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#include "cru/ui/mapper/CursorMapper.h"
#include "cru/platform/gui/Cursor.h"
#include "cru/platform/gui/UiApplication.h"
namespace cru::ui::mapper {
using cru::platform::gui::ICursor;
using cru::platform::gui::SystemCursorType;
std::shared_ptr<ICursor> CursorMapper::DoMapFromString(std::string str) {
if (str.empty()) return nullptr;
auto cursor_manager =
platform::gui::IUiApplication::GetInstance()->GetCursorManager();
if (cru::string::CaseInsensitiveCompare(str, "arrow") == 0) {
return cursor_manager->GetSystemCursor(SystemCursorType::Arrow);
} else if (cru::string::CaseInsensitiveCompare(str, "hand") == 0) {
return cursor_manager->GetSystemCursor(SystemCursorType::Hand);
} else if (cru::string::CaseInsensitiveCompare(str, "ibeam") == 0) {
return cursor_manager->GetSystemCursor(SystemCursorType::IBeam);
} else {
throw MapException("Unknown cursor name.");
}
}
std::shared_ptr<ICursor> CursorMapper::DoMapFromXml(xml::XmlElementNode* node) {
return MapFromXmlAsStringValue(node, nullptr);
}
} // namespace cru::ui::mapper
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