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#pragma once
// ReSharper disable once CppUnusedIncludeDirective
#include "pre.hpp"
#include "system_headers.hpp"
#include <unordered_map>
#include <any>
#include <utility>
#include "base.hpp"
#include "ui_base.hpp"
#include "layout_base.hpp"
#include "events/ui_event.hpp"
#include "border_property.hpp"
#include "cursor.hpp"
#include "any_map.hpp"
namespace cru::ui
{
class Window;
struct AdditionalMeasureInfo
{
bool horizontal_stretchable = true;
bool vertical_stretchable = true;
};
struct AdditionalLayoutInfo
{
Point total_offset = Point::Zero();
};
//the position cache
struct ControlPositionCache
{
//The lefttop relative to the ancestor.
Point lefttop_position_absolute = Point::Zero();
};
class Control : public Object
{
friend class Window;
protected:
struct GeometryInfo
{
Microsoft::WRL::ComPtr<ID2D1Geometry> border_geometry = nullptr;
Microsoft::WRL::ComPtr<ID2D1Geometry> padding_content_geometry = nullptr;
Microsoft::WRL::ComPtr<ID2D1Geometry> content_geometry = nullptr;
};
protected:
Control();
public:
Control(const Control& other) = delete;
Control(Control&& other) = delete;
Control& operator=(const Control& other) = delete;
Control& operator=(Control&& other) = delete;
~Control() override = default;
public:
//*************** region: tree ***************
virtual StringView GetControlType() const = 0;
virtual const std::vector<Control*>& GetInternalChildren() const = 0;
Control* GetParent() const
{
return parent_ == nullptr ? internal_parent_ : parent_;
}
Control* GetInternalParent() const
{
return internal_parent_;
}
//Get the window if attached, otherwise, return nullptr.
Window* GetWindow() const
{
return window_;
}
void SetParent(Control* parent);
void SetInternalParent(Control* internal_parent);
void SetDescendantWindow(Window* window);
//Traverse the tree rooted the control including itself.
void TraverseDescendants(const std::function<void(Control*)>& predicate);
//*************** region: position and size ***************
//Get the lefttop relative to its parent.
virtual Point GetOffset();
//Get the actual size.
virtual Size GetSize();
// If offset changes, call RefreshDescendantPositionCache.
virtual void SetRect(const Rect& rect);
//Get lefttop relative to ancestor. This is only valid when
//attached to window. Notice that the value is cached.
//You can invalidate and recalculate it by calling "InvalidatePositionCache".
Point GetPositionAbsolute() const;
//Local point to absolute point.
Point ControlToWindow(const Point& point) const;
//Absolute point to local point.
Point WindowToControl(const Point& point) const;
void RefreshDescendantPositionCache();
private:
static void RefreshControlPositionCacheInternal(Control* control, const Point& parent_lefttop_absolute);
public:
// Default implement in Control is test point in border geometry's
// fill and stroke with width of border.
virtual bool IsPointInside(const Point& point);
// Get the top control among all descendants (including self) in local coordinate.
virtual Control* HitTest(const Point& point);
//*************** region: graphic ***************
bool IsClipContent() const
{
return clip_content_;
}
void SetClipContent(bool clip);
//Draw this control and its child controls.
