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#include "cru/ui/controls/RootControl.hpp"
#include "cru/common/Base.hpp"
#include "cru/platform/gui/Base.hpp"
#include "cru/ui/host/WindowHost.hpp"
#include "cru/ui/render/Base.hpp"
#include "cru/ui/render/StackLayoutRenderObject.hpp"
#include "gsl/pointers"
#include <memory>
namespace cru::ui::controls {
RootControl::RootControl(Control* attached_control)
: attached_control_(attached_control) {
render_object_ = std::make_unique<render::StackLayoutRenderObject>();
render_object_->SetAttachedControl(this);
SetContainerRenderObject(render_object_.get());
window_host_ = std::make_unique<host::WindowHost>(this);
}
RootControl::~RootControl() {}
render::RenderObject* RootControl::GetRenderObject() const {
return render_object_.get();
}
void RootControl::EnsureWindowCreated() { this->GetNativeWindow(true); }
Rect RootControl::GetRect() { return window_host_->GetWindowRect(); }
void RootControl::SetRect(const Rect& rect) {
window_host_->SetWindowRect(rect);
}
void RootControl::Show(bool create) {
platform::gui::INativeWindow* native_window = GetNativeWindow(create);
if (!native_window) return;
native_window->SetVisible(true);
}
platform::gui::INativeWindow* RootControl::GetNativeWindow(bool create) {
const auto host = GetWindowHost();
platform::gui::INativeWindow* native_window = host->GetNativeWindow();
if (!create) return native_window;
if (!native_window) {
native_window = this->CreateNativeWindow(
host, attached_control_
? attached_control_->GetWindowHost()->GetNativeWindow()
: nullptr);
}
return native_window;
}
} // namespace cru::ui::controls
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