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author | crupest <crupest@outlook.com> | 2018-09-25 13:08:40 +0800 |
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committer | crupest <crupest@outlook.com> | 2018-09-25 13:08:40 +0800 |
commit | 4b86554a0354d78efeb40e551eaccaac0fecd1d1 (patch) | |
tree | c8a73d848401f523ff91fe8ed1b0887aa88bbfb8 /src | |
parent | cea138417c54d6cf8043b6334c22e3af957d26f8 (diff) | |
download | cru-4b86554a0354d78efeb40e551eaccaac0fecd1d1.tar.gz cru-4b86554a0354d78efeb40e551eaccaac0fecd1d1.tar.bz2 cru-4b86554a0354d78efeb40e551eaccaac0fecd1d1.zip |
Change the structure of project.
Diffstat (limited to 'src')
39 files changed, 5691 insertions, 0 deletions
diff --git a/src/application.cpp b/src/application.cpp new file mode 100644 index 00000000..af38116f --- /dev/null +++ b/src/application.cpp @@ -0,0 +1,145 @@ +#include "application.h" + +#include <fmt/format.h> + +#include "exception.h" +#include "timer.h" +#include "ui/window.h" +#include "graph/graph.h" +#include "ui/animations/animation.h" + +namespace cru { + constexpr auto god_window_class_name = L"GodWindowClass"; + constexpr int invoke_later_message_id = WM_USER + 2000; + + + LRESULT GodWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) + { + const auto app = Application::GetInstance(); + + if (app) + { + const auto result = app->GetGodWindow()->HandleGodWindowMessage(hWnd, uMsg, wParam, lParam); + if (result.has_value()) + return result.value(); + else + return DefWindowProc(hWnd, uMsg, wParam, lParam); + } + else + return DefWindowProc(hWnd, uMsg, wParam, lParam); + } + + GodWindow::GodWindow(Application* application) : application_(application) + { + const auto h_instance = application->GetInstanceHandle(); + + god_window_class_ = std::make_unique<ui::WindowClass>(god_window_class_name, GodWndProc, h_instance); + + hwnd_ = CreateWindowEx(0, + god_window_class_name, + L"", 0, + CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, + nullptr, nullptr, h_instance, nullptr + ); + + if (hwnd_ == nullptr) + throw std::runtime_error("Failed to create window."); + } + + GodWindow::~GodWindow() + { + ::DestroyWindow(hwnd_); + } + + std::optional<LRESULT> GodWindow::HandleGodWindowMessage(HWND hwnd, int msg, WPARAM w_param, LPARAM l_param) + { + switch (msg) + { + case invoke_later_message_id: + { + const auto p_action = reinterpret_cast<InvokeLaterAction*>(w_param); + (*p_action)(); + delete p_action; + return 0; + } + case WM_TIMER: + { + const auto action = application_->GetTimerManager()->GetAction(static_cast<UINT_PTR>(w_param)); + if (action) + { + (*action)(); + return 0; + } + break; + } + default: + return std::nullopt; + } + return std::nullopt; + } + + + + Application* Application::instance_ = nullptr; + + Application * Application::GetInstance() { + return instance_; + } + + Application::Application(HINSTANCE h_instance) + : h_instance_(h_instance) { + + if (instance_) + throw std::runtime_error("A application instance already exists."); + + instance_ = this; + + window_manager_ = std::make_unique<ui::WindowManager>(); + graph_manager_ = std::make_unique<graph::GraphManager>(); + timer_manager_ = std::make_unique<TimerManager>(); + animation_manager_ = std::make_unique<ui::animations::details::AnimationManager>(); + + god_window_ = std::make_unique<GodWindow>(this); + +#ifdef CRU_DEBUG_DRAW_CONTROL_BORDER + debug_border_brush_ = graph::CreateSolidBrush(D2D1::ColorF(D2D1::ColorF::Crimson)); +#endif + + caret_info_.caret_blink_duration = std::chrono::milliseconds(::GetCaretBlinkTime()); + DWORD caret_width; + if (!::SystemParametersInfoW(SPI_GETCARETWIDTH, 0 , &caret_width, 0)) + throw Win32Error(::GetLastError(), "Failed to get system caret width."); + caret_info_.half_caret_width = caret_width / 2.0f; + } + + Application::~Application() + { + animation_manager_.reset(); + instance_ = nullptr; + } + + int Application::Run() + { + MSG msg; + + while (GetMessage(&msg, nullptr, 0, 0)) + { + TranslateMessage(&msg); + DispatchMessage(&msg); + } + + return static_cast<int>(msg.wParam); + } + + void Application::Quit(const int quit_code) { + ::PostQuitMessage(quit_code); + } + + void InvokeLater(InvokeLaterAction&& action) { + //copy the action to a safe place + auto p_action_copy = new InvokeLaterAction(std::move(action)); + + if (PostMessageW(Application::GetInstance()->GetGodWindow()->GetHandle(), invoke_later_message_id, reinterpret_cast<WPARAM>(p_action_copy), 0) == 0) + throw Win32Error(::GetLastError(), "InvokeLater failed to post message."); + } +} diff --git a/src/application.h b/src/application.h new file mode 100644 index 00000000..106e7171 --- /dev/null +++ b/src/application.h @@ -0,0 +1,141 @@ +#pragma once + +#include "system_headers.h" +#include <memory> +#include <optional> + +#include "base.h" + +namespace cru +{ + class Application; + + namespace ui + { + class WindowClass; + class WindowManager; + + namespace animations::details + { + class AnimationManager; + } + } + + namespace graph + { + class GraphManager; + } + + class TimerManager; + + struct CaretInfo + { + std::chrono::milliseconds caret_blink_duration; + float half_caret_width; + }; + + class GodWindow : public Object + { + public: + explicit GodWindow(Application* application); + GodWindow(const GodWindow& other) = delete; + GodWindow(GodWindow&& other) = delete; + GodWindow& operator=(const GodWindow& other) = delete; + GodWindow& operator=(GodWindow&& other) = delete; + ~GodWindow() override; + + HWND GetHandle() const + { + return hwnd_; + } + + std::optional<LRESULT> HandleGodWindowMessage(HWND hwnd, int msg, WPARAM w_param, LPARAM l_param); + + private: + Application* application_; + std::unique_ptr<ui::WindowClass> god_window_class_; + HWND hwnd_; + }; + + class Application : public Object + { + public: + static Application* GetInstance(); + private: + static Application* instance_; + + public: + explicit Application(HINSTANCE h_instance); + Application(const Application&) = delete; + Application(Application&&) = delete; + Application& operator = (const Application&) = delete; + Application& operator = (Application&&) = delete; + ~Application() override; + + public: + int Run(); + void Quit(int quit_code); + + ui::WindowManager* GetWindowManager() const + { + return window_manager_.get(); + } + + graph::GraphManager* GetGraphManager() const + { + return graph_manager_.get(); + } + + TimerManager* GetTimerManager() const + { + return timer_manager_.get(); + } + + ui::animations::details::AnimationManager* GetAnimationManager() const + { + return animation_manager_.get(); + } + + HINSTANCE GetInstanceHandle() const + { + return h_instance_; + } + + GodWindow* GetGodWindow() const + { + return god_window_.get(); + } + + CaretInfo GetCaretInfo() const + { + return caret_info_; + } + +#ifdef CRU_DEBUG_DRAW_CONTROL_BORDER + Microsoft::WRL::ComPtr<ID2D1Brush> GetDebugBorderBrush() const + { + return debug_border_brush_; + } +#endif + + private: + HINSTANCE h_instance_; + + std::unique_ptr<ui::WindowManager> window_manager_; + std::unique_ptr<graph::GraphManager> graph_manager_; + std::unique_ptr<TimerManager> timer_manager_; + std::unique_ptr<ui::animations::details::AnimationManager> animation_manager_; + + std::unique_ptr<GodWindow> god_window_; + +#ifdef CRU_DEBUG_DRAW_CONTROL_BORDER + Microsoft::WRL::ComPtr<ID2D1Brush> debug_border_brush_; +#endif + + CaretInfo caret_info_; + }; + + + using InvokeLaterAction = Function<void()>; + void InvokeLater(InvokeLaterAction&& action); +} diff --git a/src/base.cpp b/src/base.cpp new file mode 100644 index 00000000..f5868170 --- /dev/null +++ b/src/base.cpp @@ -0,0 +1,20 @@ +#include "base.h" + +#include "system_headers.h" +#include "exception.h" + +namespace cru +{ + MultiByteString ToUtf8String(const StringView& string) + { + if (string.empty()) + return MultiByteString(); + + const auto length = ::WideCharToMultiByte(CP_UTF8, 0, string.data(), -1, nullptr, 0, nullptr, nullptr); + MultiByteString result; + result.reserve(length); + if (::WideCharToMultiByte(CP_UTF8, 0, string.data(), -1, result.data(), static_cast<int>(result.capacity()), nullptr, nullptr) == 0) + throw Win32Error(::GetLastError(), "Failed to convert wide string to UTF-8."); + return result; + } +} diff --git a/src/base.h b/src/base.h new file mode 100644 index 00000000..7ef78014 --- /dev/null +++ b/src/base.h @@ -0,0 +1,107 @@ +#pragma once + +// ReSharper disable once CppUnusedIncludeDirective +#include "global_macros.h" + + +#ifdef CRU_DEBUG +#include <string> +#include <vector> +#else +#include <folly/String.h> +#include <folly/FBVector.h> +#endif + +#include <folly/Function.h> + +#include <utility> +#include <type_traits> +#include <stdexcept> +#include <memory> +#include <string_view> +#include <chrono> + +namespace cru +{ + template<typename T> struct is_shared_ptr : std::false_type {}; + template<typename T> struct is_shared_ptr<std::shared_ptr<T>> : std::true_type {}; + template<typename T> constexpr bool is_shared_ptr_v = is_shared_ptr<T>::value; + + enum class FlowControl + { + Continue, + Break + }; + +#ifdef CRU_DEBUG + using String = std::wstring; + using MultiByteString = std::string; +#else + using String = folly::basic_fbstring<wchar_t>; + using MultiByteString = folly::fbstring; +#endif + + using StringView = std::wstring_view; + using MultiByteStringView = std::string_view; + + template<typename FunctionType> + using Function = folly::Function<FunctionType>; + + template<typename FunctionType> + using FunctionPtr = std::shared_ptr<Function<FunctionType>>; + + using Action = Function<void()>; + using ActionPtr = FunctionPtr<void()>; + + template<typename Type, typename... Args> + Type CreatePtr(Args&&... args) + { + static_assert(is_shared_ptr_v<Type>); + return std::make_shared<typename Type::element_type>(std::forward<Args>(args)...); + } + + inline ActionPtr CreateActionPtr(Action&& action) + { + return std::make_shared<Action>(std::move(action)); + } + +#ifdef CRU_DEBUG + template<typename T> + using Vector = std::vector<T>; +#else + template<typename T> + using Vector = folly::fbvector<T>; +#endif + + using FloatSecond = std::chrono::duration<double, std::chrono::seconds::period>; + + class Object + { + public: + Object() = default; + Object(const Object&) = default; + Object& operator = (const Object&) = default; + Object(Object&&) = default; + Object& operator = (Object&&) = default; + virtual ~Object() = default; + }; + + struct Interface + { + virtual ~Interface() = default; + }; + + [[noreturn]] inline void UnreachableCode() + { + throw std::logic_error("Unreachable code."); + } + + struct ICancelable : virtual Interface + { + virtual void Cancel() = 0; + }; + + using CancelablePtr = std::shared_ptr<ICancelable>; + + MultiByteString ToUtf8String(const StringView& string); +} diff --git a/src/cru_event.h b/src/cru_event.h new file mode 100644 index 00000000..d0a7eb82 --- /dev/null +++ b/src/cru_event.h @@ -0,0 +1,91 @@ +#pragma once + +#include <type_traits> +#include <list> +#include <memory> +#include <algorithm> + +#include "base.h" + +namespace cru { + //Base class of all event args. + class BasicEventArgs : public Object + { + public: + explicit BasicEventArgs(Object* sender) + : sender_(sender) + { + + } + BasicEventArgs(const BasicEventArgs& other) = default; + BasicEventArgs(BasicEventArgs&& other) = default; + BasicEventArgs& operator=(const