aboutsummaryrefslogtreecommitdiff
path: root/src/ui/control.hpp
blob: 5db3a446e8db981b608ff278d4a743efef596ce8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
#pragma once

// ReSharper disable once CppUnusedIncludeDirective
#include "pre.hpp"

#include "system_headers.hpp"
#include <unordered_map>
#include <any>
#include <utility>

#include "base.hpp"
#include "ui_base.hpp"
#include "layout_base.hpp"
#include "events/ui_event.hpp"
#include "border_property.hpp"
#include "cursor.hpp"
#include "any_map.hpp"

namespace cru::ui
{
    class Control;
    class Window;


    struct AdditionalMeasureInfo
    {
        bool horizontal_stretchable = true;
        bool vertical_stretchable = true;
    };

    struct AdditionalLayoutInfo
    {
        Point total_offset = Point::Zero();
    };

    //the position cache
    struct ControlPositionCache
    {
        //The lefttop relative to the ancestor.
        Point lefttop_position_absolute = Point::Zero();
    };


    class Control : public Object
    {
        friend class Window;

    protected:
        struct GeometryInfo
        {
            Microsoft::WRL::ComPtr<ID2D1Geometry> border_geometry = nullptr;
            Microsoft::WRL::ComPtr<ID2D1Geometry> padding_content_geometry = nullptr;
            Microsoft::WRL::ComPtr<ID2D1Geometry> content_geometry = nullptr;
        };


    protected:
        struct WindowConstructorTag {}; //Used for constructor for class Window. 

        explicit Control(bool container = false);

        // Used only for creating Window. It will set window_ as window.
        Control(WindowConstructorTag, Window* window);

    public:
        Control(const Control& other) = delete;
        Control(Control&& other) = delete;
        Control& operator=(const Control& other) = delete;
        Control& operator=(Control&& other) = delete;
        ~Control() override;

    public:

        //*************** region: tree ***************
        virtual StringView GetControlType() const = 0;

        bool IsContainer() const
        {
            return is_container_;
        }

        //Get parent of control, return nullptr if it has no parent.
        Control* GetParent() const
        {
            return parent_;
        }

        //Return a immutable vector of all children.
        const std::vector<Control*>& GetChildren() const;

        //Add a child at tail.
        void AddChild(Control* control);

        //Add a child before the position.
        void AddChild(Control* control, int position);

        //Remove a child.
        void RemoveChild(Control* child);

        //Remove a child at specified position.
        void RemoveChild(int position);

        //Get the ancestor of the control.
        Control* GetAncestor();

        //Get the window if attached, otherwise, return nullptr.
        Window* GetWindow() const
        {
            return window_;
        }

        //Traverse the tree rooted the control including itself.
        void TraverseDescendants(const std::function<void(Control*)>& predicate);

        //*************** region: position and size ***************

        //Get the lefttop relative to its parent.
        virtual Point GetPositionRelative();

        //Get the actual size.
        virtual Size GetSize();

        virtual void SetRect(const Rect& rect);

        //Get lefttop relative to ancestor. This is only valid when
        //attached to window. Notice that the value is cached.
        //You can invalidate and recalculate it by calling "InvalidatePositionCache". 
        Point GetPositionAbsolute() const;

        //Local point to absolute point.
        Point ControlToWindow(const Point& point) const;

        //Absolute point to local point.
        Point WindowToControl(const Point& point) const;

        // Default implement in Control is test point in border geometry's
        // fill and stroke with width of border.
        virtual bool IsPointInside(const Point& point);

        // Get the top control among all descendants (including self) in local coordinate.
        virtual Control* HitTest(const Point& point);

        //*************** region: graphic ***************

        bool IsClipContent() const
        {
            return clip_content_;
        }

        void SetClipContent(bool clip);

        //Draw this control and its child controls.
        void Draw(ID2D1DeviceContext* device_context);

        virtual void InvalidateDraw();

        Microsoft::WRL::ComPtr<ID2D1Brush> GetForegroundBrush() const
        {
            return foreground_brush_;
        }

        void SetForegroundBrush(Microsoft::WRL::ComPtr<ID2D1Brush> foreground_brush)
        {
            foreground_brush_ = std::move(foreground_brush);
            InvalidateDraw();
        }

        Microsoft::WRL::ComPtr<ID2D1Brush> GetBackgroundBrush() const
        {
            return background_brush_;
        }

        void SetBackgroundBrush(Microsoft::WRL::ComPtr<ID2D1Brush> background_brush)
        {
            background_brush_ = std::move(background_brush);
            InvalidateDraw();
        }


        //*************** region: focus ***************

        bool RequestFocus();

        bool HasFocus();

        bool IsFocusOnPressed() const
        {
            return is_focus_on_pressed_;
        }

        void SetFocusOnPressed(const bool value)
        {
            is_focus_on_pressed_ = value;
        }

