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#include <vector>
using std::vector;
class NumMatrix {
private:
std::vector<std::vector<int>> prefix_sum_;
public:
NumMatrix(vector<vector<int>> &matrix)
: prefix_sum_(
matrix.size() + 1,
std::vector<int>(matrix.empty() ? 1 : matrix.front().size() + 1)) {
const int row_count = matrix.size();
const int col_count = matrix.empty() ? 0 : matrix.front().size();
for (int i = 0; i < row_count; i++)
for (int j = 0; j < col_count; j++) {
prefix_sum_[i + 1][j + 1] = prefix_sum_[i][j + 1] +
prefix_sum_[i + 1][j] - prefix_sum_[i][j] +
matrix[i][j];
}
}
int sumRegion(int row1, int col1, int row2, int col2) {
return prefix_sum_[row1][col1] - prefix_sum_[row2 + 1][col1] -
prefix_sum_[row1][col2 + 1] + prefix_sum_[row2 + 1][col2 + 1];
}
};
/**
* Your NumMatrix object will be instantiated and called as such:
* NumMatrix* obj = new NumMatrix(matrix);
* int param_1 = obj->sumRegion(row1,col1,row2,col2);
*/
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