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/** Created by crupest.
* This is the client program.
*/
#include <Windows.h>
#include <iostream>
#include <string>
#include <winsock.h>
#pragma comment(lib, "ws2_32.lib")
const auto connect_address = "127.0.0.1"; // control connect address
const u_short port = 1234; // control connect port
int main() {
WSADATA wsa_data;
if (WSAStartup(MAKEWORD(2, 2), &wsa_data)) // initialize wsa
{
std::cerr << "WSA start up error!\n";
WSACleanup();
return 1;
}
int client_socket;
if ((client_socket = socket(AF_INET, SOCK_STREAM, 0)) == INVALID_SOCKET) {
std::cerr << "Failed to create socket!\n";
WSACleanup();
return 1;
}
sockaddr_in server_address;
server_address.sin_family = AF_INET;
server_address.sin_port = htons(port);
server_address.sin_addr.s_addr = inet_addr(connect_address);
memset(&(server_address.sin_zero), 0, sizeof(server_address.sin_zero));
if (connect(client_socket, (sockaddr *)&server_address, sizeof(sockaddr)) ==
SOCKET_ERROR) {
std::cerr << "Failed to connect!";
WSACleanup();
return 1;
}
const int buffer_size = 100;
char * buffer = new char[buffer_size];
int received_number = recv(client_socket, buffer, buffer_size, 0);
if (received_number == -1) {
std::cerr << "Failed to recv.";
WSACleanup();
return 1;
}
std::string s(buffer, received_number);
std::cout << "Received message:\n" << s;
closesocket(client_socket);
WSACleanup();
return 0;
}
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