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#pragma once
#include "cru/ui/components/Component.h"
#include "cru/ui/controls/FlexLayout.h"
#include "cru/ui/controls/TextBlock.h"
#include "cru/ui/style/Styler.h"
namespace cru::theme_builder::components::stylers {
class StylerEditor : public ui::components::Component {
public:
StylerEditor();
~StylerEditor() override;
public:
ui::controls::Control* GetRootControl() override { return &container_; }
ui::controls::FlexLayout* GetContainer() { return &container_; }
String GetLabel() const { return label_.GetText(); }
void SetLabel(String label) { label_.SetText(std::move(label)); }
virtual ClonablePtr<ui::style::Styler> GetStyler() = 0;
virtual IEvent<std::nullptr_t>* ChangeEvent() = 0;
private:
ui::controls::FlexLayout container_;
ui::controls::TextBlock label_;
};
std::unique_ptr<StylerEditor> CreateStylerEditor(ui::style::Styler* styler);
} // namespace cru::theme_builder::components::stylers
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