BasicEventArgs& other) = default; + BasicEventArgs& operator=(BasicEventArgs&& other) = default; + ~BasicEventArgs() override = default; + + //Get the sender of the event. + Object* GetSender() const + { + return sender_; + } + + private: + Object* sender_; + }; + + + //A non-copyable non-movable Event class. + //It stores a list of event handlers. + //TArgsType must be subclass of BasicEventArgs. + template<typename TArgsType> + class Event + { + public: + static_assert(std::is_base_of_v<BasicEventArgs, TArgsType>, + "TArgsType must be subclass of BasicEventArgs."); + + + using ArgsType = TArgsType; + using EventHandler = Function<void(ArgsType&)>; + using EventHandlerPtr = std::shared_ptr<EventHandler>; + + Event() = default; + Event(const Event&) = delete; + Event& operator = (const Event&) = delete; + Event(Event&&) = delete; + Event& operator = (Event&&) = delete; + ~Event() = default; + + //Create a EventHandlerPtr from the given handler, + //add it to list and return it. + EventHandlerPtr AddHandler(EventHandler&& handler) + { + EventHandlerPtr ptr = std::make_shared<EventHandler>(std::move(handler)); + handlers_.push_back(ptr); + return ptr; + } + + void AddHandler(EventHandlerPtr handler) { + handlers_.push_back(handler); + } + + void RemoveHandler(EventHandlerPtr handler) { + auto find_result = std::find(handlers_.cbegin(), handlers_.cend(), handler); + if (find_result != handlers_.cend()) + handlers_.erase(find_result); + } + + void Raise(ArgsType& args) { + for (auto ptr : handlers_) + (*ptr)(args); + } + + bool IsNoHandler() const + { + return handlers_.empty(); + } + + private: + std::list<EventHandlerPtr> handlers_; + }; +} diff --git a/src/debug_base.h b/src/debug_base.h new file mode 100644 index 00000000..7669b9df --- /dev/null +++ b/src/debug_base.h @@ -0,0 +1,45 @@ +#pragma once + + +#include "system_headers.h" +#include <chrono> +#include <string_view> +#include <fmt/format.h> + +#include "base.h" + +namespace cru::debug +{ +#ifdef CRU_DEBUG + inline void DebugTime(Function<void()>&& action, const StringView& hint_message) + { + const auto before = std::chrono::steady_clock::now(); + action(); + const auto after = std::chrono::steady_clock::now(); + const auto duration = std::chrono::duration_cast<std::chrono::milliseconds>(after - before); + OutputDebugStringW(fmt::format(L"{}: {}ms.\n", hint_message, duration.count()).c_str()); + } + + template<typename TReturn> + TReturn DebugTime(Function<TReturn()>&& action, const StringView& hint_message) + { + const auto before = std::chrono::steady_clock::now(); + auto&& result = action(); + const auto after = std::chrono::steady_clock::now(); + const auto duration = std::chrono::duration_cast<std::chrono::milliseconds>(after - before); + OutputDebugStringW(fmt::format(L"{}: {}ms.\n", hint_message, duration.count()).c_str()); + return std::move(result); + } +#else + inline void DebugTime(Function<void()>&& action, const StringView& hint_message) + { + action(); + } + + template<typename TReturn> + TReturn DebugTime(Function<TReturn()>&& action, const StringView& hint_message) + { + return action(); + } +#endif +} diff --git a/src/exception.cpp b/src/exception.cpp new file mode 100644 index 00000000..a1d59ceb --- /dev/null +++ b/src/exception.cpp @@ -0,0 +1,34 @@ +#include "exception.h" + +#include <fmt/format.h> + +namespace cru +{ + inline std::string HResultMakeMessage(HRESULT h_result, std::optional<std::string> message) + { + if (message.has_value()) + return fmt::format("An HResultError is thrown. HRESULT: {:#08x}.\nAdditional message: {}\n", h_result, message.value()); + else + return fmt::format("An HResultError is thrown. HRESULT: {:#08x}.\n", h_result); + } + + HResultError::HResultError(HRESULT h_result, std::optional<std::string_view> additional_message) + : runtime_error(HResultMakeMessage(h_result, std::nullopt)), h_result_(h_result) + { + + } + + inline std::string Win32MakeMessage(DWORD error_code, std::optional<std::string> message) + { + if (message.has_value()) + return fmt::format("Last error code: {:#04x}.\nAdditional message: {}\n", error_code, message.value()); + else + return fmt::format("Last error code: {:#04x}.\n", error_code); + } + + Win32Error::Win32Error(DWORD error_code, std::optional<std::string_view> additional_message) + : runtime_error(Win32MakeMessage(error_code, std::nullopt)), error_code_(error_code) + { + + } +} diff --git a/src/exception.h b/src/exception.h new file mode 100644 index 00000000..2817f261 --- /dev/null +++ b/src/exception.h @@ -0,0 +1,58 @@ +#pragma once + +#include "system_headers.h" +#include <optional> +#include <string_view> + +#include "base.h" + + +namespace cru { + class HResultError : public std::runtime_error + { + public: + explicit HResultError(HRESULT h_result, std::optional<std::string_view> additional_message = std::nullopt); + HResultError(const HResultError& other) = default; + HResultError(HResultError&& other) = default; + HResultError& operator=(const HResultError& other) = default; + HResultError& operator=(HResultError&& other) = default; + ~HResultError() override = default; + + HRESULT GetHResult() const + { + return h_result_; + } + + private: + HRESULT h_result_; + }; + + inline void ThrowIfFailed(const HRESULT h_result) { + if (FAILED(h_result)) + throw HResultError(h_result); + } + + inline void ThrowIfFailed(const HRESULT h_result, const std::string& message) { + if (FAILED(h_result)) + throw HResultError(h_result, message); + } + + class Win32Error : public std::runtime_error + { + public: + explicit Win32Error(DWORD error_code, std::optional<std::string_view> additional_message = std::nullopt); + Win32Error(const Win32Error& other) = default; + Win32Error(Win32Error&& other) = default; + Win32Error& operator=(const Win32Error& other) = default; + Win32Error& operator=(Win32Error&& other) = default; + ~Win32Error() override = default; + + HRESULT GetErrorCode() const + { + return error_code_; + } + + private: + DWORD error_code_; + }; +} diff --git a/src/global_macros.h b/src/global_macros.h new file mode 100644 index 00000000..696c5d2b --- /dev/null +++ b/src/global_macros.h @@ -0,0 +1,11 @@ +#pragma once + +#ifdef _DEBUG +#define CRU_DEBUG +#endif + +#define GLOG_NO_ABBREVIATED_SEVERITIES + +#ifdef CRU_DEBUG +#define CRU_DEBUG_DRAW_CONTROL_BORDER +#endif diff --git a/src/graph/graph.cpp b/src/graph/graph.cpp new file mode 100644 index 00000000..30b51413 --- /dev/null +++ b/src/graph/graph.cpp @@ -0,0 +1,245 @@ +#include "graph.h" + +#include "application.h" +#include "exception.h" + +namespace cru { + namespace graph { + using Microsoft::WRL::ComPtr; + + WindowRenderTarget::WindowRenderTarget(GraphManager* graph_manager, HWND hwnd) + { + this->graph_manager_ = graph_manager; + + const auto d3d11_device = graph_manager->GetD3D11Device(); + const auto dxgi_factory = graph_manager->GetDxgiFactory(); + + // Allocate a descriptor. + DXGI_SWAP_CHAIN_DESC1 swap_chain_desc = { 0 }; + swap_chain_desc.Width = 0; // use automatic sizing + swap_chain_desc.Height = 0; + swap_chain_desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM; // this is the most common swapchain format + swap_chain_desc.Stereo = false; + swap_chain_desc.SampleDesc.Count = 1; // don't use multi-sampling + swap_chain_desc.SampleDesc.Quality = 0; + swap_chain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; + swap_chain_desc.BufferCount = 2; // use double buffering to enable flip + swap_chain_desc.Scaling = DXGI_SCALING_NONE; + swap_chain_desc.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL; // all apps must use this SwapEffect + swap_chain_desc.Flags = 0; + + + + // Get the final swap chain for this window from the DXGI factory. + ThrowIfFailed( + dxgi_factory->CreateSwapChainForHwnd( + d3d11_device.Get(), + hwnd, + &swap_chain_desc, + nullptr, + nullptr, + &dxgi_swap_chain_ + ) + ); + + CreateTargetBitmap(); + } + + WindowRenderTarget::~WindowRenderTarget() + { + + } + + void WindowRenderTarget::ResizeBuffer(const int width, const int height) + { + const auto graph_manager = graph_manager_; + const auto d2d1_device_context = graph_manager->GetD2D1DeviceContext(); + + ComPtr<ID2D1Image> old_target; + d2d1_device_context->GetTarget(&old_target); + const auto target_this = old_target == this->target_bitmap_; + if (target_this) + d2d1_device_context->SetTarget(nullptr); + + old_target = nullptr; + target_bitmap_ = nullptr; + + ThrowIfFailed( + dxgi_swap_chain_->ResizeBuffers(0, width, height, DXGI_FORMAT_UNKNOWN, 0) + ); + + CreateTargetBitmap(); + + if (target_this) + d2d1_device_context->SetTarget(target_bitmap_.Get()); + } + + void WindowRenderTarget::SetAsTarget() + { + GetD2DDeviceContext()->SetTarget(target_bitmap_.Get()); + } + + void WindowRenderTarget::Present() + { + ThrowIfFailed( + dxgi_swap_chain_->Present(1, 0) + ); + } + + void WindowRenderTarget::CreateTargetBitmap() + { + // Direct2D needs the dxgi version of the backbuffer surface pointer. + ComPtr<IDXGISurface> dxgiBackBuffer; + ThrowIfFailed( + dxgi_swap_chain_->GetBuffer(0, IID_PPV_ARGS(&dxgiBackBuffer)) + ); + + const auto dpi = graph_manager_->GetDpi(); + + auto bitmap_properties = + D2D1::BitmapProperties1( + D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS_CANNOT_DRAW, + D2D1::PixelFormat(DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_IGNORE), + dpi.x, + dpi.y + ); + + // Get a D2D surface from the DXGI back buffer to use as the D2D render target. + ThrowIfFailed( + graph_manager_->GetD2D1DeviceContext()->CreateBitmapFromDxgiSurface( + dxgiBackBuffer.Get(), + &bitmap_properties, + &target_bitmap_ + ) + ); + } + + GraphManager* GraphManager::GetInstance() + { + return Application::GetInstance()->GetGraphManager(); + } + + GraphManager::GraphManager() + { + UINT creation_flags = D3D11_CREATE_DEVICE_BGRA_SUPPORT; + +#ifdef _DEBUG + creation_flags |= D3D11_CREATE_DEVICE_DEBUG; +#endif + + const D3D_FEATURE_LEVEL feature_levels[] = + { + D3D_FEATURE_LEVEL_11_1, + D3D_FEATURE_LEVEL_11_0, + D3D_FEATURE_LEVEL_10_1, + D3D_FEATURE_LEVEL_10_0, + D3D_FEATURE_LEVEL_9_3, + D3D_FEATURE_LEVEL_9_2, + D3D_FEATURE_LEVEL_9_1 + }; + + + ThrowIfFailed(D3D11CreateDevice( + nullptr, + D3D_DRIVER_TYPE_HARDWARE, + nullptr, + creation_flags, + feature_levels, + ARRAYSIZE(feature_levels), + D3D11_SDK_VERSION, + &d3d11_device_, + nullptr, + &d3d11_device_context_ + )); + + Microsoft::WRL::ComPtr<IDXGIDevice> dxgi_device; + + ThrowIfFailed(d3d11_device_.As(&dxgi_device)); + + ThrowIfFailed(D2D1CreateFactory( + D2D1_FACTORY_TYPE_SINGLE_THREADED, + __uuidof(ID2D1Factory1), + &d2d1_factory_ + )); + + ThrowIfFailed(d2d1_factory_->CreateDevice(dxgi_device.Get(), &d2d1_device_)); + + ThrowIfFailed(d2d1_device_->CreateDeviceContext( + D2D1_DEVICE_CONTEXT_OPTIONS_NONE, + &d2d1_device_context_ + )); + + // Identify the physical adapter (GPU or card) this device is runs on. + ComPtr<IDXGIAdapter> dxgi_adapter; + ThrowIfFailed( + dxgi_device->GetAdapter(&dxgi_adapter) + ); + + // Get the factory object that created the DXGI device. + ThrowIfFailed( + dxgi_adapter->GetParent(IID_PPV_ARGS(&dxgi_factory_)) + ); + + + ThrowIfFailed(DWriteCreateFactory( + DWRITE_FACTORY_TYPE_SHARED, + __uuidof(IDWriteFactory), + reinterpret_cast<IUnknown**>(dwrite_factory_.GetAddressOf()) + )); + + dwrite_factory_->GetSystemFontCollection(&dwrite_system_font_collection_); + } + + GraphManager::~GraphManager() + { + + } + + std::shared_ptr<WindowRenderTarget> GraphManager::CreateWindowRenderTarget(HWND hwnd) + { + return