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diff --git a/src/dsp/x86/motion_field_projection_sse4.cc b/src/dsp/x86/motion_field_projection_sse4.cc
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+++ b/src/dsp/x86/motion_field_projection_sse4.cc
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+// Copyright 2020 The libgav1 Authors
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#include "src/dsp/motion_field_projection.h"
+#include "src/utils/cpu.h"
+
+#if LIBGAV1_TARGETING_SSE4_1
+
+#include <smmintrin.h>
+
+#include <algorithm>
+#include <cassert>
+#include <cstddef>
+#include <cstdint>
+
+#include "src/dsp/constants.h"
+#include "src/dsp/dsp.h"
+#include "src/dsp/x86/common_sse4.h"
+#include "src/utils/common.h"
+#include "src/utils/constants.h"
+#include "src/utils/types.h"
+
+namespace libgav1 {
+namespace dsp {
+namespace {
+
+inline __m128i LoadDivision(const __m128i division_table,
+ const __m128i reference_offset) {
+ const __m128i kOne = _mm_set1_epi16(0x0100);
+ const __m128i t = _mm_add_epi8(reference_offset, reference_offset);
+ const __m128i tt = _mm_unpacklo_epi8(t, t);
+ const __m128i idx = _mm_add_epi8(tt, kOne);
+ return _mm_shuffle_epi8(division_table, idx);
+}
+
+inline __m128i MvProjection(const __m128i mv, const __m128i denominator,
+ const int numerator) {
+ const __m128i m0 = _mm_madd_epi16(mv, denominator);
+ const __m128i m = _mm_mullo_epi32(m0, _mm_set1_epi32(numerator));
+ // Add the sign (0 or -1) to round towards zero.
+ const __m128i sign = _mm_srai_epi32(m, 31);
+ const __m128i add_sign = _mm_add_epi32(m, sign);
+ const __m128i sum = _mm_add_epi32(add_sign, _mm_set1_epi32(1 << 13));
+ return _mm_srai_epi32(sum, 14);
+}
+
+inline __m128i MvProjectionClip(const __m128i mv, const __m128i denominator,
+ const int numerator) {
+ const __m128i mv0 = _mm_unpacklo_epi16(mv, _mm_setzero_si128());
+ const __m128i mv1 = _mm_unpackhi_epi16(mv, _mm_setzero_si128());
+ const __m128i denorm0 = _mm_unpacklo_epi16(denominator, _mm_setzero_si128());
+ const __m128i denorm1 = _mm_unpackhi_epi16(denominator, _mm_setzero_si128());
+ const __m128i s0 = MvProjection(mv0, denorm0, numerator);
+ const __m128i s1 = MvProjection(mv1, denorm1, numerator);
+ const __m128i projection = _mm_packs_epi32(s0, s1);
+ const __m128i projection_mv_clamp = _mm_set1_epi16(kProjectionMvClamp);
+ const __m128i projection_mv_clamp_negative =
+ _mm_set1_epi16(-kProjectionMvClamp);
+ const __m128i clamp = _mm_min_epi16(projection, projection_mv_clamp);
+ return _mm_max_epi16(clamp, projection_mv_clamp_negative);
+}
+
+inline __m128i Project_SSE4_1(const __m128i delta, const __m128i dst_sign) {
+ // Add 63 to negative delta so that it shifts towards zero.
