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#include "Common.h"
#include "cru/platform/Color.h"
#include "cru/platform/graphics/Factory.h"
#include "cru/platform/gui/UiApplication.h"
#include <random>
namespace cru::theme_builder::components {
std::unique_ptr<platform::graphics::ISolidColorBrush>
CreateRandomEditorBackgroundBrush() {
static float current_hue = 0.0f;
current_hue += 23.f;
if (current_hue > 360.f) {
current_hue -= 360.f;
}
return platform::gui::IUiApplication::GetInstance()
->GetGraphicsFactory()
->CreateSolidColorBrush(platform::HslColor(current_hue, 0.5f, 0.8f));
}
} // namespace cru::theme_builder::components
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