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#pragma once
// ReSharper disable once CppUnusedIncludeDirective
#include "pre.hpp"
#include "system_headers.hpp"
#include "base.hpp"
namespace cru::ui
{
class BorderProperty final
{
public:
BorderProperty();
explicit BorderProperty(Microsoft::WRL::ComPtr<ID2D1Brush> brush);
BorderProperty(Microsoft::WRL::ComPtr<ID2D1Brush> brush, float width, float radius_x, float radius_y, Microsoft::WRL::ComPtr<ID2D1StrokeStyle> stroke_style = nullptr);
BorderProperty(const BorderProperty& other) = default;
BorderProperty(BorderProperty&& other) = default;
BorderProperty& operator=(const BorderProperty& other) = default;
BorderProperty& operator=(BorderProperty&& other) = default;
~BorderProperty() = default;
Microsoft::WRL::ComPtr<ID2D1Brush> GetBrush() const
{
return brush_;
}
float GetStrokeWidth() const
{
return stroke_width_;
}
Microsoft::WRL::ComPtr<ID2D1StrokeStyle> GetStrokeStyle() const
{
return stroke_style_;
}
float GetRadiusX() const
{
return radius_x_;
}
float GetRadiusY() const
{
return radius_y_;
}
void SetBrush(Microsoft::WRL::ComPtr<ID2D1Brush> brush)
{
Require(brush == nullptr, "Brush of BorderProperty mustn't be null.");
brush_ = std::move(brush);
}
void SetStrokeWidth(const float stroke_width)
{
Require(stroke_width >= 0.0f, "Stroke width must be no less than 0.");
stroke_width_ = stroke_width;
}
void SetStrokeStyle(Microsoft::WRL::ComPtr<ID2D1StrokeStyle> stroke_style)
{
stroke_style_ = std::move(stroke_style);
}
void SetRadiusX(const float radius_x)
{
Require(radius_x >= 0.0f, "Radius-x must be no less than 0.");
radius_x_ = radius_x;
}
void SetRadiusY(const float radius_y)
{
Require(radius_y >= 0.0f, "Radius-y must be no less than 0.");
radius_y_ = radius_y;
}
private:
Microsoft::WRL::ComPtr<ID2D1Brush> brush_;
float stroke_width_ = 1.0f;
float radius_x_ = 0.0f;
float radius_y_ = 0.0f;
Microsoft::WRL::ComPtr<ID2D1StrokeStyle> stroke_style_ = nullptr;
};
}
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