+ const __m128i delta_sign = _mm_srai_epi16(delta, 15);
+ const __m128i delta_sign_63 = _mm_srli_epi16(delta_sign, 10);
+ const __m128i delta_adjust = _mm_add_epi16(delta, delta_sign_63);
+ const __m128i offset0 = _mm_srai_epi16(delta_adjust, 6);
+ const __m128i offset1 = _mm_xor_si128(offset0, dst_sign);
+ return _mm_sub_epi16(offset1, dst_sign);
+}
+
+inline void GetPosition(
+ const __m128i division_table, const MotionVector* const mv,
+ const int numerator, const int x8_start, const int x8_end, const int x8,
+ const __m128i& r_offsets, const __m128i& source_reference_type8,
+ const __m128i& skip_r, const __m128i& y8_floor8, const __m128i& y8_ceiling8,
+ const __m128i& d_sign, const int delta, __m128i* const r,
+ __m128i* const position_xy, int64_t* const skip_64, __m128i mvs[2]) {
+ const auto* const mv_int = reinterpret_cast<const int32_t*>(mv + x8);
+ *r = _mm_shuffle_epi8(r_offsets, source_reference_type8);
+ const __m128i denorm = LoadDivision(division_table, source_reference_type8);
+ __m128i projection_mv[2];
+ mvs[0] = LoadUnaligned16(mv_int + 0);
+ mvs[1] = LoadUnaligned16(mv_int + 4);
+ // Deinterlace x and y components
+ const __m128i kShuffle =
+ _mm_setr_epi8(0, 1, 4, 5, 8, 9, 12, 13, 2, 3, 6, 7, 10, 11, 14, 15);
+ const __m128i mv0 = _mm_shuffle_epi8(mvs[0], kShuffle);
+ const __m128i mv1 = _mm_shuffle_epi8(mvs[1], kShuffle);
+ const __m128i mv_y = _mm_unpacklo_epi64(mv0, mv1);
+ const __m128i mv_x = _mm_unpackhi_epi64(mv0, mv1);
+ // numerator could be 0.
+ projection_mv[0] = MvProjectionClip(mv_y, denorm, numerator);
+ projection_mv[1] = MvProjectionClip(mv_x, denorm, numerator);
+ // Do not update the motion vector if the block position is not valid or
+ // if position_x8 is outside the current range of x8_start and x8_end.
+ // Note that position_y8 will always be within the range of y8_start and
+ // y8_end.
+ // After subtracting the base, valid projections are within 8-bit.
+ const __m128i position_y = Project_SSE4_1(projection_mv[0], d_sign);
+ const __m128i position_x = Project_SSE4_1(projection_mv[1], d_sign);
+ const __m128i positions = _mm_packs_epi16(position_x, position_y);
+ const __m128i k01234567 =
+ _mm_setr_epi8(0, 1, 2, 3, 4, 5, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0);
+ *position_xy = _mm_add_epi8(positions, k01234567);
+ const int x8_floor = std::max(
+ x8_start - x8, delta - kProjectionMvMaxHorizontalOffset); // [-8, 8]
+ const int x8_ceiling =
+ std::min(x8_end - x8, delta + 8 + kProjectionMvMaxHorizontalOffset) -
+ 1; // [-1, 15]
+ const __m128i x8_floor8 = _mm_set1_epi8(x8_floor);
+ const __m128i x8_ceiling8 = _mm_set1_epi8(x8_ceiling);
+ const __m128i floor_xy = _mm_unpacklo_epi64(x8_floor8, y8_floor8);
+ const __m128i ceiling_xy = _mm_unpacklo_epi64(x8_ceiling8, y8_ceiling8);
+ const __m128i underflow = _mm_cmplt_epi8(*position_xy, floor_xy);
+ const __m128i overflow = _mm_cmpgt_epi8(*position_xy, ceiling_xy);
+ const __m128i out = _mm_or_si128(underflow, overflow);
+ const __m128i skip_low = _mm_or_si128(skip_r, out);
+ const __m128i skip = _mm_or_si128(skip_low, _mm_srli_si128(out, 8));
+ StoreLo8(skip_64, skip);
+}
+
+template <int idx>
+inline void Store(const __m128i position, const __m128i reference_offset,
+ const __m128i mv, int8_t* dst_reference_offset,
+ MotionVector* dst_mv) {
+ const ptrdiff_t offset =
+ static_cast<int16_t>(_mm_extract_epi16(position, idx));
+ if ((idx & 3) == 0) {
+ dst_mv[offset].mv32 = _mm_cvtsi128_si32(mv);
+ } else {
+ dst_mv[offset].mv32 = _mm_extract_epi32(mv, idx & 3);
+ }
+ dst_reference_offset[offset] = _mm_extract_epi8(reference_offset, idx);
+}
+
+template <int idx>
+inline void CheckStore(const int8_t* skips, const __m128i position,
+ const __m128i reference_offset, const __m128i mv,
+ int8_t* dst_reference_offset, MotionVector* dst_mv) {
+ if (skips[idx] == 0) {
+ Store<idx>(position, reference_offset, mv, dst_reference_offset, dst_mv);
+ }
+}
+
+// 7.9.2.
