diff options
-rw-r--r-- | include/cru/common/base.hpp | 67 | ||||
-rw-r--r-- | include/cru/common/bitmask.hpp | 42 | ||||
-rw-r--r-- | include/cru/platform/native/basic_types.hpp | 16 | ||||
-rw-r--r-- | include/cru/ui/base.hpp | 6 | ||||
-rw-r--r-- | include/cru/ui/click_detector.hpp | 35 | ||||
-rw-r--r-- | include/cru/ui/controls/button.hpp | 48 | ||||
-rw-r--r-- | include/cru/ui/render/render_object.hpp | 2 | ||||
-rw-r--r-- | include/cru/ui/render/window_render_object.hpp | 3 | ||||
-rw-r--r-- | include/cru/ui/ui_event.hpp | 2 | ||||
-rw-r--r-- | src/common/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/ui/click_detector.cpp | 122 | ||||
-rw-r--r-- | src/ui/controls/button.cpp | 74 | ||||
-rw-r--r-- | src/ui/render/render_object.cpp | 10 | ||||
-rw-r--r-- | src/ui/render/window_render_object.cpp | 21 | ||||
-rw-r--r-- | src/win/native/window.cpp | 13 |
15 files changed, 230 insertions, 232 deletions
diff --git a/include/cru/common/base.hpp b/include/cru/common/base.hpp index d4f164bf..4264142d 100644 --- a/include/cru/common/base.hpp +++ b/include/cru/common/base.hpp @@ -2,7 +2,6 @@ #include "pre_config.hpp" #include <stdexcept> -#include <type_traits> #define CRU_UNUSED(entity) static_cast<void>(entity); @@ -41,70 +40,4 @@ struct Interface { [[noreturn]] inline void UnreachableCode() { throw std::runtime_error("Unreachable code."); } - } // namespace cru - -template <typename Enum> -struct enable_bitmask_operators : std::false_type {}; - -#define CRU_ENABLE_BITMASK_OPERATORS(enumname) \ - template <> \ - struct enable_bitmask_operators<enumname> : std::true_type {}; - -template <typename Enum> -auto operator|(Enum lhs, Enum rhs) - -> std::enable_if_t<enable_bitmask_operators<Enum>::value, Enum> { - using underlying = typename std::underlying_type<Enum>::type; - return static_cast<Enum>(static_cast<underlying>(lhs) | - static_cast<underlying>(rhs)); -} - -template <typename Enum> -auto operator&(Enum lhs, Enum rhs) - -> std::enable_if_t<enable_bitmask_operators<Enum>::value, Enum> { - using underlying = typename std::underlying_type<Enum>::type; - return static_cast<Enum>(static_cast<underlying>(lhs) & - static_cast<underlying>(rhs)); -} - -template <typename Enum> -auto operator^(Enum lhs, Enum rhs) - -> std::enable_if_t<enable_bitmask_operators<Enum>::value, Enum> { - using underlying = typename std::underlying_type<Enum>::type; - return static_cast<Enum>(static_cast<underlying>(lhs) ^ - static_cast<underlying>(rhs)); -} - -template <typename Enum> -auto operator~(Enum rhs) - -> std::enable_if_t<enable_bitmask_operators<Enum>::value, Enum> { - using underlying = typename std::underlying_type<Enum>::type; - return static_cast<Enum>(~static_cast<underlying>(rhs)); -} - -template <typename Enum> -auto operator|=(Enum& lhs, Enum rhs) - -> std::enable_if_t<enable_bitmask_operators<Enum>::value, Enum&> { - using underlying = typename std::underlying_type<Enum>::type; - lhs = static_cast<Enum>(static_cast<underlying>(lhs) | - static_cast<underlying>(rhs)); - return lhs; -} - -template <typename Enum> -auto operator&=(Enum& lhs, Enum rhs) - -> std::enable_if_t<enable_bitmask_operators<Enum>::value, Enum&> { - using underlying = typename std::underlying_type<Enum>::type; - lhs = static_cast<Enum>(static_cast<underlying>(lhs) & - static_cast<underlying>(rhs)); - return lhs; -} - -template <typename Enum> -auto operator^=(Enum& lhs, Enum rhs) - -> std::enable_if_t<enable_bitmask_operators<Enum>::value, Enum&> { - using underlying = typename