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-rw-r--r--pfinet/linux-inet/tcp.c5121
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diff --git a/pfinet/linux-inet/tcp.c b/pfinet/linux-inet/tcp.c
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-/*
- * INET An implementation of the TCP/IP protocol suite for the LINUX
- * operating system. INET is implemented using the BSD Socket
- * interface as the means of communication with the user level.
- *
- * Implementation of the Transmission Control Protocol(TCP).
- *
- * Version: @(#)tcp.c 1.0.16 05/25/93
- *
- * Authors: Ross Biro, <bir7@leland.Stanford.Edu>
- * Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
- * Mark Evans, <evansmp@uhura.aston.ac.uk>
- * Corey Minyard <wf-rch!minyard@relay.EU.net>
- * Florian La Roche, <flla@stud.uni-sb.de>
- * Charles Hedrick, <hedrick@klinzhai.rutgers.edu>
- * Linus Torvalds, <torvalds@cs.helsinki.fi>
- * Alan Cox, <gw4pts@gw4pts.ampr.org>
- * Matthew Dillon, <dillon@apollo.west.oic.com>
- * Arnt Gulbrandsen, <agulbra@no.unit.nvg>
- *
- * Fixes:
- * Alan Cox : Numerous verify_area() calls
- * Alan Cox : Set the ACK bit on a reset
- * Alan Cox : Stopped it crashing if it closed while sk->inuse=1
- * and was trying to connect (tcp_err()).
- * Alan Cox : All icmp error handling was broken
- * pointers passed where wrong and the
- * socket was looked up backwards. Nobody
- * tested any icmp error code obviously.
- * Alan Cox : tcp_err() now handled properly. It wakes people
- * on errors. select behaves and the icmp error race
- * has gone by moving it into sock.c
- * Alan Cox : tcp_reset() fixed to work for everything not just
- * packets for unknown sockets.
- * Alan Cox : tcp option processing.
- * Alan Cox : Reset tweaked (still not 100%) [Had syn rule wrong]
- * Herp Rosmanith : More reset fixes
- * Alan Cox : No longer acks invalid rst frames. Acking
- * any kind of RST is right out.
- * Alan Cox : Sets an ignore me flag on an rst receive
- * otherwise odd bits of prattle escape still
- * Alan Cox : Fixed another acking RST frame bug. Should stop
- * LAN workplace lockups.
- * Alan Cox : Some tidyups using the new skb list facilities
- * Alan Cox : sk->keepopen now seems to work
- * Alan Cox : Pulls options out correctly on accepts
- * Alan Cox : Fixed assorted sk->rqueue->next errors
- * Alan Cox : PSH doesn't end a TCP read. Switched a bit to skb ops.
- * Alan Cox : Tidied tcp_data to avoid a potential nasty.
- * Alan Cox : Added some better commenting, as the tcp is hard to follow
- * Alan Cox : Removed incorrect check for 20 * psh
- * Michael O'Reilly : ack < copied bug fix.
- * Johannes Stille : Misc tcp fixes (not all in yet).
- * Alan Cox : FIN with no memory -> CRASH
- * Alan Cox : Added socket option proto entries. Also added awareness of them to accept.
- * Alan Cox : Added TCP options (SOL_TCP)
- * Alan Cox : Switched wakeup calls to callbacks, so the kernel can layer network sockets.
- * Alan Cox : Use ip_tos/ip_ttl settings.
- * Alan Cox : Handle FIN (more) properly (we hope).
- * Alan Cox : RST frames sent on unsynchronised state ack error/
- * Alan Cox : Put in missing check for SYN bit.
- * Alan Cox : Added tcp_select_window() aka NET2E
- * window non shrink trick.
- * Alan Cox : Added a couple of small NET2E timer fixes
- * Charles Hedrick : TCP fixes
- * Toomas Tamm : TCP window fixes
- * Alan Cox : Small URG fix to rlogin ^C ack fight
- * Charles Hedrick : Rewrote most of it to actually work
- * Linus : Rewrote tcp_read() and URG handling
- * completely
- * Gerhard Koerting: Fixed some missing timer handling
- * Matthew Dillon : Reworked TCP machine states as per RFC
- * Gerhard Koerting: PC/TCP workarounds
- * Adam Caldwell : Assorted timer/timing errors
- * Matthew Dillon : Fixed another RST bug
- * Alan Cox : Move to kernel side addressing changes.
- * Alan Cox : Beginning work on TCP fastpathing (not yet usable)
- * Arnt Gulbrandsen: Turbocharged tcp_check() routine.
- * Alan Cox : TCP fast path debugging
- * Alan Cox : Window clamping
- * Michael Riepe : Bug in tcp_check()
- * Matt Dillon : More TCP improvements and RST bug fixes
- * Matt Dillon : Yet more small nasties remove from the TCP code
- * (Be very nice to this man if tcp finally works 100%) 8)
- * Alan Cox : BSD accept semantics.
- * Alan Cox : Reset on closedown bug.
- * Peter De Schrijver : ENOTCONN check missing in tcp_sendto().
- * Michael Pall : Handle select() after URG properly in all cases.
- * Michael Pall : Undo the last fix in tcp_read_urg() (multi URG PUSH broke rlogin).
- * Michael Pall : Fix the multi URG PUSH problem in tcp_readable(), select() after URG works now.
- * Michael Pall : recv(...,MSG_OOB) never blocks in the BSD api.
- * Alan Cox : Changed the semantics of sk->socket to
- * fix a race and a signal problem with
- * accept() and async I/O.
- * Alan Cox : Relaxed the rules on tcp_sendto().
- * Yury Shevchuk : Really fixed accept() blocking problem.
- * Craig I. Hagan : Allow for BSD compatible TIME_WAIT for
- * clients/servers which listen in on
- * fixed ports.
- * Alan Cox : Cleaned the above up and shrank it to
- * a sensible code size.
- * Alan Cox : Self connect lockup fix.
- * Alan Cox : No connect to multicast.
- * Ross Biro : Close unaccepted children on master
- * socket close.
- * Alan Cox : Reset tracing code.
- * Alan Cox : Spurious resets on shutdown.
- * Alan Cox : Giant 15 minute/60 second timer error
- * Alan Cox : Small whoops in selecting before an accept.
- * Alan Cox : Kept the state trace facility since it's
- * handy for debugging.
- * Alan Cox : More reset handler fixes.
- * Alan Cox : Started rewriting the code based on the RFC's
- * for other useful protocol references see:
- * Comer, KA9Q NOS, and for a reference on the
- * difference between specifications and how BSD
- * works see the 4.4lite source.
- * A.N.Kuznetsov : Don't time wait on completion of tidy
- * close.
- * Linus Torvalds : Fin/Shutdown & copied_seq changes.
- * Linus Torvalds : Fixed BSD port reuse to work first syn
- * Alan Cox : Reimplemented timers as per the RFC and using multiple
- * timers for sanity.
- * Alan Cox : Small bug fixes, and a lot of new
- * comments.
- * Alan Cox : Fixed dual reader crash by locking
- * the buffers (much like datagram.c)
- * Alan Cox : Fixed stuck sockets in probe. A probe
- * now gets fed up of retrying without
- * (even a no space) answer.
- * Alan Cox : Extracted closing code better
- * Alan Cox : Fixed the closing state machine to
- * resemble the RFC.
- * Alan Cox : More 'per spec' fixes.
- * Alan Cox : tcp_data() doesn't ack illegal PSH
- * only frames. At least one pc tcp stack
- * generates them.
- *
- *
- * To Fix:
- * Fast path the code. Two things here - fix the window calculation
- * so it doesn't iterate over the queue, also spot packets with no funny
- * options arriving in order and process directly.
- *
- * Implement RFC 1191 [Path MTU discovery]
- * Look at the effect of implementing RFC 1337 suggestions and their impact.
- * Rewrite output state machine to use a single queue and do low window
- * situations as per the spec (RFC 1122)
- * Speed up input assembly algorithm.
- * RFC1323 - PAWS and window scaling. PAWS is required for IPv6 so we
- * could do with it working on IPv4
- * User settable/learned rtt/max window/mtu
- * Cope with MTU/device switches when retransmitting in tcp.
- * Fix the window handling to use PR's new code.
- *
- * Change the fundamental structure to a single send queue maintained
- * by TCP (removing the bogus ip stuff [thus fixing mtu drops on
- * active routes too]). Cut the queue off in tcp_retransmit/
- * tcp_transmit.
- * Change the receive queue to assemble as it goes. This lets us
- * dispose of most of tcp_sequence, half of tcp_ack and chunks of
- * tcp_data/tcp_read as well as the window shrink crud.
- * Separate out duplicated code - tcp_alloc_skb, tcp_build_ack
- * tcp_queue_skb seem obvious routines to extract.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version
- * 2 of the License, or(at your option) any later version.
- *
- * Description of States:
- *
- * TCP_SYN_SENT sent a connection request, waiting for ack
- *
- * TCP_SYN_RECV received a connection request, sent ack,
- * waiting for final ack in three-way handshake.
- *
- * TCP_ESTABLISHED connection established
- *
- * TCP_FIN_WAIT1 our side has shutdown, waiting to complete
- * transmission of remaining buffered data
- *
- * TCP_FIN_WAIT2 all buffered data sent, waiting for remote
- * to shutdown
- *
- * TCP_CLOSING both sides have shutdown but we still have
- * data we have to finish sending
- *
- * TCP_TIME_WAIT timeout to catch resent junk before entering
- * closed, can only be entered from FIN_WAIT2
- * or CLOSING. Required because the other end
- * may not have gotten our last ACK causing it
- * to retransmit the data packet (which we ignore)
- *
- * TCP_CLOSE_WAIT remote side has shutdown and is waiting for
- * us to finish writing our data and to shutdown
- * (we have to close() to move on to LAST_ACK)
- *
- * TCP_LAST_ACK out side has shutdown after remote has
- * shutdown. There may still be data in our
- * buffer that we have to finish sending
- *
- * TCP_CLOSE socket is finished
- */
-
-#include <linux/types.h>
-#include <linux/sched.h>
-#include <linux/mm.h>
-#include <linux/time.h>
-#include <linux/string.h>
-#include <linux/config.h>
-#include <linux/socket.h>
-#include <linux/sockios.h>
-#include <linux/termios.h>
-#include <linux/in.h>
-#include <linux/fcntl.h>
-#include <linux/inet.h>
-#include <linux/netdevice.h>
-#include "snmp.h"
-#include "ip.h"
-#include "protocol.h"
-#include "icmp.h"
-#include "tcp.h"
-#include "arp.h"
-#include <linux/skbuff.h>
-#include "sock.h"
-#include "route.h"
-#include <linux/errno.h>
-#include <linux/timer.h>
-#include <asm/system.h>
-#include <asm/segment.h>
-#include <linux/mm.h>
-
-/*
- * The MSL timer is the 'normal' timer.
- */
-
-#define reset_msl_timer(x,y,z) reset_timer(x,y,z)
-
-#define SEQ_TICK 3
-unsigned long seq_offset;
-struct tcp_mib tcp_statistics;
-
-static void tcp_close(struct sock *sk, int timeout);
-
-
-/*
- * The less said about this the better, but it works and will do for 1.2
- */
-
-static struct wait_queue *master_select_wakeup;
-
-static __inline__ int min(unsigned int a, unsigned int b)
-{
- if (a < b)
- return(a);
- return(b);
-}
-
-#undef STATE_TRACE
-
-#ifdef STATE_TRACE
-static char *statename[]={
- "Unused","Established","Syn Sent","Syn Recv",
- "Fin Wait 1","Fin Wait 2","Time Wait", "Close",
- "Close Wait","Last ACK","Listen","Closing"
-};
-#endif
-
-static __inline__ void tcp_set_state(struct sock *sk, int state)
-{
- if(sk->state==TCP_ESTABLISHED)
- tcp_statistics.TcpCurrEstab--;
-#ifdef STATE_TRACE
- if(sk->debug)
- printk("TCP sk=%p, State %s -> %s\n",sk, statename[sk->state],statename[state]);
-#endif
- /* This is a hack but it doesn't occur often and it's going to
- be a real to fix nicely */
-
- if(state==TCP_ESTABLISHED && sk->state==TCP_SYN_RECV)
- {
- wake_up_interruptible(&master_select_wakeup);
- }
- sk->state=state;
- if(state==TCP_ESTABLISHED)
- tcp_statistics.TcpCurrEstab++;
-}
-
-/*
- * This routine picks a TCP windows for a socket based on
- * the following constraints
- *
- * 1. The window can never be shrunk once it is offered (RFC 793)
- * 2. We limit memory per socket
- *
- * For now we use NET2E3's heuristic of offering half the memory
- * we have handy. All is not as bad as this seems however because
- * of two things. Firstly we will bin packets even within the window
- * in order to get the data we are waiting for into the memory limit.
- * Secondly we bin common duplicate forms at receive time
- * Better heuristics welcome
- */
-
-int tcp_select_window(struct sock *sk)
-{
- int new_window = sk->prot->rspace(sk);
-
- if(sk->window_clamp)
- new_window=min(sk->window_clamp,new_window);
- /*
- * Two things are going on here. First, we don't ever offer a
- * window less than min(sk->mss, MAX_WINDOW/2). This is the
- * receiver side of SWS as specified in RFC1122.
- * Second, we always give them at least the window they
- * had before, in order to avoid retracting window. This
- * is technically allowed, but RFC1122 advises against it and
- * in practice it causes trouble.
- *
- * Fixme: This doesn't correctly handle the case where
- * new_window > sk->window but not by enough to allow for the
- * shift in sequence space.
- */
- if (new_window < min(sk->mss, MAX_WINDOW/2) || new_window < sk->window)
- return(sk->window);
- return(new_window);
-}
-
-/*
- * Find someone to 'accept'. Must be called with
- * sk->inuse=1 or cli()
- */
-
-static struct sk_buff *tcp_find_established(struct sock *s)
-{
- struct sk_buff *p=skb_peek(&s->receive_queue);
- if(p==NULL)
- return NULL;
- do
- {
- if(p->sk->state == TCP_ESTABLISHED || p->sk->state >= TCP_FIN_WAIT1)
- return p;
- p=p->next;
- }
- while(p!=(struct sk_buff *)&s->receive_queue);
- return NULL;
-}
-
-/*
- * Remove a completed connection and return it. This is used by
- * tcp_accept() to get connections from the queue.
- */
-
-static struct sk_buff *tcp_dequeue_established(struct sock *s)
-{
- struct sk_buff *skb;
- unsigned long flags;
- save_flags(flags);
- cli();
- skb=tcp_find_established(s);
- if(skb!=NULL)
- skb_unlink(skb); /* Take it off the queue */
- restore_flags(flags);
- return skb;
-}
-
-/*
- * This routine closes sockets which have been at least partially
- * opened, but not yet accepted. Currently it is only called by
- * tcp_close, and timeout mirrors the value there.
- */
-
-static void tcp_close_pending (struct sock *sk)
-{
- struct sk_buff *skb;
-
- while ((skb = skb_dequeue(&sk->receive_queue)) != NULL)
- {
- skb->sk->dead=1;
- tcp_close(skb->sk, 0);
- kfree_skb(skb, FREE_READ);
- }
- return;
-}
-
-/*
- * Enter the time wait state.
- */
-
-static void tcp_time_wait(struct sock *sk)
-{
- tcp_set_state(sk,TCP_TIME_WAIT);
- sk->shutdown = SHUTDOWN_MASK;
- if (!sk->dead)
- sk->state_change(sk);
- reset_msl_timer(sk, TIME_CLOSE, TCP_TIMEWAIT_LEN);
-}
-
-/*
- * A socket has timed out on its send queue and wants to do a
- * little retransmitting. Currently this means TCP.
- */
-
-void tcp_do_retransmit(struct sock *sk, int all)
-{
- struct sk_buff * skb;
- struct proto *prot;
- struct device *dev;
- int ct=0;
-
- prot = sk->prot;
- skb = sk->send_head;
-
- while (skb != NULL)
- {
- struct tcphdr *th;
- struct iphdr *iph;
- int size;
-
- dev = skb->dev;
- IS_SKB(skb);
- skb->when = jiffies;
-
- /*
- * In general it's OK just to use the old packet. However we
- * need to use the current ack and window fields. Urg and
- * urg_ptr could possibly stand to be updated as well, but we
- * don't keep the necessary data. That shouldn't be a problem,
- * if the other end is doing the right thing. Since we're
- * changing the packet, we have to issue a new IP identifier.
- */
-
- iph = (struct iphdr *)(skb->data + dev->hard_header_len);
- th = (struct tcphdr *)(((char *)iph) + (iph->ihl << 2));
- size = skb->len - (((unsigned char *) th) - skb->data);
-
- /*
- * Note: We ought to check for window limits here but
- * currently this is done (less efficiently) elsewhere.
- * We do need to check for a route change but can't handle
- * that until we have the new 1.3.x buffers in.
- *
- */
-
- iph->id = htons(ip_id_count++);
- ip_send_check(iph);
-
- /*
- * This is not the right way to handle this. We have to
- * issue an up to date window and ack report with this
- * retransmit to keep the odd buggy tcp that relies on
- * the fact BSD does this happy.
- * We don't however need to recalculate the entire
- * checksum, so someone wanting a small problem to play
- * with might like to implement RFC1141/RFC1624 and speed
- * this up by avoiding a full checksum.
- */
-
- th->ack_seq = ntohl(sk->acked_seq);
- th->window = ntohs(tcp_select_window(sk));
- tcp_send_check(th, sk->saddr, sk->daddr, size, sk);
-
- /*
- * If the interface is (still) up and running, kick it.
- */
-
- if (dev->flags & IFF_UP)
- {
- /*
- * If the packet is still being sent by the device/protocol
- * below then don't retransmit. This is both needed, and good -
- * especially with connected mode AX.25 where it stops resends
- * occurring of an as yet unsent anyway frame!
- * We still add up the counts as the round trip time wants
- * adjusting.
- */
- if (sk && !skb_device_locked(skb))
- {
- /* Remove it from any existing driver queue first! */
- skb_unlink(skb);
- /* Now queue it */
- ip_statistics.IpOutRequests++;
- dev_queue_xmit(skb, dev, sk->priority);
- }
- }
-
- /*
- * Count retransmissions
- */
-
- ct++;
- sk->prot->retransmits ++;
-
- /*
- * Only one retransmit requested.
- */
-
- if (!all)
- break;
-
- /*
- * This should cut it off before we send too many packets.
