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diff --git a/i386/i386at/gpl/linux/include/net/tcp.h b/i386/i386at/gpl/linux/include/net/tcp.h
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+++ b/i386/i386at/gpl/linux/include/net/tcp.h
@@ -0,0 +1,329 @@
+/*
+ * INET An implementation of the TCP/IP protocol suite for the LINUX
+ * operating system. INET is implemented using the BSD Socket
+ * interface as the means of communication with the user level.
+ *
+ * Definitions for the TCP module.
+ *
+ * Version: @(#)tcp.h 1.0.5 05/23/93
+ *
+ * Authors: Ross Biro, <bir7@leland.Stanford.Edu>
+ * Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version
+ * 2 of the License, or (at your option) any later version.
+ */
+#ifndef _TCP_H
+#define _TCP_H
+
+#include <linux/tcp.h>
+#include <net/checksum.h>
+
+#define MAX_SYN_SIZE 44 + MAX_HEADER + 15
+#define MAX_FIN_SIZE 40 + MAX_HEADER + 15
+#define MAX_ACK_SIZE 40 + MAX_HEADER + 15
+#define MAX_RESET_SIZE 40 + MAX_HEADER + 15
+#define MAX_WINDOW 32767 /* Never offer a window over 32767 without using
+ window scaling (not yet supported). Some poor
+ stacks do signed 16bit maths! */
+#define MIN_WINDOW 2048
+#define MAX_ACK_BACKLOG 2
+#define MIN_WRITE_SPACE 2048
+#define TCP_WINDOW_DIFF 2048
+
+/* urg_data states */
+#define URG_VALID 0x0100
+#define URG_NOTYET 0x0200
+#define URG_READ 0x0400
+
+#define TCP_RETR1 7 /*
+ * This is how many retries it does before it
+ * tries to figure out if the gateway is
+ * down.
+ */
+
+#define TCP_RETR2 15 /*
+ * This should take at least
+ * 90 minutes to time out.
+ */
+
+#define TCP_TIMEOUT_LEN (15*60*HZ) /* should be about 15 mins */
+#define TCP_TIMEWAIT_LEN (60*HZ) /* how long to wait to successfully
+ * close the socket, about 60 seconds */
+#define TCP_FIN_TIMEOUT (3*60*HZ) /* BSD style FIN_WAIT2 deadlock breaker */
+#define TCP_ACK_TIME (3*HZ) /* time to delay before sending an ACK */
+#define TCP_DONE_TIME (5*HZ/2)/* maximum time to wait before actually
+ * destroying a socket */
+#define TCP_WRITE_TIME (30*HZ) /* initial time to wait for an ACK,
+ * after last transmit */
+#define TCP_TIMEOUT_INIT (3*HZ) /* RFC 1122 initial timeout value */
+#define TCP_SYN_RETRIES 10 /* number of times to retry opening a
+ * connection (TCP_RETR2-....) */
+#define TCP_PROBEWAIT_LEN (1*HZ)/* time to wait between probes when
+ * I've got something to write and
+ * there is no window */
+
+#define TCP_NO_CHECK 0 /* turn to one if you want the default
+ * to be no checksum */
+
+
+/*
+ * TCP option
+ */
+
+#define TCPOPT_NOP 1 /* Padding */
+#define TCPOPT_EOL 0 /* End of options */
+#define TCPOPT_MSS 2 /* Segment size negotiating */
+/*
+ * We don't use these yet, but they are for PAWS and big windows
+ */
+#define TCPOPT_WINDOW 3 /* Window scaling */
+#define TCPOPT_TIMESTAMP 8 /* Better RTT estimations/PAWS */
+
+
+/*
+ * The next routines deal with comparing 32 bit unsigned ints
+ * and worry about wraparound (automatic with unsigned arithmetic).