std::underlying_type<Enum>::type; - lhs = static_cast<Enum>(static_cast<underlying>(lhs) ^ - static_cast<underlying>(rhs)); - return lhs; -} diff --git a/include/cru/common/bitmask.hpp b/include/cru/common/bitmask.hpp new file mode 100644 index 00000000..6dfb651c --- /dev/null +++ b/include/cru/common/bitmask.hpp @@ -0,0 +1,42 @@ +#pragma once +#include "base.hpp" + +namespace cru { +template <typename Tag, typename TUnderlying = unsigned> +struct Bitmask final { + using Underlying = TUnderlying; + + constexpr Bitmask() : value(0) {} + constexpr explicit Bitmask(TUnderlying value) : value(value) {} + + CRU_DEFAULT_COPY(Bitmask) + CRU_DEFAULT_MOVE(Bitmask) + + ~Bitmask() = default; + + Bitmask operator|(Bitmask rhs) const { return Bitmask(value | rhs.value); } + Bitmask operator&(Bitmask rhs) const { return Bitmask(value & rhs.value); } + Bitmask operator^(Bitmask rhs) const { return Bitmask(value ^ rhs.value); } + Bitmask operator~() const { return Bitmask(~value); } + Bitmask& operator|=(Bitmask rhs) { + value |= rhs; + return *this; + } + Bitmask& operator&=(Bitmask rhs) { + value &= rhs; + return *this; + } + Bitmask& operator^=(Bitmask rhs) { + value ^= rhs; + return *this; + } + + bool operator==(Bitmask rhs) const { return this->value == rhs.value; } + bool operator!=(Bitmask rhs) const { return this->value != rhs.value; } + + explicit operator TUnderlying() const { return value; } + explicit operator bool() const { return value != 0; } + + TUnderlying value; +}; +} // namespace cru diff --git a/include/cru/platform/native/basic_types.hpp b/include/cru/platform/native/basic_types.hpp index 247df06d..84cc61d1 100644 --- a/include/cru/platform/native/basic_types.hpp +++ b/include/cru/platform/native/basic_types.hpp @@ -1,5 +1,6 @@ #pragma once #include "cru/common/base.hpp" +#include "cru/common/bitmask.hpp" namespace cru::platform::native { struct Dpi { @@ -7,7 +8,16 @@ struct Dpi { float y; }; -enum class MouseButton : unsigned { Left = 0b1, Right = 0b10, Middle = 0b100 }; -} // namespace cru::platform::native +namespace details { +struct TagMouseButton {}; +} // namespace details + +using MouseButton = Bitmask<details::TagMouseButton>; -CRU_ENABLE_BITMASK_OPERATORS(::cru::platform::native::MouseButton) +namespace mouse_buttons { +constexpr MouseButton left{0b1}; +constexpr MouseButton middle{0b10}; +constexpr MouseButton right{0b100}; +} // namespace mouse_buttons + +} // namespace cru::platform::native diff --git a/include/cru/ui/base.hpp b/include/cru/ui/base.hpp index 581e6f8f..90a3f746 100644 --- a/include/cru/ui/base.hpp +++ b/include/cru/ui/base.hpp @@ -16,6 +16,12 @@ using cru::platform::TextRange; using cru::platform::Thickness; using cru::platform::native::MouseButton; +namespace mouse_buttons { +using cru::platform::native::mouse_buttons::left; +using cru::platform::native::mouse_buttons::middle; +using cru::platform::native::mouse_buttons::right; +} // namespace mouse_buttons + namespace colors { using cru::platform::colors::black; using cru::platform::colors::skyblue; diff --git a/include/cru/ui/click_detector.hpp b/include/cru/ui/click_detector.hpp index d5e4ac78..9b59c717 100644 --- a/include/cru/ui/click_detector.hpp +++ b/include/cru/ui/click_detector.hpp @@ -49,7 +49,17 @@ class ClickDetector : public Object { Control* GetControl() const { return control_; } + ClickState GetState() const { return state_; } + + // Default is enable. + bool IsEnabled() const { return enable_; } + // If disable when user is pressing, the