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#include "cru/ui/controls/LayoutControl.h"
#include "cru/ui/render/RenderObject.h"
namespace cru::ui::controls {
void LayoutControl::ClearChildren() {
while (GetChildren().size() > 0) {
RemoveChild(0);
}
}
void LayoutControl::OnAddChild(Control* child, Index position) {
if (container_render_object_ != nullptr) {
container_render_object_->AddChild(child->GetRenderObject(), position);
}
}
void LayoutControl::OnRemoveChild(Control* child, Index position) {
CRU_UNUSED(child)
if (container_render_object_ != nullptr) {
container_render_object_->RemoveChild(position);
}
}
} // namespace cru::ui::controls
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