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#pragma once
#include "conditions/ConditionEditor.h"
#include "cru/ui/components/Component.h"
#include "cru/ui/controls/Button.h"
#include "cru/ui/controls/Control.h"
#include "cru/ui/controls/FlexLayout.h"
#include "cru/ui/controls/IconButton.h"
#include "cru/ui/controls/TextBlock.h"
#include "cru/ui/style/StyleRule.h"
#include "stylers/StylerEditor.h"
namespace cru::theme_builder::components {
class StyleRuleEditor : public ui::components::Component {
public:
StyleRuleEditor();
CRU_DELETE_COPY(StyleRuleEditor)
CRU_DELETE_MOVE(StyleRuleEditor)
~StyleRuleEditor() override;
public:
ui::controls::Control* GetRootControl() override { return &container_; }
ui::style::StyleRule GetValue() const;
void SetValue(const ui::style::StyleRule& style_rule,
bool trigger_change = true);
IEvent<std::nullptr_t>* ChangeEvent() { return &change_event_; }
IEvent<std::nullptr_t>* RemoveEvent() { return &remove_event_; }
private:
ui::controls::Container container_;
ui::controls::FlexLayout main_layout_;
ui::controls::TextBlock label_;
ui::controls::FlexLayout head_layout_;
ui::controls::IconButton remove_button_;
ui::controls::FlexLayout body_layout_;
std::unique_ptr<components::conditions::ConditionEditor> condition_editor_;
std::unique_ptr<components::stylers::StylerEditor> styler_editor_;
Event<std::nullptr_t> change_event_;
Event<std::nullptr_t> remove_event_;
};
} // namespace cru::theme_builder::components
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