pressing is deactivated. + void SetEnabled(bool enable); + + // Default is left and right. MouseButton GetTriggerButton() const { return trigger_button_; } + // If unset the trigger button when user is pressing, the pressing is + // deactivated. void SetTriggerButton(MouseButton trigger_button); IEvent<ClickEventArgs>* ClickEvent() { return &event_; } @@ -57,33 +67,22 @@ class ClickDetector : public Object { IEvent<ClickState>* StateChangeEvent() { return &state_change_event_; } private: - std::optional<Point>& FromButton(MouseButton button) { - switch (button) { - case MouseButton::Left: - return click_map_.left; - case MouseButton::Middle: - return click_map_.middle; - case MouseButton::Right: - return click_map_.right; - default: - UnreachableCode(); - } - } + void SetState(ClickState state); private: Control* control_; - MouseButton trigger_button_ = MouseButton::Left | MouseButton::Right; + ClickState state_; + + bool enable_ = true; + MouseButton trigger_button_ = mouse_buttons::left | mouse_buttons::right; Event<ClickEventArgs> event_; Event<ClickState> state_change_event_; std::vector<EventRevokerGuard> event_rovoker_guards_; - struct { - std::optional<Point> left = std::nullopt; - std::optional<Point> middle = std::nullopt; - std::optional<Point> right = std::nullopt; - } click_map_; + Point down_point_; + MouseButton button_; }; } // namespace cru::ui diff --git a/include/cru/ui/controls/button.hpp b/include/cru/ui/controls/button.hpp index 60b1243f..b24a9934 100644 --- a/include/cru/ui/controls/button.hpp +++ b/include/cru/ui/controls/button.hpp @@ -19,27 +19,16 @@ struct ButtonStateStyle { }; struct ButtonStyle { - // corresponds to ButtonState::Normal + // corresponds to ClickState::None ButtonStateStyle normal; - // corresponds to ButtonState::Hover + // corresponds to ClickState::Hover ButtonStateStyle hover; - // corresponds to ButtonState::Press + // corresponds to ClickState::Press ButtonStateStyle press; - // corresponds to ButtonState::PressCancel + // corresponds to ClickState::PressInactive ButtonStateStyle press_cancel; }; -enum class ButtonState { - // mouse is not in it - Normal, - // mouse is in it and not pressed - Hover, - // mouse is pressed in it - Press, - // mouse is pressed outside button - PressCancel, -}; - class Button : public ContentControl { public: static constexpr std::string_view control_type = "Button"; @@ -56,9 +45,7 @@ class Button : public ContentControl { Button& operator=(Button&& other) = delete; ~Button() override = default; - std::string_view GetControlType() const final { - return control_type; - } + std::string_view GetControlType() const final { return control_type; } render::RenderObject* GetRenderObject() const override; @@ -66,37 +53,12 @@ class Button : public ContentControl { const ButtonStyle& GetStyle() const { return style_; } void SetStyle(ButtonStyle style); - ButtonState GetState() const { return state_; } - - // Get the trigger mouse button(s). Return value might be a union of Left, - // Middle and Right. - MouseButton GetTriggerButton() const { return trigger_button_; } - // Set the trigger mouse button(s). You can set multiple buttons by passing a - // union of Left, Middle and Right. If you disable a button when user is - // pressing the same one, click will be stopped. - // Default is only Left. - void SetTriggerButton(MouseButton newTrigger); - protected: void OnChildChanged(Control* old_child, Control* new_child) override; - virtual void OnStateChange(ButtonState oldState, ButtonState