- */
-
- if (ct >= sk->cong_window)
- break;
- skb = skb->link3;
- }
-}
-
-/*
- * Reset the retransmission timer
- */
-
-static void reset_xmit_timer(struct sock *sk, int why, unsigned long when)
-{
- del_timer(&sk->retransmit_timer);
- sk->ip_xmit_timeout = why;
- if((int)when < 0)
- {
- when=3;
- printk("Error: Negative timer in xmit_timer\n");
- }
- sk->retransmit_timer.expires=when;
- add_timer(&sk->retransmit_timer);
-}
-
-/*
- * This is the normal code called for timeouts. It does the retransmission
- * and then does backoff. tcp_do_retransmit is separated out because
- * tcp_ack needs to send stuff from the retransmit queue without
- * initiating a backoff.
- */
-
-
-void tcp_retransmit_time(struct sock *sk, int all)
-{
- tcp_do_retransmit(sk, all);
-
- /*
- * Increase the timeout each time we retransmit. Note that
- * we do not increase the rtt estimate. rto is initialized
- * from rtt, but increases here. Jacobson (SIGCOMM 88) suggests
- * that doubling rto each time is the least we can get away with.
- * In KA9Q, Karn uses this for the first few times, and then
- * goes to quadratic. netBSD doubles, but only goes up to *64,
- * and clamps at 1 to 64 sec afterwards. Note that 120 sec is
- * defined in the protocol as the maximum possible RTT. I guess
- * we'll have to use something other than TCP to talk to the
- * University of Mars.
- *
- * PAWS allows us longer timeouts and large windows, so once
- * implemented ftp to mars will work nicely. We will have to fix
- * the 120 second clamps though!
- */
-
- sk->retransmits++;
- sk->backoff++;
- sk->rto = min(sk->rto << 1, 120*HZ);
- reset_xmit_timer(sk, TIME_WRITE, sk->rto);
-}
-
-
-/*
- * A timer event has trigger a tcp retransmit timeout. The
- * socket xmit queue is ready and set up to send. Because
- * the ack receive code keeps the queue straight we do
- * nothing clever here.
- */
-
-static void tcp_retransmit(struct sock *sk, int all)
-{
- if (all)
- {
- tcp_retransmit_time(sk, all);
- return;
- }
-
- sk->ssthresh = sk->cong_window >> 1; /* remember window where we lost */
- /* sk->ssthresh in theory can be zero. I guess that's OK */
- sk->cong_count = 0;
-
- sk->cong_window = 1;
-
- /* Do the actual retransmit. */
- tcp_retransmit_time(sk, all);
-}
-
-/*
- * A write timeout has occurred. Process the after effects.
- */
-
-static int tcp_write_timeout(struct sock *sk)
-{
- /*
- * Look for a 'soft' timeout.
- */
- if ((sk->state == TCP_ESTABLISHED && sk->retransmits && !(sk->retransmits & 7))
- || (sk->state != TCP_ESTABLISHED && sk->retransmits > TCP_RETR1))
- {
- /*
- * Attempt to recover if arp has changed (unlikely!) or
- * a route has shifted (not supported prior to 1.3).
- */
- arp_destroy (sk->daddr, 0);
- ip_route_check (sk->daddr);
- }
- /*
- * Has it gone just too far ?
- */
- if (sk->retransmits > TCP_RETR2)
- {
- sk->err = ETIMEDOUT;
- sk->error_report(sk);
- del_timer(&sk->retransmit_timer);
- /*
- * Time wait the socket
- */
- if (sk->state == TCP_FIN_WAIT1 || sk->state == TCP_FIN_WAIT2 || sk->state == TCP_CLOSING )
- {
- tcp_set_state(sk,TCP_TIME_WAIT);
- reset_msl_timer (sk, TIME_CLOSE, TCP_TIMEWAIT_LEN);
- }
- else
- {
- /*
- * Clean up time.
- */
- tcp_set_state(sk, TCP_CLOSE);
- return 0;
- }
- }
- return 1;
-}
-
-/*
- * The TCP retransmit timer. This lacks a few small details.
- *
- * 1. An initial rtt timeout on the probe0 should cause what we can
- * of the first write queue buffer to be split and sent.
- * 2. On a 'major timeout' as defined by RFC1122 we shouldn't report
- * ETIMEDOUT if we know an additional 'soft' error caused this.
- * tcp_err should save a 'soft error' for us.
- */
-
-static void retransmit_timer(unsigned long data)
-{
- struct sock *sk = (struct sock*)data;
- int why = sk->ip_xmit_timeout;
-
- /*
- * only process if socket is not in use
- */
-
- cli();
- if (sk->inuse || in_bh)
- {
- /* Try again in 1 second */
- sk->retransmit_timer.expires = HZ;
- add_timer(&sk->retransmit_timer);
- sti();
- return;
- }
-
- sk->inuse = 1;
- sti();
-
- /* Always see if we need to send an ack. */
-
- if (sk->ack_backlog && !sk->zapped)
- {
- sk->prot->read_wakeup (sk);
- if (! sk->dead)
- sk->data_ready(sk,0);
- }
-
- /* Now we need to figure out why the socket was on the timer. */
-
- switch (why)
- {
- /* Window probing */
- case TIME_PROBE0:
- tcp_send_probe0(sk);
- tcp_write_timeout(sk);
- break;
- /* Retransmitting */
- case TIME_WRITE:
- /* It could be we got here because we needed to send an ack.
- * So we need to check for that.
- */
- {
- struct sk_buff *skb;
- unsigned long flags;
-
- save_flags(flags);
- cli();
- skb = sk->send_head;
- if (!skb)
- {
- restore_flags(flags);
- }
- else
- {
- /*
- * Kicked by a delayed ack. Reset timer
- * correctly now
- */
- if (jiffies < skb->when + sk->rto)
- {
- reset_xmit_timer (sk, TIME_WRITE, skb->when + sk->rto - jiffies);
- restore_flags(flags);
- break;
- }
- restore_flags(flags);
- /*
- * Retransmission
- */
- sk->prot->retransmit (sk, 0);
- tcp_write_timeout(sk);
- }
- break;
- }
- /* Sending Keepalives */
- case TIME_KEEPOPEN:
- /*
- * this reset_timer() call is a hack, this is not
- * how KEEPOPEN is supposed to work.
- */
- reset_xmit_timer (sk, TIME_KEEPOPEN, TCP_TIMEOUT_LEN);
-
- /* Send something to keep the connection open. */
- if (sk->prot->write_wakeup)
- sk->prot->write_wakeup (sk);
- sk->retransmits++;
- tcp_write_timeout(sk);
- break;
- default:
- printk ("rexmit_timer: timer expired - reason unknown\n");
- break;
- }
- release_sock(sk);
-}
-
-/*
- * This routine is called by the ICMP module when it gets some
- * sort of error condition. If err < 0 then the socket should
- * be closed and the error returned to the user. If err > 0
- * it's just the icmp type << 8 | icmp code. After adjustment
- * header points to the first 8 bytes of the tcp header. We need
- * to find the appropriate port.
- */
-
-void tcp_err(int err, unsigned char *header, unsigned long daddr,
- unsigned long saddr, struct inet_protocol *protocol)
-{
- struct tcphdr *th;
- struct sock *sk;
- struct iphdr *iph=(struct iphdr *)header;
-
- header+=4*iph->ihl;
-
-
- th =(struct tcphdr *)header;
- sk = get_sock(&tcp_prot, th->source, daddr, th->dest, saddr);
-
- if (sk == NULL)
- return;
-
- if(err<0)
- {
- sk->err = -err;
- sk->error_report(sk);
- return;
- }
-
- if ((err & 0xff00) == (ICMP_SOURCE_QUENCH << 8))
- {
- /*
- * FIXME:
- * For now we will just trigger a linear backoff.
- * The slow start code should cause a real backoff here.
- */
- if (sk->cong_window > 4)
- sk->cong_window--;
- return;
- }
-
-/* sk->err = icmp_err_convert[err & 0xff].errno; -- moved as TCP should hide non fatals internally (and does) */
-
- /*
- * If we've already connected we will keep trying
- * until we time out, or the user gives up.
- */
-
- if (icmp_err_convert[err & 0xff].fatal || sk->state == TCP_SYN_SENT)
- {
- if (sk->state == TCP_SYN_SENT)
- {
- tcp_statistics.TcpAttemptFails++;
- tcp_set_state(sk,TCP_CLOSE);
- sk->error_report(sk); /* Wake people up to see the error (see connect in sock.c) */
- }
- sk->err = icmp_err_convert[err & 0xff].error;
- }
- return;
-}
-
-
-/*
- * Walk down the receive queue counting readable data until we hit the end or we find a gap
- * in the received data queue (ie a frame missing that needs sending to us). Not
- * sorting using two queues as data arrives makes life so much harder.
- */
-
-#ifndef _HURD_
-static
-#endif
-int tcp_readable(struct sock *sk)
-{
- unsigned long counted;
- unsigned long amount;
- struct sk_buff *skb;
- int sum;
- unsigned long flags;
-
- if(sk && sk->debug)
- printk("tcp_readable: %p - ",sk);
-
- save_flags(flags);
- cli();
- if (sk == NULL || (skb = skb_peek(&sk->receive_queue)) == NULL)
- {
- restore_flags(flags);
- if(sk && sk->debug)
- printk("empty\n");
- return(0);
- }
-
- counted = sk->copied_seq; /* Where we are at the moment */
- amount = 0;
-
- /*
- * Do until a push or until we are out of data.
- */
-
- do
- {
- if (before(counted, skb->h.th->seq)) /* Found a hole so stops here */
- break;
- sum = skb->len -(counted - skb->h.th->seq); /* Length - header but start from where we are up to (avoid overlaps) */
- if (skb->h.th->syn)
- sum++;
- if (sum > 0)
- { /* Add it up, move on */
- amount += sum;
- if (skb->h.th->syn)
- amount--;
- counted += sum;
- }
- /*
- * Don't count urg data ... but do it in the right place!
- * Consider: "old_data (ptr is here) URG PUSH data"
- * The old code would stop at the first push because
- * it counted the urg (amount==1) and then does amount--
- * *after* the loop. This means tcp_readable() always
- * returned zero if any URG PUSH was in the queue, even
- * though there was normal data available. If we subtract
- * the urg data right here, we even get it to work for more
- * than one URG PUSH skb without normal data.
- * This means that select() finally works now with urg data
- * in the queue. Note that rlogin was never affected
- * because it doesn't use select(); it uses two processes
- * and a blocking read(). And the queue scan in tcp_read()
- * was correct. Mike <pall@rz.uni-karlsruhe.de>
- */
- if (skb->h.th->urg)
- amount--; /* don't count urg data */
- if (amount && skb->h.th->psh) break;
- skb = skb->next;
- }
- while(skb != (struct sk_buff *)&sk->receive_queue);
-
- restore_flags(flags);
- if(sk->debug)
- printk("got %lu bytes.\n",amount);
- return(amount);
-}
-
-/*
- * LISTEN is a special case for select..
- */
-static int tcp_listen_select(struct sock *sk, int sel_type, select_table *wait)
-{
- if (sel_type == SEL_IN) {
- int retval;
-
- sk->inuse = 1;
- retval = (tcp_find_established(sk) != NULL);
- release_sock(sk);
- if (!retval)
- select_wait(&master_select_wakeup,wait);
- return retval;
- }
- return 0;
-}
-
-
-/*
- * Wait for a TCP event.
- *
- * Note that we don't need to set "sk->inuse", as the upper select layers
- * take care of normal races (between the test and the event) and we don't
- * go look at any of the socket buffers directly.
- */
-static int tcp_select(struct sock *sk, int sel_type, select_table *wait)
-{
- if (sk->state == TCP_LISTEN)
- return tcp_listen_select(sk, sel_type, wait);
-
- switch(sel_type) {
- case SEL_IN:
- if (sk->err)
- return 1;
- if (sk->state == TCP_SYN_SENT || sk->state == TCP_SYN_RECV)
- break;
-
- if (sk->shutdown & RCV_SHUTDOWN)
- return 1;
-
- if (sk->acked_seq == sk->copied_seq)
- break;
-
- if (sk->urg_seq != sk->copied_seq ||
- sk->acked_seq != sk->copied_seq+1 ||
- sk->urginline || !sk->urg_data)
- return 1;
- break;
-
- case SEL_OUT:
- if (sk->shutdown & SEND_SHUTDOWN)
- return 0;
- if (sk->state == TCP_SYN_SENT || sk->state == TCP_SYN_RECV)
- break;
- /*
- * This is now right thanks to a small fix
- * by Matt Dillon.
- */
-
- if (sk->prot->wspace(sk) < sk->mtu+128+sk->prot->max_header)
- break;
- return 1;
-
- case SEL_EX:
- if (sk->err || sk->urg_data)
- return 1;
- break;
- }
- select_wait(sk->sleep, wait);
- return 0;
-}
-
-#ifndef _HURD_
-int tcp_ioctl(struct sock *sk, int cmd, unsigned long arg)
-{
- int err;
- switch(cmd)
- {
-
- case TIOCINQ:
-#ifdef FIXME /* FIXME: */
- case FIONREAD:
-#endif
- {
- unsigned long amount;
-
- if (sk->state == TCP_LISTEN)
- return(-EINVAL);
-
- sk->inuse = 1;
- amount = tcp_readable(sk);
- release_sock(sk);
- err=verify_area(VERIFY_WRITE,(void *)arg,
- sizeof(unsigned long));
- if(err)
- return err;
- put_fs_long(amount,(unsigned long *)arg);
- return(0);
- }
- case SIOCATMARK:
- {
- int answ = sk->urg_data && sk->urg_seq == sk->copied_seq;
-
- err = verify_area(VERIFY_WRITE,(void *) arg,
- sizeof(unsigned long));
- if (err)
- return err;
- put_fs_long(answ,(int *) arg);
- return(0);
- }
- case TIOCOUTQ:
- {
- unsigned long amount;
-
- if (sk->state == TCP_LISTEN) return(-EINVAL);
- amount = sk->prot->wspace(sk);
- err=verify_area(VERIFY_WRITE,(void *)arg,
- sizeof(unsigned long));
- if(err)
- return err;
- put_fs_long(amount,(unsigned long *)arg);
- return(0);
- }
- default:
- return(-EINVAL);
- }
-}
-#endif
-
-
-
-void tcp_send_check(struct tcphdr *th, unsigned long saddr,
- unsigned long daddr, int len, struct sock *sk)
-{
- th->check = 0;
- th->check = tcp_check(th, len, saddr, daddr);
- return;
-}
-
-/*
- * This is the main buffer sending routine. We queue the buffer
- * having checked it is sane seeming.
- */
-
-static void tcp_send_skb(struct sock *sk, struct sk_buff *skb)
-{
- int size;
- struct tcphdr * th = skb->h.th;
-
- /*
- * length of packet (not counting length of pre-tcp headers)
- */
-
- size = skb->len - ((unsigned char *) th - skb->data);
-
- /*
- * Sanity check it..
- */
-
- if (size < sizeof(struct tcphdr) || size > skb->len)
- {
- printk("tcp_send_skb: bad skb (skb = %p, data = %p, th = %p, len = %lu)\n",
- skb, skb->data, th, skb->len);
- kfree_skb(skb, FREE_WRITE);
- return;
- }
-
- /*
- * If we have queued a header size packet.. (these crash a few
- * tcp stacks if ack is not set)
- */
-
- if (size == sizeof(struct tcphdr))
- {
- /* If it's got a syn or fin it's notionally included in the size..*/
- if(!th->syn && !th->fin)
- {
- printk("tcp_send_skb: attempt to queue a bogon.\n");
- kfree_skb(skb,FREE_WRITE);
- return;
- }
- }
-
- /*
- * Actual processing.
- */
-
- tcp_statistics.TcpOutSegs++;
- skb->h.seq = ntohl(th->seq) + size - 4*th->doff;
-
- /*
- * We must queue if
- *
- * a) The right edge of this frame exceeds the window
- * b) We are retransmitting (Nagle's rule)
- * c) We have too many packets 'in flight'
- */
-
- if (after(skb->h.seq, sk->window_seq) ||
- (sk->retransmits && sk->ip_xmit_timeout == TIME_WRITE) ||
- sk->packets_out >= sk->cong_window)
- {
- /* checksum will be supplied by tcp_write_xmit. So
- * we shouldn't need to set it at all. I'm being paranoid */
- th->check = 0;
- if (skb->next != NULL)
- {
- printk("tcp_send_partial: next != NULL\n");
- skb_unlink(skb);
- }
- skb_queue_tail(&sk->write_queue, skb);
-
- /*
- * If we don't fit we have to start the zero window
- * probes. This is broken - we really need to do a partial
- * send _first_ (This is what causes the Cisco and PC/TCP
- * grief).
- */
-
- if (before(sk->window_seq, sk->write_queue.next->h.seq) &&
- sk->send_head == NULL && sk->ack_backlog == 0)
- reset_xmit_timer(sk, TIME_PROBE0, sk->rto);
- }
- else
- {
- /*
- * This is going straight out
- */
-
- th->ack_seq = ntohl(sk->acked_seq);
- th->window = ntohs(tcp_select_window(sk));
-
- tcp_send_check(th, sk->saddr, sk->daddr, size, sk);
-
- sk->sent_seq = sk->write_seq;
-
- /*
- * This is mad. The tcp retransmit queue is put together
- * by the ip layer. This causes half the problems with
- * unroutable FIN's and other things.
- */
-
- sk->prot->queue_xmit(sk, skb->dev, skb, 0);
-
- /*
- * Set for next retransmit based on expected ACK time.
- * FIXME: We set this every time which means our
- * retransmits are really about a window behind.
- */
-
- reset_xmit_timer(sk, TIME_WRITE, sk->rto);
- }
-}
-
-/*
- * Locking problems lead us to a messy situation where we can have
- * multiple partially complete buffers queued up. This is really bad
- * as we don't want to be sending partial buffers. Fix this with
- * a semaphore or similar to lock tcp_write per socket.
- *
- * These routines are pretty self descriptive.
- */
-
-struct sk_buff * tcp_dequeue_partial(struct sock * sk)
-{
- struct sk_buff * skb;
- unsigned long flags;
-
- save_flags(flags);
- cli();
- skb = sk->partial;
- if (skb) {
- sk->partial = NULL;
- del_timer(&sk->partial_timer);
- }
- restore_flags(flags);
- return skb;
-}
-
-/*
- * Empty the partial queue
- */
-
-static void tcp_send_partial(struct sock *sk)
-{
- struct sk_buff *skb;
-
- if (sk == NULL)
- return;
- while ((skb = tcp_dequeue_partial(sk)) != NULL)
- tcp_send_skb(sk, skb);
-}
-
-/*
- * Queue a partial frame
- */
-
-void tcp_enqueue_partial(struct sk_buff * skb, struct sock * sk)
-{
- struct sk_buff * tmp;
- unsigned long flags;
-
- save_flags(flags);
- cli();
- tmp = sk->partial;
- if (tmp)
- del_timer(&sk->partial_timer);
- sk->partial = skb;
- init_timer(&sk->partial_timer);
- /*
- * Wait up to 1 second for the buffer to fill.