std::make_shared<WindowRenderTarget>(this, hwnd); + } + + Dpi GraphManager::GetDpi() const + { + Dpi dpi; + d2d1_factory_->GetDesktopDpi(&dpi.x, &dpi.y); + return dpi; + } + + void GraphManager::ReloadSystemMetrics() + { + ThrowIfFailed( + d2d1_factory_->ReloadSystemMetrics() + ); + } + + ComPtr<ID2D1SolidColorBrush> CreateSolidBrush(const D2D1_COLOR_F& color) + { + const auto device_context = GraphManager::GetInstance()->GetD2D1DeviceContext(); + ComPtr<ID2D1SolidColorBrush> solid_color_brush; + device_context->CreateSolidColorBrush(color, &solid_color_brush); + return solid_color_brush; + } + + ComPtr<IDWriteTextFormat> CreateDefaultTextFormat() + { + const auto dwrite_factory = GraphManager::GetInstance()->GetDWriteFactory(); + + ComPtr<IDWriteTextFormat> text_format; + + ThrowIfFailed(dwrite_factory->CreateTextFormat( + L"ç‰çº¿", nullptr, + DWRITE_FONT_WEIGHT_NORMAL, + DWRITE_FONT_STYLE_NORMAL, + DWRITE_FONT_STRETCH_NORMAL, + 24.0, L"zh-cn", + &text_format + )); + + ThrowIfFailed(text_format->SetTextAlignment(DWRITE_TEXT_ALIGNMENT_CENTER)); + ThrowIfFailed(text_format->SetParagraphAlignment(DWRITE_PARAGRAPH_ALIGNMENT_CENTER)); + return text_format; + } + } +} diff --git a/src/graph/graph.h b/src/graph/graph.h new file mode 100644 index 00000000..0f1d29d1 --- /dev/null +++ b/src/graph/graph.h @@ -0,0 +1,180 @@ +#pragma once + +#include "system_headers.h" +#include <memory> + +#include "base.h" +#include "application.h" + + +namespace cru +{ + namespace graph + { + class GraphManager; + + //Represents a window render target. + class WindowRenderTarget : public Object + { + public: + WindowRenderTarget(GraphManager* graph_manager, HWND hwnd); + WindowRenderTarget(const WindowRenderTarget& other) = delete; + WindowRenderTarget(WindowRenderTarget&& other) = delete; + WindowRenderTarget& operator=(const WindowRenderTarget& other) = delete; + WindowRenderTarget& operator=(WindowRenderTarget&& other) = delete; + ~WindowRenderTarget() override; + + public: + //Get the graph manager that created the render target. + GraphManager* GetGraphManager() const + { + return graph_manager_; + } + + //Get the d2d device context. + inline Microsoft::WRL::ComPtr<ID2D1DeviceContext> GetD2DDeviceContext() const; + + //Get the target bitmap which can be set as the ID2D1DeviceContext's target. + Microsoft::WRL::ComPtr<ID2D1Bitmap1> GetTargetBitmap() const + { + return target_bitmap_; + } + + //Resize the underlying buffer. + void ResizeBuffer(int width, int height); + + //Set this render target as the d2d device context's target. + void SetAsTarget(); + + //Present the data of the underlying buffer to the window. + void Present(); + + private: + void CreateTargetBitmap(); + + private: + GraphManager* graph_manager_; + Microsoft::WRL::ComPtr<IDXGISwapChain1> dxgi_swap_chain_; + Microsoft::WRL::ComPtr<ID2D1Bitmap1> target_bitmap_; + }; + + struct Dpi + { + float x; + float y; + }; + + class GraphManager : public Object + { + public: + static GraphManager* GetInstance(); + + public: + GraphManager(); + GraphManager(const GraphManager& other) = delete; + GraphManager(GraphManager&& other) = delete; + GraphManager& operator=(const GraphManager& other) = delete; + GraphManager& operator=(GraphManager&& other) = delete; + ~GraphManager() override; + + public: + Microsoft::WRL::ComPtr<ID2D1Factory1> GetD2D1Factory() const + { + return d2d1_factory_; + } + + Microsoft::WRL::ComPtr<ID2D1DeviceContext> GetD2D1DeviceContext() const + { + return d2d1_device_context_; + } + + Microsoft::WRL::ComPtr<ID3D11Device> GetD3D11Device() const + { + return d3d11_device_; + } + + Microsoft::WRL::ComPtr<IDXGIFactory2> GetDxgiFactory() const + { + return dxgi_factory_; + } + + Microsoft::WRL::ComPtr<IDWriteFactory> GetDWriteFactory() const + { + return dwrite_factory_; + } + + + //Create a window render target with the HWND. + std::shared_ptr<WindowRenderTarget> CreateWindowRenderTarget(HWND hwnd); + + //Get the desktop dpi. + Dpi GetDpi() const; + + //Reload system metrics including desktop dpi. + void ReloadSystemMetrics(); + + Microsoft::WRL::ComPtr<IDWriteFontCollection> GetSystemFontCollection() const + { + return dwrite_system_font_collection_.Get(); + } + + private: + Microsoft::WRL::ComPtr<ID3D11Device> d3d11_device_; + Microsoft::WRL::ComPtr<ID3D11DeviceContext> d3d11_device_context_; + Microsoft::WRL::ComPtr<ID2D1Factory1> d2d1_factory_; + Microsoft::WRL::ComPtr<ID2D1Device> d2d1_device_; + Microsoft::WRL::ComPtr<ID2D1DeviceContext> d2d1_device_context_; + Microsoft::WRL::ComPtr<IDXGIFactory2> dxgi_factory_; + + Microsoft::WRL::ComPtr<IDWriteFactory> dwrite_factory_; + Microsoft::WRL::ComPtr<IDWriteFontCollection> dwrite_system_font_collection_; + }; + + inline int DipToPixelInternal(const float dip, const float dpi) + { + return static_cast<int>(dip * dpi / 96.0f); + } + + inline int DipToPixelX(const float dip_x) + { + return DipToPixelInternal(dip_x, Application::GetInstance()->GetGraphManager()->GetDpi().x); + } + + inline int DipToPixelY(const float dip_y) + { + return DipToPixelInternal(dip_y, Application::GetInstance()->GetGraphManager()->GetDpi().y); + } + + inline float DipToPixelInternal(const int pixel, const float dpi) + { + return static_cast<float>(pixel) * 96.0f / dpi; + } + + inline float PixelToDipX(const int pixel_x) + { + return DipToPixelInternal(pixel_x, Application::GetInstance()->GetGraphManager()->GetDpi().x); + } + + inline float PixelToDipY(const int pixel_y) + { + return DipToPixelInternal(pixel_y, Application::GetInstance()->GetGraphManager()->GetDpi().y); + } + + Microsoft::WRL::ComPtr<ID2D1DeviceContext> WindowRenderTarget::GetD2DDeviceContext() const + { + return graph_manager_->GetD2D1DeviceContext(); + } + + Microsoft::WRL::ComPtr<ID2D1SolidColorBrush> CreateSolidBrush(const D2D1_COLOR_F& color); + Microsoft::WRL::ComPtr<IDWriteTextFormat> CreateDefaultTextFormat(); + + inline void WithTransform(ID2D1DeviceContext* device_context, const D2D1_MATRIX_3X2_F matrix, Function<void(ID2D1DeviceContext*)>&& action) + { + D2D1_MATRIX_3X2_F old_transform; + device_context->GetTransform(&old_transform); + device_context->SetTransform(old_transform * matrix); + action(device_context); + device_context->SetTransform(old_transform); + } + } +} diff --git a/src/main.cpp b/src/main.cpp new file mode 100644 index 00000000..67b35406 --- /dev/null +++ b/src/main.cpp @@ -0,0 +1,150 @@ +#include "application.h" +#include "ui/window.h" +#include "ui/controls/linear_layout.h" +#include "ui/controls/text_block.h" +#include "ui/controls/toggle_button.h" +#include "ui/controls/button.h" +#include "ui/controls/margin_container.h" +#include "ui/events/ui_event.h" +#include "ui/controls/text_box.h" + + +using cru::String; +using cru::Application; +using cru::ui::Window; +using cru::ui::Alignment; +using cru::ui::LayoutSideParams; +using cru::ui::Thickness; +using cru::ui::CreateWithLayout; +using cru::ui::controls::LinearLayout; +using cru::ui::controls::TextBlock; +using cru::ui::controls::ToggleButton; +using cru::ui::controls::Button; +using cru::ui::controls::MarginContainer; +using cru::ui::controls::TextBox; + +int APIENTRY wWinMain( + HINSTANCE hInstance, + HINSTANCE hPrevInstance, + LPWSTR lpCmdLine, + int nCmdShow) { + + Application application(hInstance); + Window window; + /* + window.native_message_event.AddHandler([](cru::ui::events::WindowNativeMessageEventArgs& args) + { + if (args.GetWindowMessage().msg == WM_PAINT) + { + OutputDebugStringW(L"Paint!\n"); + //args.SetResult(0); + } + }); + */ + /* + // test1 + cru::ui::controls::TextBlock text_block; + text_block.SetText(L"Hello world!"); + text_block.SetSize(cru::ui::Size(200, 30)); + window.AddChild(&text_block); + + std::array<D2D_COLOR_F, 4> colors = + { + D2D1::ColorF(D2D1::ColorF::Blue), + D2D1::ColorF(D2D1::ColorF::Yellow), + D2D1::ColorF(D2D1::ColorF::Green), + D2D1::ColorF(D2D1::ColorF::Red) + }; + + std::random_device rd; // only used once to initialise (seed) engine + std::mt19937 rng(rd()); // random-number engine used (Mersenne-Twister in this case) + std::uniform_int_distribution<decltype(colors.size())> uni(0, colors.size() - 1); // guaranteed unbiased + + + window.draw_event.AddHandler([&](cru::ui::events::DrawEventArgs& args) { + auto device_context = args.GetDeviceContext(); + + ID2D1SolidColorBrush* brush; + device_context->CreateSolidColorBrush(colors[uni(rng)], &brush); + + device_context->FillRectangle(D2D1::RectF(100.0f, 100.0f, 300.0f, 200.0f), brush); + + brush->Release(); + }); + + cru::SetTimeout(2.0, [&window]() { + window.Repaint(); + + auto task = cru::SetInterval(0.5, [&window]() { + window.Repaint(); + }); + + cru::SetTimeout(4, [task]() { + task->Cancel(); + task->Cancel(); // test for idempotency. + }); + }); + */ + + /* + //test 2 + + const auto layout = CreateWithLayout<LinearLayout>(LayoutSideParams::Exactly(500), LayoutSideParams::Content()); + + layout->mouse_click_event.AddHandler([layout](cru::ui::events::MouseButtonEventArgs& args) + { + if (args.GetSender() == args.GetOriginalSender()) + layout->AddChild(TextBlock::Create(L"Layout is clicked!")); + }); + + { + const auto inner_layout = CreateWithLayout<LinearLayout>(LayoutSideParams::Content(Alignment::End), LayoutSideParams::Content(), LinearLayout::Orientation::Horizontal); + + inner_layout->AddChild(TextBlock::Create(L"Toggle debug border")); + + const auto toggle_button = ToggleButton::Create(); + toggle_button->toggle_event.AddHandler([&window](cru::ui::events::ToggleEventArgs& args) + { + window.SetDebugDrawControlBorder(args.GetNewState()); + }); + + inner_layout->AddChild(toggle_button); + layout->AddChild(inner_layout); + } + + { + const auto button = Button::Create(); + button->AddChild(MarginContainer::Create(Thickness(20, 5), { TextBlock::Create(L"button") })); + layout->AddChild(button); + } + + { + const auto text_block = CreateWithLayout<TextBlock>(LayoutSideParams::Exactly(200), LayoutSideParams::Exactly(80), L"Hello World!!!"); + + text_block->mouse_click_event.AddHandler([layout](cru::ui::events::MouseButtonEventArgs& args) + { + layout->AddChild(TextBlock::Create(L"Hello world is clicked!")); + }); + + layout->AddChild(text_block); + } + + { + const auto text_block = CreateWithLayout<TextBlock>(LayoutSideParams::Stretch(), LayoutSideParams::Stretch(), L"This is a very very very very very long sentence!!!"); + text_block->SetSelectable(true); + layout->AddChild(text_block); + } + + layout->AddChild(CreateWithLayout<TextBlock>(LayoutSideParams::Content(Alignment::Start), LayoutSideParams::Content(), L"This is a little short sentence!!!")); + layout->AddChild(CreateWithLayout<TextBlock>(LayoutSideParams::Content(Alignment::End), LayoutSideParams::Stretch(), L"By crupest!!!")); + + + window.AddChild(layout); + */ + + window.AddChild(CreateWithLayout<TextBox>(LayoutSideParams::Stretch(), LayoutSideParams::Stretch())); + + window.Show(); + + return application.Run(); +} diff --git a/src/system_headers.h b/src/system_headers.h new file mode 100644 index 00000000..99c091e1 --- /dev/null +++ b/src/system_headers.h @@ -0,0 +1,21 @@ +#pragma once + + +//include system headers + +#define NOMINMAX +#define WIN32_LEAN_AND_MEAN +#include <Windows.h> +#include <windowsx.h> + +#pragma comment(lib, "D3D11.lib") +#include <d3d11.h> + +#pragma comment(lib, "D2d1.lib") +#include <d2d1_1.h> + +#pragma comment(lib, "DWrite.lib") +#include <dwrite.h> + +#include <dxgi1_2.h> +#include <wrl/client.h> diff --git a/src/timer.cpp