void Draw(ID2D1DeviceContext* device_context);
virtual void InvalidateDraw();
Microsoft::WRL::ComPtr<ID2D1Brush> GetForegroundBrush() const
{
return foreground_brush_;
}
void SetForegroundBrush(Microsoft::WRL::ComPtr<ID2D1Brush> foreground_brush)
{
foreground_brush_ = std::move(foreground_brush);
InvalidateDraw();
}
Microsoft::WRL::ComPtr<ID2D1Brush> GetBackgroundBrush() const
{
return background_brush_;
}
void SetBackgroundBrush(Microsoft::WRL::ComPtr<ID2D1Brush> background_brush)
{
background_brush_ = std::move(background_brush);
InvalidateDraw();
}
//*************** region: focus ***************
bool RequestFocus();
bool HasFocus();
bool IsFocusOnPressed() const
{
return is_focus_on_pressed_;
}
void SetFocusOnPressed(const bool value)
{
is_focus_on_pressed_ = value;
}
//*************** region: layout ***************
void InvalidateLayout();
void Measure(const Size& available_size, const AdditionalMeasureInfo& additional_info);
void Layout(const Rect& rect, const AdditionalLayoutInfo& additional_info);
Size GetDesiredSize() const;
void SetDesiredSize(const Size& desired_size);
BasicLayoutParams* GetLayoutParams()
{
return &layout_params_;
}
Rect GetRect(RectRange range);
Point TransformPoint(const Point& point, RectRange from = RectRange::Margin, RectRange to = RectRange::Content);
//*************** region: border ***************
BorderProperty& GetBorderProperty()
{
return border_property_;
}
void UpdateBorder();
bool IsBordered() const
{
return is_bordered_;
}
void SetBordered(bool bordered);
//*************** region: additional properties ***************
AnyMap* GetAdditionalPropertyMap()
{
return &additional_property_map_;
}
//*************** region: cursor ***************
// If cursor is set to null, then it uses parent's cursor.
// Window's cursor can't be null.
Cursor::Ptr GetCursor() const
{
return cursor_;
}
void SetCursor(const Cursor::Ptr& cursor);
//*************** region: events ***************
//Raised when mouse enter the control.
events::RoutedEvent<events::MouseEventArgs> mouse_enter_event;
//Raised when mouse is leave the control.
events::RoutedEvent<events::MouseEventArgs> mouse_leave_event;
//Raised when mouse is move in the control.
events::RoutedEvent<events::MouseEventArgs> mouse_move_event;
//Raised when a mouse button is pressed in the control.
events::RoutedEvent<events::MouseButtonEventArgs> mouse_down_event;
//Raised when a mouse button is released in the control.
events::RoutedEvent<events::MouseButtonEventArgs> mouse_up_event;
//Raised when a mouse button is pressed in the control and released in the control with mouse not leaving it between two operations.
events::RoutedEvent<events::MouseButtonEventArgs> mouse_click_event;
events::RoutedEvent<events::MouseWheelEventArgs> mouse_wheel_event;
events::RoutedEvent<events::KeyEventArgs> key_down_event;
events::RoutedEvent<events::KeyEventArgs> key_up_event;
events::RoutedEvent<events::CharEventArgs> char_event;
events::RoutedEvent<events::FocusChangeEventArgs> get_focus_event;
events::RoutedEvent<events::FocusChangeEventArgs> lose_focus_event;
Event<events::DrawEventArgs> draw_content_event;
Event<events::DrawEventArgs> draw_background_event;
Event<events::DrawEventArgs> draw_foreground_event;
//*************** region: tree event ***************
protected:
virtual void OnParentChanged(Control* old_parent, Control* new_parent);
virtual void OnInternalParentChanged(Control* old_internal_parent, Control* new_internal_parent);
//Invoked when the control is attached to a window. Overrides should invoke base.
virtual void OnAttachToWindow(Window* window);
//Invoked when the control is detached to a window. Overrides should invoke base.
