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Diffstat (limited to 'src/dsp/arm/intra_edge_neon.cc')
-rw-r--r-- | src/dsp/arm/intra_edge_neon.cc | 301 |
1 files changed, 301 insertions, 0 deletions
diff --git a/src/dsp/arm/intra_edge_neon.cc b/src/dsp/arm/intra_edge_neon.cc new file mode 100644 index 0000000..00b186a --- /dev/null +++ b/src/dsp/arm/intra_edge_neon.cc @@ -0,0 +1,301 @@ +// Copyright 2019 The libgav1 Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include "src/dsp/intra_edge.h" +#include "src/utils/cpu.h" + +#if LIBGAV1_ENABLE_NEON + +#include <arm_neon.h> + +#include <algorithm> +#include <cassert> + +#include "src/dsp/arm/common_neon.h" +#include "src/dsp/constants.h" +#include "src/dsp/dsp.h" +#include "src/utils/common.h" // RightShiftWithRounding() + +namespace libgav1 { +namespace dsp { +namespace { + +// Simplified version of intra_edge.cc:kKernels[][]. Only |strength| 1 and 2 are +// required. +constexpr int kKernelsNEON[3][2] = {{4, 8}, {5, 6}}; + +void IntraEdgeFilter_NEON(void* buffer, const int size, const int strength) { + assert(strength == 1 || strength == 2 || strength == 3); + const int kernel_index = strength - 1; + auto* const dst_buffer = static_cast<uint8_t*>(buffer); + + // The first element is not written out (but it is input) so the number of + // elements written is |size| - 1. + if (size == 1) return; + + // |strength| 1 and 2 use a 3 tap filter. + if (strength < 3) { + // The last value requires extending the buffer (duplicating + // |dst_buffer[size - 1]). Calculate it here to avoid extra processing in + // neon. + const uint8_t last_val = RightShiftWithRounding( + kKernelsNEON[kernel_index][0] * dst_buffer[size - 2] + + kKernelsNEON[kernel_index][1] * dst_buffer[size - 1] + + kKernelsNEON[kernel_index][0] * dst_buffer[size - 1], + 4); + + const uint8x8_t krn1 = vdup_n_u8(kKernelsNEON[kernel_index][1]); + + // The first value we need gets overwritten by the output from the + // previous iteration. + uint8x16_t src_0 = vld1q_u8(dst_buffer); + int i = 1; + + // Process blocks until there are less than 16 values remaining. + for (; i < size - 15; i += 16) { + // Loading these at the end of the block with |src_0| will read past the + // end of |top_row_data[160]|, the source of |buffer|. + const uint8x16_t src_1 = vld1q_u8(dst_buffer + i); + const uint8x16_t src_2 = vld1q_u8(dst_buffer + i + 1); + uint16x8_t sum_lo = vaddl_u8(vget_low_u8(src_0), vget_low_u8(src_2)); + sum_lo = vmulq_n_u16(sum_lo, kKernelsNEON[kernel_index][0]); + sum_lo = vmlal_u8(sum_lo, vget_low_u8(src_1), krn1); + uint16x8_t sum_hi = vaddl_u8(vget_high_u8(src_0), vget_high_u8(src_2)); + sum_hi = vmulq_n_u16(sum_hi, kKernelsNEON[kernel_index][0]); + sum_hi = vmlal_u8(sum_hi, vget_high_u8(src_1), krn1); + + const uint8x16_t result = + vcombine_u8(vrshrn_n_u16(sum_lo, 4), vrshrn_n_u16(sum_hi, 4)); + + // Load the next row before overwriting. This loads an extra 15 values + // past |size| on the trailing iteration. + src_0 = vld1q_u8(dst_buffer + i + 15); + + vst1q_u8(dst_buffer + i, result); + } + + // The last output value |last_val| was already calculated so if + // |remainder| == 1 then we don't have to do anything. + const int remainder = (size - 1) & 0xf; + if (remainder > 1) { + uint8_t temp[16]; + const uint8x16_t src_1 = vld1q_u8(dst_buffer + i); + const uint8x16_t src_2 = vld1q_u8(dst_buffer + i + 1); + + uint16x8_t sum_lo = vaddl_u8(vget_low_u8(src_0), vget_low_u8(src_2)); + sum_lo = vmulq_n_u16(sum_lo, kKernelsNEON[kernel_index][0]); + sum_lo = vmlal_u8(sum_lo, vget_low_u8(src_1), krn1); + uint16x8_t sum_hi = vaddl_u8(vget_high_u8(src_0), vget_high_u8(src_2)); + sum_hi = vmulq_n_u16(sum_hi, kKernelsNEON[kernel_index][0]); + sum_hi = vmlal_u8(sum_hi, vget_high_u8(src_1), krn1); + + const uint8x16_t result = + vcombine_u8(vrshrn_n_u16(sum_lo, 4), vrshrn_n_u16(sum_hi, 4)); + + vst1q_u8(temp, result); + memcpy(dst_buffer + i, temp, remainder); + } + + dst_buffer[size - 1] = last_val; + return; + } + + assert(strength == 3); + // 5 tap filter. The first element requires duplicating |buffer[0]| and the + // last two elements require duplicating |buffer[size - 1]|. + uint8_t special_vals[3]; + special_vals[0] = RightShiftWithRounding( + (dst_buffer[0] << 1) + (dst_buffer[0] << 2) + (dst_buffer[1] << 2) + + (dst_buffer[2] << 2) + (dst_buffer[3] << 1), + 4); + // Clamp index for very small |size| values. + const int first_index_min = std::max(size - 4, 0); + const int second_index_min = std::max(size - 3, 0); + const int third_index_min = std::max(size - 2, 0); + special_vals[1] = RightShiftWithRounding( + (dst_buffer[first_index_min] << 1) + (dst_buffer[second_index_min] << 2) + + (dst_buffer[third_index_min] << 2) + (dst_buffer[size - 1] << 2) + + (dst_buffer[size - 1] << 1), + 4); + special_vals[2] = RightShiftWithRounding( + (dst_buffer[second_index_min] << 1) + (dst_buffer[third_index_min] << 2) + + // x << 2 + x << 2 == x << 3 + (dst_buffer[size - 1] << 3) + (dst_buffer[size - 1] << 1), + 4); + + // The first two values we need get overwritten by the output from the + // previous iteration. + uint8x16_t src_0 = vld1q_u8(dst_buffer - 1); + uint8x16_t src_1 = vld1q_u8(dst_buffer); + int i = 1; + + for (; i < size - 15; i += 16) { + // Loading these at the end of the block with |src_[01]| will read past + // the end of |top_row_data[160]|, the source of |buffer|. + const uint8x16_t src_2 = vld1q_u8(dst_buffer + i); + const uint8x16_t src_3 = vld1q_u8(dst_buffer + i + 1); + const uint8x16_t src_4 = vld1q_u8(dst_buffer + i + 2); + + uint16x8_t sum_lo = + vshlq_n_u16(vaddl_u8(vget_low_u8(src_0), vget_low_u8(src_4)), 1); + const uint16x8_t sum_123_lo = vaddw_u8( + vaddl_u8(vget_low_u8(src_1), vget_low_u8(src_2)), vget_low_u8(src_3)); + sum_lo = vaddq_u16(sum_lo, vshlq_n_u16(sum_123_lo, 2)); + + uint16x8_t sum_hi = + vshlq_n_u16(vaddl_u8(vget_high_u8(src_0), vget_high_u8(src_4)), 1); + const uint16x8_t sum_123_hi = + vaddw_u8(vaddl_u8(vget_high_u8(src_1), vget_high_u8(src_2)), + vget_high_u8(src_3)); + sum_hi = vaddq_u16(sum_hi, vshlq_n_u16(sum_123_hi, 2)); + + const uint8x16_t result = + vcombine_u8(vrshrn_n_u16(sum_lo, 4), vrshrn_n_u16(sum_hi, 4)); + + src_0 = vld1q_u8(dst_buffer + i + 14); + src_1 = vld1q_u8(dst_buffer + i + 15); + + vst1q_u8(dst_buffer + i, result); + } + + const int remainder = (size - 1) & 0xf; + // Like the 3 tap but if there are two remaining values we have already + // calculated them. + if (remainder > 2) { + uint8_t temp[16]; + const uint8x16_t src_2 = vld1q_u8(dst_buffer + i); + const uint8x16_t src_3 = vld1q_u8(dst_buffer + i + 1); + const uint8x16_t src_4 = vld1q_u8(dst_buffer + i + 2); + + uint16x8_t sum_lo = + vshlq_n_u16(vaddl_u8(vget_low_u8(src_0), vget_low_u8(src_4)), 1); + const uint16x8_t sum_123_lo = vaddw_u8( + vaddl_u8(vget_low_u8(src_1), vget_low_u8(src_2)), vget_low_u8(src_3)); + sum_lo = vaddq_u16(sum_lo, vshlq_n_u16(sum_123_lo, 2)); + + uint16x8_t sum_hi = + vshlq_n_u16(vaddl_u8(vget_high_u8(src_0), vget_high_u8(src_4)), 1); + const uint16x8_t sum_123_hi = + vaddw_u8(vaddl_u8(vget_high_u8(src_1), vget_high_u8(src_2)), + vget_high_u8(src_3)); + sum_hi = vaddq_u16(sum_hi, vshlq_n_u16(sum_123_hi, 2)); + + const uint8x16_t result = + vcombine_u8(vrshrn_n_u16(sum_lo, 4), vrshrn_n_u16(sum_hi, 4)); + + vst1q_u8(temp, result); + memcpy(dst_buffer + i, temp, remainder); + } + + dst_buffer[1] = special_vals[0]; + // Avoid overwriting |dst_buffer[0]|. + if (size > 2) dst_buffer[size - 2] = special_vals[1]; + dst_buffer[size - 1] = special_vals[2]; +} + +// (-|src0| + |src1| * 9 + |src2| * 9 - |src3|) >> 4 +uint8x8_t Upsample(const uint8x8_t src0, const uint8x8_t src1, + const uint8x8_t src2, const uint8x8_t src3) { + const uint16x8_t middle = vmulq_n_u16(vaddl_u8(src1, src2), 9); + const uint16x8_t ends = vaddl_u8(src0, src3); + const int16x8_t sum = + vsubq_s16(vreinterpretq_s16_u16(middle), vreinterpretq_s16_u16(ends)); + return vqrshrun_n_s16(sum, 4); +} + +void IntraEdgeUpsampler_NEON(void* buffer, const int size) { + assert(size % 4 == 0 && size <= 16); + auto* const pixel_buffer = static_cast<uint8_t*>(buffer); + // This is OK because we don't read this value for |size| 4 or 8 but if we + // write |pixel_buffer[size]| and then vld() it, that seems to introduce + // some latency. + pixel_buffer[-2] = pixel_buffer[-1]; + if (size == 4) { + // This uses one load and two vtbl() which is better than 4x Load{Lo,Hi}4(). + const uint8x8_t src = vld1_u8(pixel_buffer - 1); + // The outside values are negated so put those in the same vector. + const uint8x8_t src03 = vtbl1_u8(src, vcreate_u8(0x0404030202010000)); + // Reverse |src1| and |src2| so we can use |src2| for the interleave at the + // end. + const uint8x8_t src21 = vtbl1_u8(src, vcreate_u8(0x0302010004030201)); + + const uint16x8_t middle = vmull_u8(src21, vdup_n_u8(9)); + const int16x8_t half_sum = vsubq_s16( + vreinterpretq_s16_u16(middle), vreinterpretq_s16_u16(vmovl_u8(src03))); + const int16x4_t sum = + vadd_s16(vget_low_s16(half_sum), vget_high_s16(half_sum)); + const uint8x8_t result = vqrshrun_n_s16(vcombine_s16(sum, sum), 4); + + vst1_u8(pixel_buffer - 1, InterleaveLow8(result, src21)); + return; + } else if (size == 8) { + // Likewise, one load + multiple vtbls seems preferred to multiple loads. + const uint8x16_t src = vld1q_u8(pixel_buffer - 1); + const uint8x8_t src0 = VQTbl1U8(src, vcreate_u8(0x0605040302010000)); + const uint8x8_t src1 = vget_low_u8(src); + const uint8x8_t src2 = VQTbl1U8(src, vcreate_u8(0x0807060504030201)); + const uint8x8_t src3 = VQTbl1U8(src, vcreate_u8(0x0808070605040302)); + + const uint8x8x2_t output = {Upsample(src0, src1, src2, src3), src2}; + vst2_u8(pixel_buffer - 1, output); + return; + } + assert(size == 12 || size == 16); + // Extend the input borders to avoid branching later. + pixel_buffer[size] = pixel_buffer[size - 1]; + const uint8x16_t src0 = vld1q_u8(pixel_buffer - 2); + const uint8x16_t src1 = vld1q_u8(pixel_buffer - 1); + const uint8x16_t src2 = vld1q_u8(pixel_buffer); + const uint8x16_t src3 = vld1q_u8(pixel_buffer + 1); + + const uint8x8_t result_lo = Upsample(vget_low_u8(src0), vget_low_u8(src1), + vget_low_u8(src2), vget_low_u8(src3)); + + const uint8x8x2_t output_lo = {result_lo, vget_low_u8(src2)}; + vst2_u8(pixel_buffer - 1, output_lo); + + const uint8x8_t result_hi = Upsample(vget_high_u8(src0), vget_high_u8(src1), + vget_high_u8(src2), vget_high_u8(src3)); + + if (size == 12) { + vst1_u8(pixel_buffer + 15, InterleaveLow8(result_hi, vget_high_u8(src2))); + } else /* size == 16 */ { + const uint8x8x2_t output_hi = {result_hi, vget_high_u8(src2)}; + vst2_u8(pixel_buffer + 15, output_hi); + } +} + +void Init8bpp() { + Dsp* const dsp = dsp_internal::GetWritableDspTable(kBitdepth8); + assert(dsp != nullptr); + dsp->intra_edge_filter = IntraEdgeFilter_NEON; + dsp->intra_edge_upsampler = IntraEdgeUpsampler_NEON; +} + +} // namespace + +void IntraEdgeInit_NEON() { Init8bpp(); } + +} // namespace dsp +} // namespace libgav1 + +#else // !LIBGAV1_ENABLE_NEON +namespace libgav1 { +namespace dsp { + +void IntraEdgeInit_NEON() {} + +} // namespace dsp +} // namespace libgav1 +#endif // LIBGAV1_ENABLE_NEON |