+ */
+
+extern __inline int before(__u32 seq1, __u32 seq2)
+{
+ return (__s32)(seq1-seq2) < 0;
+}
+
+extern __inline int after(__u32 seq1, __u32 seq2)
+{
+ return (__s32)(seq2-seq1) < 0;
+}
+
+
+/* is s2<=s1<=s3 ? */
+extern __inline int between(__u32 seq1, __u32 seq2, __u32 seq3)
+{
+ return (after(seq1+1, seq2) && before(seq1, seq3+1));
+}
+
+static __inline__ int min(unsigned int a, unsigned int b)
+{
+ if (a < b)
+ return(a);
+ return(b);
+}
+
+extern struct proto tcp_prot;
+extern struct tcp_mib tcp_statistics;
+extern struct wait_queue *master_select_wakeup;
+
+extern void tcp_err(int type, int code, unsigned char *header, __u32 daddr,
+ __u32, struct inet_protocol *protocol);
+extern void tcp_shutdown (struct sock *sk, int how);
+extern int tcp_rcv(struct sk_buff *skb, struct device *dev,
+ struct options *opt, __u32 daddr,
+ unsigned short len, __u32 saddr, int redo,
+ struct inet_protocol *protocol);
+
+extern int tcp_ioctl(struct sock *sk, int cmd, unsigned long arg);
+
+extern void tcp_read_wakeup(struct sock *);
+extern void tcp_write_xmit(struct sock *);
+extern void tcp_time_wait(struct sock *);
+extern void tcp_retransmit(struct sock *, int);
+extern void tcp_do_retransmit(struct sock *, int);
+extern void tcp_send_check(struct tcphdr *th, unsigned long saddr,
+ unsigned long daddr, int len, struct sk_buff *skb);
+
+/* tcp_output.c */
+
+extern void tcp_send_probe0(struct sock *);
+extern void tcp_send_partial(struct sock *);
+extern void tcp_write_wakeup(struct sock *);
+extern void tcp_send_fin(struct sock *sk);
+extern void tcp_send_synack(struct sock *, struct sock *, struct sk_buff *);
+extern void tcp_send_skb(struct sock *, struct sk_buff *);
+extern void tcp_send_ack(u32, u32, struct sock *sk, struct tcphdr *th, u32);
+extern void tcp_send_reset(unsigned long saddr, unsigned long daddr, struct tcphdr *th,
+ struct proto *prot, struct options *opt, struct device *dev, int tos, int ttl);
+
+extern void tcp_enqueue_partial(struct sk_buff *, struct sock *);
+extern struct sk_buff * tcp_dequeue_partial(struct sock *);
+
+/* tcp_input.c */
+extern void tcp_cache_zap(void);
+
+/* tcp_timer.c */
+#define tcp_reset_msl_timer(x,y,z) reset_timer(x,y,z)
+extern void tcp_reset_xmit_timer(struct sock *, int, unsigned long);
+extern void tcp_retransmit_timer(unsigned long);
+
+/*
+ * Default sequence number picking algorithm.
+ * As close as possible to RFC 793, which
+ * suggests using a 250kHz clock.
+ * Further reading shows this assumes 2MB/s networks.
+ * For 10MB/s ethernet, a 1MHz clock is appropriate.
+ * That's funny, Linux has one built in! Use it!
+ */
+
+static inline u32 tcp_init_seq(void)
+{
+ struct timeval tv;
+ do_gettimeofday(&tv);
+ return tv.tv_usec+tv.tv_sec*1000000;
+}
+
+/*
+ * This function returns the amount that we can raise the
+ * usable window based on the following constraints
+ *
+ * 1. The window can never be shrunk once it is offered (RFC 793)
+ * 2. We limit memory per socket
+ */
+
+static __inline__ unsigned short tcp_raise_window(struct sock *sk)
+{
+ long free_space = sock_rspace(sk);
+ long window;
+
+ if (free_space > 1024)
+ free_space &= ~0x3FF; /* make free space a multiple of 1024 */
+
+ if(sk->window_clamp)
+ free_space = min(sk->window_clamp, free_space);
+
+ /*
+ * compute the actual window i.e.