b/src/timer.cpp new file mode 100644 index 00000000..ce800eee --- /dev/null +++ b/src/timer.cpp @@ -0,0 +1,79 @@ +#include "timer.h" + +namespace cru +{ + UINT_PTR TimerManager::CreateTimer(const UINT milliseconds, const bool loop, ActionPtr action) + { + const auto id = current_count_++; + ::SetTimer(Application::GetInstance()->GetGodWindow()->GetHandle(), id, milliseconds, nullptr); + if (loop) + map_[id] = std::move(action); + else + map_[id] = CreateActionPtr([this, action, id]() mutable { + (*action)(); + this->KillTimer(id); + }); + return id; + } + + void TimerManager::KillTimer(const UINT_PTR id) + { + const auto find_result = map_.find(id); + if (find_result != map_.cend()) + { + ::KillTimer(Application::GetInstance()->GetGodWindow()->GetHandle(), id); + // When timer is killed in tick action, we need to retain the action itself until the action finishes, so InvokeLater! + InvokeLater([=] + { + map_.erase(find_result); + }); + } + } + + ActionPtr TimerManager::GetAction(const UINT_PTR id) + { + const auto find_result = map_.find(id); + if (find_result == map_.cend()) + return nullptr; + return find_result->second; + } + + class TimerTaskImpl : public virtual ICancelable + { + public: + explicit TimerTaskImpl(UINT_PTR id); + TimerTaskImpl(const TimerTaskImpl& other) = delete; + TimerTaskImpl(TimerTaskImpl&& other) = delete; + TimerTaskImpl& operator=(const TimerTaskImpl& other) = delete; + TimerTaskImpl& operator=(TimerTaskImpl&& other) = delete; + ~TimerTaskImpl() override = default; + + void Cancel() override; + + private: + UINT_PTR id_; + }; + + TimerTaskImpl::TimerTaskImpl(const UINT_PTR id) + : id_(id) + { + + } + + void TimerTaskImpl::Cancel() + { + TimerManager::GetInstance()->KillTimer(id_); + } + + TimerTask SetTimeout(std::chrono::milliseconds milliseconds, ActionPtr action) + { + auto id = TimerManager::GetInstance()->CreateTimer(static_cast<UINT>(milliseconds.count()), false, std::move(action)); + return std::make_shared<TimerTaskImpl>(id); + } + + TimerTask SetInterval(std::chrono::milliseconds milliseconds, ActionPtr action) + { + auto id = TimerManager::GetInstance()->CreateTimer(static_cast<UINT>(milliseconds.count()), true, std::move(action)); + return std::make_shared<TimerTaskImpl>(id); + } +} diff --git a/src/timer.h b/src/timer.h new file mode 100644 index 00000000..9884e46a --- /dev/null +++ b/src/timer.h @@ -0,0 +1,43 @@ +#pragma once + + +#include "system_headers.h" +#include <memory> +#include <map> +#include <chrono> + +#include "base.h" +#include "application.h" + +namespace cru +{ + class TimerManager : public Object + { + public: + static TimerManager* GetInstance() + { + return Application::GetInstance()->GetTimerManager(); + } + + public: + TimerManager() = default; + TimerManager(const TimerManager& other) = delete; + TimerManager(TimerManager&& other) = delete; + TimerManager& operator=(const TimerManager& other) = delete; + TimerManager& operator=(TimerManager&& other) = delete; + ~TimerManager() override = default; + + UINT_PTR CreateTimer(UINT milliseconds, bool loop, ActionPtr action); + void KillTimer(UINT_PTR id); + ActionPtr GetAction(UINT_PTR id); + + private: + std::map<UINT_PTR, ActionPtr> map_{}; + UINT_PTR current_count_ = 0; + }; + + using TimerTask = CancelablePtr; + + TimerTask SetTimeout(std::chrono::milliseconds milliseconds, ActionPtr action); + TimerTask SetInterval(std::chrono::milliseconds milliseconds, ActionPtr action); +} diff --git a/src/ui/animations/animation.cpp b/src/ui/animations/animation.cpp new file mode 100644 index 00000000..9d05860a --- /dev/null +++ b/src/ui/animations/animation.cpp @@ -0,0 +1,190 @@ +#include "animation.h" + +#include <cassert> +#include <utility> + +namespace cru::ui::animations +{ + namespace details + { + class AnimationDelegateImpl; + constexpr double frame_rate = 60; + constexpr AnimationTimeUnit frame_step_time = AnimationTimeUnit(1) / frame_rate; + + + class AnimationDelegateImpl : public virtual IAnimationDelegate + { + public: + explicit AnimationDelegateImpl(String tag) + : tag_(std::move(tag)) + { + + } + AnimationDelegateImpl(const AnimationDelegateImpl& other) = delete; + AnimationDelegateImpl(AnimationDelegateImpl&& other) = delete; + AnimationDelegateImpl& operator=(const AnimationDelegateImpl& other) = delete; + AnimationDelegateImpl& operator=(AnimationDelegateImpl&& other) = delete; + ~AnimationDelegateImpl() override = default; + + void Cancel() override + { + AnimationManager::GetInstance()->RemoveAnimation(tag_); + } + + private: + String tag_; + }; + + + class Animation : public Object + { + public: + Animation( + String tag, + AnimationTimeUnit duration, + Vector<AnimationStepHandlerPtr> step_handlers, + Vector<AnimationStartHandlerPtr> start_handlers, + Vector<ActionPtr> finish_handlers, + Vector<ActionPtr> cancel_handlers, + AnimationDelegatePtr delegate + ); + Animation(const Animation& other) = delete; + Animation(Animation&& other) = delete; + Animation& operator=(const Animation& other) = delete; + Animation& operator=(Animation&& other) = delete; + ~Animation() override; + + + // If finish or invalid, return false. + bool Step(AnimationTimeUnit time); + + String GetTag() const + { + return tag_; + } + + private: + const String tag_; + const AnimationTimeUnit duration_; + Vector<AnimationStepHandlerPtr> step_handlers_; + Vector<AnimationStartHandlerPtr> start_handlers_; + Vector<ActionPtr> finish_handlers_; + Vector<ActionPtr> cancel_handlers_; + AnimationDelegatePtr delegate_; + + AnimationTimeUnit current_time_ = AnimationTimeUnit::zero(); + }; + + AnimationManager::AnimationManager() + : timer_action_(CreateActionPtr([this]() + { + auto i = animations_.cbegin(); + while (i != animations_.cend()) + { + auto current_i = i++; + if (current_i->second->Step(frame_step_time)) + animations_.erase(current_i); + } + + if (animations_.empty()) + KillTimer(); + })) + { + + } + + AnimationManager::~AnimationManager() + { + KillTimer(); + } + + AnimationDelegatePtr AnimationManager::CreateAnimation(String tag, AnimationTimeUnit duration, + Vector<AnimationStepHandlerPtr> step_handlers, Vector<AnimationStartHandlerPtr> start_handlers, + Vector<ActionPtr> finish_handlers, Vector<ActionPtr> cancel_handlers) + { + if (animations_.empty()) + SetTimer(); + + auto delegate = std::make_shared<AnimationDelegateImpl>(tag); + + animations_[tag] = std::make_unique<Animation>(tag, duration, std::move(step_handlers), std::move(start_handlers), std::move(finish_handlers), std::move(cancel_handlers), delegate); + + return delegate; + } + + void AnimationManager::RemoveAnimation(const String& tag) + { + const auto find_result = animations_.find(tag); + if (find_result != animations_.cend()) + animations_.erase(find_result); + + if (animations_.empty()) + KillTimer(); + } + + void AnimationManager::SetTimer() + { + if (timer_ == nullptr) + timer_ = SetInterval(std::chrono::duration_cast<std::chrono::milliseconds>(frame_step_time), timer_action_); + } + + void AnimationManager::KillTimer() + { + if (timer_ != nullptr) + { + timer_->Cancel(); + timer_ = nullptr; + } + } + + Animation::Animation( + String tag, + AnimationTimeUnit duration, + Vector<AnimationStepHandlerPtr> step_handlers, + Vector<AnimationStartHandlerPtr> start_handlers, + Vector<ActionPtr> finish_handlers, + Vector<ActionPtr> cancel_handlers, + AnimationDelegatePtr delegate + ) : tag_(std::move(tag)), duration_(duration), + step_handlers_(std::move(step_handlers)), + start_handlers_(std::move(start_handlers)), + finish_handlers_(std::move(finish_handlers)), + cancel_handlers_(std::move(cancel_handlers)), + delegate_(std::move(delegate)) + { + + } + + Animation::~Animation() + { + if (current_time_ < duration_) + for (auto& handler : cancel_handlers_) + (*handler)(); + } + + bool Animation::Step(const AnimationTimeUnit time) + { + current_time_ += time; + if (current_time_ > duration_) + { + for (auto& handler : step_handlers_) + (*handler)(delegate_, 1); + for (auto& handler : finish_handlers_) + (*handler)(); + return true; + } + else + { + for (auto& handler : step_handlers_) + (*handler)(delegate_, current_time_ / duration_); + return false; + } + } + + } + + AnimationDelegatePtr AnimationBuilder::Start() const + { + return details::AnimationManager::GetInstance()->CreateAnimation(tag, duration, step_handlers_, start_handlers_, finish_handlers_, cancel_handlers_); + } +} diff --git a/src/ui/animations/animation.h b/src/ui/animations/animation.h new file mode 100644 index 00000000..69b08b0c --- /dev/null +++ b/src/ui/animations/animation.h @@ -0,0 +1,107 @@ +#pragma once + +#include <unordered_map> + +#include "base.h" +#include "application.h" +#include "timer.h" + +namespace cru::ui::animations +{ + using AnimationTimeUnit = FloatSecond; + + + using IAnimationDelegate = ICancelable; + using AnimationDelegatePtr = CancelablePtr; + + using AnimationStepHandlerPtr = FunctionPtr<void(AnimationDelegatePtr, double)>; + using AnimationStartHandlerPtr = FunctionPtr<void(AnimationDelegatePtr)>; + + + namespace details + { + class Animation; + using AnimationPtr = std::unique_ptr<Animation>; + + class AnimationManager : public Object + { + public: + static AnimationManager* GetInstance() + { + return Application::GetInstance()->GetAnimationManager(); + } + + public: + AnimationManager(); + AnimationManager(const AnimationManager& other) = delete; + AnimationManager(AnimationManager&& other) = delete; + AnimationManager& operator=(const AnimationManager& other) = delete; + AnimationManager& operator=(AnimationManager&& other) = delete; + ~AnimationManager() override; + + AnimationDelegatePtr CreateAnimation( + String tag, + AnimationTimeUnit duration, + Vector<AnimationStepHandlerPtr> step_handlers, + Vector<AnimationStartHandlerPtr> start_handlers, + Vector<ActionPtr> finish_handlers, + Vector<ActionPtr> cancel_handlers + ); + void RemoveAnimation(const String& tag); + + private: + void SetTimer(); + void KillTimer(); + + private: + std::unordered_map<String, AnimationPtr> animations_; + std::shared_ptr<ICancelable> timer_; + ActionPtr timer_action_; + }; + } + + class AnimationBuilder : public Object + { + public: + AnimationBuilder(String tag, const AnimationTimeUnit duration) + : tag(std::move(tag)), duration(duration) + { + + } + + String tag; + AnimationTimeUnit duration; + + AnimationBuilder& AddStepHandler(AnimationStepHandlerPtr handler) + { + step_handlers_.push_back(std::move(handler)); + return *this; + } + + AnimationBuilder& AddStartHandler(AnimationStartHandlerPtr handler) + { + start_handlers_.push_back(std::move(handler)); + return *this; + } + + AnimationBuilder& AddFinishHandler(ActionPtr handler) + { + finish_handlers_.push_back(std::move(handler)); + return *this; + } + + AnimationBuilder& AddCancelHandler(ActionPtr handler) + { + cancel_handlers_.push_back(std::move(handler)); + return *this; + } + + AnimationDelegatePtr Start() const; + + private: + Vector<AnimationStepHandlerPtr> step_handlers_; + Vector<AnimationStartHandlerPtr> start_handlers_; + Vector<ActionPtr> finish_handlers_; + Vector<ActionPtr> cancel_handlers_; + }; +} diff --git a/src/ui/control.cpp b/src/ui/control.cpp new file mode 100644 index 00000000..8aec8640 --- /dev/null +++ b/src/ui/control.cpp @@ -0,0 +1,712 @@ +#include "control.h" + +#include <string> +#include <algorithm> +#include <chrono> + +#include "window.h" +#include "timer.h" +#include "debug_base.h" + +namespace