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#pragma once
// ReSharper disable once CppUnusedIncludeDirective
#include "pre.hpp"
#include "system_headers.hpp"
#include "ui_base.hpp"
namespace cru::ui
{
inline D2D1_POINT_2F Convert(const Point& point)
{
return D2D1::Point2F(point.x, point.y);
}
inline D2D1_RECT_F Convert(const Rect& rect)
{
return D2D1::RectF(rect.left, rect.top, rect.left + rect.width, rect.top + rect.height);
}
}
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