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 | #pragma once
#include "../Editor.h"
#include "cru/ui/components/Select.h"
#include "cru/ui/controls/FlexLayout.h"
#include "cru/ui/controls/TextBlock.h"
namespace cru::theme_builder::components::properties {
class SelectPropertyEditor : public Editor {
 public:
  using PropertyType = Index;
  SelectPropertyEditor();
  ~SelectPropertyEditor() override;
 public:
  ui::controls::Control* GetRootControl() override { return &container_; }
  String GetLabel() const { return label_.GetText(); }
  void SetLabel(String label) { label_.SetText(std::move(label)); }
  Index GetSelectedIndex() const { return select_.GetSelectedIndex(); }
  void SetSelectedIndex(Index index, bool trigger_change = true) {
    if (trigger_change == false) SuppressNextChangeEvent();
    select_.SetSelectedIndex(index);
  }
  std::vector<String> GetItems() const { return select_.GetItems(); }
  void SetItems(std::vector<String> items) {
    select_.SetItems(std::move(items));
  }
  Index GetValue() const { return GetSelectedIndex(); }
  void SetValue(Index value, bool trigger_change = true) {
    SetSelectedIndex(value, trigger_change);
  }
 private:
  ui::controls::FlexLayout container_;
  ui::controls::TextBlock label_;
  ui::components::Select select_;
};
}  // namespace cru::theme_builder::components::properties
 |