+void MotionFieldProjectionKernel_SSE4_1(
+ const ReferenceInfo& reference_info,
+ const int reference_to_current_with_sign, const int dst_sign,
+ const int y8_start, const int y8_end, const int x8_start, const int x8_end,
+ TemporalMotionField* const motion_field) {
+ const ptrdiff_t stride = motion_field->mv.columns();
+ // The column range has to be offset by kProjectionMvMaxHorizontalOffset since
+ // coordinates in that range could end up being position_x8 because of
+ // projection.
+ const int adjusted_x8_start =
+ std::max(x8_start - kProjectionMvMaxHorizontalOffset, 0);
+ const int adjusted_x8_end = std::min(
+ x8_end + kProjectionMvMaxHorizontalOffset, static_cast<int>(stride));
+ const int adjusted_x8_end8 = adjusted_x8_end & ~7;
+ const int leftover = adjusted_x8_end - adjusted_x8_end8;
+ const int8_t* const reference_offsets =
+ reference_info.relative_distance_to.data();
+ const bool* const skip_references = reference_info.skip_references.data();
+ const int16_t* const projection_divisions =
+ reference_info.projection_divisions.data();
+ const ReferenceFrameType* source_reference_types =
+ &reference_info.motion_field_reference_frame[y8_start][0];
+ const MotionVector* mv = &reference_info.motion_field_mv[y8_start][0];
+ int8_t* dst_reference_offset = motion_field->reference_offset[y8_start];
+ MotionVector* dst_mv = motion_field->mv[y8_start];
+ const __m128i d_sign = _mm_set1_epi16(dst_sign);
+
+ static_assert(sizeof(int8_t) == sizeof(bool), "");
+ static_assert(sizeof(int8_t) == sizeof(ReferenceFrameType), "");
+ static_assert(sizeof(int32_t) == sizeof(MotionVector), "");
+ assert(dst_sign == 0 || dst_sign == -1);
+ assert(stride == motion_field->reference_offset.columns());
+ assert((y8_start & 7) == 0);
+ assert((adjusted_x8_start & 7) == 0);
+ // The final position calculation is represented with int16_t. Valid
+ // position_y8 from its base is at most 7. After considering the horizontal
+ // offset which is at most |stride - 1|, we have the following assertion,
+ // which means this optimization works for frame width up to 32K (each
+ // position is a 8x8 block).
+ assert(8 * stride <= 32768);
+ const __m128i skip_reference = LoadLo8(skip_references);
+ const __m128i r_offsets = LoadLo8(reference_offsets);
+ const __m128i division_table = LoadUnaligned16(projection_divisions);
+
+ int y8 = y8_start;
+ do {
+ const int y8_floor = (y8 & ~7) - y8; // [-7, 0]
+ const int y8_ceiling = std::min(y8_end - y8, y8_floor + 8) - 1; // [0, 7]
+ const __m128i y8_floor8 = _mm_set1_epi8(y8_floor);
+ const __m128i y8_ceiling8 = _mm_set1_epi8(y8_ceiling);
+ int x8;
+
+ for (x8 = adjusted_x8_start; x8 < adjusted_x8_end8; x8 += 8) {
+ const __m128i source_reference_type8 =
+ LoadLo8(source_reference_types + x8);
+ const __m128i skip_r =
+ _mm_shuffle_epi8(skip_reference, source_reference_type8);
+ int64_t early_skip;
+ StoreLo8(&early_skip, skip_r);
+ // Early termination #1 if all are skips. Chance is typically ~30-40%.
+ if (early_skip == -1) continue;
+ int64_t skip_64;
+ __m128i r, position_xy, mvs[2];
+ GetPosition(division_table, mv, reference_to_current_with_sign, x8_start,
+ x8_end, x8, r_offsets, source_reference_type8, skip_r,
+ y8_floor8, y8_ceiling8, d_sign, 0, &r, &position_xy, &skip_64,
+ mvs);
+ // Early termination #2 if all are skips.
+ // Chance is typically ~15-25% after Early termination #1.
