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#pragma once
#include "pre.hpp"
#include "ui/content_control.hpp"
namespace cru::ui::render {
class BorderRenderObject;
}
namespace cru::ui::controls {
class Button : public ContentControl {
public:
static constexpr auto control_type = L"Button";
static Button* Create();
protected:
Button();
public:
Button(const Button& other) = delete;
Button(Button&& other) = delete;
Button& operator=(const Button& other) = delete;
Button& operator=(Button&& other) = delete;
~Button();
render::RenderObject* GetRenderObject() const override;
protected:
void OnChildChanged(Control* old_child, Control* new_child) override;
private:
render::BorderRenderObject* render_object_;
};
} // namespace cru::ui::controls
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