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#include "text_block.h"
#include "ui/window.h"
namespace cru::ui::controls
{
TextBlock::TextBlock(const Microsoft::WRL::ComPtr<IDWriteTextFormat>& init_text_format,
const Microsoft::WRL::ComPtr<ID2D1Brush>& init_brush) : TextControl(init_text_format, init_brush)
{
}
StringView TextBlock::GetControlType() const
{
return control_type;
}
}
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