cru { + namespace ui { + using namespace events; + + Control::Control(const bool container) : + is_container_(container) + { + + } + + Control::Control(WindowConstructorTag, Window* window) : Control(true) + { + window_ = window; + } + + Control::~Control() + { + ForeachChild([](auto control) + { + delete control; + }); + } + + void Control::ForeachChild(Function<void(Control*)>&& predicate) const + { + if (is_container_) + for (const auto child : children_) + predicate(child); + } + + void Control::ForeachChild(Function<FlowControl(Control*)>&& predicate) const + { + if (is_container_) + for (const auto child : children_) + { + if (predicate(child) == FlowControl::Break) + break; + } + } + + void AddChildCheck(Control* control) + { + if (control->GetParent() != nullptr) + throw std::invalid_argument("The control already has a parent."); + + if (dynamic_cast<Window*>(control)) + throw std::invalid_argument("Can't add a window as child."); + } + + void Control::AddChild(Control* control) + { + ThrowIfNotContainer(); + AddChildCheck(control); + + this->children_.push_back(control); + + control->parent_ = this; + + this->OnAddChild(control); + } + + void Control::AddChild(Control* control, int position) + { + ThrowIfNotContainer(); + AddChildCheck(control); + + if (position < 0 || static_cast<decltype(this->children_.size())>(position) > this->children_.size()) + throw std::invalid_argument("The position is out of range."); + + this->children_.insert(this->children_.cbegin() + position, control); + + control->parent_ = this; + + this->OnAddChild(this); + } + + void Control::RemoveChild(Control* child) + { + ThrowIfNotContainer(); + const auto i = std::find(this->children_.cbegin(), this->children_.cend(), child); + if (i == this->children_.cend()) + throw std::invalid_argument("The argument child is not a child of this control."); + + this->children_.erase(i); + + child->parent_ = nullptr; + + this->OnRemoveChild(this); + } + + void Control::RemoveChild(const int position) + { + ThrowIfNotContainer(); + if (position < 0 || static_cast<decltype(this->children_.size())>(position) >= this->children_.size()) + throw std::invalid_argument("The position is out of range."); + + const auto p = children_.cbegin() + position; + const auto child = *p; + children_.erase(p); + + child->parent_ = nullptr; + + this->OnRemoveChild(child); + } + + Control* Control::GetAncestor() + { + // if attached to window, the window is the ancestor. + if (window_) + return window_; + + // otherwise find the ancestor + auto ancestor = this; + while (const auto parent = ancestor->GetParent()) + ancestor = parent; + return ancestor; + } + + void TraverseDescendantsInternal(Control* control, Function<void(Control*)>& predicate) + { + predicate(control); + control->ForeachChild([&predicate](Control* c) { + TraverseDescendantsInternal(c, predicate); + }); + } + + void Control::TraverseDescendants(Function<void(Control*)>&& predicate) + { + if (is_container_) + TraverseDescendantsInternal(this, predicate); + else + predicate(this); + } + + Point Control::GetPositionRelative() + { + return position_; + } + + void Control::SetPositionRelative(const Point & position) + { + if (position != position_) + { + if (old_position_ == position) // if cache has been refreshed and no pending notify + old_position_ = position_; + position_ = position; + LayoutManager::GetInstance()->InvalidateControlPositionCache(this); + if (auto window = GetWindow()) + { + window->Repaint(); + } + } + } + + Size Control::GetSize() + { + return size_; + } + + void Control::SetSize(const Size & size) + { + const auto old_size = size_; + size_ = size; + SizeChangedEventArgs args(this, this, old_size, size); + RaiseSizeChangedEvent(args); + if (auto window = GetWindow()) + window->Repaint(); + } + + Point Control::GetPositionAbsolute() const + { + return position_cache_.lefttop_position_absolute; + } + + Point Control::LocalToAbsolute(const Point& point) const + { + return Point(point.x + position_cache_.lefttop_position_absolute.x, + point.y + position_cache_.lefttop_position_absolute.y); + } + + Point Control::AbsoluteToLocal(const Point & point) const + { + return Point(point.x - position_cache_.lefttop_position_absolute.x, + point.y - position_cache_.lefttop_position_absolute.y); + } + + bool Control::IsPointInside(const Point & point) + { + const auto size = GetSize(); + return point.x >= 0.0f && point.x < size.width && point.y >= 0.0f && point.y < size.height; + } + + void Control::Draw(ID2D1DeviceContext* device_context) + { + D2D1::Matrix3x2F old_transform; + device_context->GetTransform(&old_transform); + + const auto position = GetPositionRelative(); + device_context->SetTransform(old_transform * D2D1::Matrix3x2F::Translation(position.x, position.y)); + + OnDraw(device_context); + DrawEventArgs args(this, this, device_context); + draw_event.Raise(args); + + for (auto child : GetChildren()) + child->Draw(device_context); + + device_context->SetTransform(old_transform); + } + + void Control::Repaint() + { + if (window_ != nullptr) + window_->Repaint(); + } + + bool Control::RequestFocus() + { + auto window = GetWindow(); + if (window == nullptr) + return false; + + return window->RequestFocusFor(this); + } + + bool Control::HasFocus() + { + auto window = GetWindow(); + if (window == nullptr) + return false; + + return window->GetFocusControl() == this; + } + + void Control::Relayout() + { + OnMeasure(GetSize()); + OnLayout(Rect(GetPositionRelative(), GetSize())); + } + + void Control::Measure(const Size& available_size) + { + SetDesiredSize(OnMeasure(available_size)); + } + + void Control::Layout(const Rect& rect) + { + SetPositionRelative(rect.GetLeftTop()); + SetSize(rect.GetSize()); + OnLayout(rect); + } + + Size Control::GetDesiredSize() const + { + return desired_size_; + } + + void Control::SetDesiredSize(const Size& desired_size) + { + desired_size_ = desired_size; + } + + void Control::OnAddChild(Control* child) + { + if (auto window = GetWindow()) + { + child->TraverseDescendants([window](Control* control) { + control->OnAttachToWindow(window); + }); + window->RefreshControlList(); + } + Relayout(); + } + + void Control::OnRemoveChild(Control* child) + { + if (auto window = GetWindow()) + { + child->TraverseDescendants([window](Control* control) { + control->OnDetachToWindow(window); + }); + window->RefreshControlList(); + } + Relayout(); + } + + void Control::OnAttachToWindow(Window* window) + { + window_ = window; + } + + void Control::OnDetachToWindow(Window * window) + { + window_ = nullptr; + } + + void Control::OnDraw(ID2D1DeviceContext * device_context) + { +#ifdef CRU_DEBUG_DRAW_CONTROL_BORDER + if (GetWindow()->GetDebugDrawControlBorder()) + { + auto brush = Application::GetInstance()->GetDebugBorderBrush(); + const auto size = GetSize(); + device_context->DrawRectangle(D2D1::RectF(0, 0, size.width, size.height), brush.Get()); + } +#endif + } + + void Control::OnPositionChanged(PositionChangedEventArgs & args) + { + + } + + void Control::OnSizeChanged(SizeChangedEventArgs & args) + { + } + + void Control::OnPositionChangedCore(PositionChangedEventArgs & args) + { + + } + + void Control::OnSizeChangedCore(SizeChangedEventArgs & args) + { + + } + + void Control::RaisePositionChangedEvent(PositionChangedEventArgs& args) + { + OnPositionChangedCore(args); + OnPositionChanged(args); + position_changed_event.Raise(args); + } + + void Control::RaiseSizeChangedEvent(SizeChangedEventArgs& args) + { + OnSizeChangedCore(args); + OnSizeChanged(args); + size_changed_event.Raise(args); + } + + void Control::OnMouseEnter(MouseEventArgs & args) + { + } + + void Control::OnMouseLeave(MouseEventArgs & args) + { + } + + void Control::OnMouseMove(MouseEventArgs & args) + { + } + + void Control::OnMouseDown(MouseButtonEventArgs & args) + { + } + + void Control::OnMouseUp(MouseButtonEventArgs & args) + { + } + + void Control::OnMouseClick(MouseButtonEventArgs& args) + { + + } + + void Control::OnMouseEnterCore(MouseEventArgs & args) + { + is_mouse_inside_ = true; + } + + void Control::OnMouseLeaveCore(MouseEventArgs & args) + { + is_mouse_inside_ = false; + for (auto& is_mouse_click_valid : is_mouse_click_valid_map_) + { + if (is_mouse_click_valid.second) + { + is_mouse_click_valid.second = false; + OnMouseClickEnd(is_mouse_click_valid.first); + } + } + } + + void Control::OnMouseMoveCore(MouseEventArgs & args) + { + + } + + void Control::OnMouseDownCore(MouseButtonEventArgs & args) + { + if (is_focus_on_pressed_ && args.GetSender() == args.GetOriginalSender()) + RequestFocus(); + is_mouse_click_valid_map_[args.GetMouseButton()] = true; + OnMouseClickBegin(args.GetMouseButton()); + } + + void Control::OnMouseUpCore(MouseButtonEventArgs & args) + { + if (is_mouse_click_valid_map_[args.GetMouseButton()]) + { + is_mouse_click_valid_map_[args.GetMouseButton()] = false; + RaiseMouseClickEvent(args); + OnMouseClickEnd(args.GetMouseButton()); + } + } + + void Control::OnMouseClickCore(MouseButtonEventArgs& args) + { + + } + + void Control::RaiseMouseEnterEvent(MouseEventArgs& args) + { + OnMouseEnterCore(args); + OnMouseEnter(args); + mouse_enter_event.Raise(args); + } + + void Control::RaiseMouseLeaveEvent(MouseEventArgs& args) + { + OnMouseLeaveCore(args); + OnMouseLeave(args); + mouse_leave_event.Raise(args); + } + + void Control::RaiseMouseMoveEvent(MouseEventArgs& args) + { + OnMouseMoveCore(args); + OnMouseMove(args); + mouse_move_event.Raise(args); + } + + void Control::RaiseMouseDownEvent(MouseButtonEventArgs& args) + { + OnMouseDownCore(args); + OnMouseDown(args); + mouse_down_event.Raise(args); + } + + void Control::RaiseMouseUpEvent(MouseButtonEventArgs& args) + { + OnMouseUpCore(args); + OnMouseUp(args); + mouse_up_event.Raise(args); + } + + void Control::RaiseMouseClickEvent(MouseButtonEventArgs& args) + { + OnMouseClickCore(args); + OnMouseClick(args); + mouse_click_event.Raise(args); + } + + void Control::OnMouseClickBegin(MouseButton button) + { + + } + + void Control::OnMouseClickEnd(MouseButton button) + { + + } + + void Control::OnKeyDown(KeyEventArgs& args) + { + } + + void Control::OnKeyUp(KeyEventArgs& args) + { + } + + void Control::OnChar(CharEventArgs& args) + { + } + + void Control::OnKeyDownCore(KeyEventArgs& args) + { + } + + void Control::OnKeyUpCore(KeyEventArgs& args) + { + } + + void Control::OnCharCore(CharEventArgs& args) + { + } + + void Control::RaiseKeyDownEvent(KeyEventArgs& args) + { + OnKeyDownCore(args); + OnKeyDown(args); + key_down_event.Raise(args); + } + + void Control::RaiseKeyUpEvent(KeyEventArgs& args) + { + OnKeyUpCore(args); + OnKeyUp(args); + key_up_event.Raise(args); + } + + void Control::RaiseCharEvent(CharEventArgs& args) + { + OnCharCore(args); + OnChar(args); + char_event.Raise(args); + } + + void Control::OnGetFocus(FocusChangeEventArgs& args) + { + + } + + void Control::OnLoseFocus(FocusChangeEventArgs& args) + { + + } + + void Control::OnGetFocusCore(FocusChangeEventArgs& args) + { + + } + + void Control::OnLoseFocusCore(FocusChangeEventArgs& args) + { + + } + + void Control::RaiseGetFocusEvent(FocusChangeEventArgs& args) + { + OnGetFocusCore(args); + OnGetFocus(args); + get_focus_event.Raise(args); + } + + void Control::RaiseLoseFocusEvent(FocusChangeEventArgs& args) + { + OnLoseFocusCore(args); + OnLoseFocus(args); + lose_focus_event.Raise(args); + } + + Size Control::OnMeasure(const Size& available_size) + { + const auto layout_params = GetLayoutParams(); + + if (!layout_params->Validate()) + throw std::runtime_error("LayoutParams is not valid. Please check it."); + + auto&& get_available_length_for_child = [](const LayoutSideParams& layout_length, const float available_length) -> float + { + switch (layout_length.mode) + { + case MeasureMode::Exactly: + { + return std::min(layout_length.length, available_length); + } + case MeasureMode::Stretch: + case MeasureMode::Content: + { + return available_length; + } + default: + UnreachableCode(); + } + }; + + const Size size_for_children(get_available_length_for_child(layout_params->width, available_size.width), + get_available_length_for_child(layout_params->height, available_size.height)); + + auto max_child_size = Size::Zero(); + ForeachChild([&](Control* control) + { + control->Measure(size_for_children); + const auto&& size = control->GetDesiredSize(); + if (max_child_size.width < size.width) + max_child_size.width = size.width; + if (max_child_size.height < size.height) + max_child_size.height = size.height; + }); + + auto&& calculate_final_length = [](const LayoutSideParams& layout_length, const float length_for_children, const float max_child_length) -> float + { + switch (layout_length.mode) + { + case MeasureMode::Exactly: + case MeasureMode::Stretch: + return length_for_children; + case MeasureMode::Content: + return max_child_length; + default: + UnreachableCode(); + } + }; + + return Size( + calculate_final_length(layout_params->width, size_for_children.width, max_child_size.width), + calculate_final_length(layout_params->height, size_for_children.height, max_child_size.height) + ); + } + + void Control::OnLayout(const Rect& rect) + { + ForeachChild([rect](Control* control) + { + const auto layout_params = control->GetLayoutParams(); + const auto size = control->GetDesiredSize(); + + auto&& calculate_anchor = [](const Alignment alignment, const float layout_length, const float control_length) -> float + { + switch (alignment) + { + case Alignment::Center: + return (layout_length - control_length) / 2; + case Alignment::Start: + return 0; + case Alignment::End: + return layout_length - control_length; + default: + UnreachableCode(); + } + }; + + control->Layout(Rect(Point( + calculate_anchor(layout_params->width.alignment, rect.width, size.width), + calculate_anchor(layout_params->height.alignment, rect.height, size.height) + ), size)); + }); + } + + void Control::CheckAndNotifyPositionChanged() + { + if (this->old_position_ != this->position_) + { + PositionChangedEventArgs args(this, this, this->old_position_, this->position_); + this->RaisePositionChangedEvent(args); + this->old_position_ = this->position_; + } + } + + std::list<Control*> GetAncestorList(Control* control) + { + std::list<Control*> l; + while (control != nullptr) + { + l.push_front(control); + control = control->GetParent(); + } + return l; + } + + Control* FindLowestCommonAncestor(Control * left, Control * right) + { + if (left == nullptr || right == nullptr) + return nullptr; + + auto&& left_list = GetAncestorList(left); + auto&& right_list = GetAncestorList(right); + + // the root is different + if (left_list.front() != right_list.front()) + return nullptr; + + // find the last same control or the last control (one is ancestor of the other) + auto left_i = left_list.cbegin(); + auto right_i = right_list.cbegin(); + while (true) + { + if (left_i == left_list.cend()) + return *(--left_i); + if (right_i == right_list.cend()) + return *(--right_i); + if (*left_i != *right_i) + return *(--left_i); + ++left_i; + ++right_i; + } + } + + Control * IsAncestorOrDescendant(Control * left, Control * right) + { + //Search up along the trunk from "left". Return if find "right". + auto control = left; + while (control != nullptr) + { + if (control == right) + return control; + control = control->GetParent(); + } + //Search up along the trunk from "right". Return if find "left". + control = right; + while (control != nullptr) + { + if (control == left) + return control; + control = control->GetParent(); + } + return nullptr; + } + } +} diff --git a/src/ui/control.h b/src/ui/control.h new file mode 100644 index 00000000..d6cbae40 --- /dev/null +++ b/src/ui/control.h @@ -0,0 +1,380 @@ +#pragma once + +#include "system_headers.h" +#include <unordered_map> +#include <any> +#include <typeinfo> +#include <utility> +#include <fmt/format.h> + +#include "base.h" +#include "ui_base.h" +#include "layout_base.h" +#include "events/ui_event.h" + +namespace cru +{ + namespace ui + { + class Control; + class Window; + + + //the position cache + struct ControlPositionCache + { + //The lefttop relative to the ancestor. + Point lefttop_position_absolute; + }; + + + class Control : public Object + { + friend class Window; + friend class LayoutManager; + + protected: + struct WindowConstructorTag {}; //Used for constructor for class Window. + + explicit Control(bool container = false); + + // Used only for creating Window. It will set window_ as window. + Control(WindowConstructorTag, Window* window); + + public: + Control(const Control& other) = delete; + Control(Control&& other) = delete; + Control& operator=(const Control& other) = delete; + Control& operator=(Control&& other) = delete; + ~Control() override; + + public: + + //*************** region: tree *************** + + bool IsContainer() const + { + return is_container_; + } + + //Get parent of control, return nullptr if it has no parent. + Control* GetParent() const + { + return parent_; + } + + //Traverse the children + void ForeachChild(Function<void(Control*)>&& predicate) const; + void ForeachChild(Function<FlowControl(Control*)>&& predicate) const; + + //Return a vector of all children. This function will create a + //temporary copy of vector of children. If you just want to + //traverse all children, just call ForeachChild. + Vector<Control*> GetChildren() const + { + return children_; + } + + //Add a child at tail. + void AddChild(Control* control); + + //Add a child before the position. + void AddChild(Control* control, int position); + + //Remove a child. + void RemoveChild(Control* child); + + //Remove a child at specified position. + void RemoveChild(int position); + + //Get the ancestor of the control. + Control* GetAncestor(); + + //Get the window if attached, otherwise, return nullptr. + Window* GetWindow() const + { + return window_; + } + + //Traverse the tree rooted the control including itself. + void TraverseDescendants(Function<void(Control*)>&& predicate); + + //*************** region: position and size *************** + // Position and size part must be isolated from layout part. + // All the operations in this part must be done independently. + // And layout part must use api of this part. + + //Get the lefttop relative to its parent. + virtual Point GetPositionRelative(); + + //Set the lefttop relative to its parent. + virtual void SetPositionRelative(const Point& position); + + //Get the actual size. + virtual Size GetSize(); + + //Set the actual size directly without re-layout. + virtual void SetSize(const Size& size); + + //Get lefttop relative to ancestor. This is only valid when + //attached to window. Notice that the value is cached. + //You can invalidate and recalculate it by calling "InvalidatePositionCache". + Point GetPositionAbsolute() const; + + //Local point to absolute point. + Point LocalToAbsolute(const Point& point) const; + + //Absolute point to local point. + Point AbsoluteToLocal(const Point& point) const; + + virtual bool IsPointInside(const Point& point); + + + //*************** region: graphic *************** + + //Draw this control and its child controls. + void Draw(ID2D1DeviceContext* device_context); + + virtual void Repaint(); + + //*************** region: focus *************** + + bool RequestFocus(); + + bool HasFocus(); + + bool IsFocusOnPressed() const + { + return is_focus_on_pressed_; + } + + void SetFocusOnPressed(const bool value) + { + is_focus_on_pressed_ = value; + } + + //*************** region: layout *************** + + void Relayout(); + + void Measure(const Size& available_size); + + void Layout(const Rect& rect); + + Size GetDesiredSize() const; + + void SetDesiredSize(const Size& desired_size); + + BasicLayoutParams* GetLayoutParams() + { + return &layout_params_; + } + + //*************** region: additional properties *************** + template <typename T> + std::optional<T> GetAdditionalProperty(const String& key) + { + try + { + const auto find_result = additional_properties_.find(key); + if (find_result != additional_properties_.cend()) + return std::any_cast<T>(find_result->second); + else + return std::nullopt; + } + catch (const std::bad_any_cast&) + { + throw std::runtime_error(fmt::format("Key \"{}\" is not of the type {}.", ToUtf8String(key), typeid(T).name())); + } + } + + template <typename T> + void SetAdditionalProperty(const String& key, const T& value) + { + additional_properties_[key] = std::make_any<T>(value); + } + + template <typename T> + void SetAdditionalProperty(const String& key, T&& value) + { + additional_properties_[key] = std::make_any<T>(std::move(value)); + } + + //*************** region: events *************** + //Raised when mouse enter the control. + events::MouseEvent mouse_enter_event; + //Raised when mouse is leave the control. + events::MouseEvent mouse_leave_event; + //Raised when mouse is move in the control. + events::MouseEvent mouse_move_event; + //Raised when a mouse button is pressed in the control. + events::MouseButtonEvent mouse_down_event; + //Raised when a mouse button is released in the control. + events::MouseButtonEvent mouse_up_event; + //Raised when a mouse button is pressed in the control and released in the control with mouse not leaving it between two operations. + events::MouseButtonEvent mouse_click_event; + + events::KeyEvent key_down_event; + events::KeyEvent key_up_event; + events::CharEvent char_event; + + events::FocusChangeEvent get_focus_event; + events::FocusChangeEvent lose_focus_event; + + events::DrawEvent draw_event; + + events::PositionChangedEvent position_changed_event; + events::SizeChangedEvent size_changed_event; + + protected: + //Invoked when a child is added. Overrides should invoke base. + virtual void OnAddChild(Control* child); + //Invoked when a child is removed. Overrides should invoke base. + virtual void OnRemoveChild(Control* child); + + //Invoked when the control is attached to a window. Overrides should invoke base. + virtual void OnAttachToWindow(Window* window); + //Invoked when the control is detached to a window. Overrides should invoke base. + virtual void OnDetachToWindow(Window* window); + + virtual void OnDraw(ID2D1DeviceContext* device_context); + + + // For a event, the window event system will first dispatch event to core functions. + // Therefore for particular controls, you should do essential actions in core functions, + // and override version should invoke base version. The base core function + // in "Control" class will call corresponding non-core function and call "Raise" on + // event objects. So user custom actions should be done by overriding non-core function + // and calling the base version is optional. + + //*************** region: position and size event *************** + virtual void OnPositionChanged(events::PositionChangedEventArgs& args); + virtual void OnSizeChanged(events::SizeChangedEventArgs& args); + + virtual void