virtual void OnDetachToWindow(Window* window);
//*************** region: graphic event ***************
private:
void OnDrawDecoration(ID2D1DeviceContext* device_context);
void OnDrawCore(ID2D1DeviceContext* device_context);
//*************** region: position and size event ***************
protected:
virtual void OnRectChange(const Rect& old_rect, const Rect& new_rect);
void RegenerateGeometryInfo();
const GeometryInfo& GetGeometryInfo() const
{
return geometry_info_;
}
//*************** region: mouse event ***************
protected:
virtual void OnMouseClickBegin(MouseButton button);
virtual void OnMouseClickEnd(MouseButton button);
//*************** region: layout ***************
private:
Size OnMeasureCore(const Size& available_size, const AdditionalMeasureInfo& additional_info);
void OnLayoutCore(const Rect& rect, const AdditionalLayoutInfo& additional_info);
protected:
virtual Size OnMeasureContent(const Size& available_size, const AdditionalMeasureInfo& additional_info) = 0;
virtual void OnLayoutContent(const Rect& rect, const AdditionalLayoutInfo& additional_info) = 0;
private:
Window * window_ = nullptr;
Control* parent_ = nullptr; // when parent and internal parent are the same, parent_ is nullptr.
Control * internal_parent_ = nullptr;
Rect rect_{};
ControlPositionCache position_cache_{};
std::unordered_map<MouseButton, bool> is_mouse_click_valid_map_
{
{ MouseButton::Left, true },
{ MouseButton::Middle, true },
{ MouseButton::Right, true }
}; // used for clicking determination
BasicLayoutParams layout_params_{};
Size desired_size_ = Size::Zero();
bool is_bordered_ = false;
BorderProperty border_property_;
GeometryInfo geometry_info_{};
bool clip_content_ = false;
Microsoft::WRL::ComPtr<ID2D1Brush> foreground_brush_ = nullptr;
Microsoft::WRL::ComPtr<ID2D1Brush> background_brush_ = nullptr;
AnyMap additional_property_map_{};
bool is_focus_on_pressed_ = true;
#ifdef CRU_DEBUG_LAYOUT
Microsoft::WRL::ComPtr<ID2D1Geometry> margin_geometry_;
Microsoft::WRL::ComPtr<ID2D1Geometry> padding_geometry_;
#endif
Cursor::Ptr cursor_{};
};
class NoChildControl : public Control
{
private:
// used in GetInternalChildren.
static const std::vector<Control*> empty_control_vector;
protected:
NoChildControl() = default;
public:
NoChildControl(const NoChildControl& other) = delete;
NoChildControl(NoChildControl&& other) = delete;
NoChildControl& operator=(const NoChildControl& other) = delete;
NoChildControl& operator=(NoChildControl&& other) = delete;
~NoChildControl() override = default;
const std::vector<Control*>& GetInternalChildren() const override final
{
return empty_control_vector;
}
protected:
void OnLayoutContent(const Rect& rect, const AdditionalLayoutInfo& additional_info) override;
};
class SingleChildControl : public Control
{
protected:
SingleChildControl();
public:
SingleChildControl(const SingleChildControl& other) = delete;
SingleChildControl(SingleChildControl&& other) = delete;
SingleChildControl& operator=(const SingleChildControl& other) = delete;
SingleChildControl& operator=(SingleChildControl&& other) = delete;
~SingleChildControl() override;
const std::vector<Control*>& GetInternalChildren() const override final
{
return child_vector_;
}
Control* GetChild() const
{
return child_;
}
void SetChild(Control* child);
protected:
// Override should call base.
virtual void OnChildChanged(Control* old_child, Control* new_child);
Size OnMeasureContent(const Size& available_size, const AdditionalMeasureInfo& additional_info) override;
void OnLayoutContent(const Rect& rect, const AdditionalLayoutInfo& additional_info) override;
private:
std::vector<Control*> child_vector_;
Control*& child_;
};
class MultiChildControl : public Control
{
protected:
MultiChildControl() = default;
public:
MultiChildControl(const MultiChildControl& other) = delete;
MultiChildControl(MultiChildControl&& other) = delete;
MultiChildControl& operator=(const MultiChildControl& other) = delete;
MultiChildControl& operator=(MultiChildControl&& other) = delete;
~MultiChildControl() override;
const std::vector<Control*>& GetInternalChildren() const override final
{
return children_;
}
const std::vector<Control*>& GetChildren() const
{
return children_;
}
//Add a child at tail.
void AddChild(Control* control);
//Add a child before the position.
void AddChild(Control* control, int position);
//Remove a child.
void RemoveChild(Control* child);
//Remove a child at specified position.
void RemoveChild(int position);
protected:
//Invoked when a child is added. Overrides should invoke base.
virtual void OnAddChild(Control* child);
//Invoked when a child is removed. Overrides should invoke base.
virtual void OnRemoveChild(Control* child);
private:
std::vector<Control*> children_;
};
//*************** region: event dispatcher helper ***************
// Dispatch the event.
