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#include <cstddef>
struct ListNode
{
int val;
ListNode *next;
ListNode(int x) : val(x), next(NULL) {}
};
class Solution
{
public:
ListNode *removeElements(ListNode *head, int val)
{
if (head == NULL)
return NULL;
ListNode *last = NULL;
ListNode *current = head;
while (current != NULL)
{
if (current->val == val)
{
if (last == NULL)
{
auto temp = current;
current = current->next;
head = current;
delete temp;
}
else
{
auto temp = current;
current = current->next;
last->next = current;
delete temp;
}
}
else
{
last = current;
current = current->next;
}
}
return head;
}
};
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