- */
- sk->partial_timer.expires = HZ;
- sk->partial_timer.function = (void (*)(unsigned long)) tcp_send_partial;
- sk->partial_timer.data = (unsigned long) sk;
- add_timer(&sk->partial_timer);
- restore_flags(flags);
- if (tmp)
- tcp_send_skb(sk, tmp);
-}
-
-
-/*
- * This routine sends an ack and also updates the window.
- */
-
-static void tcp_send_ack(unsigned long sequence, unsigned long ack,
- struct sock *sk,
- struct tcphdr *th, unsigned long daddr)
-{
- struct sk_buff *buff;
- struct tcphdr *t1;
- struct device *dev = NULL;
- int tmp;
-
- if(sk->zapped)
- return; /* We have been reset, we may not send again */
-
- /*
- * We need to grab some memory, and put together an ack,
- * and then put it into the queue to be sent.
- */
-
- buff = sk->prot->wmalloc(sk, MAX_ACK_SIZE, 1, GFP_ATOMIC);
- if (buff == NULL)
- {
- /*
- * Force it to send an ack. We don't have to do this
- * (ACK is unreliable) but it's much better use of
- * bandwidth on slow links to send a spare ack than
- * resend packets.
- */
-
- sk->ack_backlog++;
- if (sk->ip_xmit_timeout != TIME_WRITE && tcp_connected(sk->state))
- {
- reset_xmit_timer(sk, TIME_WRITE, HZ);
- }
- return;
- }
-
- /*
- * Assemble a suitable TCP frame
- */
-
- buff->len = sizeof(struct tcphdr);
- buff->sk = sk;
- buff->localroute = sk->localroute;
- t1 =(struct tcphdr *) buff->data;
-
- /*
- * Put in the IP header and routing stuff.
- */
-
- tmp = sk->prot->build_header(buff, sk->saddr, daddr, &dev,
- IPPROTO_TCP, sk->opt, MAX_ACK_SIZE,sk->ip_tos,sk->ip_ttl);
- if (tmp < 0)
- {
- buff->free = 1;
- sk->prot->wfree(sk, buff->mem_addr, buff->mem_len);
- return;
- }
- buff->len += tmp;
- t1 =(struct tcphdr *)((char *)t1 +tmp);
-
- memcpy(t1, th, sizeof(*t1));
-
- /*
- * Swap the send and the receive.
- */
-
- t1->dest = th->source;
- t1->source = th->dest;
- t1->seq = ntohl(sequence);
- t1->ack = 1;
- sk->window = tcp_select_window(sk);
- t1->window = ntohs(sk->window);
- t1->res1 = 0;
- t1->res2 = 0;
- t1->rst = 0;
- t1->urg = 0;
- t1->syn = 0;
- t1->psh = 0;
- t1->fin = 0;
-
- /*
- * If we have nothing queued for transmit and the transmit timer
- * is on we are just doing an ACK timeout and need to switch
- * to a keepalive.
- */
-
- if (ack == sk->acked_seq)
- {
- sk->ack_backlog = 0;
- sk->bytes_rcv = 0;
- sk->ack_timed = 0;
- if (sk->send_head == NULL && skb_peek(&sk->write_queue) == NULL
- && sk->ip_xmit_timeout == TIME_WRITE)
- {
- if(sk->keepopen) {
- reset_xmit_timer(sk,TIME_KEEPOPEN,TCP_TIMEOUT_LEN);
- } else {
- delete_timer(sk);
- }
- }
- }
-
- /*
- * Fill in the packet and send it
- */
-
- t1->ack_seq = ntohl(ack);
- t1->doff = sizeof(*t1)/4;
- tcp_send_check(t1, sk->saddr, daddr, sizeof(*t1), sk);
- if (sk->debug)
- printk("\rtcp_ack: seq %lx ack %lx\n", sequence, ack);
- tcp_statistics.TcpOutSegs++;
- sk->prot->queue_xmit(sk, dev, buff, 1);
-}
-
-
-/*
- * This routine builds a generic TCP header.
- */
-
-extern __inline int tcp_build_header(struct tcphdr *th, struct sock *sk, int push)
-{
-
- memcpy(th,(void *) &(sk->dummy_th), sizeof(*th));
- th->seq = htonl(sk->write_seq);
- th->psh =(push == 0) ? 1 : 0;
- th->doff = sizeof(*th)/4;
- th->ack = 1;
- th->fin = 0;
- sk->ack_backlog = 0;
- sk->bytes_rcv = 0;
- sk->ack_timed = 0;
- th->ack_seq = htonl(sk->acked_seq);
- sk->window = tcp_select_window(sk);
- th->window = htons(sk->window);
-
- return(sizeof(*th));
-}
-
-/*
- * This routine copies from a user buffer into a socket,
- * and starts the transmit system.
- */
-
-static int tcp_write(struct sock *sk, unsigned char *from,
- int len, int nonblock, unsigned flags)
-{
- int copied = 0;
- int copy;
- int tmp;
- struct sk_buff *skb;
- struct sk_buff *send_tmp;
- unsigned char *buff;
- struct proto *prot;
- struct device *dev = NULL;
-
- sk->inuse=1;
- prot = sk->prot;
- while(len > 0)
- {
- if (sk->err)
- { /* Stop on an error */
- release_sock(sk);
- if (copied)
- return(copied);
- tmp = -sk->err;
- sk->err = 0;
- return(tmp);
- }
-
- /*
- * First thing we do is make sure that we are established.
- */
-
- if (sk->shutdown & SEND_SHUTDOWN)
- {
- release_sock(sk);
- sk->err = EPIPE;
- if (copied)
- return(copied);
- sk->err = 0;
- return(-EPIPE);
- }
-
- /*
- * Wait for a connection to finish.
- */
-
- while(sk->state != TCP_ESTABLISHED && sk->state != TCP_CLOSE_WAIT)
- {
- if (sk->err)
- {
- release_sock(sk);
- if (copied)
- return(copied);
- tmp = -sk->err;
- sk->err = 0;
- return(tmp);
- }
-
- if (sk->state != TCP_SYN_SENT && sk->state != TCP_SYN_RECV)
- {
- release_sock(sk);
- if (copied)
- return(copied);
-
- if (sk->err)
- {
- tmp = -sk->err;
- sk->err = 0;
- return(tmp);
- }
-
- if (sk->keepopen)
- {
- send_sig(SIGPIPE, current, 0);
- }
- return(-EPIPE);
- }
-
- if (nonblock || copied)
- {
- release_sock(sk);
- if (copied)
- return(copied);
- return(-EAGAIN);
- }
-
- release_sock(sk);
- cli();
-
- if (sk->state != TCP_ESTABLISHED &&
- sk->state != TCP_CLOSE_WAIT && sk->err == 0)
- {
- interruptible_sleep_on(sk->sleep);
- if (current->signal & ~current->blocked)
- {
- sti();
- if (copied)
- return(copied);
- return(-ERESTARTSYS);
- }
- }
- sk->inuse = 1;
- sti();
- }
-
- /*
- * The following code can result in copy <= if sk->mss is ever
- * decreased. It shouldn't be. sk->mss is min(sk->mtu, sk->max_window).
- * sk->mtu is constant once SYN processing is finished. I.e. we
- * had better not get here until we've seen his SYN and at least one
- * valid ack. (The SYN sets sk->mtu and the ack sets sk->max_window.)
- * But ESTABLISHED should guarantee that. sk->max_window is by definition
- * non-decreasing. Note that any ioctl to set user_mss must be done
- * before the exchange of SYN's. If the initial ack from the other
- * end has a window of 0, max_window and thus mss will both be 0.
- */
-
- /*
- * Now we need to check if we have a half built packet.
- */
-
- if ((skb = tcp_dequeue_partial(sk)) != NULL)
- {
- int hdrlen;
-
- /* IP header + TCP header */
- hdrlen = ((unsigned long)skb->h.th - (unsigned long)skb->data)
- + sizeof(struct tcphdr);
-
- /* Add more stuff to the end of skb->len */
- if (!(flags & MSG_OOB))
- {
- copy = min(sk->mss - (skb->len - hdrlen), len);
- /* FIXME: this is really a bug. */
- if (copy <= 0)
- {
- printk("TCP: **bug**: \"copy\" <= 0!!\n");
- copy = 0;
- }
-
- memcpy_fromfs(skb->data + skb->len, from, copy);
- skb->len += copy;
- from += copy;
- copied += copy;
- len -= copy;
- sk->write_seq += copy;
- }
- if ((skb->len - hdrlen) >= sk->mss ||
- (flags & MSG_OOB) || !sk->packets_out)
- tcp_send_skb(sk, skb);
- else
- tcp_enqueue_partial(skb, sk);
- continue;
- }
-
- /*
- * We also need to worry about the window.
- * If window < 1/2 the maximum window we've seen from this
- * host, don't use it. This is sender side
- * silly window prevention, as specified in RFC1122.
- * (Note that this is different than earlier versions of
- * SWS prevention, e.g. RFC813.). What we actually do is
- * use the whole MSS. Since the results in the right
- * edge of the packet being outside the window, it will
- * be queued for later rather than sent.
- */
-
- copy = sk->window_seq - sk->write_seq;
- if (copy <= 0 || copy < (sk->max_window >> 1) || copy > sk->mss)
- copy = sk->mss;
- if (copy > len)
- copy = len;
-
- /*
- * We should really check the window here also.
- */
-
- send_tmp = NULL;
- if (copy < sk->mss && !(flags & MSG_OOB))
- {
- /*
- * We will release the socket in case we sleep here.
- */
- release_sock(sk);
- /*
- * NB: following must be mtu, because mss can be increased.
- * mss is always <= mtu
- */
- skb = prot->wmalloc(sk, sk->mtu + 128 + prot->max_header, 0, GFP_KERNEL);
- sk->inuse = 1;
- send_tmp = skb;
- }
- else
- {
- /*
- * We will release the socket in case we sleep here.
- */
- release_sock(sk);
- skb = prot->wmalloc(sk, copy + prot->max_header , 0, GFP_KERNEL);
- sk->inuse = 1;
- }
-
- /*
- * If we didn't get any memory, we need to sleep.
- */
-
- if (skb == NULL)
- {
- sk->socket->flags |= SO_NOSPACE;
- if (nonblock)
- {
- release_sock(sk);
- if (copied)
- return(copied);
- return(-EAGAIN);
- }
-
- /*
- * FIXME: here is another race condition.
- */
-
- tmp = sk->wmem_alloc;
- release_sock(sk);
- cli();
- /*
- * Again we will try to avoid it.
- */
- if (tmp <= sk->wmem_alloc &&
- (sk->state == TCP_ESTABLISHED||sk->state == TCP_CLOSE_WAIT)
- && sk->err == 0)
- {
- sk->socket->flags &= ~SO_NOSPACE;
- interruptible_sleep_on(sk->sleep);
- if (current->signal & ~current->blocked)
- {
- sti();
- if (copied)
- return(copied);
- return(-ERESTARTSYS);
- }
- }
- sk->inuse = 1;
- sti();
- continue;
- }
-
- skb->len = 0;
- skb->sk = sk;
- skb->free = 0;
- skb->localroute = sk->localroute|(flags&MSG_DONTROUTE);
-
- buff = skb->data;
-
- /*
- * FIXME: we need to optimize this.
- * Perhaps some hints here would be good.
- */
-
- tmp = prot->build_header(skb, sk->saddr, sk->daddr, &dev,
- IPPROTO_TCP, sk->opt, skb->mem_len,sk->ip_tos,sk->ip_ttl);
- if (tmp < 0 )
- {
- prot->wfree(sk, skb->mem_addr, skb->mem_len);
- release_sock(sk);
- if (copied)
- return(copied);
- return(tmp);
- }
- skb->len += tmp;
- skb->dev = dev;
- buff += tmp;
- skb->h.th =(struct tcphdr *) buff;
- tmp = tcp_build_header((struct tcphdr *)buff, sk, len-copy);
- if (tmp < 0)
- {
- prot->wfree(sk, skb->mem_addr, skb->mem_len);
- release_sock(sk);
- if (copied)
- return(copied);
- return(tmp);
- }
-
- if (flags & MSG_OOB)
- {
- ((struct tcphdr *)buff)->urg = 1;
- ((struct tcphdr *)buff)->urg_ptr = ntohs(copy);
- }
- skb->len += tmp;
- memcpy_fromfs(buff+tmp, from, copy);
-
- from += copy;
- copied += copy;
- len -= copy;
- skb->len += copy;
- skb->free = 0;
- sk->write_seq += copy;
-
- if (send_tmp != NULL && sk->packets_out)
- {
- tcp_enqueue_partial(send_tmp, sk);
- continue;
- }
- tcp_send_skb(sk, skb);
- }
- sk->err = 0;
-
-/*
- * Nagle's rule. Turn Nagle off with TCP_NODELAY for highly
- * interactive fast network servers. It's meant to be on and
- * it really improves the throughput though not the echo time
- * on my slow slip link - Alan
- */
-
-/*
- * Avoid possible race on send_tmp - c/o Johannes Stille
- */
-
- if(sk->partial && ((!sk->packets_out)
- /* If not nagling we can send on the before case too.. */
- || (sk->nonagle && before(sk->write_seq , sk->window_seq))
- ))
- tcp_send_partial(sk);
-
- release_sock(sk);
- return(copied);
-}
-
-/*
- * This is just a wrapper.
- */
-
-static int tcp_sendto(struct sock *sk, unsigned char *from,
- int len, int nonblock, unsigned flags,
- struct sockaddr_in *addr, int addr_len)
-{
- if (flags & ~(MSG_OOB|MSG_DONTROUTE))
- return -EINVAL;
- if (sk->state == TCP_CLOSE)
- return -ENOTCONN;
- if (addr_len < sizeof(*addr))
- return -EINVAL;
- if (addr->sin_family && addr->sin_family != AF_INET)
- return -EINVAL;
- if (addr->sin_port != sk->dummy_th.dest)
- return -EISCONN;
- if (addr->sin_addr.s_addr != sk->daddr)
- return -EISCONN;
- return tcp_write(sk, from, len, nonblock, flags);
-}
-
-
-/*
- * Send an ack if one is backlogged at this point. Ought to merge
- * this with tcp_send_ack().
- */
-
-static void tcp_read_wakeup(struct sock *sk)
-{
- int tmp;
- struct device *dev = NULL;
- struct tcphdr *t1;
- struct sk_buff *buff;
-
- if (!sk->ack_backlog)
- return;
-
- /*
- * FIXME: we need to put code here to prevent this routine from
- * being called. Being called once in a while is ok, so only check
- * if this is the second time in a row.
- */
-
- /*
- * We need to grab some memory, and put together an ack,
- * and then put it into the queue to be sent.
- */
-
- buff = sk->prot->wmalloc(sk,MAX_ACK_SIZE,1, GFP_ATOMIC);
- if (buff == NULL)
- {
- /* Try again real soon. */
- reset_xmit_timer(sk, TIME_WRITE, HZ);
- return;
- }
-
- buff->len = sizeof(struct tcphdr);
- buff->sk = sk;
- buff->localroute = sk->localroute;
-
- /*
- * Put in the IP header and routing stuff.
- */
-
- tmp = sk->prot->build_header(buff, sk->saddr, sk->daddr, &dev,
- IPPROTO_TCP, sk->opt, MAX_ACK_SIZE,sk->ip_tos,sk->ip_ttl);
- if (tmp < 0)
- {
- buff->free = 1;
- sk->prot->wfree(sk, buff->mem_addr, buff->mem_len);
- return;
- }
-
- buff->len += tmp;
- t1 =(struct tcphdr *)(buff->data +tmp);
-
- memcpy(t1,(void *) &sk->dummy_th, sizeof(*t1));
- t1->seq = htonl(sk->sent_seq);
- t1->ack = 1;
- t1->res1 = 0;
- t1->res2 = 0;
- t1->rst = 0;
- t1->urg = 0;
- t1->syn = 0;
- t1->psh = 0;
- sk->ack_backlog = 0;
- sk->bytes_rcv = 0;
- sk->window = tcp_select_window(sk);
- t1->window = ntohs(sk->window);
- t1->ack_seq = ntohl(sk->acked_seq);
- t1->doff = sizeof(*t1)/4;
- tcp_send_check(t1, sk->saddr, sk->daddr, sizeof(*t1), sk);
- sk->prot->queue_xmit(sk, dev, buff, 1);
- tcp_statistics.TcpOutSegs++;
-}
-
-
-/*
- * FIXME:
- * This routine frees used buffers.
- * It should consider sending an ACK to let the
- * other end know we now have a bigger window.
- */
-
-static void cleanup_rbuf(struct sock *sk)
-{
- unsigned long flags;
- unsigned long left;
- struct sk_buff *skb;
- unsigned long rspace;
-
- if(sk->debug)
- printk("cleaning rbuf for sk=%p\n", sk);
-
- save_flags(flags);
- cli();
-
- left = sk->prot->rspace(sk);
-
- /*
- * We have to loop through all the buffer headers,
- * and try to free up all the space we can.
- */
-
- while((skb=skb_peek(&sk->receive_queue)) != NULL)
- {
- if (!skb->used || skb->users)
- break;
- skb_unlink(skb);
- skb->sk = sk;
- kfree_skb(skb, FREE_READ);
- }
-
- restore_flags(flags);
-
- /*
- * FIXME:
- * At this point we should send an ack if the difference
- * in the window, and the amount of space is bigger than
- * TCP_WINDOW_DIFF.
- */
-
- if(sk->debug)
- printk("sk->rspace = %lu, was %lu\n", sk->prot->rspace(sk),
- left);
- if ((rspace=sk->prot->rspace(sk)) != left)
- {
- /*
- * This area has caused the most trouble. The current strategy
- * is to simply do nothing if the other end has room to send at
- * least 3 full packets, because the ack from those will auto-
- * matically update the window. If the other end doesn't think
- * we have much space left, but we have room for at least 1 more
- * complete packet than it thinks we do, we will send an ack
- * immediately. Otherwise we will wait up to .5 seconds in case
- * the user reads some more.