        //*************** region: layout ***************

        void InvalidateLayout();

        void Measure(const Size& available_size, const AdditionalMeasureInfo& additional_info);

        void Layout(const Rect& rect, const AdditionalLayoutInfo& additional_info);

        Size GetDesiredSize() const;

        void SetDesiredSize(const Size& desired_size);

        BasicLayoutParams* GetLayoutParams()
        {
            return &layout_params_;
        }

        Rect GetRect(RectRange range);

        Point TransformPoint(const Point& point, RectRange from = RectRange::Margin, RectRange to = RectRange::Content);

        //*************** region: border ***************

        BorderProperty& GetBorderProperty()
        {
            return border_property_;
        }

        void UpdateBorder();

        bool IsBordered() const
        {
            return is_bordered_;
        }

        void SetBordered(bool bordered);


        //*************** region: additional properties ***************
        AnyMap* GetAdditionalPropertyMap()
        {
            return &additional_property_map_;
        }

        
        //*************** region: cursor ***************
        // If cursor is set to null, then it uses parent's cursor.
        // Window's cursor can't be null.

        Cursor::Ptr GetCursor() const
        {
            return cursor_;
        }

        void SetCursor(const Cursor::Ptr& cursor);


        //*************** region: events ***************
        //Raised when mouse enter the control.
        events::RoutedEvent<events::MouseEventArgs> mouse_enter_event;
        //Raised when mouse is leave the control.
        events::RoutedEvent<events::MouseEventArgs> mouse_leave_event;
        //Raised when mouse is move in the control.
        events::RoutedEvent<events::MouseEventArgs> mouse_move_event;
        //Raised when a mouse button is pressed in the control.
        events::RoutedEvent<events::MouseButtonEventArgs> mouse_down_event;
        //Raised when a mouse button is released in the control.
        events::RoutedEvent<events::MouseButtonEventArgs> mouse_up_event;
        //Raised when a mouse button is pressed in the control and released in the control with mouse not leaving it between two operations.
        events::RoutedEvent<events::MouseButtonEventArgs> mouse_click_event;

        events::RoutedEvent<events::MouseWheelEventArgs> mouse_wheel_event;

        events::RoutedEvent<events::KeyEventArgs> key_down_event;
        events::RoutedEvent<events::KeyEventArgs> key_up_event;
        events::RoutedEvent<events::CharEventArgs> char_event;

        events::RoutedEvent<events::FocusChangeEventArgs> get_focus_event;
        events::RoutedEvent<events::FocusChangeEventArgs> lose_focus_event;

        Event<events::DrawEventArgs> draw_content_event;
        Event<events::DrawEventArgs> draw_background_event;
        Event<events::DrawEventArgs> draw_foreground_event;


        //*************** region: tree event ***************
    protected:
        //Invoked when a child is added. Overrides should invoke base.
        virtual void OnAddChild(Control* child);
        //Invoked when a child is removed. Overrides should invoke base.
        virtual void OnRemoveChild(Control* child);

        //Invoked when the control is attached to a window. Overrides should invoke base.
        virtual void OnAttachToWindow(Window* window);
        //Invoked when the control is detached to a window. Overrides should invoke base.
        virtual void OnDetachToWindow(Window* window);


        //*************** region: graphic event ***************
    private:
        void OnDrawDecoration(ID2D1DeviceContext* device_context);
        void OnDrawCore(ID2D1DeviceContext* device_context);


        //*************** region: position and size event ***************
    protected:
        virtual void OnRectChange(const Rect& old_rect, const Rect& new_rect);
        
        void RegenerateGeometryInfo();

        const GeometryInfo& GetGeometryInfo() const
        {
            return geometry_info_;
        }


        //*************** region: mouse event ***************
    protected:
        virtual void OnMouseClickBegin(MouseButton button);
        virtual void OnMouseClickEnd(MouseButton button);


        //*************** region: layout ***************
    private:
        Size OnMeasureCore(const Size& available_size, const AdditionalMeasureInfo& additional_info);
        void OnLayoutCore(const Rect& rect, const AdditionalLayoutInfo& additional_info);

    protected:
        virtual Size OnMeasureContent(const Size& available_size, const AdditionalMeasureInfo& additional_info);
        virtual void OnLayoutContent(const Rect& rect, const AdditionalLayoutInfo& additional_info);


    private:
        void ThrowIfNotContainer() const
        {
            if (!is_container_)
                throw std::runtime_error("You can't perform such operation on a non-container control.");
        }

    private:
        bool is_container_;

        Window * window_ = nullptr;

        Control * parent_ = nullptr;
        std::vector<Control*> children_{};

        Rect rect_{};
        
