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#include "cru/ui/components/Menu.hpp"
#include "cru/ui/controls/Button.hpp"
#include "cru/ui/controls/FlexLayout.hpp"
#include "cru/ui/controls/TextBlock.hpp"

#include <string>

namespace cru::ui::components {
MenuItem::MenuItem() {
  container_ = controls::Button::Create();
  text_ = controls::TextBlock::Create();
  container_->SetChild(text_);
}

MenuItem::MenuItem(std::u16string text) : MenuItem() {
  SetText(std::move(text));
}

MenuItem::~MenuItem() {
  if (!container_->GetWindowHost()) {
    delete container_;
    delete text_;
  }
}

void MenuItem::SetText(std::u16string text) { text_->SetText(std::move(text)); }

Menu::Menu() { container_ = controls::FlexLayout::Create(); }

Menu::~Menu() {
  if (!container_->GetWindowHost()) {
    delete container_;
  }

  for (auto item : items_) {
    delete item;
  }
}

void Menu::AddItem(Component* item, gsl::index index) {
  Expects(index >= 0 && index <= GetItemCount());

  items_.insert(items_.cbegin() + index, item);
  container_->AddChild(item->GetRootControl(), index);
}

Component* Menu::RemoveItem(gsl::index index) {
  Expects(index >= 0 && index < GetItemCount());

  Component* item = items_[index];

  items_.erase(items_.cbegin() + index);
  container_->RemoveChild(index);

  return item;
}
}  // namespace cru::ui::components