+ * old_window - received_bytes_on_that_win
+ */
+
+ window = sk->window - (sk->acked_seq - sk->lastwin_seq);
+
+ if (sk->mss == 0)
+ sk->mss = sk->mtu;
+
+ if ( window < 0 ) {
+ window = 0;
+ printk(KERN_DEBUG "TRW: win < 0 w=%d 1=%u 2=%u\n",
+ sk->window, sk->acked_seq, sk->lastwin_seq);
+ }
+
+ if ( (free_space - window) >= min(sk->mss, MAX_WINDOW/2) )
+ return ((free_space - window) / sk->mss) * sk->mss;
+
+ return 0;
+}
+
+static __inline__ unsigned short tcp_select_window(struct sock *sk)
+{
+ long free_space = sock_rspace(sk);
+ long window;
+
+ if (free_space > 1024)
+ free_space &= ~0x3FF; /* make free space a multiple of 1024 */
+
+ if (sk->window_clamp)
+ free_space = min(sk->window_clamp, free_space);
+
+ /*
+ * compute the actual window i.e.
+ * old_window - received_bytes_on_that_win
+ */
+
+ if (sk->mss == 0)
+ sk->mss = sk->mtu;
+
+ window = sk->window - (sk->acked_seq - sk->lastwin_seq);
+
+ if ( window < 0 ) {
+ window = 0;
+ printk(KERN_DEBUG "TSW: win < 0 w=%d 1=%u 2=%u\n",
+ sk->window, sk->acked_seq, sk->lastwin_seq);
+ }
+
+ /*
+ * RFC 1122:
+ * "the suggested [SWS] avoidance algoritm for the receiver is to keep
+ * RECV.NEXT + RCV.WIN fixed until:
+ * RCV.BUFF - RCV.USER - RCV.WINDOW >= min(1/2 RCV.BUFF, MSS)"
+ *
+ * i.e. don't raise the right edge of the window until you can't raise
+ * it MSS bytes
+ */
+
+ if ( (free_space - window) >= min(sk->mss, MAX_WINDOW/2) )
+ window += ((free_space - window) / sk->mss) * sk->mss;
+
+ sk->window = window;
+ sk->lastwin_seq = sk->acked_seq;
+
+ return sk->window;
+}
+
+/*
+ * List all states of a TCP socket that can be viewed as a "connected"
+ * state. This now includes TCP_SYN_RECV, although I am not yet fully
+ * convinced that this is the solution for the 'getpeername(2)'
+ * problem. Thanks to Stephen A. Wood <saw@cebaf.gov> -FvK
+ */
+
+extern __inline const int tcp_connected(const int state)
+{
+ return(state == TCP_ESTABLISHED || state == TCP_CLOSE_WAIT ||
+ state == TCP_FIN_WAIT1 || state == TCP_FIN_WAIT2 ||
+ state == TCP_SYN_RECV);
+}
+
+/*
+ * Calculate(/check) TCP checksum
+ */
+static __inline__ u16 tcp_check(struct tcphdr *th, int len,
+ unsigned long saddr, unsigned long daddr, unsigned long base)
+{
+ return csum_tcpudp_magic(saddr,daddr,len,IPPROTO_TCP,base);
+}
+
+#undef STATE_TRACE
+
+#ifdef STATE_TRACE
+static char *statename[]={
+ "Unused","Established","Syn Sent","Syn Recv",
+ "Fin Wait 1","Fin Wait 2","Time Wait", "Close",
+ "Close Wait","Last ACK","Listen","Closing"
+};
+#endif
+
+static __inline__ void tcp_set_state(struct sock *sk, int state)
+{
+ int oldstate = sk->state;
+
+ sk->state = state;
+
+#ifdef STATE_TRACE
+ if(sk->debug)
+ printk("TCP sk=%p, State %s -> %s\n",sk, statename[oldstate],statename[state]);
+#endif
+
+ switch (state) {
+ case TCP_ESTABLISHED:
+ if (oldstate != TCP_ESTABLISHED) {
+ tcp_statistics.TcpCurrEstab++;
+ /* This is a hack but it doesn't occur often and it's going to
+ be a real to fix nicely */
+ if (oldstate == TCP_SYN_RECV)
+ wake_up_interruptible(&master_select_wakeup);
+ }
+ break;
+
+ case TCP_CLOSE:
+ tcp_cache_zap();
+ /* Should be about 2 rtt's */
+ reset_timer(sk, TIME_DONE, min(sk->rtt * 2, TCP_DONE_TIME));
+ /* fall through */
+ default:
+ if (oldstate==TCP_ESTABLISHED)
+ tcp_statistics.TcpCurrEstab--;
+ }
+}
+
+#endif /* _TCP_H */