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#pragma once
#include "pre.hpp"
#include "ui/control.hpp"
namespace cru::ui::render {
class TextRenderObject;
}
namespace cru::ui::controls {
class TextBlock : public NoChildControl {
public:
static constexpr auto control_type = L"TextBlock";
public:
TextBlock();
TextBlock(const TextBlock& other) = delete;
TextBlock(TextBlock&& other) = delete;
TextBlock& operator=(const TextBlock& other) = delete;
TextBlock& operator=(TextBlock&& other) = delete;
~TextBlock() override;
StringView GetControlType() const override final { return control_type; }
render::RenderObject* GetRenderObject() const override {
return render_object_;
}
String GetText() const;
void SetText(const String& text);
private:
render::TextRenderObject* render_object_;
};
} // namespace cru::ui::controls
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