aboutsummaryrefslogtreecommitdiff
path: root/src/ui/host/WindowHost.cpp
blob: 616803b676a31d2a268c76d4d4bce427d9a77095 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
#include "cru/ui/host/WindowHost.h"

#include "RoutedEventDispatch.h"
#include "cru/base/Base.h"
#include "cru/base/log/Logger.h"
#include "cru/platform/graphics/Painter.h"
#include "cru/platform/gui/InputMethod.h"
#include "cru/platform/gui/UiApplication.h"
#include "cru/platform/gui/Window.h"
#include "cru/ui/Base.h"
#include "cru/ui/DebugFlags.h"
#include "cru/ui/host/LayoutPaintCycler.h"
#include "cru/ui/render/MeasureRequirement.h"
#include "cru/ui/render/RenderObject.h"

#include <cstddef>
#include <memory>

namespace cru::ui::host {
using platform::gui::INativeWindow;
using platform::gui::IUiApplication;

namespace event_names {
#ifdef CRU_DEBUG
// clang-format off
#define CRU_DEFINE_EVENT_NAME(name) constexpr const char16_t* name = CRU_MAKE_UNICODE_LITERAL(name);
// clang-format on
#else
#define CRU_DEFINE_EVENT_NAME(name) constexpr const char16_t* name = u"";
#endif

CRU_DEFINE_EVENT_NAME(LoseFocus)
CRU_DEFINE_EVENT_NAME(GainFocus)
CRU_DEFINE_EVENT_NAME(MouseEnter)
CRU_DEFINE_EVENT_NAME(MouseLeave)
CRU_DEFINE_EVENT_NAME(MouseMove)
CRU_DEFINE_EVENT_NAME(MouseDown)
CRU_DEFINE_EVENT_NAME(MouseUp)
CRU_DEFINE_EVENT_NAME(MouseWheel)
CRU_DEFINE_EVENT_NAME(KeyDown)
CRU_DEFINE_EVENT_NAME(KeyUp)

#undef CRU_DEFINE_EVENT_NAME
}  // namespace event_names

namespace {
bool IsAncestor(controls::Control* control, controls::Control* ancestor) {
  while (control != nullptr) {
    if (control == ancestor) return true;
    control = control->GetParent();
  }
  return false;
}

// Ancestor at last.
std::vector<controls::Control*> GetAncestorList(controls::Control* control) {
  if (control == nullptr) return {};

  std::vector<controls::Control*> l;
  while (control != nullptr) {
    l.push_back(control);
    control = control->GetParent();
  }
  return l;
}

controls::Control* FindLowestCommonAncestor(controls::Control* left,
                                            controls::Control* right) {
  if (left == nullptr || right == nullptr) return nullptr;

  auto&& left_list = GetAncestorList(left);
  auto&& right_list = GetAncestorList(right);

  // the root is different
  if (left_list.back() != right_list.back()) return nullptr;

  // find the last same control or the last control (one is ancestor of the
  // other)
  auto left_iter = left_list.crbegin();
  auto right_iter = right_list.crbegin();

  while (true) {
    if (left_iter == left_list.crend()) {
      return left_list.front();
    }
    if (right_iter == right_list.crend()) {
      return right_list.front();
    }
    if (*left_iter != *right_iter) {
      return *(--left_iter);
    }
    ++left_iter;
    ++right_iter;
  }
}
}  // namespace

namespace {
template <typename T>
inline void BindNativeEvent(
    WindowHost* host, INativeWindow* native_window, IEvent<T>* event,
    void (WindowHost::*handler)(INativeWindow*, typename IEvent<T>::EventArgs),
    std::vector<EventRevokerGuard>& guard_pool) {
  guard_pool.push_back(EventRevokerGuard(event->AddHandler(
      std::bind(handler, host, native_window, std::placeholders::_1))));
}
}  // namespace

int WindowHost::event_handling_depth_ = 0;

void WindowHost::EnterEventHandling() { event_handling_depth_++; }

void WindowHost::LeaveEventHandling() {
  Expects(event_handling_depth_ > 0);
  event_handling_depth_--;
}

