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#include "cru/win/graphics/direct/Resource.hpp"
#include "cru/win/graphics/direct/Factory.hpp"
namespace cru::platform::graphics::win::direct {
String DirectResource::kPlatformId = u"Windows Direct";
DirectGraphResource::DirectGraphResource(DirectGraphFactory* factory)
: factory_(factory) {
Expects(factory);
}
IGraphFactory* DirectGraphResource::GetGraphFactory() { return factory_; }
} // namespace cru::platform::graphics::win::direct
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