//
// This will raise routed event of the control and its parent and parent's
// parent ... (until "last_receiver" if it's not nullptr) with appropriate args.
//
// First tunnel from top to bottom possibly stopped by "handled" flag in EventArgs.
// Second bubble from bottom to top possibly stopped by "handled" flag in EventArgs.
// Last direct to each control.
//
// Args is of type "EventArgs". The first init argument is "sender", which is
// automatically bound to each receiving control. The second init argument is
// "original_sender", which is unchanged. And "args" will be perfectly forwarded
// as the rest arguments.
template<typename EventArgs, typename... Args>
void DispatchEvent(Control* const original_sender, events::RoutedEvent<EventArgs> Control::* event_ptr, Control* const last_receiver, Args&&... args)
{
std::list<Control*> receive_list;
auto parent = original_sender;
while (parent != last_receiver)
{
receive_list.push_back(parent);
parent = parent->GetInternalParent();
}
auto handled = false;
//tunnel
for (auto i = receive_list.crbegin(); i != receive_list.crend(); ++i)
{
EventArgs event_args(*i, original_sender, std::forward<Args>(args)...);
(*i->*event_ptr).tunnel.Raise(event_args);
if (event_args.IsHandled())
{
handled = true;
break;
}
}
//bubble
if (!handled)
{
for (auto i : receive_list)
{
EventArgs event_args(i, original_sender, std::forward<Args>(args)...);
(i->*event_ptr).bubble.Raise(event_args);
if (event_args.IsHandled())
break;
}
}
//direct
for (auto i : receive_list)
{
EventArgs event_args(i, original_sender, std::forward<Args>(args)...);
(i->*event_ptr).direct.Raise(event_args);
}
}
//*************** region: tree helper ***************
// Find the lowest common ancestor.
// Return nullptr if "left" and "right" are not in the same tree.
Control* FindLowestCommonAncestor(Control* left, Control* right);
//*************** region: create helper ***************
template <typename TControl, typename... Args>
TControl* CreateWithLayout(const LayoutSideParams& width, const LayoutSideParams& height, Args&&... args)
{
static_assert(std::is_base_of_v<Control, TControl>, "TControl is not a control class.");
TControl* control = TControl::Create(std::forward<Args>(args)...);
control->GetLayoutParams()->width = width;
control->GetLayoutParams()->height = height;
return control;
}
template <typename TControl, typename... Args>
TControl* CreateWithLayout(const Thickness& padding, const Thickness& margin, Args&&... args)
{
static_assert(std::is_base_of_v<Control, TControl>, "TControl is not a control class.");
TControl* control = TControl::Create(std::forward<Args>(args)...);
control->GetLayoutParams()->padding = padding;
control->GetLayoutParams()->margin = margin;
return control;
}
template <typename TControl, typename... Args>
TControl* CreateWithLayout(const LayoutSideParams& width, const LayoutSideParams& height, const Thickness& padding, const Thickness& margin, Args&&... args)
{
static_assert(std::is_base_of_v<Control, TControl>, "TControl is not a control class.");
TControl* control = TControl::Create(std::forward<Args>(args)...);
control->GetLayoutParams()->width = width;
control->GetLayoutParams()->height = height;
control->GetLayoutParams()->padding = padding;
control->GetLayoutParams()->margin = margin;
return control;
}
using ControlList = std::initializer_list<Control*>;
}
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