WindowHost::WindowHost(controls::Control* root_control)
    : root_control_(root_control), focus_control_(root_control) {
  root_render_object_ = root_control->GetRenderObject();

  this->layout_paint_cycler_ = std::make_unique<LayoutPaintCycler>(this);

  native_window_ = CreateNativeWindow();
}

WindowHost::~WindowHost() {}

std::unique_ptr<platform::gui::INativeWindow> WindowHost::CreateNativeWindow() {
  const auto ui_application = IUiApplication::GetInstance();

  auto native_window = ui_application->CreateWindow();
  Ensures(native_window);

  BindNativeEvent(this, native_window, native_window->DestroyEvent(),
                  &WindowHost::OnNativeDestroy, event_revoker_guards_);
  BindNativeEvent(this, native_window, native_window->PaintEvent(),
                  &WindowHost::OnNativePaint, event_revoker_guards_);
  BindNativeEvent(this, native_window, native_window->ResizeEvent(),
                  &WindowHost::OnNativeResize, event_revoker_guards_);
  BindNativeEvent(this, native_window, native_window->FocusEvent(),
                  &WindowHost::OnNativeFocus, event_revoker_guards_);
  BindNativeEvent(this, native_window, native_window->MouseEnterLeaveEvent(),
                  &WindowHost::OnNativeMouseEnterLeave, event_revoker_guards_);
  BindNativeEvent(this, native_window, native_window->MouseMoveEvent(),
                  &WindowHost::OnNativeMouseMove, event_revoker_guards_);
  BindNativeEvent(this, native_window, native_window->MouseDownEvent(),
                  &WindowHost::OnNativeMouseDown, event_revoker_guards_);
  BindNativeEvent(this, native_window, native_window->MouseUpEvent(),
                  &WindowHost::OnNativeMouseUp, event_revoker_guards_);
  BindNativeEvent(this, native_window, native_window->MouseWheelEvent(),
                  &WindowHost::OnNativeMouseWheel, event_revoker_guards_);
  BindNativeEvent(this, native_window, native_window->KeyDownEvent(),
                  &WindowHost::OnNativeKeyDown, event_revoker_guards_);
  BindNativeEvent(this, native_window, native_window->KeyUpEvent(),
                  &WindowHost::OnNativeKeyUp, event_revoker_guards_);

  native_window_change_event_.Raise(native_window);

  return std::unique_ptr<INativeWindow>(native_window);
}

void WindowHost::InvalidatePaint() {
  if (layout_paint_cycler_) layout_paint_cycler_->InvalidatePaint();
}

void WindowHost::InvalidateLayout() {
  if (layout_paint_cycler_) layout_paint_cycler_->InvalidateLayout();
}

bool WindowHost::IsLayoutPreferToFillWindow() const {
  return layout_prefer_to_fill_window_;
}

void WindowHost::SetLayoutPreferToFillWindow(bool value) {
  if (value == layout_prefer_to_fill_window_) return;
  layout_prefer_to_fill_window_ = value;
  InvalidateLayout();
}

void WindowHost::Relayout() {
  const auto available_size =
      native_window_ ? native_window_->GetClientSize() : Size::Infinite();
  RelayoutWithSize(available_size);
}

void WindowHost::RelayoutWithSize(const Size& available_size,
                                  bool set_window_size_to_fit_content) {
  root_render_object_->Measure(
      render::MeasureRequirement{
          available_size,
          !set_window_size_to_fit_content && IsLayoutPreferToFillWindow()
              ? render::MeasureSize(available_size)
              : render::MeasureSize::NotSpecified()},
      render::MeasureSize::NotSpecified());

  if (set_window_size_to_fit_content) {
    native_window_->SetClientSize(root_render_object_->GetDesiredSize());
  }

  root_render_object_->Layout(Point{});
  for (auto& action : after_layout_stable_action_) action();
  after_layout_event_.Raise(AfterLayoutEventArgs{});
  after_layout_stable_action_.clear();
  if constexpr (debug_flags::layout) CRU_LOG_DEBUG(u"A relayout is finished.");
}

void WindowHost::Repaint() {
  if (native_window_ == nullptr) return;
  auto painter = native_window_->BeginPaint();
  painter->Clear(colors::white);
  root_render_object_->Draw(painter.get());
  painter->EndDraw();
}

controls::Control* WindowHost::GetFocusControl() { return focus_control_; }

void WindowHost::SetFocusControl(controls::Control* control) {
  if (focus_control_ == control) return;
  if (control == nullptr) control = root_control_;

  const auto old_focus_control = focus_control_;

  focus_control_ = control;