+ if (skip_64 == -1) continue;
+ const __m128i p_y = _mm_cvtepi8_epi16(_mm_srli_si128(position_xy, 8));
+ const __m128i p_x = _mm_cvtepi8_epi16(position_xy);
+ const __m128i p_y_offset = _mm_mullo_epi16(p_y, _mm_set1_epi16(stride));
+ const __m128i pos = _mm_add_epi16(p_y_offset, p_x);
+ const __m128i position = _mm_add_epi16(pos, _mm_set1_epi16(x8));
+ if (skip_64 == 0) {
+ // Store all. Chance is typically ~70-85% after Early termination #2.
+ Store<0>(position, r, mvs[0], dst_reference_offset, dst_mv);
+ Store<1>(position, r, mvs[0], dst_reference_offset, dst_mv);
+ Store<2>(position, r, mvs[0], dst_reference_offset, dst_mv);
+ Store<3>(position, r, mvs[0], dst_reference_offset, dst_mv);
+ Store<4>(position, r, mvs[1], dst_reference_offset, dst_mv);
+ Store<5>(position, r, mvs[1], dst_reference_offset, dst_mv);
+ Store<6>(position, r, mvs[1], dst_reference_offset, dst_mv);
+ Store<7>(position, r, mvs[1], dst_reference_offset, dst_mv);
+ } else {
+ // Check and store each.
+ // Chance is typically ~15-30% after Early termination #2.
+ // The compiler is smart enough to not create the local buffer skips[].
+ int8_t skips[8];
+ memcpy(skips, &skip_64, sizeof(skips));
+ CheckStore<0>(skips, position, r, mvs[0], dst_reference_offset, dst_mv);
+ CheckStore<1>(skips, position, r, mvs[0], dst_reference_offset, dst_mv);
+ CheckStore<2>(skips, position, r, mvs[0], dst_reference_offset, dst_mv);
+ CheckStore<3>(skips, position, r, mvs[0], dst_reference_offset, dst_mv);
+ CheckStore<4>(skips, position, r, mvs[1], dst_reference_offset, dst_mv);
+ CheckStore<5>(skips, position, r, mvs[1], dst_reference_offset, dst_mv);
+ CheckStore<6>(skips, position, r, mvs[1], dst_reference_offset, dst_mv);
+ CheckStore<7>(skips, position, r, mvs[1], dst_reference_offset, dst_mv);
+ }
+ }
+
+ // The following leftover processing cannot be moved out of the do...while
+ // loop. Doing so may change the result storing orders of the same position.
+ if (leftover > 0) {
+ // Use SIMD only when leftover is at least 4, and there are at least 8
+ // elements in a row.
+ if (leftover >= 4 && adjusted_x8_start < adjusted_x8_end8) {
+ // Process the last 8 elements to avoid loading invalid memory. Some
+ // elements may have been processed in the above loop, which is OK.
+ const int delta = 8 - leftover;
+ x8 = adjusted_x8_end - 8;
+ const __m128i source_reference_type8 =
+ LoadLo8(source_reference_types + x8);
+ const __m128i skip_r =
+ _mm_shuffle_epi8(skip_reference, source_reference_type8);
+ int64_t early_skip;
+ StoreLo8(&early_skip, skip_r);
+ // Early termination #1 if all are skips.
+ if (early_skip != -1) {
+ int64_t skip_64;
+ __m128i r, position_xy, mvs[2];
+ GetPosition(division_table, mv, reference_to_current_with_sign,
+ x8_start, x8_end, x8, r_offsets, source_reference_type8,
+ skip_r, y8_floor8, y8_ceiling8, d_sign, delta, &r,
+ &position_xy, &skip_64, mvs);
+ // Early termination #2 if all are skips.
+ if (skip_64 != -1) {
+ const __m128i p_y =
+ _mm_cvtepi8_epi16(_mm_srli_si128(position_xy, 8));
+ const __m128i p_x = _mm_cvtepi8_epi16(position_xy);
+ const __m128i p_y_offset =
+ _mm_mullo_epi16(p_y, _mm_set1_epi16(stride));
+ const __m128i pos = _mm_add_epi16(p_y_offset, p_x);
+ const __m128i position = _mm_add_epi16(pos, _mm_set1_epi16(x8));
+ // Store up to 7 elements since leftover is at most 7.
+ if (skip_64 == 0) {
+ // Store all.
