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#pragma once

// ReSharper disable once CppUnusedIncludeDirective
#include "pre.hpp"

#include <map>
#include <initializer_list>

#include "ui/control.hpp"

namespace cru::ui::controls
{
    class ListItem : public Control
    {
    public:
        static constexpr auto control_type = L"ListItem";

        enum class State
        {
            Normal,
            Hover,
            Select
        };

    private:
        struct StateBrush
        {
            Microsoft::WRL::ComPtr<ID2D1Brush> border_brush;
            Microsoft::WRL::ComPtr<ID2D1Brush> fill_brush;
        };

    public:
        static ListItem* Create(const std::initializer_list<Control*>& children)
        {
            const auto list_item = new ListItem();
            for (auto control : children)
                list_item->AddChild(control);
            return list_item;
        }

    private:
        ListItem();
    public:
        ListItem(const ListItem& other) = delete;
        ListItem(ListItem&& other) = delete;
        ListItem& operator=(const ListItem& other) = delete;
        ListItem& operator=(ListItem&& other) = delete;
        ~ListItem() override = default;

        StringView GetControlType() const override;

        State GetState() const
        {
            return state_;
        }

        void SetState(State state);

    protected:
        void OnDrawForeground(ID2D1DeviceContext* device_context) override;

        void OnMouseEnterCore(events::MouseEventArgs& args) override final;
        void OnMouseLeaveCore(events::MouseEventArgs& args) override final;
        void OnMouseClickCore(events::MouseButtonEventArgs& args) override final;

    private:
        State state_ = State::Normal;
        std::map<State, StateBrush> brushes_{};
    };
}