  DispatchEvent(event_names::LoseFocus, old_focus_control,
                &controls::Control::LoseFocusEvent, nullptr, false);

  DispatchEvent(event_names::GainFocus, control,
                &controls::Control::GainFocusEvent, nullptr, false);
}

bool WindowHost::CaptureMouseFor(controls::Control* control) {
  if (!native_window_) return false;
  if (!native_window_->CaptureMouse()) return false;

  if (control == mouse_captured_control_) return true;

  if (control == nullptr) {
    native_window_->ReleaseMouse();
    const auto old_capture_control = mouse_captured_control_;
    mouse_captured_control_ =
        nullptr;  // update this in case this is used in event handlers
    if (old_capture_control != mouse_hover_control_) {
      DispatchMouseHoverControlChangeEvent(
          old_capture_control, mouse_hover_control_,
          native_window_->GetMousePosition(), true, false);
    }
    UpdateCursor();
    return true;
  }

  if (mouse_captured_control_) return false;

  mouse_captured_control_ = control;
  DispatchMouseHoverControlChangeEvent(
      mouse_hover_control_, mouse_captured_control_,
      native_window_->GetMousePosition(), false, true);
  UpdateCursor();
  return true;
}

controls::Control* WindowHost::GetMouseCaptureControl() {
  return mouse_captured_control_;
}

void WindowHost::RunAfterLayoutStable(std::function<void()> action) {
  if (layout_paint_cycler_->IsLayoutDirty()) {
    after_layout_stable_action_.push_back(std::move(action));
  } else {
    action();
  }
}

void WindowHost::OnNativeDestroy(INativeWindow* window, std::nullptr_t) {
  CRU_UNUSED(window)
}

void WindowHost::OnNativePaint(INativeWindow* window, std::nullptr_t) {
  CRU_UNUSED(window)
  layout_paint_cycler_->InvalidatePaint();
}

void WindowHost::OnNativeResize(INativeWindow* window, const Size& size) {
  CRU_UNUSED(window)
  CRU_UNUSED(size)

  InvalidateLayout();
}

void WindowHost::OnNativeFocus(INativeWindow* window,
                               platform::gui::FocusChangeType focus) {
  CRU_UNUSED(window)

  focus == platform::gui::FocusChangeType::Gain
      ? DispatchEvent(event_names::GainFocus, focus_control_,
                      &controls::Control::GainFocusEvent, nullptr, true)
      : DispatchEvent(event_names::LoseFocus, focus_control_,
                      &controls::Control::LoseFocusEvent, nullptr, true);
}

void WindowHost::OnNativeMouseEnterLeave(
    INativeWindow* window, platform::gui::MouseEnterLeaveType type) {
  CRU_UNUSED(window)

  if (type == platform::gui::MouseEnterLeaveType::Leave) {
    DispatchEvent(event_names::MouseLeave, mouse_hover_control_,
                  &controls::Control::MouseLeaveEvent, nullptr);
    mouse_hover_control_ = nullptr;
  }
}

void WindowHost::OnNativeMouseMove(INativeWindow* window, const Point& point) {
  CRU_UNUSED(window)

  // Find the first control that hit test succeed.
  const auto new_mouse_hover_control = HitTest(point);
  const auto old_mouse_hover_control = mouse_hover_control_;
  mouse_hover_control_ = new_mouse_hover_control;

  if (mouse_captured_control_) {
    const auto n = FindLowestCommonAncestor(new_mouse_hover_control,
                                            mouse_captured_control_);
    const auto o = FindLowestCommonAncestor(old_mouse_hover_control,
                                            mouse_captured_control_);
    bool a = IsAncestor(o, n);
    if (a) {
      DispatchEvent(event_names::MouseLeave, o,
                    &controls::Control::MouseLeaveEvent, n);
    } else {
      DispatchEvent(event_names::MouseEnter, n,
                    &controls::Control::MouseEnterEvent, o, point);
    }
    DispatchEvent(event_names::MouseMove, mouse_captured_control_,
                  &controls::Control::MouseMoveEvent, nullptr, point);
    UpdateCursor();
    return;
  }