+ Store<1>(position, r, mvs[0], dst_reference_offset, dst_mv);
+ Store<2>(position, r, mvs[0], dst_reference_offset, dst_mv);
+ Store<3>(position, r, mvs[0], dst_reference_offset, dst_mv);
+ Store<4>(position, r, mvs[1], dst_reference_offset, dst_mv);
+ Store<5>(position, r, mvs[1], dst_reference_offset, dst_mv);
+ Store<6>(position, r, mvs[1], dst_reference_offset, dst_mv);
+ Store<7>(position, r, mvs[1], dst_reference_offset, dst_mv);
+ } else {
+ // Check and store each.
+ // The compiler is smart enough to not create the local buffer
+ // skips[].
+ int8_t skips[8];
+ memcpy(skips, &skip_64, sizeof(skips));
+ CheckStore<1>(skips, position, r, mvs[0], dst_reference_offset,
+ dst_mv);
+ CheckStore<2>(skips, position, r, mvs[0], dst_reference_offset,
+ dst_mv);
+ CheckStore<3>(skips, position, r, mvs[0], dst_reference_offset,
+ dst_mv);
+ CheckStore<4>(skips, position, r, mvs[1], dst_reference_offset,
+ dst_mv);
+ CheckStore<5>(skips, position, r, mvs[1], dst_reference_offset,
+ dst_mv);
+ CheckStore<6>(skips, position, r, mvs[1], dst_reference_offset,
+ dst_mv);
+ CheckStore<7>(skips, position, r, mvs[1], dst_reference_offset,
+ dst_mv);
+ }
+ }
+ }
+ } else {
+ for (; x8 < adjusted_x8_end; ++x8) {
+ const int source_reference_type = source_reference_types[x8];
+ if (skip_references[source_reference_type]) continue;
+ MotionVector projection_mv;
+ // reference_to_current_with_sign could be 0.
+ GetMvProjection(mv[x8], reference_to_current_with_sign,
+ projection_divisions[source_reference_type],
+ &projection_mv);
+ // Do not update the motion vector if the block position is not valid
+ // or if position_x8 is outside the current range of x8_start and
+ // x8_end. Note that position_y8 will always be within the range of
+ // y8_start and y8_end.
+ const int position_y8 = Project(0, projection_mv.mv[0], dst_sign);
+ if (position_y8 < y8_floor || position_y8 > y8_ceiling) continue;
+ const int x8_base = x8 & ~7;
+ const int x8_floor =
+ std::max(x8_start, x8_base - kProjectionMvMaxHorizontalOffset);
+ const int x8_ceiling =
+ std::min(x8_end, x8_base + 8 + kProjectionMvMaxHorizontalOffset);
+ const int position_x8 = Project(x8, projection_mv.mv[1], dst_sign);
+ if (position_x8 < x8_floor || position_x8 >= x8_ceiling) continue;
+ dst_mv[position_y8 * stride + position_x8] = mv[x8];
+ dst_reference_offset[position_y8 * stride + position_x8] =
+ reference_offsets[source_reference_type];
+ }
+ }
+ }
+
+ source_reference_types += stride;
+ mv += stride;
+ dst_reference_offset += stride;
+ dst_mv += stride;
+ } while (++y8 < y8_end);
+}
+
+void Init8bpp() {
+ Dsp* const dsp = dsp_internal::GetWritableDspTable(kBitdepth8);
+ assert(dsp != nullptr);
+ dsp->motion_field_projection_kernel = MotionFieldProjectionKernel_SSE4_1;
+}
+
+#if LIBGAV1_MAX_BITDEPTH >= 10
+void Init10bpp() {
+ Dsp* const dsp = dsp_internal::GetWritableDspTable(kBitdepth10);
+ assert(dsp != nullptr);
+ dsp->motion_field_projection_kernel = MotionFieldProjectionKernel_SSE4_1;
+}
+#endif
+
+} // namespace
+
+void MotionFieldProjectionInit_SSE4_1() {
+ Init8bpp();
+#if LIBGAV1_MAX_BITDEPTH >= 10
+ Init10bpp();
+#endif
+}
+
+} // namespace dsp
+} // namespace libgav1
+
+#else // !LIBGAV1_TARGETING_SSE4_1
+namespace libgav1 {
+namespace dsp {
+
+void MotionFieldProjectionInit_SSE4_1() {}
+
+} // namespace dsp
+} // namespace libgav1
+#endif // LIBGAV1_TARGETING_SSE4_1