- */
- sk->ack_backlog++;
- /*
- * It's unclear whether to use sk->mtu or sk->mss here. They differ only
- * if the other end is offering a window smaller than the agreed on MSS
- * (called sk->mtu here). In theory there's no connection between send
- * and receive, and so no reason to think that they're going to send
- * small packets. For the moment I'm using the hack of reducing the mss
- * only on the send side, so I'm putting mtu here.
- */
-
- if (rspace > (sk->window - sk->bytes_rcv + sk->mtu))
- {
- /* Send an ack right now. */
- tcp_read_wakeup(sk);
- }
- else
- {
- /* Force it to send an ack soon. */
- int was_active = del_timer(&sk->retransmit_timer);
- if (!was_active || TCP_ACK_TIME < sk->timer.expires)
- {
- reset_xmit_timer(sk, TIME_WRITE, TCP_ACK_TIME);
- }
- else
- add_timer(&sk->retransmit_timer);
- }
- }
-}
-
-
-/*
- * Handle reading urgent data. BSD has very simple semantics for
- * this, no blocking and very strange errors 8)
- */
-
-static int tcp_read_urg(struct sock * sk, int nonblock,
- unsigned char *to, int len, unsigned flags)
-{
- /*
- * No URG data to read
- */
- if (sk->urginline || !sk->urg_data || sk->urg_data == URG_READ)
- return -EINVAL; /* Yes this is right ! */
-
- if (sk->err)
- {
- int tmp = -sk->err;
- sk->err = 0;
- return tmp;
- }
-
- if (sk->state == TCP_CLOSE || sk->done)
- {
- if (!sk->done) {
- sk->done = 1;
- return 0;
- }
- return -ENOTCONN;
- }
-
- if (sk->shutdown & RCV_SHUTDOWN)
- {
- sk->done = 1;
- return 0;
- }
- sk->inuse = 1;
- if (sk->urg_data & URG_VALID)
- {
- char c = sk->urg_data;
- if (!(flags & MSG_PEEK))
- sk->urg_data = URG_READ;
- put_fs_byte(c, to);
- release_sock(sk);
- return 1;
- }
- release_sock(sk);
-
- /*
- * Fixed the recv(..., MSG_OOB) behaviour. BSD docs and
- * the available implementations agree in this case:
- * this call should never block, independent of the
- * blocking state of the socket.
- * Mike <pall@rz.uni-karlsruhe.de>
- */
- return -EAGAIN;
-}
-
-
-/*
- * This routine copies from a sock struct into the user buffer.
- */
-
-static int tcp_read(struct sock *sk, unsigned char *to,
- int len, int nonblock, unsigned flags)
-{
-#ifndef _HURD_
- struct wait_queue wait = { current, NULL };
-#endif
- int copied = 0;
- unsigned long peek_seq;
- volatile unsigned long *seq; /* So gcc doesn't overoptimise */
- unsigned long used;
-
- /*
- * This error should be checked.
- */
-
- if (sk->state == TCP_LISTEN)
- return -ENOTCONN;
-
- /*
- * Urgent data needs to be handled specially.
- */
-
- if (flags & MSG_OOB)
- return tcp_read_urg(sk, nonblock, to, len, flags);
-
- /*
- * Copying sequence to update. This is volatile to handle
- * the multi-reader case neatly (memcpy_to/fromfs might be
- * inline and thus not flush cached variables otherwise).
- */
-
- peek_seq = sk->copied_seq;
- seq = &sk->copied_seq;
- if (flags & MSG_PEEK)
- seq = &peek_seq;
-
-#ifndef _HURD_
- add_wait_queue(sk->sleep, &wait);
-#endif
- sk->inuse = 1;
- while (len > 0)
- {
- struct sk_buff * skb;
- unsigned long offset;
-
- /*
- * Are we at urgent data? Stop if we have read anything.
- */
-
- if (copied && sk->urg_data && sk->urg_seq == *seq)
- break;
-
- /*
- * Next get a buffer.
- */
-
-#ifndef _HURD_
- current->state = TASK_INTERRUPTIBLE;
-#endif
-
- skb = skb_peek(&sk->receive_queue);
- do
- {
- if (!skb)
- break;
- if (before(*seq, skb->h.th->seq))
- break;
- offset = *seq - skb->h.th->seq;
- if (skb->h.th->syn)
- offset--;
- if (offset < skb->len)
- goto found_ok_skb;
- if (skb->h.th->fin)
- goto found_fin_ok;
- if (!(flags & MSG_PEEK))
- skb->used = 1;
- skb = skb->next;
- }
- while (skb != (struct sk_buff *)&sk->receive_queue);
-
- if (copied)
- break;
-
- if (sk->err)
- {
- copied = -sk->err;
- sk->err = 0;
- break;
- }
-
- if (sk->state == TCP_CLOSE)
- {
- if (!sk->done)
- {
- sk->done = 1;
- break;
- }
- copied = -ENOTCONN;
- break;
- }
-
- if (sk->shutdown & RCV_SHUTDOWN)
- {
- sk->done = 1;
- break;
- }
-
- if (nonblock)
- {
- copied = -EAGAIN;
- break;
- }
-
- cleanup_rbuf(sk);
- release_sock(sk);
- sk->socket->flags |= SO_WAITDATA;
-#ifdef _HURD_
- interruptible_sleep_on (sk->sleep);
-#else
- schedule();
-#endif
- sk->socket->flags &= ~SO_WAITDATA;
- sk->inuse = 1;
-
- if (current->signal & ~current->blocked)
- {
- copied = -ERESTARTSYS;
- break;
- }
- continue;
-
- found_ok_skb:
- /*
- * Lock the buffer. We can be fairly relaxed as
- * an interrupt will never steal a buffer we are
- * using unless I've missed something serious in
- * tcp_data.
- */
-
- skb->users++;
-
- /*
- * Ok so how much can we use ?
- */
-
- used = skb->len - offset;
- if (len < used)
- used = len;
- /*
- * Do we have urgent data here?
- */
-
- if (sk->urg_data)
- {
- unsigned long urg_offset = sk->urg_seq - *seq;
- if (urg_offset < used)
- {
- if (!urg_offset)
- {
- if (!sk->urginline)
- {
- ++*seq;
- offset++;
- used--;
- }
- }
- else
- used = urg_offset;
- }
- }
-
- /*
- * Copy it - We _MUST_ update *seq first so that we
- * don't ever double read when we have dual readers
- */
-
- *seq += used;
-
- /*
- * This memcpy_tofs can sleep. If it sleeps and we
- * do a second read it relies on the skb->users to avoid
- * a crash when cleanup_rbuf() gets called.
- */
-
- memcpy_tofs(to,((unsigned char *)skb->h.th) +
- skb->h.th->doff*4 + offset, used);
- copied += used;
- len -= used;
- to += used;
-
- /*
- * We now will not sleep again until we are finished
- * with skb. Sorry if you are doing the SMP port
- * but you'll just have to fix it neatly ;)
- */
-
- skb->users --;
-
- if (after(sk->copied_seq,sk->urg_seq))
- sk->urg_data = 0;
- if (used + offset < skb->len)
- continue;
-
- /*
- * Process the FIN.
- */
-
- if (skb->h.th->fin)
- goto found_fin_ok;
- if (flags & MSG_PEEK)
- continue;
- skb->used = 1;
- continue;
-
- found_fin_ok:
- ++*seq;
- if (flags & MSG_PEEK)
- break;
-
- /*
- * All is done
- */
-
- skb->used = 1;
- sk->shutdown |= RCV_SHUTDOWN;
- break;
-
- }
-#ifndef _HURD_
- remove_wait_queue(sk->sleep, &wait);
- current->state = TASK_RUNNING;
-#endif
-
- /* Clean up data we have read: This will do ACK frames */
- cleanup_rbuf(sk);
- release_sock(sk);
- return copied;
-}
-
-/*
- * State processing on a close. This implements the state shift for
- * sending our FIN frame. Note that we only send a FIN for some
- * states. A shutdown() may have already sent the FIN, or we may be
- * closed.
- */
-
-static int tcp_close_state(struct sock *sk, int dead)
-{
- int ns=TCP_CLOSE;
- int send_fin=0;
- switch(sk->state)
- {
- case TCP_SYN_SENT: /* No SYN back, no FIN needed */
- break;
- case TCP_SYN_RECV:
- case TCP_ESTABLISHED: /* Closedown begin */
- ns=TCP_FIN_WAIT1;
- send_fin=1;
- break;
- case TCP_FIN_WAIT1: /* Already closing, or FIN sent: no change */
- case TCP_FIN_WAIT2:
- case TCP_CLOSING:
- ns=sk->state;
- break;
- case TCP_CLOSE:
- case TCP_LISTEN:
- break;
- case TCP_CLOSE_WAIT: /* They have FIN'd us. We send our FIN and
- wait only for the ACK */
- ns=TCP_LAST_ACK;
- send_fin=1;
- }
-
- tcp_set_state(sk,ns);
-
- /*
- * This is a (useful) BSD violating of the RFC. There is a
- * problem with TCP as specified in that the other end could
- * keep a socket open forever with no application left this end.
- * We use a 3 minute timeout (about the same as BSD) then kill
- * our end. If they send after that then tough - BUT: long enough
- * that we won't make the old 4*rto = almost no time - whoops
- * reset mistake.
- */
- if(dead && ns==TCP_FIN_WAIT2)
- {
- int timer_active=del_timer(&sk->timer);
- if(timer_active)
- add_timer(&sk->timer);
- else
- reset_msl_timer(sk, TIME_CLOSE, TCP_FIN_TIMEOUT);
- }
-
- return send_fin;
-}
-
-/*
- * Send a fin.
- */
-
-static void tcp_send_fin(struct sock *sk)
-{
- struct proto *prot =(struct proto *)sk->prot;
- struct tcphdr *th =(struct tcphdr *)&sk->dummy_th;
- struct tcphdr *t1;
- struct sk_buff *buff;
- struct device *dev=NULL;
- int tmp;
-
- release_sock(sk); /* in case the malloc sleeps. */
-
- buff = prot->wmalloc(sk, MAX_RESET_SIZE,1 , GFP_KERNEL);
- sk->inuse = 1;
-
- if (buff == NULL)
- {
- /* This is a disaster if it occurs */
- printk("tcp_send_fin: Impossible malloc failure");
- return;
- }
-
- /*
- * Administrivia
- */
-
- buff->sk = sk;
- buff->len = sizeof(*t1);
- buff->localroute = sk->localroute;
- t1 =(struct tcphdr *) buff->data;
-
- /*
- * Put in the IP header and routing stuff.
- */
-
- tmp = prot->build_header(buff,sk->saddr, sk->daddr, &dev,
- IPPROTO_TCP, sk->opt,
- sizeof(struct tcphdr),sk->ip_tos,sk->ip_ttl);
- if (tmp < 0)
- {
- int t;
- /*
- * Finish anyway, treat this as a send that got lost.
- * (Not good).
- */
-
- buff->free = 1;
- prot->wfree(sk,buff->mem_addr, buff->mem_len);
- sk->write_seq++;
- t=del_timer(&sk->timer);
- if(t)
- add_timer(&sk->timer);
- else
- reset_msl_timer(sk, TIME_CLOSE, TCP_TIMEWAIT_LEN);
- return;
- }
-
- /*
- * We ought to check if the end of the queue is a buffer and
- * if so simply add the fin to that buffer, not send it ahead.
- */
-
- t1 =(struct tcphdr *)((char *)t1 +tmp);
- buff->len += tmp;
- buff->dev = dev;
- memcpy(t1, th, sizeof(*t1));
- t1->seq = ntohl(sk->write_seq);
- sk->write_seq++;
- buff->h.seq = sk->write_seq;
- t1->ack = 1;
- t1->ack_seq = ntohl(sk->acked_seq);
- t1->window = ntohs(sk->window=tcp_select_window(sk));
- t1->fin = 1;
- t1->rst = 0;
- t1->doff = sizeof(*t1)/4;
- tcp_send_check(t1, sk->saddr, sk->daddr, sizeof(*t1), sk);
-
- /*
- * If there is data in the write queue, the fin must be appended to
- * the write queue.
- */
-
- if (skb_peek(&sk->write_queue) != NULL)
- {
- buff->free = 0;
- if (buff->next != NULL)
- {
- printk("tcp_send_fin: next != NULL\n");
- skb_unlink(buff);
- }
- skb_queue_tail(&sk->write_queue, buff);
- }
- else
- {
- sk->sent_seq = sk->write_seq;
- sk->prot->queue_xmit(sk, dev, buff, 0);
- reset_xmit_timer(sk, TIME_WRITE, sk->rto);
- }
-}
-
-/*
- * Shutdown the sending side of a connection. Much like close except
- * that we don't receive shut down or set sk->dead=1.
- */
-
-void tcp_shutdown(struct sock *sk, int how)
-{
- /*
- * We need to grab some memory, and put together a FIN,
- * and then put it into the queue to be sent.
- * Tim MacKenzie(tym@dibbler.cs.monash.edu.au) 4 Dec '92.
- */
-
- if (!(how & SEND_SHUTDOWN))
- return;
-
- /*
- * If we've already sent a FIN, or it's a closed state
- */
-
- if (sk->state == TCP_FIN_WAIT1 ||
- sk->state == TCP_FIN_WAIT2 ||
- sk->state == TCP_CLOSING ||
- sk->state == TCP_LAST_ACK ||
- sk->state == TCP_TIME_WAIT ||
- sk->state == TCP_CLOSE ||
- sk->state == TCP_LISTEN
- )
- {
- return;
- }
- sk->inuse = 1;
-
- /*
- * flag that the sender has shutdown
- */
-
- sk->shutdown |= SEND_SHUTDOWN;
-
- /*
- * Clear out any half completed packets.
- */
-
- if (sk->partial)
- tcp_send_partial(sk);
-
- /*
- * FIN if needed
- */
-
- if(tcp_close_state(sk,0))
- tcp_send_fin(sk);
-
- release_sock(sk);
-}
-
-
-static int
-tcp_recvfrom(struct sock *sk, unsigned char *to,
- int to_len, int nonblock, unsigned flags,
- struct sockaddr_in *addr, int *addr_len)
-{
- int result;
-
- /*
- * Have to check these first unlike the old code. If
- * we check them after we lose data on an error
- * which is wrong
- */
-
- if(addr_len)
- *addr_len = sizeof(*addr);
- result=tcp_read(sk, to, to_len, nonblock, flags);
-
- if (result < 0)
- return(result);
-
- if(addr)
- {
- addr->sin_family = AF_INET;
- addr->sin_port = sk->dummy_th.dest;
- addr->sin_addr.s_addr = sk->daddr;
- }
- return(result);
-}
-
-
-/*
- * This routine will send an RST to the other tcp.
- */
-
-static void tcp_reset(unsigned long saddr, unsigned long daddr, struct tcphdr *th,
- struct proto *prot, struct options *opt, struct device *dev, int tos, int ttl)
-{
- struct sk_buff *buff;
- struct tcphdr *t1;
- int tmp;
- struct device *ndev=NULL;
-
- /*
- * Cannot reset a reset (Think about it).
- */
-
- if(th->rst)
- return;
-
- /*
- * We need to grab some memory, and put together an RST,
- * and then put it into the queue to be sent.
- */
-
- buff = prot->wmalloc(NULL, MAX_RESET_SIZE, 1, GFP_ATOMIC);
- if (buff == NULL)
- return;
-
- buff->len = sizeof(*t1);
- buff->sk = NULL;
- buff->dev = dev;
- buff->localroute = 0;
-
- t1 =(struct tcphdr *) buff->data;
-
- /*
- * Put in the IP header and routing stuff.
- */
-
- tmp = prot->build_header(buff, saddr, daddr, &ndev, IPPROTO_TCP, opt,
- sizeof(struct tcphdr),tos,ttl);
- if (tmp < 0)
- {
- buff->free = 1;
- prot->wfree(NULL, buff->mem_addr, buff->mem_len);
- return;
- }
-
- t1 =(struct tcphdr *)((char *)t1 +tmp);
- buff->len += tmp;
- memcpy(t1, th, sizeof(*t1));
-
- /*
- * Swap the send and the receive.
- */
-
- t1->dest = th->source;
- t1->source = th->dest;
- t1->rst = 1;
- t1->window = 0;
-
- if(th->ack)
- {
- t1->ack = 0;
- t1->seq = th->ack_seq;
- t1->ack_seq = 0;
- }
- else
- {
- t1->ack = 1;
- if(!th->syn)
- t1->ack_seq=htonl(th->seq);
- else
- t1->ack_seq=htonl(th->seq+1);
- t1->seq=0;
- }
-
- t1->syn = 0;
- t1->urg = 0;
- t1->fin = 0;
- t1->psh = 0;
- t1->doff = sizeof(*t1)/4;
- tcp_send_check(t1, saddr, daddr, sizeof(*t1), NULL);
- prot->queue_xmit(NULL, ndev, buff, 1);
- tcp_statistics.TcpOutSegs++;
-}
-
-
-/*
- * Look for tcp options. Parses everything but only knows about MSS.
- * This routine is always called with the packet containing the SYN.
- * However it may also be called with the ack to the SYN. So you
- * can't assume this is always the SYN. It's always called after
- * we have set up sk->mtu to our own MTU.
- *
- * We need at minimum to add PAWS support here. Possibly large windows
- * as Linux gets deployed on 100Mb/sec networks.
- */
-
-static void tcp_options(struct sock *sk, struct tcphdr *th)
-{
- unsigned char *ptr;
- int length=(th->doff*4)-sizeof(struct tcphdr);
- int mss_seen = 0;
-
- ptr = (unsigned char *)(th + 1);
-
- while(length>0)
- {
- int opcode=*ptr++;
- int opsize=*ptr++;
- switch(opcode)
- {
- case TCPOPT_EOL:
- return;
- case TCPOPT_NOP: /* Ref: RFC 793 section 3.1 */
- length--;
- ptr--; /* the opsize=*ptr++ above was a mistake */
- continue;
-
- default:
- if(opsize<=2) /* Avoid silly options looping forever */
- return;
- switch(opcode)
- {
- case TCPOPT_MSS:
- if(opsize==4 && th->syn)
- {
- sk->mtu=min(sk->mtu,ntohs(*(unsigned short *)ptr));
- mss_seen = 1;
- }
- break;
- /* Add other options here as people feel the urge to implement stuff like large windows */
- }
- ptr+=opsize-2;
- length-=opsize;
- }
- }
- if (th->syn)
- {
- if (! mss_seen)
- sk->mtu=min(sk->mtu, 536); /* default MSS if none sent */
- }
-#ifdef CONFIG_INET_PCTCP
- sk->mss = min(sk->max_window >> 1, sk->mtu);
-#else
- sk->mss = min(sk->max_window, sk->mtu);
-#endif
-}
-
-static inline unsigned long default_mask(unsigned long dst)
-{
- dst = ntohl(dst);
- if (IN_CLASSA(dst))
- return htonl(IN_CLASSA_NET);
- if (IN_CLASSB(dst))
- return htonl(IN_CLASSB_NET);
- return htonl(IN_CLASSC_NET);
-}
-
-/*
- * Default sequence number picking algorithm.
