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#pragma once
#include "pre.hpp"
#include <Windows.h>
#include "ui_event.hpp"
namespace cru::ui::events {
struct WindowNativeMessage {
HWND hwnd;
int msg;
WPARAM w_param;
LPARAM l_param;
};
class WindowNativeMessageEventArgs : public UiEventArgs {
public:
WindowNativeMessageEventArgs(Object* sender, Object* original_sender,
const WindowNativeMessage& message)
: UiEventArgs(sender, original_sender),
message_(message),
result_(std::nullopt) {}
WindowNativeMessageEventArgs(const WindowNativeMessageEventArgs& other) =
default;
WindowNativeMessageEventArgs(WindowNativeMessageEventArgs&& other) = default;
WindowNativeMessageEventArgs& operator=(
const WindowNativeMessageEventArgs& other) = default;
WindowNativeMessageEventArgs& operator=(
WindowNativeMessageEventArgs&& other) = default;
~WindowNativeMessageEventArgs() override = default;
WindowNativeMessage GetWindowMessage() const { return message_; }
std::optional<LRESULT> GetResult() const { return result_; }
void SetResult(const std::optional<LRESULT> result) { result_ = result; }
private:
WindowNativeMessage message_;
std::optional<LRESULT> result_;
};
}
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