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#pragma once
// ReSharper disable once CppUnusedIncludeDirective
#include "pre.hpp"
#include <optional>
namespace cru::ui
{
struct Point
{
constexpr static Point Zero()
{
return Point(0, 0);
}
constexpr Point() = default;
constexpr Point(const float x, const float y) : x(x), y(y) { }
float x = 0;
float y = 0;
};
constexpr bool operator==(const Point& left, const Point& right)
{
return left.x == right.x && left.y == right.y;
}
constexpr bool operator!=(const Point& left, const Point& right)
{
return !(left == right);
}
struct Size
{
constexpr static Size Zero()
{
return Size(0, 0);
}
constexpr Size() = default;
constexpr Size(const float width, const float height) : width(width), height(height) { }
float width = 0;
float height = 0;
};
constexpr Size operator + (const Size& left, const Size& right)
{
return Size(left.width + right.width, left.height + right.height);
}
constexpr Size operator - (const Size& left, const Size& right)
{
return Size(left.width - right.width, left.height - right.height);
}
constexpr bool operator==(const Size& left, const Size& right)
{
return left.width == right.width && left.height == right.height;
}
constexpr bool operator!=(const Size& left, const Size& right)
{
return !(left == right);
}
struct Thickness
{
constexpr static Thickness Zero()
{
return Thickness(0);
}
constexpr Thickness() : Thickness(0) { }
constexpr explicit Thickness(const float width)
: left(width), top(width), right(width), bottom(width) { }
constexpr explicit Thickness(const float horizontal, const float vertical)
: left(horizontal), top(vertical), right(horizontal), bottom(vertical) { }
constexpr Thickness(const float left, const float top, const float right, const float bottom)
: left(left), top(top), right(right), bottom(bottom) { }
float GetHorizontalTotal() const
{
return left + right;
}
float GetVerticalTotal() const
{
return top + bottom;
}
void SetLeftRight(const float value)
{
left = right = value;
}
void SetTopBottom(const float value)
{
top = bottom = value;
}
void SetAll(const float value)
{
left = top = right = bottom = value;
}
float Validate() const
{
return left >= 0.0 && top >= 0.0 && right >= 0.0 && bottom >= 0.0;
}
float left;
float top;
float right;
float bottom;
};
constexpr bool operator == (const Thickness& left, const Thickness& right)
{
return left.left == right.left &&
left.top == right.top &&
left.right == right.right &&
left.bottom == right.bottom;
}
constexpr bool operator != (const Thickness& left, const Thickness& right)
{
return !(left == right);
}
struct Rect
{
constexpr Rect() = default;
constexpr Rect(const float left, const float top, const float width, const float height)
: left(left), top(top), width(width), height(height) { }
constexpr Rect(const Point& lefttop, const Size& size)
: left(lefttop.x), top(lefttop.y), width(size.width), height(size.height) { }
constexpr static Rect FromVertices(const float left, const float top, const float right, const float bottom)
{
return Rect(left, top, right - left, bottom - top);
}
constexpr static Rect FromCenter(const Point& center, const float width, const float height)
{
return Rect(center.x - width / 2.0f, center.y - height / 2.0f, width, height);
}
constexpr float GetRight() const
{
return left + width;
}
constexpr float GetBottom() const
{
return top + height;
}
constexpr Point GetLeftTop() const
{
return Point(left, top);
}
constexpr Point GetRightBottom() const
{
return Point(left + width, top + height);
}
constexpr Point GetLeftBottom() const
{
return Point(left, top + height);
}
constexpr Point GetRightTop() const
{
return Point(left + width, top);
}
constexpr Point GetCenter() const
{
return Point(left + width / 2.0f, top + height / 2.0f);
}
constexpr Size GetSize() const
{
return Size(width, height);
}
constexpr Rect Shrink(const Thickness& thickness) const
{
return Rect(left + thickness.left, top + thickness.top, width - thickness.GetHorizontalTotal(), height - thickness.GetVerticalTotal());
}
constexpr bool IsPointInside(const Point& point) const
{
return
point.x >= left &&
point.x < GetRight() &&
point.y >= top &&
point.y < GetBottom();
}
float left = 0.0f;
float top = 0.0f;
float width = 0.0f;
float height = 0.0f;
};
constexpr bool operator==(const Rect& left, const Rect& right)
{
return left.left == right.left &&
left.top == right.top &&
left.width == right.width &&
left.height == right.height;
}
constexpr bool operator!=(const Rect& left, const Rect& right)
{
return !(left == right);
}
struct RoundedRect
{
constexpr RoundedRect() = default;
constexpr RoundedRect(const Rect& rect, const float radius_x, const float radius_y)
: rect(rect), radius_x(radius_x), radius_y(radius_y) { }
Rect rect{};
float radius_x = 0.0f;
float radius_y = 0.0f;
};
constexpr bool operator == (const RoundedRect& left, const RoundedRect& right)
{
return left.rect == right.rect && left.radius_x == right.radius_x && left.radius_y == right.radius_y;
}
constexpr bool operator != (const RoundedRect& left, const RoundedRect& right)
{
return !(left == right);
}
struct Ellipse
{
constexpr Ellipse() = default;
constexpr Ellipse(const Point& center, const float radius_x, const float radius_y)
: center(center), radius_x(radius_x), radius_y(radius_y) { }
constexpr static Ellipse FromRect(const Rect& rect)
{
return Ellipse(rect.GetCenter(), rect.width / 2.0f, rect.height / 2.0f);
}
constexpr Rect GetBoundRect() const
{
return Rect::FromCenter(center, radius_x * 2.0f, radius_y * 2.0f);
}
Point center{};
float radius_x = 0.0f;
float radius_y = 0.0f;
};
constexpr bool operator == (const Ellipse& left, const Ellipse& right)
{
return left.center == right.center && left.radius_x == right.radius_x && left.radius_y == right.radius_y;
}
constexpr bool operator != (const Ellipse& left, const Ellipse& right)
{
return !(left == right);
}
enum class MouseButton
{
Left,
Right,
Middle
};
struct TextRange
{
constexpr static std::optional<TextRange> FromTwoSides(unsigned first, unsigned second)
{
if (first > second)
return std::make_optional<TextRange>(second, first - second);
if (first < second)
return std::make_optional<TextRange>(first, second - first);
return std::nullopt;
}
constexpr static std::pair<unsigned, unsigned> ToTwoSides(std::optional<TextRange> text_range, unsigned default_position = 0)
{
if (text_range.has_value())
return std::make_pair(text_range.value().position, text_range.value().position + text_range.value().count);
return std::make_pair(default_position, default_position);
}
constexpr TextRange() = default;
constexpr TextRange(const unsigned position, const unsigned count)
: position(position), count(count)
{
}
unsigned position = 0;
unsigned count = 0;
};
bool IsKeyDown(int virtual_code);
bool IsKeyToggled(int virtual_code);
bool IsAnyMouseButtonDown();
}
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