- * As close as possible to RFC 793, which
- * suggests using a 250kHz clock.
- * Further reading shows this assumes 2MB/s networks.
- * For 10MB/s ethernet, a 1MHz clock is appropriate.
- * That's funny, Linux has one built in! Use it!
- */
-
-extern inline unsigned long tcp_init_seq(void)
-{
- struct timeval tv;
- do_gettimeofday(&tv);
- return tv.tv_usec+tv.tv_sec*1000000;
-}
-
-/*
- * This routine handles a connection request.
- * It should make sure we haven't already responded.
- * Because of the way BSD works, we have to send a syn/ack now.
- * This also means it will be harder to close a socket which is
- * listening.
- */
-
-static void tcp_conn_request(struct sock *sk, struct sk_buff *skb,
- unsigned long daddr, unsigned long saddr,
- struct options *opt, struct device *dev, unsigned long seq)
-{
- struct sk_buff *buff;
- struct tcphdr *t1;
- unsigned char *ptr;
- struct sock *newsk;
- struct tcphdr *th;
- struct device *ndev=NULL;
- int tmp;
- struct rtable *rt;
-
- th = skb->h.th;
-
- /* If the socket is dead, don't accept the connection. */
- if (!sk->dead)
- {
- sk->data_ready(sk,0);
- }
- else
- {
- if(sk->debug)
- printk("Reset on %p: Connect on dead socket.\n",sk);
- tcp_reset(daddr, saddr, th, sk->prot, opt, dev, sk->ip_tos,sk->ip_ttl);
- tcp_statistics.TcpAttemptFails++;
- kfree_skb(skb, FREE_READ);
- return;
- }
-
- /*
- * Make sure we can accept more. This will prevent a
- * flurry of syns from eating up all our memory.
- */
-
- if (sk->ack_backlog >= sk->max_ack_backlog)
- {
- tcp_statistics.TcpAttemptFails++;
- kfree_skb(skb, FREE_READ);
- return;
- }
-
- /*
- * We need to build a new sock struct.
- * It is sort of bad to have a socket without an inode attached
- * to it, but the wake_up's will just wake up the listening socket,
- * and if the listening socket is destroyed before this is taken
- * off of the queue, this will take care of it.
- */
-
- newsk = (struct sock *) kmalloc(sizeof(struct sock), GFP_ATOMIC);
- if (newsk == NULL)
- {
- /* just ignore the syn. It will get retransmitted. */
- tcp_statistics.TcpAttemptFails++;
- kfree_skb(skb, FREE_READ);
- return;
- }
-
- memcpy(newsk, sk, sizeof(*newsk));
- skb_queue_head_init(&newsk->write_queue);
- skb_queue_head_init(&newsk->receive_queue);
- newsk->send_head = NULL;
- newsk->send_tail = NULL;
- skb_queue_head_init(&newsk->back_log);
- newsk->rtt = 0; /*TCP_CONNECT_TIME<<3*/
- newsk->rto = TCP_TIMEOUT_INIT;
- newsk->mdev = 0;
- newsk->max_window = 0;
- newsk->cong_window = 1;
- newsk->cong_count = 0;
- newsk->ssthresh = 0;
- newsk->backoff = 0;
- newsk->blog = 0;
- newsk->intr = 0;
- newsk->proc = 0;
- newsk->done = 0;
- newsk->partial = NULL;
- newsk->pair = NULL;
- newsk->wmem_alloc = 0;
- newsk->rmem_alloc = 0;
- newsk->localroute = sk->localroute;
-
- newsk->max_unacked = MAX_WINDOW - TCP_WINDOW_DIFF;
-
- newsk->err = 0;
- newsk->shutdown = 0;
- newsk->ack_backlog = 0;
- newsk->acked_seq = skb->h.th->seq+1;
- newsk->copied_seq = skb->h.th->seq+1;
- newsk->fin_seq = skb->h.th->seq;
- newsk->state = TCP_SYN_RECV;
- newsk->timeout = 0;
- newsk->ip_xmit_timeout = 0;
- newsk->write_seq = seq;
- newsk->window_seq = newsk->write_seq;
- newsk->rcv_ack_seq = newsk->write_seq;
- newsk->urg_data = 0;
- newsk->retransmits = 0;
- newsk->linger=0;
- newsk->destroy = 0;
- init_timer(&newsk->timer);
- newsk->timer.data = (unsigned long)newsk;
- newsk->timer.function = &net_timer;
- init_timer(&newsk->retransmit_timer);
- newsk->retransmit_timer.data = (unsigned long)newsk;
- newsk->retransmit_timer.function=&retransmit_timer;
- newsk->dummy_th.source = skb->h.th->dest;
- newsk->dummy_th.dest = skb->h.th->source;
-
- /*
- * Swap these two, they are from our point of view.
- */
-
- newsk->daddr = saddr;
- newsk->saddr = daddr;
-
- put_sock(newsk->num,newsk);
- newsk->dummy_th.res1 = 0;
- newsk->dummy_th.doff = 6;
- newsk->dummy_th.fin = 0;
- newsk->dummy_th.syn = 0;
- newsk->dummy_th.rst = 0;
- newsk->dummy_th.psh = 0;
- newsk->dummy_th.ack = 0;
- newsk->dummy_th.urg = 0;
- newsk->dummy_th.res2 = 0;
- newsk->acked_seq = skb->h.th->seq + 1;
- newsk->copied_seq = skb->h.th->seq + 1;
- newsk->socket = NULL;
-
- /*
- * Grab the ttl and tos values and use them
- */
-
- newsk->ip_ttl=sk->ip_ttl;
- newsk->ip_tos=skb->ip_hdr->tos;
-
- /*
- * Use 512 or whatever user asked for
- */
-
- /*
- * Note use of sk->user_mss, since user has no direct access to newsk
- */
-
- rt=ip_rt_route(saddr, NULL,NULL);
-
- if(rt!=NULL && (rt->rt_flags&RTF_WINDOW))
- newsk->window_clamp = rt->rt_window;
- else
- newsk->window_clamp = 0;
-
- if (sk->user_mss)
- newsk->mtu = sk->user_mss;
- else if(rt!=NULL && (rt->rt_flags&RTF_MSS))
- newsk->mtu = rt->rt_mss - HEADER_SIZE;
- else
- {
-#ifdef CONFIG_INET_SNARL /* Sub Nets Are Local */
- if ((saddr ^ daddr) & default_mask(saddr))
-#else
- if ((saddr ^ daddr) & dev->pa_mask)
-#endif
- newsk->mtu = 576 - HEADER_SIZE;
- else
- newsk->mtu = MAX_WINDOW;
- }
-
- /*
- * But not bigger than device MTU
- */
-
- newsk->mtu = min(newsk->mtu, dev->mtu - HEADER_SIZE);
-
- /*
- * This will min with what arrived in the packet
- */
-
- tcp_options(newsk,skb->h.th);
-
- buff = newsk->prot->wmalloc(newsk, MAX_SYN_SIZE, 1, GFP_ATOMIC);
- if (buff == NULL)
- {
- sk->err = ENOMEM;
- newsk->dead = 1;
- newsk->state = TCP_CLOSE;
- /* And this will destroy it */
- release_sock(newsk);
- kfree_skb(skb, FREE_READ);
- tcp_statistics.TcpAttemptFails++;
- return;
- }
-
- buff->len = sizeof(struct tcphdr)+4;
- buff->sk = newsk;
- buff->localroute = newsk->localroute;
-
- t1 =(struct tcphdr *) buff->data;
-
- /*
- * Put in the IP header and routing stuff.
- */
-
- tmp = sk->prot->build_header(buff, newsk->saddr, newsk->daddr, &ndev,
- IPPROTO_TCP, NULL, MAX_SYN_SIZE,sk->ip_tos,sk->ip_ttl);
-
- /*
- * Something went wrong.
- */
-
- if (tmp < 0)
- {
- sk->err = -tmp;
- buff->free = 1;
- kfree_skb(buff,FREE_WRITE);
- newsk->dead = 1;
- newsk->state = TCP_CLOSE;
- release_sock(newsk);
- skb->sk = sk;
- kfree_skb(skb, FREE_READ);
- tcp_statistics.TcpAttemptFails++;
- return;
- }
-
- buff->len += tmp;
- t1 =(struct tcphdr *)((char *)t1 +tmp);
-
- memcpy(t1, skb->h.th, sizeof(*t1));
- buff->h.seq = newsk->write_seq;
- /*
- * Swap the send and the receive.
- */
- t1->dest = skb->h.th->source;
- t1->source = newsk->dummy_th.source;
- t1->seq = ntohl(newsk->write_seq++);
- t1->ack = 1;
- newsk->window = tcp_select_window(newsk);
- newsk->sent_seq = newsk->write_seq;
- t1->window = ntohs(newsk->window);
- t1->res1 = 0;
- t1->res2 = 0;
- t1->rst = 0;
- t1->urg = 0;
- t1->psh = 0;
- t1->syn = 1;
- t1->ack_seq = ntohl(skb->h.th->seq+1);
- t1->doff = sizeof(*t1)/4+1;
- ptr =(unsigned char *)(t1+1);
- ptr[0] = 2;
- ptr[1] = 4;
- ptr[2] = ((newsk->mtu) >> 8) & 0xff;
- ptr[3] =(newsk->mtu) & 0xff;
-
- tcp_send_check(t1, daddr, saddr, sizeof(*t1)+4, newsk);
- newsk->prot->queue_xmit(newsk, ndev, buff, 0);
- reset_xmit_timer(newsk, TIME_WRITE , TCP_TIMEOUT_INIT);
- skb->sk = newsk;
-
- /*
- * Charge the sock_buff to newsk.
- */
-
- sk->rmem_alloc -= skb->mem_len;
- newsk->rmem_alloc += skb->mem_len;
-
- skb_queue_tail(&sk->receive_queue,skb);
- sk->ack_backlog++;
- release_sock(newsk);
- tcp_statistics.TcpOutSegs++;
-}
-
-
-static void tcp_close(struct sock *sk, int timeout)
-{
- /*
- * We need to grab some memory, and put together a FIN,
- * and then put it into the queue to be sent.
- */
-
- sk->inuse = 1;
-
- if(sk->state == TCP_LISTEN)
- {
- /* Special case */
- tcp_set_state(sk, TCP_CLOSE);
- tcp_close_pending(sk);
- release_sock(sk);
- return;
- }
-
- sk->keepopen = 1;
- sk->shutdown = SHUTDOWN_MASK;
-
- if (!sk->dead)
- sk->state_change(sk);
-
- if (timeout == 0)
- {
- struct sk_buff *skb;
-
- /*
- * We need to flush the recv. buffs. We do this only on the
- * descriptor close, not protocol-sourced closes, because the
- * reader process may not have drained the data yet!
- */
-
- while((skb=skb_dequeue(&sk->receive_queue))!=NULL)
- kfree_skb(skb, FREE_READ);
- /*
- * Get rid off any half-completed packets.
- */
-
- if (sk->partial)
- tcp_send_partial(sk);
- }
-
-
- /*
- * Timeout is not the same thing - however the code likes
- * to send both the same way (sigh).
- */
-
- if(timeout)
- {
- tcp_set_state(sk, TCP_CLOSE); /* Dead */
- }
- else
- {
- if(tcp_close_state(sk,1)==1)
- {
- tcp_send_fin(sk);
- }
- }
- release_sock(sk);
-}
-
-
-/*
- * This routine takes stuff off of the write queue,
- * and puts it in the xmit queue. This happens as incoming acks
- * open up the remote window for us.
- */
-
-static void tcp_write_xmit(struct sock *sk)
-{
- struct sk_buff *skb;
-
- /*
- * The bytes will have to remain here. In time closedown will
- * empty the write queue and all will be happy
- */
-
- if(sk->zapped)
- return;
-
- /*
- * Anything on the transmit queue that fits the window can
- * be added providing we are not
- *
- * a) retransmitting (Nagle's rule)
- * b) exceeding our congestion window.
- */
-
- while((skb = skb_peek(&sk->write_queue)) != NULL &&
- before(skb->h.seq, sk->window_seq + 1) &&
- (sk->retransmits == 0 ||
- sk->ip_xmit_timeout != TIME_WRITE ||
- before(skb->h.seq, sk->rcv_ack_seq + 1))
- && sk->packets_out < sk->cong_window)
- {
- IS_SKB(skb);
- skb_unlink(skb);
-
- /*
- * See if we really need to send the packet.
- */
-
- if (before(skb->h.seq, sk->rcv_ack_seq +1))
- {
- /*
- * This is acked data. We can discard it. This
- * cannot currently occur.
- */
-
- sk->retransmits = 0;
- kfree_skb(skb, FREE_WRITE);
- if (!sk->dead)
- sk->write_space(sk);
- }
- else
- {
- struct tcphdr *th;
- struct iphdr *iph;
- int size;
-/*
- * put in the ack seq and window at this point rather than earlier,
- * in order to keep them monotonic. We really want to avoid taking
- * back window allocations. That's legal, but RFC1122 says it's frowned on.
- * Ack and window will in general have changed since this packet was put
- * on the write queue.
- */
- iph = (struct iphdr *)(skb->data +
- skb->dev->hard_header_len);
- th = (struct tcphdr *)(((char *)iph) +(iph->ihl << 2));
- size = skb->len - (((unsigned char *) th) - skb->data);
-
- th->ack_seq = ntohl(sk->acked_seq);
- th->window = ntohs(tcp_select_window(sk));
-
- tcp_send_check(th, sk->saddr, sk->daddr, size, sk);
-
- sk->sent_seq = skb->h.seq;
-
- /*
- * IP manages our queue for some crazy reason
- */
-
- sk->prot->queue_xmit(sk, skb->dev, skb, skb->free);
-
- /*
- * Again we slide the timer wrongly
- */
-
- reset_xmit_timer(sk, TIME_WRITE, sk->rto);
- }
- }
-}
-
-
-/*
- * This routine deals with incoming acks, but not outgoing ones.
- */
-
-extern __inline__ int tcp_ack(struct sock *sk, struct tcphdr *th, unsigned long saddr, int len)
-{
- unsigned long ack;
- int flag = 0;
-
- /*
- * 1 - there was data in packet as well as ack or new data is sent or
- * in shutdown state
- * 2 - data from retransmit queue was acked and removed
- * 4 - window shrunk or data from retransmit queue was acked and removed
- */
-
- if(sk->zapped)
- return(1); /* Dead, cant ack any more so why bother */
-
- /*
- * Have we discovered a larger window
- */
-
- ack = ntohl(th->ack_seq);
-
- if (ntohs(th->window) > sk->max_window)
- {
- sk->max_window = ntohs(th->window);
-#ifdef CONFIG_INET_PCTCP
- /* Hack because we don't send partial packets to non SWS
- handling hosts */
- sk->mss = min(sk->max_window>>1, sk->mtu);
-#else
- sk->mss = min(sk->max_window, sk->mtu);
-#endif
- }
-
- /*
- * We have dropped back to keepalive timeouts. Thus we have
- * no retransmits pending.
- */
-
- if (sk->retransmits && sk->ip_xmit_timeout == TIME_KEEPOPEN)
- sk->retransmits = 0;
-
- /*
- * If the ack is newer than sent or older than previous acks
- * then we can probably ignore it.
- */
-
- if (after(ack, sk->sent_seq) || before(ack, sk->rcv_ack_seq))
- {
- if(sk->debug)
- printk("Ack ignored %lu %lu\n",ack,sk->sent_seq);
-
- /*
- * Keepalive processing.
- */
-
- if (after(ack, sk->sent_seq))
- {
- return(0);
- }
-
- /*
- * Restart the keepalive timer.
- */
-
- if (sk->keepopen)
- {
- if(sk->ip_xmit_timeout==TIME_KEEPOPEN)
- reset_xmit_timer(sk, TIME_KEEPOPEN, TCP_TIMEOUT_LEN);
- }
- return(1);
- }
-
- /*
- * If there is data set flag 1
- */
-
- if (len != th->doff*4)
- flag |= 1;
-
- /*
- * See if our window has been shrunk.
- */
-
- if (after(sk->window_seq, ack+ntohs(th->window)))
- {
- /*
- * We may need to move packets from the send queue
- * to the write queue, if the window has been shrunk on us.
- * The RFC says you are not allowed to shrink your window
- * like this, but if the other end does, you must be able
- * to deal with it.
- */
- struct sk_buff *skb;
- struct sk_buff *skb2;
- struct sk_buff *wskb = NULL;
-
- skb2 = sk->send_head;
- sk->send_head = NULL;
- sk->send_tail = NULL;
-
- /*
- * This is an artifact of a flawed concept. We want one
- * queue and a smarter send routine when we send all.
- */
-
- flag |= 4; /* Window changed */
-
- sk->window_seq = ack + ntohs(th->window);
- cli();
- while (skb2 != NULL)
- {
- skb = skb2;
- skb2 = skb->link3;
- skb->link3 = NULL;
- if (after(skb->h.seq, sk->window_seq))
- {
- if (sk->packets_out > 0)
- sk->packets_out--;
- /* We may need to remove this from the dev send list. */
- if (skb->next != NULL)
- {
- skb_unlink(skb);
- }
- /* Now add it to the write_queue. */
- if (wskb == NULL)
- skb_queue_head(&sk->write_queue,skb);
- else
- skb_append(wskb,skb);
- wskb = skb;
- }
- else
- {
- if (sk->send_head == NULL)
- {
- sk->send_head = skb;
- sk->send_tail = skb;
- }
- else
- {
- sk->send_tail->link3 = skb;
- sk->send_tail = skb;
- }
- skb->link3 = NULL;
- }
- }
- sti();
- }
-
- /*
- * Pipe has emptied
- */
-
- if (sk->send_tail == NULL || sk->send_head == NULL)
- {
- sk->send_head = NULL;
- sk->send_tail = NULL;
- sk->packets_out= 0;
- }
-
- /*
- * Update the right hand window edge of the host
- */
-
- sk->window_seq = ack + ntohs(th->window);
-
- /*
- * We don't want too many packets out there.
