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#include "border_property.h"
#include "graph/graph.h"
namespace cru::ui
{
BorderProperty::BorderProperty()
{
brush_ = graph::CreateSolidBrush(D2D1::ColorF(D2D1::ColorF::Black));
}
void BorderProperty::SetBrush(Microsoft::WRL::ComPtr<ID2D1Brush> brush)
{
if (brush == nullptr)
throw std::invalid_argument("Brush of BorderProperty mustn't be null.");
brush_ = std::move(brush);
RaisePropertyChangedEvent(brush_property_name);
}
void BorderProperty::SetWidth(const float width)
{
stroke_width_ = width;
RaisePropertyChangedEvent(width_property_name);
}
void BorderProperty::SetStrokeStyle(Microsoft::WRL::ComPtr<ID2D1StrokeStyle> stroke_style)
{
stroke_style_ = std::move(stroke_style);
RaisePropertyChangedEvent(stroke_style_property_name);
}
void BorderProperty::SetRadiusX(const float radius_x)
{
radius_x_ = radius_x;
RaisePropertyChangedEvent(radius_x_property_name);
}
void BorderProperty::SetRadiusY(const float radius_y)
{
radius_y_ = radius_y;
RaisePropertyChangedEvent(radius_y_property_name);
}
}
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