newState); - - private: - void SetState(ButtonState newState) { - if (state_ == newState) return; - const auto oldState = state_; - state_ = newState; - OnStateChange(oldState, newState); - } - private: std::unique_ptr<render::BorderRenderObject> render_object_{}; - ButtonState state_ = ButtonState::Normal; - - MouseButton trigger_button_ = MouseButton::Left; - ButtonStyle style_; ClickDetector click_detector_; diff --git a/include/cru/ui/render/render_object.hpp b/include/cru/ui/render/render_object.hpp index 55b7f2da..3e351d34 100644 --- a/include/cru/ui/render/render_object.hpp +++ b/include/cru/ui/render/render_object.hpp @@ -117,6 +117,8 @@ class RenderObject : public Object { private: void SetParent(RenderObject* new_parent); + void SetRenderHostRecursive(IRenderHost* host); + private: Control* control_ = nullptr; IRenderHost* render_host_ = nullptr; diff --git a/include/cru/ui/render/window_render_object.hpp b/include/cru/ui/render/window_render_object.hpp index 8f35ad80..ae95b8ee 100644 --- a/include/cru/ui/render/window_render_object.hpp +++ b/include/cru/ui/render/window_render_object.hpp @@ -26,9 +26,6 @@ class WindowRenderObject : public RenderObject { RenderObject* HitTest(const Point& point) override; protected: - void OnAddChild(RenderObject* new_child, int position) override; - void OnRemoveChild(RenderObject* new_child, int position) override; - Size OnMeasureContent(const Size& available_size) override; void OnLayoutContent(const Rect& content_rect) override; diff --git a/include/cru/ui/ui_event.hpp b/include/cru/ui/ui_event.hpp index c9ed1b80..147d3da6 100644 --- a/include/cru/ui/ui_event.hpp +++ b/include/cru/ui/ui_event.hpp @@ -100,7 +100,7 @@ class MouseButtonEventArgs : public MouseEventArgs { MouseButtonEventArgs& operator=(MouseButtonEventArgs&& other) = default; ~MouseButtonEventArgs() override = default; - MouseButton GetMouseButton() const { return button_; } + MouseButton GetButton() const { return button_; } private: MouseButton button_; diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index a6497222..f84a954a 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -4,6 +4,7 @@ add_library(cru_base STATIC ) target_sources(cru_base PUBLIC ${CRU_BASE_INCLUDE_DIR}/base.hpp + ${CRU_BASE_INCLUDE_DIR}/bitmask.hpp ${CRU_BASE_INCLUDE_DIR}/event.hpp ${CRU_BASE_INCLUDE_DIR}/format.hpp ${CRU_BASE_INCLUDE_DIR}/logger.hpp diff --git a/src/ui/click_detector.cpp b/src/ui/click_detector.cpp index 05d6dce1..b620201c 100644 --- a/src/ui/click_detector.cpp +++ b/src/ui/click_detector.cpp @@ -1,5 +1,7 @@ #include "cru/ui/click_detector.hpp" +#include "cru/common/logger.hpp" + #include <cassert> #include <optional> @@ -10,33 +12,119 @@ ClickDetector::ClickDetector(Control* control) { event_rovoker_guards_.push_back( EventRevokerGuard(control->MouseEnterEvent()->Direct()->AddHandler( - [this, control](event::MouseEventArgs& args) { - if + [this](event::MouseEventArgs&) { + if (this->enable_) { + if (this->state_ == ClickState::PressInactive) { + if ((this->button_ & this->trigger_button_)) { + this->SetState(ClickState::Press); + } + } else { + this->SetState(ClickState::Hover); + } + } + }))); + event_rovoker_guards_.push_back( + EventRevokerGuard(control->MouseLeaveEvent()->Direct()->AddHandler( + [this](event::MouseEventArgs&) { + if (this->enable_) { + if (this->state_ == ClickState::Press) { + if ((this->button_ & this->trigger_button_)) { + this->SetState(ClickState::PressInactive); + } + } else { + this->SetState(ClickState::None); + } + } }))); event_rovoker_guards_.push_back( EventRevokerGuard(control->MouseDownEvent()->Direct()->AddHandler( - [this, control](event::MouseButtonEventArgs& args) { - if (!control->CaptureMouse()) return; // capture failed - const auto button = args.GetMouseButton(); - FromButton(button) = args.GetPoint(); // save mouse down point - begin_event_.Raise(button); + [this](event::MouseButtonEventArgs& args) { + const auto button = args.GetButton(); + if (this->enable_ && (button & this->trigger_button_) && + this->state_ == ClickState::Hover) { + if (!this->control_->CaptureMouse()) { + log::Debug("Failed to capture mouse when begin click."); + return; + } + this->down_point_ = args.GetPoint(); + this->button_ = button; + this->SetState(ClickState::Press); + } }))); event_rovoker_guards_.push_back( EventRevokerGuard(control->MouseUpEvent()->Direct()->AddHandler( - [this, control](event::MouseButtonEventArgs& args) { - if (!control->IsMouseCaptured()) return; - const auto button = args.GetMouseButton(); - auto& down_point = FromButton(button); - if (down_point.has_value()) { - event_.Raise(ClickEventArgs(control, down_point.value(), - args.GetPoint(), button)); - end_event_.Raise(button); - down_point = std::nullopt; + [this](event::MouseButtonEventArgs& args) { + const auto button = args.GetButton(); + if (this->enable_ && (button & this->trigger_button_) && + button == button_) { + if (this->state_ == ClickState::Press) { + this->SetState(ClickState::Hover); + this->event_.Raise(ClickEventArgs{this->control_, + this->down_point_, + args.GetPoint(), button}); + this->control_->ReleaseMouse(); + } else if (this->state_ == ClickState::PressInactive) { + this->SetState(ClickState::None); + this->control_->ReleaseMouse(); + } } - control->ReleaseMouse(); }))); +} // namespace cru::ui + +void ClickDetector::SetEnabled(bool enable) { + if (enable == enable_) { + return; + } + + enable_ = enable; + if (enable) { + SetState(control_->IsMouseOver() ? ClickState::Hover : ClickState::None); + } else { + if (state_ == ClickState::Press || state_ == ClickState::PressInactive) { + SetState(ClickState::None); + control_->ReleaseMouse(); + } else if (state_ == ClickState::Hover) { + SetState(ClickState::None); + } + } +} + +void ClickDetector::SetTriggerButton(MouseButton trigger_button) { + if (trigger_button == trigger_button_) { + return; + } + + trigger_button_ = trigger_button; + if ((state_ == ClickState::Press || state_ == ClickState::PressInactive) && + !(button_ & trigger_button)) { + SetState(control_->IsMouseOver() ? ClickState::Hover : ClickState::None); + control_->ReleaseMouse(); + } +} + +void ClickDetector::SetState(ClickState state) { +#ifdef CRU_DEBUG + auto to_string = [](ClickState state) -> std::string_view { + switch (state) { + case ClickState::None: + return "None"; + case ClickState::Hover: + return "Hover"; + case ClickState::Press: + return "Press"; + case ClickState::PressInactive: + return "PressInvactive"; + default: + UnreachableCode(); + } + }; + log::Debug("Click state changed, new state: {}.", to_string(state)); +#endif + + state_ = state; + state_change_event_.Raise(state); } } // namespace cru::ui diff --git a/src/ui/controls/button.cpp b/src/ui/controls/button.cpp index 75651a1d..7dc5a5d7 100644 --- a/src/ui/controls/button.cpp +++ b/src/ui/controls/button.cpp @@ -35,37 +35,27 @@ Button::Button() : click_detector_(this) { Set(render_object_.get(), style_.normal); render_object_->SetBorderEnabled(true); - MouseEnterEvent()->Direct()->AddHandler([this](event::MouseEventArgs& args) { - CRU_UNUSED(args) - - if (click_detector_.GetPressingButton() & trigger_button_) { - SetState(ButtonState::Press); - } else { - SetState(ButtonState::Hover); - } - }); - - MouseLeaveEvent()->Direct()->AddHandler([this](event::MouseEventArgs& args) { - CRU_UNUSED(args) - - if (click_detector_.GetPressingButton() & trigger_button_) { - SetState(ButtonState::Normal); - } else { - SetState(ButtonState::PressCancel); - } - }); - - click_detector_.ClickBeginEvent()->AddHandler([this](MouseButton button) { - if (button & trigger_button_) { - SetState(ButtonState::Press); - } - }); - - click_detector_.ClickEndEvent()->AddHandler([this](MouseButton button) { - if (button & trigger_button_) { - SetState(ButtonState::Hover); - } - }); + click_detector_.StateChangeEvent()->AddHandler( + [this](const ClickState& state) { + switch (state) { + case ClickState::None: + Set(render_object_.get(), style_.normal); + SetCursor(GetSystemCursor(SystemCursorType::Arrow)); + break; + case ClickState::Hover: + Set(render_object_.get(), style_.hover); + SetCursor(GetSystemCursor(SystemCursorType::Hand)); + break; + case ClickState::Press: + Set(render_object_.get(), style_.press); + SetCursor(GetSystemCursor(SystemCursorType::Hand)); + break; + case ClickState::PressInactive: + Set(render_object_.get(), style_.press_cancel); + SetCursor(GetSystemCursor(SystemCursorType::Arrow)); + break; + } + }); } render::RenderObject* Button::GetRenderObject() const { @@ -78,26 +68,4 @@ void Button::OnChildChanged(Control* old_child, Control* new_child) { render_object_->AddChild(new_child->GetRenderObject(), 0); } -void Button::OnStateChange(ButtonState oldState, ButtonState newState) { - CRU_UNUSED(oldState) - - switch (newState) { - case ButtonState::Normal: - Set(render_object_.get(), style_.normal); - SetCursor(GetSystemCursor(SystemCursorType::Arrow)); - break; - case ButtonState::Hover: - Set(render_object_.get(), style_.hover); - SetCursor(GetSystemCursor(SystemCursorType::Hand)); - break; - case ButtonState::Press: - Set(render_object_.get(), style_.press); - SetCursor(GetSystemCursor(SystemCursorType::Hand)); - break; - case ButtonState::PressCancel: - Set(render_object_.get(), style_.press_cancel); - SetCursor(GetSystemCursor(SystemCursorType::Arrow)); - break; - } -} } // namespace cru::ui::controls diff --git a/src/ui/render/render_object.cpp b/src/ui/render/render_object.cpp index 7f6255f7..d220b1c1 100644 --- a/src/ui/render/render_object.cpp +++ b/src/ui/render/render_object.cpp @@ -18,6 +18,7 @@ void RenderObject::AddChild(RenderObject* render_object, const int position) { children_.insert(children_.cbegin() + position, render_object); render_object->SetParent(this); + render_object->SetRenderHostRecursive(GetRenderHost()); OnAddChild(render_object, position); } @@ -30,6 +31,7 @@ void RenderObject::RemoveChild(const int position) { const auto removed_child = *i; children_.erase(i); removed_child->SetParent(nullptr); + removed_child->SetRenderHostRecursive(nullptr); OnRemoveChild(removed_child, position); } @@ -140,4 +142,12 @@ void RenderObject::NotifyAfterLayoutRecursive(RenderObject* render_object) { NotifyAfterLayoutRecursive(o); } } + +void RenderObject::SetRenderHostRecursive(IRenderHost* host) { + SetRenderHost(host); + for (const auto child : GetChildren()) { + child->SetRenderHostRecursive(host); + } +} + } // namespace cru::ui::render diff --git a/src/ui/render/window_render_object.cpp