- */
-
- if (sk->ip_xmit_timeout == TIME_WRITE &&
- sk->cong_window < 2048 && after(ack, sk->rcv_ack_seq))
- {
- /*
- * This is Jacobson's slow start and congestion avoidance.
- * SIGCOMM '88, p. 328. Because we keep cong_window in integral
- * mss's, we can't do cwnd += 1 / cwnd. Instead, maintain a
- * counter and increment it once every cwnd times. It's possible
- * that this should be done only if sk->retransmits == 0. I'm
- * interpreting "new data is acked" as including data that has
- * been retransmitted but is just now being acked.
- */
- if (sk->cong_window < sk->ssthresh)
- /*
- * In "safe" area, increase
- */
- sk->cong_window++;
- else
- {
- /*
- * In dangerous area, increase slowly. In theory this is
- * sk->cong_window += 1 / sk->cong_window
- */
- if (sk->cong_count >= sk->cong_window)
- {
- sk->cong_window++;
- sk->cong_count = 0;
- }
- else
- sk->cong_count++;
- }
- }
-
- /*
- * Remember the highest ack received.
- */
-
- sk->rcv_ack_seq = ack;
-
- /*
- * If this ack opens up a zero window, clear backoff. It was
- * being used to time the probes, and is probably far higher than
- * it needs to be for normal retransmission.
- */
-
- if (sk->ip_xmit_timeout == TIME_PROBE0)
- {
- sk->retransmits = 0; /* Our probe was answered */
-
- /*
- * Was it a usable window open ?
- */
-
- if (skb_peek(&sk->write_queue) != NULL && /* should always be non-null */
- ! before (sk->window_seq, sk->write_queue.next->h.seq))
- {
- sk->backoff = 0;
-
- /*
- * Recompute rto from rtt. this eliminates any backoff.
- */
-
- sk->rto = ((sk->rtt >> 2) + sk->mdev) >> 1;
- if (sk->rto > 120*HZ)
- sk->rto = 120*HZ;
- if (sk->rto < 20) /* Was 1*HZ, then 1 - turns out we must allow about
- .2 of a second because of BSD delayed acks - on a 100Mb/sec link
- .2 of a second is going to need huge windows (SIGH) */
- sk->rto = 20;
- }
- }
-
- /*
- * See if we can take anything off of the retransmit queue.
- */
-
- while(sk->send_head != NULL)
- {
- /* Check for a bug. */
- if (sk->send_head->link3 &&
- after(sk->send_head->h.seq, sk->send_head->link3->h.seq))
- printk("INET: tcp.c: *** bug send_list out of order.\n");
-
- /*
- * If our packet is before the ack sequence we can
- * discard it as it's confirmed to have arrived the other end.
- */
-
- if (before(sk->send_head->h.seq, ack+1))
- {
- struct sk_buff *oskb;
- if (sk->retransmits)
- {
- /*
- * We were retransmitting. don't count this in RTT est
- */
- flag |= 2;
-
- /*
- * even though we've gotten an ack, we're still
- * retransmitting as long as we're sending from
- * the retransmit queue. Keeping retransmits non-zero
- * prevents us from getting new data interspersed with
- * retransmissions.
- */
-
- if (sk->send_head->link3) /* Any more queued retransmits? */
- sk->retransmits = 1;
- else
- sk->retransmits = 0;
- }
- /*
- * Note that we only reset backoff and rto in the
- * rtt recomputation code. And that doesn't happen
- * if there were retransmissions in effect. So the
- * first new packet after the retransmissions is
- * sent with the backoff still in effect. Not until
- * we get an ack from a non-retransmitted packet do
- * we reset the backoff and rto. This allows us to deal
- * with a situation where the network delay has increased
- * suddenly. I.e. Karn's algorithm. (SIGCOMM '87, p5.)
- */
-
- /*
- * We have one less packet out there.
- */
-
- if (sk->packets_out > 0)
- sk->packets_out --;
- /*
- * Wake up the process, it can probably write more.
- */
- if (!sk->dead)
- sk->write_space(sk);
- oskb = sk->send_head;
-
- if (!(flag&2)) /* Not retransmitting */
- {
- long m;
-
- /*
- * The following amusing code comes from Jacobson's
- * article in SIGCOMM '88. Note that rtt and mdev
- * are scaled versions of rtt and mean deviation.
- * This is designed to be as fast as possible
- * m stands for "measurement".
- */
-
- m = jiffies - oskb->when; /* RTT */
- if(m<=0)
- m=1; /* IS THIS RIGHT FOR <0 ??? */
- m -= (sk->rtt >> 3); /* m is now error in rtt est */
- sk->rtt += m; /* rtt = 7/8 rtt + 1/8 new */
- if (m < 0)
- m = -m; /* m is now abs(error) */
- m -= (sk->mdev >> 2); /* similar update on mdev */
- sk->mdev += m; /* mdev = 3/4 mdev + 1/4 new */
-
- /*
- * Now update timeout. Note that this removes any backoff.
- */
-
- sk->rto = ((sk->rtt >> 2) + sk->mdev) >> 1;
- if (sk->rto > 120*HZ)
- sk->rto = 120*HZ;
- if (sk->rto < 20) /* Was 1*HZ - keep .2 as minimum cos of the BSD delayed acks */
- sk->rto = 20;
- sk->backoff = 0;
- }
- flag |= (2|4); /* 2 is really more like 'don't adjust the rtt
- In this case as we just set it up */
- cli();
- oskb = sk->send_head;
- IS_SKB(oskb);
- sk->send_head = oskb->link3;
- if (sk->send_head == NULL)
- {
- sk->send_tail = NULL;
- }
-
- /*
- * We may need to remove this from the dev send list.
- */
-
- if (oskb->next)
- skb_unlink(oskb);
- sti();
- kfree_skb(oskb, FREE_WRITE); /* write. */
- if (!sk->dead)
- sk->write_space(sk);
- }
- else
- {
- break;
- }
- }
-
- /*
- * XXX someone ought to look at this too.. at the moment, if skb_peek()
- * returns non-NULL, we complete ignore the timer stuff in the else
- * clause. We ought to organize the code so that else clause can
- * (should) be executed regardless, possibly moving the PROBE timer
- * reset over. The skb_peek() thing should only move stuff to the
- * write queue, NOT also manage the timer functions.
- */
-
- /*
- * Maybe we can take some stuff off of the write queue,
- * and put it onto the xmit queue.
- */
- if (skb_peek(&sk->write_queue) != NULL)
- {
- if (after (sk->window_seq+1, sk->write_queue.next->h.seq) &&
- (sk->retransmits == 0 ||
- sk->ip_xmit_timeout != TIME_WRITE ||
- before(sk->write_queue.next->h.seq, sk->rcv_ack_seq + 1))
- && sk->packets_out < sk->cong_window)
- {
- /*
- * Add more data to the send queue.
- */
- flag |= 1;
- tcp_write_xmit(sk);
- }
- else if (before(sk->window_seq, sk->write_queue.next->h.seq) &&
- sk->send_head == NULL &&
- sk->ack_backlog == 0 &&
- sk->state != TCP_TIME_WAIT)
- {
- /*
- * Data to queue but no room.
- */
- reset_xmit_timer(sk, TIME_PROBE0, sk->rto);
- }
- }
- else
- {
- /*
- * from TIME_WAIT we stay in TIME_WAIT as long as we rx packets
- * from TCP_CLOSE we don't do anything
- *
- * from anything else, if there is write data (or fin) pending,
- * we use a TIME_WRITE timeout, else if keepalive we reset to
- * a KEEPALIVE timeout, else we delete the timer.
- *
- * We do not set flag for nominal write data, otherwise we may
- * force a state where we start to write itsy bitsy tidbits
- * of data.
- */
-
- switch(sk->state) {
- case TCP_TIME_WAIT:
- /*
- * keep us in TIME_WAIT until we stop getting packets,
- * reset the timeout.
- */
- reset_msl_timer(sk, TIME_CLOSE, TCP_TIMEWAIT_LEN);
- break;
- case TCP_CLOSE:
- /*
- * don't touch the timer.
- */
- break;
- default:
- /*
- * Must check send_head, write_queue, and ack_backlog
- * to determine which timeout to use.
- */
- if (sk->send_head || skb_peek(&sk->write_queue) != NULL || sk->ack_backlog) {
- reset_xmit_timer(sk, TIME_WRITE, sk->rto);
- } else if (sk->keepopen) {
- reset_xmit_timer(sk, TIME_KEEPOPEN, TCP_TIMEOUT_LEN);
- } else {
- del_timer(&sk->retransmit_timer);
- sk->ip_xmit_timeout = 0;
- }
- break;
- }
- }
-
- /*
- * We have nothing queued but space to send. Send any partial
- * packets immediately (end of Nagle rule application).
- */
-
- if (sk->packets_out == 0 && sk->partial != NULL &&
- skb_peek(&sk->write_queue) == NULL && sk->send_head == NULL)
- {
- flag |= 1;
- tcp_send_partial(sk);
- }
-
- /*
- * In the LAST_ACK case, the other end FIN'd us. We then FIN'd them, and
- * we are now waiting for an acknowledge to our FIN. The other end is
- * already in TIME_WAIT.
- *
- * Move to TCP_CLOSE on success.
- */
-
- if (sk->state == TCP_LAST_ACK)
- {
- if (!sk->dead)
- sk->state_change(sk);
- if(sk->debug)
- printk("rcv_ack_seq: %lX==%lX, acked_seq: %lX==%lX\n",
- sk->rcv_ack_seq,sk->write_seq,sk->acked_seq,sk->fin_seq);
- if (sk->rcv_ack_seq == sk->write_seq /*&& sk->acked_seq == sk->fin_seq*/)
- {
- flag |= 1;
- tcp_set_state(sk,TCP_CLOSE);
- sk->shutdown = SHUTDOWN_MASK;
- }
- }
-
- /*
- * Incoming ACK to a FIN we sent in the case of our initiating the close.
- *
- * Move to FIN_WAIT2 to await a FIN from the other end. Set
- * SEND_SHUTDOWN but not RCV_SHUTDOWN as data can still be coming in.
- */
-
- if (sk->state == TCP_FIN_WAIT1)
- {
-
- if (!sk->dead)
- sk->state_change(sk);
- if (sk->rcv_ack_seq == sk->write_seq)
- {
- flag |= 1;
- sk->shutdown |= SEND_SHUTDOWN;
- tcp_set_state(sk, TCP_FIN_WAIT2);
- }
- }
-
- /*
- * Incoming ACK to a FIN we sent in the case of a simultaneous close.
- *
- * Move to TIME_WAIT
- */
-
- if (sk->state == TCP_CLOSING)
- {
-
- if (!sk->dead)
- sk->state_change(sk);
- if (sk->rcv_ack_seq == sk->write_seq)
- {
- flag |= 1;
- tcp_time_wait(sk);
- }
- }
-
- /*
- * Final ack of a three way shake
- */
-
- if(sk->state==TCP_SYN_RECV)
- {
- tcp_set_state(sk, TCP_ESTABLISHED);
- tcp_options(sk,th);
- sk->dummy_th.dest=th->source;
- sk->copied_seq = sk->acked_seq;
- if(!sk->dead)
- sk->state_change(sk);
- if(sk->max_window==0)
- {
- sk->max_window=32; /* Sanity check */
- sk->mss=min(sk->max_window,sk->mtu);
- }
- }
-
- /*
- * I make no guarantees about the first clause in the following
- * test, i.e. "(!flag) || (flag&4)". I'm not entirely sure under
- * what conditions "!flag" would be true. However I think the rest
- * of the conditions would prevent that from causing any
- * unnecessary retransmission.
- * Clearly if the first packet has expired it should be
- * retransmitted. The other alternative, "flag&2 && retransmits", is
- * harder to explain: You have to look carefully at how and when the
- * timer is set and with what timeout. The most recent transmission always
- * sets the timer. So in general if the most recent thing has timed
- * out, everything before it has as well. So we want to go ahead and
- * retransmit some more. If we didn't explicitly test for this
- * condition with "flag&2 && retransmits", chances are "when + rto < jiffies"
- * would not be true. If you look at the pattern of timing, you can
- * show that rto is increased fast enough that the next packet would
- * almost never be retransmitted immediately. Then you'd end up
- * waiting for a timeout to send each packet on the retransmission
- * queue. With my implementation of the Karn sampling algorithm,
- * the timeout would double each time. The net result is that it would
- * take a hideous amount of time to recover from a single dropped packet.
- * It's possible that there should also be a test for TIME_WRITE, but
- * I think as long as "send_head != NULL" and "retransmit" is on, we've
- * got to be in real retransmission mode.
- * Note that tcp_do_retransmit is called with all==1. Setting cong_window
- * back to 1 at the timeout will cause us to send 1, then 2, etc. packets.
- * As long as no further losses occur, this seems reasonable.
- */
-
- if (((!flag) || (flag&4)) && sk->send_head != NULL &&
- (((flag&2) && sk->retransmits) ||
- (sk->send_head->when + sk->rto < jiffies)))
- {
- if(sk->send_head->when + sk->rto < jiffies)
- tcp_retransmit(sk,0);
- else
- {
- tcp_do_retransmit(sk, 1);
- reset_xmit_timer(sk, TIME_WRITE, sk->rto);
- }
- }
-
- return(1);
-}
-
-
-/*
- * Process the FIN bit. This now behaves as it is supposed to work
- * and the FIN takes effect when it is validly part of sequence
- * space. Not before when we get holes.
- *
- * If we are ESTABLISHED, a received fin moves us to CLOSE-WAIT
- * (and thence onto LAST-ACK and finally, CLOSE, we never enter
- * TIME-WAIT)
- *
- * If we are in FINWAIT-1, a received FIN indicates simultaneous
- * close and we go into CLOSING (and later onto TIME-WAIT)
- *
- * If we are in FINWAIT-2, a received FIN moves us to TIME-WAIT.
- *
- */
-
-static int tcp_fin(struct sk_buff *skb, struct sock *sk, struct tcphdr *th)
-{
- sk->fin_seq = th->seq + skb->len + th->syn + th->fin;
-
- if (!sk->dead)
- {
- sk->state_change(sk);
- sock_wake_async(sk->socket, 1);
- }
-
- switch(sk->state)
- {
- case TCP_SYN_RECV:
- case TCP_SYN_SENT:
- case TCP_ESTABLISHED:
- /*
- * move to CLOSE_WAIT, tcp_data() already handled
- * sending the ack.
- */
- tcp_set_state(sk,TCP_CLOSE_WAIT);
- if (th->rst)
- sk->shutdown = SHUTDOWN_MASK;
- break;
-
- case TCP_CLOSE_WAIT:
- case TCP_CLOSING:
- /*
- * received a retransmission of the FIN, do
- * nothing.
- */
- break;
- case TCP_TIME_WAIT:
- /*
- * received a retransmission of the FIN,
- * restart the TIME_WAIT timer.
- */
- reset_msl_timer(sk, TIME_CLOSE, TCP_TIMEWAIT_LEN);
- return(0);
- case TCP_FIN_WAIT1:
- /*
- * This case occurs when a simultaneous close
- * happens, we must ack the received FIN and
- * enter the CLOSING state.
- *
- * This causes a WRITE timeout, which will either
- * move on to TIME_WAIT when we timeout, or resend
- * the FIN properly (maybe we get rid of that annoying
- * FIN lost hang). The TIME_WRITE code is already correct
- * for handling this timeout.
- */
-
- if(sk->ip_xmit_timeout != TIME_WRITE)
- reset_xmit_timer(sk, TIME_WRITE, sk->rto);
- tcp_set_state(sk,TCP_CLOSING);
- break;
- case TCP_FIN_WAIT2:
- /*
- * received a FIN -- send ACK and enter TIME_WAIT
- */
- reset_msl_timer(sk, TIME_CLOSE, TCP_TIMEWAIT_LEN);
- sk->shutdown|=SHUTDOWN_MASK;
- tcp_set_state(sk,TCP_TIME_WAIT);
- break;
- case TCP_CLOSE:
- /*
- * already in CLOSE
- */
- break;
- default:
- tcp_set_state(sk,TCP_LAST_ACK);
-
- /* Start the timers. */
- reset_msl_timer(sk, TIME_CLOSE, TCP_TIMEWAIT_LEN);
- return(0);
- }
-
- return(0);
-}
-
-
-
-/*
- * This routine handles the data. If there is room in the buffer,
- * it will be have already been moved into it. If there is no
- * room, then we will just have to discard the packet.
- */
-
-extern __inline__ int tcp_data(struct sk_buff *skb, struct sock *sk,
- unsigned long saddr, unsigned short len)
-{
- struct sk_buff *skb1, *skb2;
- struct tcphdr *th;
- int dup_dumped=0;
- unsigned long new_seq;
- unsigned long shut_seq;
-
- th = skb->h.th;
- skb->len = len -(th->doff*4);
-
- /*
- * The bytes in the receive read/assembly queue has increased. Needed for the
- * low memory discard algorithm
- */
-
- sk->bytes_rcv += skb->len;
-
- if (skb->len == 0 && !th->fin)
- {
- /*
- * Don't want to keep passing ack's back and forth.
- * (someone sent us dataless, boring frame)
- */
- if (!th->ack)
- tcp_send_ack(sk->sent_seq, sk->acked_seq,sk, th, saddr);
- kfree_skb(skb, FREE_READ);
- return(0);
- }
-
- /*
- * We no longer have anyone receiving data on this connection.
- */
-
-#ifndef TCP_DONT_RST_SHUTDOWN
-
- if(sk->shutdown & RCV_SHUTDOWN)
- {
- /*
- * FIXME: BSD has some magic to avoid sending resets to
- * broken 4.2 BSD keepalives. Much to my surprise a few non
- * BSD stacks still have broken keepalives so we want to
- * cope with it.
- */
-
- if(skb->len) /* We don't care if it's just an ack or
- a keepalive/window probe */
- {
- new_seq= th->seq + skb->len + th->syn; /* Right edge of _data_ part of frame */
-
- /* Do this the way 4.4BSD treats it. Not what I'd
- regard as the meaning of the spec but it's what BSD
- does and clearly they know everything 8) */
-
- /*
- * This is valid because of two things
- *
- * a) The way tcp_data behaves at the bottom.
- * b) A fin takes effect when read not when received.