  DispatchMouseHoverControlChangeEvent(
      old_mouse_hover_control, new_mouse_hover_control, point, false, false);
  DispatchEvent(event_names::MouseMove, new_mouse_hover_control,
                &controls::Control::MouseMoveEvent, nullptr, point);
  UpdateCursor();
}

void WindowHost::OnNativeMouseDown(
    INativeWindow* window,
    const platform::gui::NativeMouseButtonEventArgs& args) {
  CRU_UNUSED(window)

  controls::Control* control =
      mouse_captured_control_ ? mouse_captured_control_ : HitTest(args.point);
  DispatchEvent(event_names::MouseDown, control,
                &controls::Control::MouseDownEvent, nullptr, args.point,
                args.button, args.modifier);
}

void WindowHost::OnNativeMouseUp(
    INativeWindow* window,
    const platform::gui::NativeMouseButtonEventArgs& args) {
  CRU_UNUSED(window)

  controls::Control* control =
      mouse_captured_control_ ? mouse_captured_control_ : HitTest(args.point);
  DispatchEvent(event_names::MouseUp, control, &controls::Control::MouseUpEvent,
                nullptr, args.point, args.button, args.modifier);
}

void WindowHost::OnNativeMouseWheel(
    platform::gui::INativeWindow* window,
    const platform::gui::NativeMouseWheelEventArgs& args) {
  CRU_UNUSED(window)

  controls::Control* control =
      mouse_captured_control_ ? mouse_captured_control_ : HitTest(args.point);
  DispatchEvent(event_names::MouseWheel, control,
                &controls::Control::MouseWheelEvent, nullptr, args.point,
                args.delta, args.modifier);
}

void WindowHost::OnNativeKeyDown(
    INativeWindow* window, const platform::gui::NativeKeyEventArgs& args) {
  CRU_UNUSED(window)

  DispatchEvent(event_names::KeyDown, focus_control_,
                &controls::Control::KeyDownEvent, nullptr, args.key,
                args.modifier);
}

void WindowHost::OnNativeKeyUp(INativeWindow* window,
                               const platform::gui::NativeKeyEventArgs& args) {
  CRU_UNUSED(window)

  DispatchEvent(event_names::KeyUp, focus_control_,
                &controls::Control::KeyUpEvent, nullptr, args.key,
                args.modifier);
}

void WindowHost::DispatchMouseHoverControlChangeEvent(
    controls::Control* old_control, controls::Control* new_control,
    const Point& point, bool no_leave, bool no_enter) {
  if (new_control != old_control)  // if the mouse-hover-on control changed
  {
    const auto lowest_common_ancestor =
        FindLowestCommonAncestor(old_control, new_control);
    if (!no_leave && old_control != nullptr)
      DispatchEvent(event_names::MouseLeave, old_control,
                    &controls::Control::MouseLeaveEvent,
                    lowest_common_ancestor);  // dispatch mouse leave event.
    if (!no_enter && new_control != nullptr) {
      DispatchEvent(event_names::MouseEnter, new_control,
                    &controls::Control::MouseEnterEvent, lowest_common_ancestor,
                    point);  // dispatch mouse enter event.
    }
  }
}

void WindowHost::UpdateCursor() {
  if (native_window_) {
    if (override_cursor_) {
      native_window_->SetCursor(override_cursor_);
    } else {
      const auto capture = GetMouseCaptureControl();
      native_window_->SetCursor(
          (capture ? capture : GetMouseHoverControl())->GetInheritedCursor());
    }
  }
}

controls::Control* WindowHost::HitTest(const Point& point) {
  const auto render_object = root_render_object_->HitTest(point);
  if (render_object) {
    const auto control = render_object->GetAttachedControl();
    Ensures(control);
    return control;
  }
  return root_control_;
}

std::shared_ptr<platform::gui::ICursor> WindowHost::GetOverrideCursor() {
  return override_cursor_;
}

void WindowHost::SetOverrideCursor(
    std::shared_ptr<platform::gui::ICursor> cursor) {
  if (cursor == override_cursor_) return;
  override_cursor_ = cursor;
  UpdateCursor();
}

void WindowHost::OnControlDetach(controls::Control* control) {
  if (GetFocusControl() == control) {
    SetFocusControl(nullptr);
  }
  if (GetMouseCaptureControl() == control) {
    CaptureMouseFor(nullptr);
  }
  if (GetMouseHoverControl() == control) {
    mouse_hover_control_ = HitTest(GetNativeWindow()->GetMousePosition());
  }
}
}  // namespace cru::ui::host