b/src/ui/render/window_render_object.cpp index 12fc2ce1..1001be87 100644 --- a/src/ui/render/window_render_object.cpp +++ b/src/ui/render/window_render_object.cpp @@ -88,27 +88,6 @@ RenderObject* WindowRenderObject::HitTest(const Point& point) { return Rect{Point{}, GetSize()}.IsPointInside(point) ? this : nullptr; } -namespace { -void SetRenderHostRecursive(RenderObject* render_object, IRenderHost* host) { - render_object->SetRenderHost(host); - for (const auto child : render_object->GetChildren()) { - SetRenderHostRecursive(child, host); - } -} -} // namespace - -void WindowRenderObject::OnAddChild(RenderObject* new_child, int position) { - CRU_UNUSED(position) - - SetRenderHostRecursive(new_child, render_host_.get()); -} - -void WindowRenderObject::OnRemoveChild(RenderObject* new_child, int position) { - CRU_UNUSED(position) - - SetRenderHostRecursive(new_child, nullptr); -} - Size WindowRenderObject::OnMeasureContent(const Size& available_size) { if (const auto child = GetChild()) child->Measure(available_size); return available_size; diff --git a/src/win/native/window.cpp b/src/win/native/window.cpp index d3c12a44..a8016676 100644 --- a/src/win/native/window.cpp +++ b/src/win/native/window.cpp @@ -155,6 +155,7 @@ bool WinNativeWindow::ReleaseMouse() { void WinNativeWindow::RequestRepaint() { if (IsValid()) { + log::Debug("A repaint is requested."); if (!::InvalidateRect(hwnd_, nullptr, FALSE)) throw Win32Error(::GetLastError(), "Failed to invalidate window."); if (!::UpdateWindow(hwnd_)) @@ -262,7 +263,7 @@ bool WinNativeWindow::HandleNativeWindowMessage(HWND hwnd, UINT msg, POINT point; point.x = GET_X_LPARAM(l_param); point.y = GET_Y_LPARAM(l_param); - OnMouseDownInternal(platform::native::MouseButton::Left, point); + OnMouseDownInternal(platform::native::mouse_buttons::left, point); *result = 0; return true; } @@ -270,7 +271,7 @@ bool WinNativeWindow::HandleNativeWindowMessage(HWND hwnd, UINT msg, POINT point; point.x = GET_X_LPARAM(l_param); point.y = GET_Y_LPARAM(l_param); - OnMouseUpInternal(platform::native::MouseButton::Left, point); + OnMouseUpInternal(platform::native::mouse_buttons::left, point); *result = 0; return true; } @@ -278,7 +279,7 @@ bool WinNativeWindow::HandleNativeWindowMessage(HWND hwnd, UINT msg, POINT point; point.x = GET_X_LPARAM(l_param); point.y = GET_Y_LPARAM(l_param); - OnMouseDownInternal(platform::native::MouseButton::Right, point); + OnMouseDownInternal(platform::native::mouse_buttons::right, point); *result = 0; return true; } @@ -286,7 +287,7 @@ bool WinNativeWindow::HandleNativeWindowMessage(HWND hwnd, UINT msg, POINT point; point.x = GET_X_LPARAM(l_param); point.y = GET_Y_LPARAM(l_param); - OnMouseUpInternal(platform::native::MouseButton::Right, point); + OnMouseUpInternal(platform::native::mouse_buttons::right, point); *result = 0; return true; } @@ -294,7 +295,7 @@ bool WinNativeWindow::HandleNativeWindowMessage(HWND hwnd, UINT msg, POINT point; point.x = GET_X_LPARAM(l_param); point.y = GET_Y_LPARAM(l_param); - OnMouseDownInternal(platform::native::MouseButton::Middle, point); + OnMouseDownInternal(platform::native::mouse_buttons::middle, point); *result = 0; return true; } @@ -302,7 +303,7 @@ bool WinNativeWindow::HandleNativeWindowMessage(HWND hwnd, UINT msg, POINT point; point.x = GET_X_LPARAM(l_param); point.y = GET_Y_LPARAM(l_param); - OnMouseUpInternal(platform::native::MouseButton::Middle, point); + OnMouseUpInternal(platform::native::mouse_buttons::middle, point); *result = 0; return true; } |