- */
-
- shut_seq=sk->acked_seq+1; /* Last byte */
-
- if(after(new_seq,shut_seq))
- {
- if(sk->debug)
- printk("Data arrived on %p after close [Data right edge %lX, Socket shut on %lX] %d\n",
- sk, new_seq, shut_seq, sk->blog);
- if(sk->dead)
- {
- sk->acked_seq = new_seq + th->fin;
- tcp_reset(sk->saddr, sk->daddr, skb->h.th,
- sk->prot, NULL, skb->dev, sk->ip_tos, sk->ip_ttl);
- tcp_statistics.TcpEstabResets++;
- tcp_set_state(sk,TCP_CLOSE);
- sk->err = EPIPE;
- sk->shutdown = SHUTDOWN_MASK;
- kfree_skb(skb, FREE_READ);
- return 0;
- }
- }
- }
- }
-
-#endif
-
- /*
- * Now we have to walk the chain, and figure out where this one
- * goes into it. This is set up so that the last packet we received
- * will be the first one we look at, that way if everything comes
- * in order, there will be no performance loss, and if they come
- * out of order we will be able to fit things in nicely.
- *
- * [AC: This is wrong. We should assume in order first and then walk
- * forwards from the first hole based upon real traffic patterns.]
- *
- */
-
- if (skb_peek(&sk->receive_queue) == NULL) /* Empty queue is easy case */
- {
- skb_queue_head(&sk->receive_queue,skb);
- skb1= NULL;
- }
- else
- {
- for(skb1=sk->receive_queue.prev; ; skb1 = skb1->prev)
- {
- if(sk->debug)
- {
- printk("skb1=%p :", skb1);
- printk("skb1->h.th->seq = %ld: ", skb1->h.th->seq);
- printk("skb->h.th->seq = %ld\n",skb->h.th->seq);
- printk("copied_seq = %ld acked_seq = %ld\n", sk->copied_seq,
- sk->acked_seq);
- }
-
- /*
- * Optimisation: Duplicate frame or extension of previous frame from
- * same sequence point (lost ack case).
- * The frame contains duplicate data or replaces a previous frame
- * discard the previous frame (safe as sk->inuse is set) and put
- * the new one in its place.
- */
-
- if (th->seq==skb1->h.th->seq && skb->len>= skb1->len)
- {
- skb_append(skb1,skb);
- skb_unlink(skb1);
- kfree_skb(skb1,FREE_READ);
- dup_dumped=1;
- skb1=NULL;
- break;
- }
-
- /*
- * Found where it fits
- */
-
- if (after(th->seq+1, skb1->h.th->seq))
- {
- skb_append(skb1,skb);
- break;
- }
-
- /*
- * See if we've hit the start. If so insert.
- */
- if (skb1 == skb_peek(&sk->receive_queue))
- {
- skb_queue_head(&sk->receive_queue, skb);
- break;
- }
- }
- }
-
- /*
- * Figure out what the ack value for this frame is
- */
-
- th->ack_seq = th->seq + skb->len;
- if (th->syn)
- th->ack_seq++;
- if (th->fin)
- th->ack_seq++;
-
- if (before(sk->acked_seq, sk->copied_seq))
- {
- printk("*** tcp.c:tcp_data bug acked < copied\n");
- sk->acked_seq = sk->copied_seq;
- }
-
- /*
- * Now figure out if we can ack anything. This is very messy because we really want two
- * receive queues, a completed and an assembly queue. We also want only one transmit
- * queue.
- */
-
- if ((!dup_dumped && (skb1 == NULL || skb1->acked)) || before(th->seq, sk->acked_seq+1))
- {
- if (before(th->seq, sk->acked_seq+1))
- {
- int newwindow;
-
- if (after(th->ack_seq, sk->acked_seq))
- {
- newwindow = sk->window-(th->ack_seq - sk->acked_seq);
- if (newwindow < 0)
- newwindow = 0;
- sk->window = newwindow;
- sk->acked_seq = th->ack_seq;
- }
- skb->acked = 1;
-
- /*
- * When we ack the fin, we do the FIN
- * processing.
- */
-
- if (skb->h.th->fin)
- {
- tcp_fin(skb,sk,skb->h.th);
- }
-
- for(skb2 = skb->next;
- skb2 != (struct sk_buff *)&sk->receive_queue;
- skb2 = skb2->next)
- {
- if (before(skb2->h.th->seq, sk->acked_seq+1))
- {
- if (after(skb2->h.th->ack_seq, sk->acked_seq))
- {
- newwindow = sk->window -
- (skb2->h.th->ack_seq - sk->acked_seq);
- if (newwindow < 0)
- newwindow = 0;
- sk->window = newwindow;
- sk->acked_seq = skb2->h.th->ack_seq;
- }
- skb2->acked = 1;
- /*
- * When we ack the fin, we do
- * the fin handling.
- */
- if (skb2->h.th->fin)
- {
- tcp_fin(skb,sk,skb->h.th);
- }
-
- /*
- * Force an immediate ack.
- */
-
- sk->ack_backlog = sk->max_ack_backlog;
- }
- else
- {
- break;
- }
- }
-
- /*
- * This also takes care of updating the window.
- * This if statement needs to be simplified.
- */
- if (!sk->delay_acks ||
- sk->ack_backlog >= sk->max_ack_backlog ||
- sk->bytes_rcv > sk->max_unacked || th->fin) {
- /* tcp_send_ack(sk->sent_seq, sk->acked_seq,sk,th, saddr); */
- }
- else
- {
- sk->ack_backlog++;
- if(sk->debug)
- printk("Ack queued.\n");
- reset_xmit_timer(sk, TIME_WRITE, TCP_ACK_TIME);
- }
- }
- }
-
- /*
- * If we've missed a packet, send an ack.
- * Also start a timer to send another.
- */
-
- if (!skb->acked)
- {
-
- /*
- * This is important. If we don't have much room left,
- * we need to throw out a few packets so we have a good
- * window. Note that mtu is used, not mss, because mss is really
- * for the send side. He could be sending us stuff as large as mtu.
- */
-
- while (sk->prot->rspace(sk) < sk->mtu)
- {
- skb1 = skb_peek(&sk->receive_queue);
- if (skb1 == NULL)
- {
- printk("INET: tcp.c:tcp_data memory leak detected.\n");
- break;
- }
-
- /*
- * Don't throw out something that has been acked.
- */
-
- if (skb1->acked)
- {
- break;
- }
-
- skb_unlink(skb1);
- kfree_skb(skb1, FREE_READ);
- }
- tcp_send_ack(sk->sent_seq, sk->acked_seq, sk, th, saddr);
- sk->ack_backlog++;
- reset_xmit_timer(sk, TIME_WRITE, TCP_ACK_TIME);
- }
- else
- {
- tcp_send_ack(sk->sent_seq, sk->acked_seq, sk, th, saddr);
- }
-
- /*
- * Now tell the user we may have some data.
- */
-
- if (!sk->dead)
- {
- if(sk->debug)
- printk("Data wakeup.\n");
- sk->data_ready(sk,0);
- }
- return(0);
-}
-
-
-/*
- * This routine is only called when we have urgent data
- * signalled. Its the 'slow' part of tcp_urg. It could be
- * moved inline now as tcp_urg is only called from one
- * place. We handle URGent data wrong. We have to - as
- * BSD still doesn't use the correction from RFC961.
- */
-
-static void tcp_check_urg(struct sock * sk, struct tcphdr * th)
-{
- unsigned long ptr = ntohs(th->urg_ptr);
-
- if (ptr)
- ptr--;
- ptr += th->seq;
-
- /* ignore urgent data that we've already seen and read */
- if (after(sk->copied_seq, ptr))
- return;
-
- /* do we already have a newer (or duplicate) urgent pointer? */
- if (sk->urg_data && !after(ptr, sk->urg_seq))
- return;
-
- /* tell the world about our new urgent pointer */
- if (sk->proc != 0) {
- if (sk->proc > 0) {
- kill_proc(sk->proc, SIGURG, 1);
- } else {
- kill_pg(-sk->proc, SIGURG, 1);
- }
- }
- sk->urg_data = URG_NOTYET;
- sk->urg_seq = ptr;
-}
-
-/*
- * This is the 'fast' part of urgent handling.
- */
-
-extern __inline__ int tcp_urg(struct sock *sk, struct tcphdr *th,
- unsigned long saddr, unsigned long len)
-{
- unsigned long ptr;
-
- /*
- * Check if we get a new urgent pointer - normally not
- */
-
- if (th->urg)
- tcp_check_urg(sk,th);
-
- /*
- * Do we wait for any urgent data? - normally not
- */
-
- if (sk->urg_data != URG_NOTYET)
- return 0;
-
- /*
- * Is the urgent pointer pointing into this packet?
- */
-
- ptr = sk->urg_seq - th->seq + th->doff*4;
- if (ptr >= len)
- return 0;
-
- /*
- * Ok, got the correct packet, update info
- */
-
- sk->urg_data = URG_VALID | *(ptr + (unsigned char *) th);
- if (!sk->dead)
- sk->data_ready(sk,0);
- return 0;
-}
-
-/*
- * This will accept the next outstanding connection.
- */
-
-static struct sock *tcp_accept(struct sock *sk, int flags)
-{
- struct sock *newsk;
- struct sk_buff *skb;
-
- /*
- * We need to make sure that this socket is listening,
- * and that it has something pending.
- */
-
- if (sk->state != TCP_LISTEN)
- {
- sk->err = EINVAL;
- return(NULL);
- }
-
- /* Avoid the race. */
- cli();
- sk->inuse = 1;
-
- while((skb = tcp_dequeue_established(sk)) == NULL)
- {
- if (flags & O_NONBLOCK)
- {
- sti();
- release_sock(sk);
- sk->err = EAGAIN;
- return(NULL);
- }
-
- release_sock(sk);
- interruptible_sleep_on(sk->sleep);
- if (current->signal & ~current->blocked)
- {
- sti();
- sk->err = ERESTARTSYS;
- return(NULL);
- }
- sk->inuse = 1;
- }
- sti();
-
- /*
- * Now all we need to do is return skb->sk.
- */
-
- newsk = skb->sk;
-
- kfree_skb(skb, FREE_READ);
- sk->ack_backlog--;
- release_sock(sk);
- return(newsk);
-}
-
-
-/*
- * This will initiate an outgoing connection.
- */
-
-static int tcp_connect(struct sock *sk, struct sockaddr_in *usin, int addr_len)
-{
- struct sk_buff *buff;
- struct device *dev=NULL;
- unsigned char *ptr;
- int tmp;
- int atype;
- struct tcphdr *t1;
- struct rtable *rt;
-
- if (sk->state != TCP_CLOSE)
- {
- return(-EISCONN);
- }
-
- if (addr_len < 8)
- return(-EINVAL);
-
- if (usin->sin_family && usin->sin_family != AF_INET)
- return(-EAFNOSUPPORT);
-
- /*
- * connect() to INADDR_ANY means loopback (BSD'ism).
- */
-
- if(usin->sin_addr.s_addr==INADDR_ANY)
- usin->sin_addr.s_addr=ip_my_addr();
-
- /*
- * Don't want a TCP connection going to a broadcast address
- */
-
- if ((atype=ip_chk_addr(usin->sin_addr.s_addr)) == IS_BROADCAST || atype==IS_MULTICAST)
- return -ENETUNREACH;
-
- sk->inuse = 1;
- sk->daddr = usin->sin_addr.s_addr;
- sk->write_seq = tcp_init_seq();
- sk->window_seq = sk->write_seq;
- sk->rcv_ack_seq = sk->write_seq -1;
- sk->err = 0;
- sk->dummy_th.dest = usin->sin_port;
- release_sock(sk);
-
- buff = sk->prot->wmalloc(sk,MAX_SYN_SIZE,0, GFP_KERNEL);
- if (buff == NULL)
- {
- return(-ENOMEM);
- }
- sk->inuse = 1;
- buff->len = 24;
- buff->sk = sk;
- buff->free = 0;
- buff->localroute = sk->localroute;
-
- t1 = (struct tcphdr *) buff->data;
-
- /*
- * Put in the IP header and routing stuff.
- */
-
- rt=ip_rt_route(sk->daddr, NULL, NULL);
-
-
- /*
- * We need to build the routing stuff from the things saved in skb.
- */
-
- tmp = sk->prot->build_header(buff, sk->saddr, sk->daddr, &dev,
- IPPROTO_TCP, NULL, MAX_SYN_SIZE,sk->ip_tos,sk->ip_ttl);
- if (tmp < 0)
- {
- sk->prot->wfree(sk, buff->mem_addr, buff->mem_len);
- release_sock(sk);
- return(-ENETUNREACH);
- }
-
- buff->len += tmp;
- t1 = (struct tcphdr *)((char *)t1 +tmp);
-
- memcpy(t1,(void *)&(sk->dummy_th), sizeof(*t1));
- t1->seq = ntohl(sk->write_seq++);
- sk->sent_seq = sk->write_seq;
- buff->h.seq = sk->write_seq;
- t1->ack = 0;
- t1->window = 2;
- t1->res1=0;
- t1->res2=0;
- t1->rst = 0;
- t1->urg = 0;
- t1->psh = 0;
- t1->syn = 1;
- t1->urg_ptr = 0;
- t1->doff = 6;
- /* use 512 or whatever user asked for */
-
- if(rt!=NULL && (rt->rt_flags&RTF_WINDOW))
- sk->window_clamp=rt->rt_window;
- else
- sk->window_clamp=0;
-
- if (sk->user_mss)
- sk->mtu = sk->user_mss;
- else if(rt!=NULL && (rt->rt_flags&RTF_MTU))
- sk->mtu = rt->rt_mss;
- else
- {
-#ifdef CONFIG_INET_SNARL
- if ((sk->saddr ^ sk->daddr) & default_mask(sk->saddr))
-#else
- if ((sk->saddr ^ sk->daddr) & dev->pa_mask)
-#endif
- sk->mtu = 576 - HEADER_SIZE;
- else
- sk->mtu = MAX_WINDOW;
- }
- /*
- * but not bigger than device MTU
- */
-
- if(sk->mtu <32)
- sk->mtu = 32; /* Sanity limit */
-
- sk->mtu = min(sk->mtu, dev->mtu - HEADER_SIZE);
-
- /*
- * Put in the TCP options to say MTU.
- */
-
- ptr = (unsigned char *)(t1+1);
- ptr[0] = 2;
- ptr[1] = 4;
- ptr[2] = (sk->mtu) >> 8;
- ptr[3] = (sk->mtu) & 0xff;
- tcp_send_check(t1, sk->saddr, sk->daddr,
- sizeof(struct tcphdr) + 4, sk);
-
- /*
- * This must go first otherwise a really quick response will get reset.
- */
-
- tcp_set_state(sk,TCP_SYN_SENT);
- sk->rto = TCP_TIMEOUT_INIT;
-#if 0 /* we already did this */
- init_timer(&sk->retransmit_timer);
-#endif
- sk->retransmit_timer.function=&retransmit_timer;
- sk->retransmit_timer.data = (unsigned long)sk;
- reset_xmit_timer(sk, TIME_WRITE, sk->rto); /* Timer for repeating the SYN until an answer */
- sk->retransmits = TCP_SYN_RETRIES;
-
- sk->prot->queue_xmit(sk, dev, buff, 0);
- reset_xmit_timer(sk, TIME_WRITE, sk->rto);
- tcp_statistics.TcpActiveOpens++;
- tcp_statistics.TcpOutSegs++;
-
- release_sock(sk);
- return(0);
-}
-
-
-/* This functions checks to see if the tcp header is actually acceptable. */
-extern __inline__ int tcp_sequence(struct sock *sk, struct tcphdr *th, short len,
- struct options *opt, unsigned long saddr, struct device *dev)
-{
- unsigned long next_seq;
-
- next_seq = len - 4*th->doff;
- if (th->fin)
- next_seq++;
- /* if we have a zero window, we can't have any data in the packet.. */
- if (next_seq && !sk->window)
- goto ignore_it;
- next_seq += th->seq;
-
- /*
- * This isn't quite right. sk->acked_seq could be more recent
- * than sk->window. This is however close enough. We will accept
- * slightly more packets than we should, but it should not cause
- * problems unless someone is trying to forge packets.
- */
-
- /* have we already seen all of this packet? */
- if (!after(next_seq+1, sk->acked_seq))
- goto ignore_it;
- /* or does it start beyond the window? */
- if (!before(th->seq, sk->acked_seq + sk->window + 1))
- goto ignore_it;
-
- /* ok, at least part of this packet would seem interesting.. */
- return 1;
-
-ignore_it:
- if (th->rst)
- return 0;
-
- /*
- * Send a reset if we get something not ours and we are
- * unsynchronized. Note: We don't do anything to our end. We
- * are just killing the bogus remote connection then we will
- * connect again and it will work (with luck).
- */
-
- if (sk->state==TCP_SYN_SENT || sk->state==TCP_SYN_RECV)
- {
- tcp_reset(sk->saddr,sk->daddr,th,sk->prot,NULL,dev, sk->ip_tos,sk->ip_ttl);
- return 1;
- }
-
- /* Try to resync things. */
- tcp_send_ack(sk->sent_seq, sk->acked_seq, sk, th, saddr);
- return 0;
-}
-
-/*
- * When we get a reset we do this.
- */
-
-static int tcp_std_reset(struct sock *sk, struct sk_buff *skb)
-{
- sk->zapped = 1;
- sk->err = ECONNRESET;
- if (sk->state == TCP_SYN_SENT)
- sk->err = ECONNREFUSED;
- if (sk->state == TCP_CLOSE_WAIT)
- sk->err = EPIPE;
-#ifdef TCP_DO_RFC1337
- /*
- * Time wait assassination protection [RFC1337]
- */
- if(sk->state!=TCP_TIME_WAIT)
- {
- tcp_set_state(sk,TCP_CLOSE);
- sk->shutdown = SHUTDOWN_MASK;
- }
-#else
- tcp_set_state(sk,TCP_CLOSE);
- sk->shutdown = SHUTDOWN_MASK;
-#endif
- if (!sk->dead)
- sk->state_change(sk);
- kfree_skb(skb, FREE_READ);
- release_sock(sk);
- return(0);
-}
-
-/*
- * A TCP packet has arrived.
- */
-
-int tcp_rcv(struct sk_buff *skb, struct device *dev, struct options *opt,
- unsigned long daddr, unsigned short len,
- unsigned long saddr, int redo, struct inet_protocol * protocol)
-{
- struct tcphdr *th;
- struct sock *sk;
- int syn_ok=0;
-
- if (!skb)
- {
- printk("IMPOSSIBLE 1\n");
- return(0);
- }
-
- if (!dev)
- {
- printk("IMPOSSIBLE 2\n");
- return(0);
- }
-
- tcp_statistics.TcpInSegs++;
-
- if(skb->pkt_type!=PACKET_HOST)
- {
- kfree_skb(skb,FREE_READ);
- return(0);
- }
-
- th = skb->h.th;
-
- /*
- * Find the socket.