        ControlPositionCache position_cache_{};

        std::unordered_map<MouseButton, bool> is_mouse_click_valid_map_
        {
            { MouseButton::Left, true },
            { MouseButton::Middle, true },
            { MouseButton::Right, true }
        }; // used for clicking determination

        BasicLayoutParams layout_params_{};
        Size desired_size_ = Size::Zero();

        bool is_bordered_ = false;
        BorderProperty border_property_;

        GeometryInfo geometry_info_{};

        bool clip_content_ = false;

        Microsoft::WRL::ComPtr<ID2D1Brush> foreground_brush_ = nullptr;
        Microsoft::WRL::ComPtr<ID2D1Brush> background_brush_ = nullptr;

        AnyMap additional_property_map_{};

        bool is_focus_on_pressed_ = true;

#ifdef CRU_DEBUG_LAYOUT
        Microsoft::WRL::ComPtr<ID2D1Geometry> margin_geometry_;
        Microsoft::WRL::ComPtr<ID2D1Geometry> padding_geometry_;
#endif

        Cursor::Ptr cursor_{};
    };


    //*************** region: event dispatcher helper ***************

    // Dispatch the event.
    // 
    // This will raise routed event of the control and its parent and parent's
    // parent ... (until "last_receiver" if it's not nullptr) with appropriate args.
    // 
    // First tunnel from top to bottom possibly stopped by "handled" flag in EventArgs.
    // Second bubble from bottom to top possibly stopped by "handled" flag in EventArgs.
    // Last direct to each control.
    // 
    // Args is of type "EventArgs". The first init argument is "sender", which is
    // automatically bound to each receiving control. The second init argument is
    // "original_sender", which is unchanged. And "args" will be perfectly forwarded
    // as the rest arguments.
    template<typename EventArgs, typename... Args>
    void DispatchEvent(Control* const original_sender, events::RoutedEvent<EventArgs> Control::* event_ptr, Control* const last_receiver, Args&&... args)
    {
        std::list<Control*> receive_list;

        auto parent = original_sender;
        while (parent != last_receiver)
        {
            receive_list.push_back(parent);
            parent = parent->GetParent();
        }

        auto handled = false;

        //tunnel
        for (auto i = receive_list.crbegin(); i != receive_list.crend(); ++i)
        {
            EventArgs event_args(*i, original_sender, std::forward<Args>(args)...);
            (*i->*event_ptr).tunnel.Raise(event_args);
            if (event_args.IsHandled())
            {
                handled = true;
                break;
            }
        }

        //bubble
        if (!handled)
        {
            for (auto i : receive_list)
            {
                EventArgs event_args(i, original_sender, std::forward<Args>(args)...);
                (i->*event_ptr).bubble.Raise(event_args);
                if (event_args.IsHandled())
                    break;
            }
        }

        //direct
        for (auto i : receive_list)
        {
            EventArgs event_args(i, original_sender, std::forward<Args>(args)...);
            (i->*event_ptr).direct.Raise(event_args);
        }
    }


    //*************** region: tree helper ***************

    // Find the lowest common ancestor.
    // Return nullptr if "left" and "right" are not in the same tree.
    Control* FindLowestCommonAncestor(Control* left, Control* right);

    // Return the ancestor if one control is the ancestor of the other one, otherwise nullptr.
    Control* IsAncestorOrDescendant(Control* left, Control* right);


    //*************** region: create helper ***************

    template <typename TControl, typename... Args>
    TControl* CreateWithLayout(const LayoutSideParams& width, const LayoutSideParams& height, Args&&... args)
    {
        static_assert(std::is_base_of_v<Control, TControl>, "TControl is not a control class.");
        TControl* control = TControl::Create(std::forward<Args>(args)...);
        control->GetLayoutParams()->width = width;
        control->GetLayoutParams()->height = height;
        return control;
    }

    template <typename TControl, typename... Args>
    TControl* CreateWithLayout(const Thickness& padding, const Thickness& margin, Args&&... args)
    {
        static_assert(std::is_base_of_v<Control, TControl>, "TControl is not a control class.");
        TControl* control = TControl::Create(std::forward<Args>(args)...);
        control->GetLayoutParams()->padding = padding;
        control->GetLayoutParams()->margin = margin;
        return control;
    }

    template <typename TControl, typename... Args>
    TControl* CreateWithLayout(const LayoutSideParams& width, const LayoutSideParams& height, const Thickness& padding, const Thickness& margin, Args&&... args)
    {
        static_assert(std::is_base_of_v<Control, TControl>, "TControl is not a control class.");
        TControl* control = TControl::Create(std::forward<Args>(args)...);
        control->GetLayoutParams()->width = width;
        control->GetLayoutParams()->height = height;
        control->GetLayoutParams()->padding = padding;
        control->GetLayoutParams()->margin = margin;
        return control;
    }

    using ControlList = std::initializer_list<Control*>;
}