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#include "Thread.h"
#include <cassert>
#include <exception>
#include <utility>
namespace cru {
Thread::Thread(Thread &&other) noexcept
: joined_(other.joined_), thread_handle_(other.thread_handle_) {
other.joined_ = false;
other.thread_handle_ = nullptr;
}
Thread &Thread::operator=(Thread &&other) noexcept {
if (this != &other) {
joined_ = other.joined_;
thread_handle_ = other.thread_handle_;
other.joined_ = false;
other.thread_handle_ = nullptr;
}
return *this;
}
Thread::~Thread() { Destroy(); }
void Thread::Join() {
assert(thread_handle_);
joined_ = true;
WaitForSingleObject(thread_handle_, INFINITE);
}
void Thread::Detach() {
assert(thread_handle_);
detached_ = true;
}
void Thread::swap(Thread &other) noexcept {
#ifdef CRU_WINDOWS
Thread temp = std::move(*this);
*this = std::move(other);
other = std::move(temp);
#else
#endif
}
void Thread::Destroy() noexcept {
if (!detached_ && !joined_ && thread_handle_ != nullptr) {
std::terminate();
} else {
joined_ = false;
thread_handle_ = nullptr;
}
}
namespace details {
#ifdef CRU_WINDOWS
DWORD WINAPI ThreadProc(_In_ LPVOID lpParameter) {
auto p = static_cast<std::function<void()> *>(lpParameter);
(*p)();
delete p;
return 0;
}
#else
#endif
} // namespace details
} // namespace cru
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