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#pragma once
#include "pre.hpp"
#include "base.hpp"
struct ID2D1Brush;
struct IDWriteTextFormat;
namespace cru::graph {
class GraphManager;
}
namespace cru::ui {
struct CaretInfo {
std::chrono::milliseconds caret_blink_duration;
float half_caret_width;
};
class PredefineResources : public Object {
public:
PredefineResources();
PredefineResources(const PredefineResources& other) = delete;
PredefineResources(PredefineResources&& other) = delete;
PredefineResources& operator=(const PredefineResources& other) = delete;
PredefineResources& operator=(PredefineResources&& other) = delete;
~PredefineResources() override;
// region Button
ID2D1Brush* button_normal_border_brush = nullptr;
// region TextBlock
ID2D1Brush* text_block_selection_brush = nullptr;
ID2D1Brush* text_block_text_brush = nullptr;
IDWriteTextFormat* text_block_text_format = nullptr;
};
class UiManager : public Object {
public:
static UiManager* GetInstance();
private:
UiManager();
public:
UiManager(const UiManager& other) = delete;
UiManager(UiManager&& other) = delete;
UiManager& operator=(const UiManager& other) = delete;
UiManager& operator=(UiManager&& other) = delete;
~UiManager() override = default;
CaretInfo GetCaretInfo() const { return caret_info_; }
const PredefineResources* GetPredefineResources() const {
return &predefine_resources_;
}
private:
CaretInfo caret_info_;
PredefineResources predefine_resources_;
};
} // namespace cru::ui
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