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#pragma once
#include "pre.hpp"
#include "ui/control.hpp"
namespace cru::ui::render {
class FlexLayoutRenderObject;
}
namespace cru::ui::controls {
class FlexLayout : public Layout {
public:
static constexpr auto control_type = L"FlexLayout";
public:
FlexLayout();
FlexLayout(const FlexLayout& other) = delete;
FlexLayout(FlexLayout&& other) = delete;
FlexLayout& operator=(const FlexLayout& other) = delete;
FlexLayout& operator=(FlexLayout&& other) = delete;
~FlexLayout() override;
StringView GetControlType() const override final { return control_type; }
render::RenderObject* GetRenderObject() const override {
return render_object_;
}
protected:
void OnAddChild(Control* child, int position) override;
void OnRemoveChild(Control* child, int position) override;
private:
render::FlexLayoutRenderObject* render_object_;
};
} // namespace cru::ui::controls
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