- */
-
- sk = get_sock(&tcp_prot, th->dest, saddr, th->source, daddr);
-
- /*
- * If this socket has got a reset it's to all intents and purposes
- * really dead. Count closed sockets as dead.
- *
- * Note: BSD appears to have a bug here. A 'closed' TCP in BSD
- * simply drops data. This seems incorrect as a 'closed' TCP doesn't
- * exist so should cause resets as if the port was unreachable.
- */
-
- if (sk!=NULL && (sk->zapped || sk->state==TCP_CLOSE))
- sk=NULL;
-
- if (!redo)
- {
- if (tcp_check(th, len, saddr, daddr ))
- {
- skb->sk = NULL;
- kfree_skb(skb,FREE_READ);
- /*
- * We don't release the socket because it was
- * never marked in use.
- */
- return(0);
- }
- th->seq = ntohl(th->seq);
-
- /* See if we know about the socket. */
- if (sk == NULL)
- {
- /*
- * No such TCB. If th->rst is 0 send a reset (checked in tcp_reset)
- */
- tcp_reset(daddr, saddr, th, &tcp_prot, opt,dev,skb->ip_hdr->tos,255);
- skb->sk = NULL;
- /*
- * Discard frame
- */
- kfree_skb(skb, FREE_READ);
- return(0);
- }
-
- skb->len = len;
- skb->acked = 0;
- skb->used = 0;
- skb->free = 0;
- skb->saddr = daddr;
- skb->daddr = saddr;
-
- /* We may need to add it to the backlog here. */
- cli();
- if (sk->inuse)
- {
- skb_queue_tail(&sk->back_log, skb);
- sti();
- return(0);
- }
- sk->inuse = 1;
- sti();
- }
- else
- {
- if (sk==NULL)
- {
- tcp_reset(daddr, saddr, th, &tcp_prot, opt,dev,skb->ip_hdr->tos,255);
- skb->sk = NULL;
- kfree_skb(skb, FREE_READ);
- return(0);
- }
- }
-
-
- if (!sk->prot)
- {
- printk("IMPOSSIBLE 3\n");
- return(0);
- }
-
-
- /*
- * Charge the memory to the socket.
- */
-
- if (sk->rmem_alloc + skb->mem_len >= sk->rcvbuf)
- {
- kfree_skb(skb, FREE_READ);
- release_sock(sk);
- return(0);
- }
-
- skb->sk=sk;
- sk->rmem_alloc += skb->mem_len;
-
- /*
- * This basically follows the flow suggested by RFC793, with the corrections in RFC1122. We
- * don't implement precedence and we process URG incorrectly (deliberately so) for BSD bug
- * compatibility. We also set up variables more thoroughly [Karn notes in the
- * KA9Q code the RFC793 incoming segment rules don't initialise the variables for all paths].
- */
-
- if(sk->state!=TCP_ESTABLISHED) /* Skip this lot for normal flow */
- {
-
- /*
- * Now deal with unusual cases.
- */
-
- if(sk->state==TCP_LISTEN)
- {
- if(th->ack) /* These use the socket TOS.. might want to be the received TOS */
- tcp_reset(daddr,saddr,th,sk->prot,opt,dev,sk->ip_tos, sk->ip_ttl);
-
- /*
- * We don't care for RST, and non SYN are absorbed (old segments)
- * Broadcast/multicast SYN isn't allowed. Note - bug if you change the
- * netmask on a running connection it can go broadcast. Even Sun's have
- * this problem so I'm ignoring it
- */
-
- if(th->rst || !th->syn || th->ack || ip_chk_addr(daddr)!=IS_MYADDR)
- {
- kfree_skb(skb, FREE_READ);
- release_sock(sk);
- return 0;
- }
-
- /*
- * Guess we need to make a new socket up
- */
-
- tcp_conn_request(sk, skb, daddr, saddr, opt, dev, tcp_init_seq());
-
- /*
- * Now we have several options: In theory there is nothing else
- * in the frame. KA9Q has an option to send data with the syn,
- * BSD accepts data with the syn up to the [to be] advertised window
- * and Solaris 2.1 gives you a protocol error. For now we just ignore
- * it, that fits the spec precisely and avoids incompatibilities. It
- * would be nice in future to drop through and process the data.
- */
-
- release_sock(sk);
- return 0;
- }
-
- /* retransmitted SYN? */
- if (sk->state == TCP_SYN_RECV && th->syn && th->seq+1 == sk->acked_seq)
- {
- kfree_skb(skb, FREE_READ);
- release_sock(sk);
- return 0;
- }
-
- /*
- * SYN sent means we have to look for a suitable ack and either reset
- * for bad matches or go to connected
- */
-
- if(sk->state==TCP_SYN_SENT)
- {
- /* Crossed SYN or previous junk segment */
- if(th->ack)
- {
- /* We got an ack, but it's not a good ack */
- if(!tcp_ack(sk,th,saddr,len))
- {
- /* Reset the ack - its an ack from a
- different connection [ th->rst is checked in tcp_reset()] */
- tcp_statistics.TcpAttemptFails++;
- tcp_reset(daddr, saddr, th,
- sk->prot, opt,dev,sk->ip_tos,sk->ip_ttl);
- kfree_skb(skb, FREE_READ);
- release_sock(sk);
- return(0);
- }
- if(th->rst)
- return tcp_std_reset(sk,skb);
- if(!th->syn)
- {
- /* A valid ack from a different connection
- start. Shouldn't happen but cover it */
- kfree_skb(skb, FREE_READ);
- release_sock(sk);
- return 0;
- }
- /*
- * Ok.. it's good. Set up sequence numbers and
- * move to established.
- */
- syn_ok=1; /* Don't reset this connection for the syn */
- sk->acked_seq=th->seq+1;
- sk->fin_seq=th->seq;
- tcp_send_ack(sk->sent_seq,sk->acked_seq,sk,th,sk->daddr);
- tcp_set_state(sk, TCP_ESTABLISHED);
- tcp_options(sk,th);
- sk->dummy_th.dest=th->source;
- sk->copied_seq = sk->acked_seq;
- if(!sk->dead)
- {
- sk->state_change(sk);
- sock_wake_async(sk->socket, 0);
- }
- if(sk->max_window==0)
- {
- sk->max_window = 32;
- sk->mss = min(sk->max_window, sk->mtu);
- }
- }
- else
- {
- /* See if SYN's cross. Drop if boring */
- if(th->syn && !th->rst)
- {
- /* Crossed SYN's are fine - but talking to
- yourself is right out... */
- if(sk->saddr==saddr && sk->daddr==daddr &&
- sk->dummy_th.source==th->source &&
- sk->dummy_th.dest==th->dest)
- {
- tcp_statistics.TcpAttemptFails++;
- return tcp_std_reset(sk,skb);
- }
- tcp_set_state(sk,TCP_SYN_RECV);
-
- /*
- * FIXME:
- * Must send SYN|ACK here
- */
- }
- /* Discard junk segment */
- kfree_skb(skb, FREE_READ);
- release_sock(sk);
- return 0;
- }
- /*
- * SYN_RECV with data maybe.. drop through
- */
- goto rfc_step6;
- }
-
- /*
- * BSD has a funny hack with TIME_WAIT and fast reuse of a port. There is
- * a more complex suggestion for fixing these reuse issues in RFC1644
- * but not yet ready for general use. Also see RFC1379.
- */
-
-#define BSD_TIME_WAIT
-#ifdef BSD_TIME_WAIT
- if (sk->state == TCP_TIME_WAIT && th->syn && sk->dead &&
- after(th->seq, sk->acked_seq) && !th->rst)
- {
- long seq=sk->write_seq;
- if(sk->debug)
- printk("Doing a BSD time wait\n");
- tcp_statistics.TcpEstabResets++;
- sk->rmem_alloc -= skb->mem_len;
- skb->sk = NULL;
- sk->err=ECONNRESET;
- tcp_set_state(sk, TCP_CLOSE);
- sk->shutdown = SHUTDOWN_MASK;
- release_sock(sk);
- sk=get_sock(&tcp_prot, th->dest, saddr, th->source, daddr);
- if (sk && sk->state==TCP_LISTEN)
- {
- sk->inuse=1;
- skb->sk = sk;
- sk->rmem_alloc += skb->mem_len;
- tcp_conn_request(sk, skb, daddr, saddr,opt, dev,seq+128000);
- release_sock(sk);
- return 0;
- }
- kfree_skb(skb, FREE_READ);
- return 0;
- }
-#endif
- }
-
- /*
- * We are now in normal data flow (see the step list in the RFC)
- * Note most of these are inline now. I'll inline the lot when
- * I have time to test it hard and look at what gcc outputs
- */
-
- if(!tcp_sequence(sk,th,len,opt,saddr,dev))
- {
- kfree_skb(skb, FREE_READ);
- release_sock(sk);
- return 0;
- }
-
- if(th->rst)
- return tcp_std_reset(sk,skb);
-
- /*
- * !syn_ok is effectively the state test in RFC793.
- */
-
- if(th->syn && !syn_ok)
- {
- tcp_reset(daddr,saddr,th, &tcp_prot, opt, dev, skb->ip_hdr->tos, 255);
- return tcp_std_reset(sk,skb);
- }
-
- /*
- * Process the ACK
- */
-
-
- if(th->ack && !tcp_ack(sk,th,saddr,len))
- {
- /*
- * Our three way handshake failed.
- */
-
- if(sk->state==TCP_SYN_RECV)
- {
- tcp_reset(daddr, saddr, th,sk->prot, opt, dev,sk->ip_tos,sk->ip_ttl);
- }
- kfree_skb(skb, FREE_READ);
- release_sock(sk);
- return 0;
- }
-
-rfc_step6: /* I'll clean this up later */
-
- /*
- * Process urgent data
- */
-
- if(tcp_urg(sk, th, saddr, len))
- {
- kfree_skb(skb, FREE_READ);
- release_sock(sk);
- return 0;
- }
-
-
- /*
- * Process the encapsulated data
- */
-
- if(tcp_data(skb,sk, saddr, len))
- {
- kfree_skb(skb, FREE_READ);
- release_sock(sk);
- return 0;
- }
-
- /*
- * And done
- */
-
- release_sock(sk);
- return 0;
-}
-
-/*
- * This routine sends a packet with an out of date sequence
- * number. It assumes the other end will try to ack it.
- */
-
-static void tcp_write_wakeup(struct sock *sk)
-{
- struct sk_buff *buff;
- struct tcphdr *t1;
- struct device *dev=NULL;
- int tmp;
-
- if (sk->zapped)
- return; /* After a valid reset we can send no more */
-
- /*
- * Write data can still be transmitted/retransmitted in the
- * following states. If any other state is encountered, return.
- * [listen/close will never occur here anyway]
- */
-
- if (sk->state != TCP_ESTABLISHED &&
- sk->state != TCP_CLOSE_WAIT &&
- sk->state != TCP_FIN_WAIT1 &&
- sk->state != TCP_LAST_ACK &&
- sk->state != TCP_CLOSING
- )
- {
- return;
- }
-
- buff = sk->prot->wmalloc(sk,MAX_ACK_SIZE,1, GFP_ATOMIC);
- if (buff == NULL)
- return;
-
- buff->len = sizeof(struct tcphdr);
- buff->free = 1;
- buff->sk = sk;
- buff->localroute = sk->localroute;
-
- t1 = (struct tcphdr *) buff->data;
-
- /* Put in the IP header and routing stuff. */
- tmp = sk->prot->build_header(buff, sk->saddr, sk->daddr, &dev,
- IPPROTO_TCP, sk->opt, MAX_ACK_SIZE,sk->ip_tos,sk->ip_ttl);
- if (tmp < 0)
- {
- sk->prot->wfree(sk, buff->mem_addr, buff->mem_len);
- return;
- }
-
- buff->len += tmp;
- t1 = (struct tcphdr *)((char *)t1 +tmp);
-
- memcpy(t1,(void *) &sk->dummy_th, sizeof(*t1));
-
- /*
- * Use a previous sequence.
- * This should cause the other end to send an ack.
- */
-
- t1->seq = htonl(sk->sent_seq-1);
- t1->ack = 1;
- t1->res1= 0;
- t1->res2= 0;
- t1->rst = 0;
- t1->urg = 0;
- t1->psh = 0;
- t1->fin = 0; /* We are sending a 'previous' sequence, and 0 bytes of data - thus no FIN bit */
- t1->syn = 0;
- t1->ack_seq = ntohl(sk->acked_seq);
- t1->window = ntohs(tcp_select_window(sk));
- t1->doff = sizeof(*t1)/4;
- tcp_send_check(t1, sk->saddr, sk->daddr, sizeof(*t1), sk);
- /*
- * Send it and free it.
- * This will prevent the timer from automatically being restarted.
- */
- sk->prot->queue_xmit(sk, dev, buff, 1);
- tcp_statistics.TcpOutSegs++;
-}
-
-/*
- * A window probe timeout has occurred.
- */
-
-void tcp_send_probe0(struct sock *sk)
-{
- if (sk->zapped)
- return; /* After a valid reset we can send no more */
-
- tcp_write_wakeup(sk);
-
- sk->backoff++;
- sk->rto = min(sk->rto << 1, 120*HZ);
- reset_xmit_timer (sk, TIME_PROBE0, sk->rto);
- sk->retransmits++;
- sk->prot->retransmits ++;
-}
-
-/*
- * Socket option code for TCP.
- */
-
-int tcp_setsockopt(struct sock *sk, int level, int optname, char *optval, int optlen)
-{
- int val,err;
-
- if(level!=SOL_TCP)
- return ip_setsockopt(sk,level,optname,optval,optlen);
-
- if (optval == NULL)
- return(-EINVAL);
-
- err=verify_area(VERIFY_READ, optval, sizeof(int));
- if(err)
- return err;
-
- val = get_fs_long((unsigned long *)optval);
-
- switch(optname)
- {
- case TCP_MAXSEG:
-/*
- * values greater than interface MTU won't take effect. however at
- * the point when this call is done we typically don't yet know
- * which interface is going to be used
- */
- if(val<1||val>MAX_WINDOW)
- return -EINVAL;
- sk->user_mss=val;
- return 0;
- case TCP_NODELAY:
- sk->nonagle=(val==0)?0:1;
- return 0;
- default:
- return(-ENOPROTOOPT);
- }
-}
-
-int tcp_getsockopt(struct sock *sk, int level, int optname, char *optval, int *optlen)
-{
- int val,err;
-
- if(level!=SOL_TCP)
- return ip_getsockopt(sk,level,optname,optval,optlen);
-
- switch(optname)
- {
- case TCP_MAXSEG:
- val=sk->user_mss;
- break;
- case TCP_NODELAY:
- val=sk->nonagle;
- break;
- default:
- return(-ENOPROTOOPT);
- }
- err=verify_area(VERIFY_WRITE, optlen, sizeof(int));
- if(err)
- return err;
- put_fs_long(sizeof(int),(unsigned long *) optlen);
-
- err=verify_area(VERIFY_WRITE, optval, sizeof(int));
- if(err)
- return err;
- put_fs_long(val,(unsigned long *)optval);
-
- return(0);
-}
-
-
-struct proto tcp_prot = {
- sock_wmalloc,
- sock_rmalloc,
- sock_wfree,
- sock_rfree,
- sock_rspace,
- sock_wspace,
- tcp_close,
- tcp_read,
- tcp_write,
- tcp_sendto,
- tcp_recvfrom,
- ip_build_header,
- tcp_connect,
- tcp_accept,
- ip_queue_xmit,
- tcp_retransmit,
- tcp_write_wakeup,
- tcp_read_wakeup,
- tcp_rcv,
- tcp_select,
-#ifdef _HURD_
- NULL,
-#else
- tcp_ioctl,
-#endif
- NULL,
- tcp_shutdown,
- tcp_setsockopt,
- tcp_getsockopt,
- 128,
- 0,
- {NULL,},
- "TCP",
- 0, 0
-};
-
-/*
- * This routine computes a TCP checksum.
- */
-
-unsigned short tcp_check(struct tcphdr *th, int len,
- unsigned long saddr, unsigned long daddr)
-{
- unsigned long sum;
-
- if (saddr == 0) saddr = ip_my_addr();
-
-/*
- * stupid, gcc complains when I use just one __asm__ block,
- * something about too many reloads, but this is just two
- * instructions longer than what I want
- */
- __asm__("
- addl %%ecx, %%ebx
- adcl %%edx, %%ebx
- adcl $0, %%ebx
- "
- : "=b"(sum)
- : "0"(daddr), "c"(saddr), "d"((ntohs(len) << 16) + IPPROTO_TCP*256)
- : "bx", "cx", "dx" );
- __asm__("
- movl %%ecx, %%edx
- cld
- cmpl $32, %%ecx
- jb 2f
- shrl $5, %%ecx
- clc
-1: lodsl
- adcl %%eax, %%ebx
- lodsl
- adcl %%eax, %%ebx
- lodsl
- adcl %%eax, %%ebx
- lodsl
- adcl %%eax, %%ebx
- lodsl
- adcl %%eax, %%ebx
- lodsl
- adcl %%eax, %%ebx
- lodsl
- adcl %%eax, %%ebx
- lodsl
- adcl %%eax, %%ebx
- loop 1b
- adcl $0, %%ebx
- movl %%edx, %%ecx
-2: andl $28, %%ecx
- je 4f
- shrl $2, %%ecx
- clc
-3: lodsl
- adcl %%eax, %%ebx
- loop 3b
- adcl $0, %%ebx
-4: movl $0, %%eax
- testw $2, %%dx
- je 5f
- lodsw
- addl %%eax, %%ebx
- adcl $0, %%ebx
- movw $0, %%ax
-5: test $1, %%edx
- je 6f
- lodsb
- addl %%eax, %%ebx
- adcl $0, %%ebx
-6: movl %%ebx, %%eax
- shrl $16, %%eax
- addw %%ax, %%bx
- adcw $0, %%bx
- "
- : "=b"(sum)
- : "0"(sum), "c"(len), "S"(th)
- : "ax", "bx", "cx", "dx", "si" );
-
- /* We only want the bottom 16 bits, but we never cleared the top 16. */
-
- return((~sum) & 0xffff);
-}
-