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#include "cru/win/graph/win_brush.hpp"
#include "cru/win/exception.hpp"
#include "cru/win/graph/win_native_factory.hpp"
#include "cru/win/graph/util/convert_util.hpp"
#include <cassert>
namespace cru::win::graph {
WinSolidColorBrush::WinSolidColorBrush(IWinNativeFactory* factory,
const ui::Color& color) {
assert(factory);
ThrowIfFailed(factory->GetD2D1DeviceContext()->CreateSolidColorBrush(
util::Convert(color), &brush_));
}
ui::Color WinSolidColorBrush::GetColor() {
return util::Convert(brush_->GetColor());
}
void WinSolidColorBrush::SetColor(const ui::Color& color) {
brush_->SetColor(util::Convert(color));
}
} // namespace cru::win::graph
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