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#include "cru/platform/graphics/quartz/Font.h"
#include "cru/platform/graphics/quartz/Resource.h"
namespace cru::platform::graphics::quartz {
OsxCTFont::OsxCTFont(IGraphicsFactory* graphics_factory, const String& name,
float size)
: OsxQuartzResource(graphics_factory), name_(name) {
auto n = name.ToCFStringRef();
if (name.empty()) {
ct_font_ =
CTFontCreateUIFontForLanguage(kCTFontUIFontSystem, size, nullptr);
} else {
ct_font_ = CTFontCreateWithName(n.ref, size, nullptr);
}
Ensures(ct_font_);
}
OsxCTFont::~OsxCTFont() { CFRelease(ct_font_); }
String OsxCTFont::GetFontName() { return name_; }
float OsxCTFont::GetFontSize() { return CTFontGetSize(ct_font_); }
} // namespace cru::platform::graphics::quartz
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