OnPositionChangedCore(events::PositionChangedEventArgs& args); + virtual void OnSizeChangedCore(events::SizeChangedEventArgs& args); + + void RaisePositionChangedEvent(events::PositionChangedEventArgs& args); + void RaiseSizeChangedEvent(events::SizeChangedEventArgs& args); + + //*************** region: mouse event *************** + virtual void OnMouseEnter(events::MouseEventArgs& args); + virtual void OnMouseLeave(events::MouseEventArgs& args); + virtual void OnMouseMove(events::MouseEventArgs& args); + virtual void OnMouseDown(events::MouseButtonEventArgs& args); + virtual void OnMouseUp(events::MouseButtonEventArgs& args); + virtual void OnMouseClick(events::MouseButtonEventArgs& args); + + virtual void OnMouseEnterCore(events::MouseEventArgs& args); + virtual void OnMouseLeaveCore(events::MouseEventArgs& args); + virtual void OnMouseMoveCore(events::MouseEventArgs& args); + virtual void OnMouseDownCore(events::MouseButtonEventArgs& args); + virtual void OnMouseUpCore(events::MouseButtonEventArgs& args); + virtual void OnMouseClickCore(events::MouseButtonEventArgs& args); + + void RaiseMouseEnterEvent(events::MouseEventArgs& args); + void RaiseMouseLeaveEvent(events::MouseEventArgs& args); + void RaiseMouseMoveEvent(events::MouseEventArgs& args); + void RaiseMouseDownEvent(events::MouseButtonEventArgs& args); + void RaiseMouseUpEvent(events::MouseButtonEventArgs& args); + void RaiseMouseClickEvent(events::MouseButtonEventArgs& args); + + virtual void OnMouseClickBegin(MouseButton button); + virtual void OnMouseClickEnd(MouseButton button); + + //*************** region: keyboard event *************** + virtual void OnKeyDown(events::KeyEventArgs& args); + virtual void OnKeyUp(events::KeyEventArgs& args); + virtual void OnChar(events::CharEventArgs& args); + + virtual void OnKeyDownCore(events::KeyEventArgs& args); + virtual void OnKeyUpCore(events::KeyEventArgs& args); + virtual void OnCharCore(events::CharEventArgs& args); + + void RaiseKeyDownEvent(events::KeyEventArgs& args); + void RaiseKeyUpEvent(events::KeyEventArgs& args); + void RaiseCharEvent(events::CharEventArgs& args); + + //*************** region: focus event *************** + virtual void OnGetFocus(events::FocusChangeEventArgs& args); + virtual void OnLoseFocus(events::FocusChangeEventArgs& args); + + virtual void OnGetFocusCore(events::FocusChangeEventArgs& args); + virtual void OnLoseFocusCore(events::FocusChangeEventArgs& args); + + void RaiseGetFocusEvent(events::FocusChangeEventArgs& args); + void RaiseLoseFocusEvent(events::FocusChangeEventArgs& args); + + //*************** region: layout *************** + virtual Size OnMeasure(const Size& available_size); + virtual void OnLayout(const Rect& rect); + + private: + // Only for layout manager to use. + // Check if the old position is updated to current position. + // If not, then a notify of position change and update will + // be done. + void CheckAndNotifyPositionChanged(); + + void ThrowIfNotContainer() const + { + if (!is_container_) + throw std::runtime_error("You can't perform such operation on a non-container control."); + } + + private: + bool is_container_; + + protected: + Window * window_ = nullptr; // protected for Window class to write it as itself in constructor. + + private: + Control * parent_ = nullptr; + Vector<Control*> children_{}; + + // When position is changed and notification hasn't been + // sent, it will be the old position. When position is changed + // more than once, it will be the oldest position since last + // notification. If notification has been sent, it will be updated + // to position_. + Point old_position_ = Point::Zero(); + Point position_ = Point::Zero(); + Size size_ = Size::Zero(); + + ControlPositionCache position_cache_{}; + + bool is_mouse_inside_ = false; + + std::unordered_map<MouseButton, bool> is_mouse_click_valid_map_ + { + { MouseButton::Left, true }, + { MouseButton::Middle, true }, + { MouseButton::Right, true } + }; // used for clicking determination + + BasicLayoutParams layout_params_{}; + Size desired_size_ = Size::Zero(); + + std::unordered_map<String, std::any> additional_properties_{}; + + bool is_focus_on_pressed_ = true; + }; + + // Find the lowest common ancestor. + // Return nullptr if "left" and "right" are not in the same tree. + Control* FindLowestCommonAncestor(Control* left, Control* right); + + // Return the ancestor if one control is the ancestor of the other one, otherwise nullptr. + Control* IsAncestorOrDescendant(Control* left, Control* right); + + template <typename TControl, typename... Args> + TControl* CreateWithLayout(const LayoutSideParams& width, const LayoutSideParams& height, Args&&... args) + { + static_assert(std::is_base_of_v<Control, TControl>, "TControl is not a control class."); + TControl* control = TControl::Create(std::forward<Args>(args)...); + control->GetLayoutParams()->width = width; + control->GetLayoutParams()->height = height; + return control; + } + } +} diff --git a/src/ui/controls/button.cpp b/src/ui/controls/button.cpp new file mode 100644 index 00000000..b7614f93 --- /dev/null +++ b/src/ui/controls/button.cpp @@ -0,0 +1,33 @@ +#include "button.h" + +#include "graph/graph.h" + +namespace cru::ui::controls +{ + using graph::CreateSolidBrush; + + Button::Button() : Control(true) + { + normal_border_brush_ = CreateSolidBrush(D2D1::ColorF(D2D1::ColorF::RoyalBlue)); + pressed_border_brush_ = CreateSolidBrush(D2D1::ColorF(D2D1::ColorF::MediumBlue)); + current_border_brush_ = normal_border_brush_.Get(); + } + + void Button::OnDraw(ID2D1DeviceContext* device_context) + { + Control::OnDraw(device_context); + device_context->DrawRoundedRectangle(D2D1::RoundedRect(D2D1::RectF(0, 0, GetSize().width, GetSize().height), 6, 6), current_border_brush_, 2); + } + + void Button::OnMouseClickBegin(MouseButton button) + { + current_border_brush_ = pressed_border_brush_.Get(); + Repaint(); + } + + void Button::OnMouseClickEnd(MouseButton button) + { + current_border_brush_ = normal_border_brush_.Get(); + Repaint(); + } +} diff --git a/src/ui/controls/button.h b/src/ui/controls/button.h new file mode 100644 index 00000000..bd3f6eb3 --- /dev/null +++ b/src/ui/controls/button.h @@ -0,0 +1,41 @@ +#pragma once + +#include <initializer_list> + +#include "ui/control.h" + +namespace cru::ui::controls +{ + class Button : public Control + { + public: + static Button* Create(const std::initializer_list<Control*>& children = std::initializer_list<Control*>()) + { + const auto button = new Button(); + for (const auto control : children) + button->AddChild(control); + return button; + } + + protected: + Button(); + + public: + Button(const Button& other) = delete; + Button(Button&& other) = delete; + Button& operator=(const Button& other) = delete; + Button& operator=(Button&& other) = delete; + ~Button() override = default; + + protected: + void OnDraw(ID2D1DeviceContext* device_context) override; + + void OnMouseClickBegin(MouseButton button) override final; + void OnMouseClickEnd(MouseButton button) override final; + + private: + Microsoft::WRL::ComPtr<ID2D1Brush> normal_border_brush_; + Microsoft::WRL::ComPtr<ID2D1Brush> pressed_border_brush_; + ID2D1Brush* current_border_brush_; + }; +} diff --git a/src/ui/controls/linear_layout.cpp b/src/ui/controls/linear_layout.cpp new file mode 100644 index 00000000..8f537ea8 --- /dev/null +++ b/src/ui/controls/linear_layout.cpp @@ -0,0 +1,178 @@ +#include "linear_layout.h" + +namespace cru::ui::controls +{ + LinearLayout::LinearLayout(const Orientation orientation) + : Control(true), orientation_(orientation) + { + + } + + inline float AtLeast0(const float value) + { + return value < 0 ? 0 : value; + } + + inline Size AtLeast0(const Size& size) + { + return Size(AtLeast0(size.width), AtLeast0(size.height)); + } + + Size LinearLayout::OnMeasure(const Size& available_size) + { + const auto layout_params = GetLayoutParams(); + + if (!layout_params->Validate()) + throw std::runtime_error("LayoutParams is not valid. Please check it."); + + auto&& get_available_length_for_child = [](const LayoutSideParams& layout_length, const float available_length) -> float + { + switch (layout_length.mode) + { + case MeasureMode::Exactly: + { + return std::min(layout_length.length, available_length); + } + case MeasureMode::Stretch: + case MeasureMode::Content: + { + return available_length; + } + default: + UnreachableCode(); + } + }; + + Size total_available_size_for_children( + get_available_length_for_child(layout_params->width, available_size.width), + get_available_length_for_child(layout_params->height, available_size.height) + ); + + auto rest_available_size_for_children = total_available_size_for_children; + + float secondary_side_child_max_length = 0; + + std::list<Control*> stretch_control_list; + + // First measure Content and Exactly and count Stretch. + if (orientation_ == Orientation::Horizontal) + ForeachChild([&](Control* const control) + { + const auto mode = control->GetLayoutParams()->width.mode; + if (mode == MeasureMode::Content || mode == MeasureMode::Exactly) + { + control->Measure(AtLeast0(rest_available_size_for_children)); + const auto size = control->GetDesiredSize(); + rest_available_size_for_children.width -= size.width; + secondary_side_child_max_length = std::max(size.height, secondary_side_child_max_length); + } + else + stretch_control_list.push_back(control); + }); + else + ForeachChild([&](Control* const control) + { + const auto mode = control->GetLayoutParams()->height.mode; + if (mode == MeasureMode::Content || mode == MeasureMode::Exactly) + { + control->Measure(AtLeast0(rest_available_size_for_children)); + const auto size = control->GetDesiredSize(); + rest_available_size_for_children.height -= size.height; + secondary_side_child_max_length = std::max(size.width, secondary_side_child_max_length); + } + else + stretch_control_list.push_back(control); + }); + + if (orientation_ == Orientation::Horizontal) + { + const auto available_width = rest_available_size_for_children.width / stretch_control_list.size(); + for (const auto control : stretch_control_list) + { + control->Measure(Size(AtLeast0(available_width), rest_available_size_for_children.height)); + const auto size = control->GetDesiredSize(); + rest_available_size_for_children.width -= size.width; + secondary_side_child_max_length = std::max(size.height, secondary_side_child_max_length); + } + } + else + { + const auto available_height = rest_available_size_for_children.height / stretch_control_list.size(); + for (const auto control : stretch_control_list) + { + control->Measure(Size(rest_available_size_for_children.width, AtLeast0(available_height))); + const auto size = control->GetDesiredSize(); + rest_available_size_for_children.height -= size.height; + secondary_side_child_max_length = std::max(size.width, secondary_side_child_max_length); + } + } + + auto actual_size_for_children = total_available_size_for_children; + if (orientation_ == Orientation::Horizontal) + { + actual_size_for_children.width -= rest_available_size_for_children.width; + actual_size_for_children.height = secondary_side_child_max_length; + } + else + { + actual_size_for_children.width = secondary_side_child_max_length; + actual_size_for_children.height -= rest_available_size_for_children.height; + } + + auto&& calculate_final_length = [](const LayoutSideParams& layout_length, const float length_for_children, const float max_child_length) -> float + { + switch (layout_length.mode) + { + case MeasureMode::Exactly: + case MeasureMode::Stretch: + return length_for_children; + case MeasureMode::Content: + return max_child_length; + default: + UnreachableCode(); + } + }; + + return Size( + calculate_final_length(layout_params->width, total_available_size_for_children.width, actual_size_for_children.width), + calculate_final_length(layout_params->height, total_available_size_for_children.height, actual_size_for_children.height) + ); + } + + void LinearLayout::OnLayout(const Rect& rect) + { + float current_anchor_length = 0; + ForeachChild([this, ¤t_anchor_length, rect](Control* control) + { + const auto layout_params = control->GetLayoutParams(); + const auto size = control->GetDesiredSize(); + const auto alignment = orientation_ == Orientation::Horizontal ? layout_params->height.alignment : layout_params->width.alignment; + + auto&& calculate_anchor = [alignment](const float layout_length, const float control_length) -> float + { + switch (alignment) + { + case Alignment::Center: + return (layout_length - control_length) / 2; + case Alignment::Start: + return 0; + case Alignment::End: + return layout_length - control_length; + default: + UnreachableCode(); + } + }; + + if (orientation_ == Orientation::Horizontal) + { + control->Layout(Rect(Point(current_anchor_length, calculate_anchor(rect.height, size.height)), size)); + current_anchor_length += size.width; + } + else + { + control->Layout(Rect(Point(calculate_anchor(rect.width, size.width), current_anchor_length), size)); + current_anchor_length += size.height; + } + }); + } +} diff --git a/src/ui/controls/linear_layout.h b/src/ui/controls/linear_layout.h new file mode 100644 index 00000000..369824d4 --- /dev/null +++ b/src/ui/controls/linear_layout.h @@ -0,0 +1,41 @@ +#pragma once + +#include "ui/control.h" + +namespace cru::ui::controls +{ + class LinearLayout : public Control + { + public: + enum class Orientation + { + Horizontal, + Vertical + }; + + static LinearLayout* Create(const Orientation orientation = Orientation::Vertical, const std::initializer_list<Control*>& children = std::initializer_list<Control*>()) + { + const auto linear_layout = new LinearLayout(orientation); + for (const auto control : children) + linear_layout->AddChild(control); + return linear_layout; + } + + protected: + explicit LinearLayout(Orientation orientation = Orientation::Vertical); + + public: + LinearLayout(const LinearLayout& other) = delete; + LinearLayout(LinearLayout&& other) = delete; + LinearLayout& operator=(const LinearLayout& other) = delete; + LinearLayout& operator=(LinearLayout&& other) = delete; + ~LinearLayout() override = default; + + protected: + Size OnMeasure(const Size& available_size) override; + void OnLayout(const Rect& rect) override; + + private: + Orientation orientation_; + }; +} diff --git a/src/ui/controls/margin_container.cpp b/src/ui/controls/margin_container.cpp new file mode 100644 index 00000000..8f9101b2 --- /dev/null +++ b/src/ui/controls/margin_container.cpp @@ -0,0 +1,63 @@ +#include "margin_container.h" + +namespace cru::ui::controls +{ + inline float AtLeast0(const float value) + { + return value < 0 ? 0 : value; + } + + inline Size AtLeast0(const Size& size) + { + return Size(AtLeast0(size.width), AtLeast0(size.height)); + } + + MarginContainer::MarginContainer(const Thickness& margin) + : Control(true), margin_(margin) + { + } + + void MarginContainer::SetMargin(const Thickness& margin) + { + margin_ = margin; + Relayout(); + } + + Size MarginContainer::OnMeasure(const Size& available_size) + { + const auto margin_size = Size(margin_.left + margin_.right, margin_.top + margin_.bottom); + const auto coerced_available_size = AtLeast0(available_size - margin_size); + return Control::OnMeasure(coerced_available_size) + margin_size; + } + + void MarginContainer::OnLayout(const Rect& rect) + { + const auto anchor = Point(margin_.left, margin_.top); + const auto margin_size = Size(margin_.left + margin_.right, margin_.top + margin_.bottom); + ForeachChild([anchor, margin_size, rect](Control* control) + { + const auto layout_params = control->GetLayoutParams(); + const auto size = control->GetDesiredSize(); + + auto&& calculate_anchor = [](const float anchor, const Alignment alignment, const float layout_length, const float control_length) -> float + { + switch (alignment) + { + case Alignment::Center: + return anchor + (layout_length - control_length) / 2; + case Alignment::Start: + return anchor; + case Alignment::End: + return anchor + layout_length - control_length; + default: + UnreachableCode(); + } + }; + + control->Layout(Rect(Point( + calculate_anchor(anchor.x, layout_params->width.alignment, rect.width - margin_size.width, size.width), + calculate_anchor(anchor.y, layout_params->height.alignment, rect.height - margin_size.height, size.height) + ), size)); + }); + } +} diff --git a/src/ui/controls/margin_container.h b/src/ui/controls/margin_container.h new file mode 100644 index 00000000..0eafc40e --- /dev/null +++ b/src/ui/controls/margin_container.h @@ -0,0 +1,44 @@ +#pragma once + +#include <initializer_list> + +#include "ui/control.h" + +namespace cru::ui::controls +{ + class MarginContainer : public Control + { + public: + static MarginContainer* Create(const Thickness& margin = Thickness::Zero(), const std::initializer_list<Control*>& children = std::initializer_list<Control*>()) + { + const auto margin_container = new MarginContainer(margin); + for (const auto control : children) + margin_container->AddChild(control); + return margin_container; + } + + protected: + explicit MarginContainer(const Thickness& margin); + + public: + MarginContainer(const MarginContainer& other) = delete; + MarginContainer(MarginContainer&& other) = delete; + MarginContainer& operator=(const MarginContainer& other) = delete; + MarginContainer& operator=(MarginContainer&& other) = delete; + ~MarginContainer() override = default; + + Thickness GetMargin() const + { + return margin_; + } + + void SetMargin(const Thickness& margin); + + protected: + Size OnMeasure(const Size& available_size) override; + void OnLayout(const Rect& rect) override; + + private: + Thickness margin_; + }; +} diff --git a/src/ui/controls/text_block.cpp b/src/ui/controls/text_block.cpp new file mode 100644 index 00000000..93d66ba6 --- /dev/null +++ b/src/ui/controls/text_block.cpp @@ -0,0 +1,283 @@ +#include "text_block.h" + +#include "ui/window.h" +#include "graph/graph.h" +#include "exception.h" + +namespace cru +{ + namespace ui + { + namespace controls + { + using graph::CreateSolidBrush; + + inline Microsoft::WRL::ComPtr<IDWriteFactory> GetDWriteFactory() + { + return graph::GraphManager::GetInstance()->GetDWriteFactory(); + } + + TextBlock::TextBlock(const Microsoft::WRL::ComPtr<IDWriteTextFormat>& init_text_format, + const Microsoft::WRL::ComPtr<ID2D1Brush>& init_brush) : Control(false) + { + text_format_ = init_text_format == nullptr ? graph::CreateDefaultTextFormat() : init_text_format; + + RecreateTextLayout(); + + brush_ = init_brush == nullptr ? CreateSolidBrush(D2D1::ColorF(D2D1::ColorF::Black)) : init_brush; + + selection_brush_ = CreateSolidBrush(D2D1::ColorF(D2D1::ColorF::LightSkyBlue)); + } + + TextBlock::~TextBlock() = default; + + void TextBlock::SetText(const String& text) + { + if (text_ != text) + { + const auto old_text = text_; + text_ = text; + OnTextChangedCore(old_text, text); + } + } + + void TextBlock::SetBrush(const Microsoft::WRL::ComPtr<ID2D1Brush>& brush) + { + brush_ = brush; + Repaint(); + } + + void TextBlock::SetTextFormat(const Microsoft::WRL::ComPtr<IDWriteTextFormat>& text_format) + { + text_format_ = text_format; + RecreateTextLayout(); + Repaint(); + } + + void TextBlock::AddTextLayoutHandler(TextLayoutHandlerPtr handler) + { + text_layout_handlers_.push_back(std::move(handler)); + } + + void TextBlock::RemoveTextLayoutHandler(const TextLayoutHandlerPtr& handler) + { + const auto find_result = std::find(text_layout_handlers_.cbegin(), text_layout_handlers_.cend(), + handler); + if (find_result != text_layout_handlers_.cend()) + text_layout_handlers_.erase(find_result); + } + + void TextBlock::SetSelectable(const bool is_selectable) + { + if (!is_selectable) + { + is_selecting_ = false; + selected_range_ = std::nullopt; + Repaint(); + } + is_selectable_ = is_selectable; + } + + void TextBlock::SetSelectedRange(std::optional<TextRange> text_range) + { + if (is_selectable_) + { + selected_range_ = text_range; + Repaint(); + } + } + + void TextBlock::OnSizeChangedCore(events::SizeChangedEventArgs& args) + { + Control::OnSizeChangedCore(args); + text_layout_->SetMaxWidth(args.GetNewSize().width); + text_layout_->SetMaxHeight(args.GetNewSize().height); + Repaint(); + } + + void TextBlock::OnDraw(ID2D1DeviceContext* device_context) + { + Control::OnDraw(device_context); + if (selected_range_.has_value()) + { + DWRITE_TEXT_METRICS text_metrics{}; + ThrowIfFailed(text_layout_->GetMetrics(&text_metrics)); + const auto metrics_count = text_metrics.lineCount * text_metrics.maxBidiReorderingDepth; + + Vector<DWRITE_HIT_TEST_METRICS> hit_test_metrics(metrics_count); + UINT32 actual_count; + text_layout_->HitTestTextRange( + selected_range_.value().position, selected_range_.value().count, + 0, 0, + hit_test_metrics.data(), metrics_count, &actual_count + ); + + hit_test_metrics.erase(hit_test_metrics.cbegin() + actual_count, hit_test_metrics.cend()); + + for (const auto& metrics : hit_test_metrics) + { + device_context->FillRoundedRectangle(D2D1::RoundedRect(D2D1::RectF(metrics.left, metrics.top, metrics.left + metrics.width, metrics.top + metrics.height), 3, 3), selection_brush_.Get()); + } + } + device_context->DrawTextLayout(D2D1::Point2F(), text_layout_.Get(), brush_.Get()); + } + + namespace + { + std::optional<unsigned> TextLayoutHitTest(IDWriteTextLayout* text_layout, const Point& point, const bool test_inside = true) + { + BOOL is_trailing, is_inside; + DWRITE_HIT_TEST_METRICS metrics{}; + text_layout->HitTestPoint(point.x, point.y, &is_trailing, &is_inside, &metrics); + if (!test_inside || is_inside) + return is_trailing == 0 ? metrics.textPosition : metrics.textPosition + 1; + else + return std::nullopt; + } + } + + void TextBlock::OnMouseDownCore(events::MouseButtonEventArgs& args) + { + Control::OnMouseDownCore(args); + if (is_selectable_ && args.GetMouseButton() == MouseButton::Left) + { + selected_range_ = std::nullopt; + const auto hit_test_result = TextLayoutHitTest(text_layout_.Get(), args.GetPoint(this), true); + if (hit_test_result.has_value()) + { + mouse_down_position_ = hit_test_result.value(); + is_selecting_ = true; + GetWindow()->CaptureMouseFor(this); + } + Repaint(); + } + } + + void TextBlock::OnMouseMoveCore(events::MouseEventArgs& args) + { + Control::OnMouseMoveCore(args); + if (is_selecting_) + { + const auto hit_test_result = TextLayoutHitTest(text_layout_.Get(), args.GetPoint(this), false).value(); + if (hit_test_result > mouse_down_position_) + selected_range_ = TextRange(mouse_down_position_, hit_test_result - mouse_down_position_); + else if (hit_test_result < mouse_down_position_) + selected_range_ = TextRange(hit_test_result, mouse_down_position_ - hit_test_result); + else + selected_range_ = std::nullopt; + Repaint(); + } + } + + void TextBlock::OnMouseUpCore(events::MouseButtonEventArgs& args) + { + Control::OnMouseUpCore(args); + if (args.GetMouseButton() == MouseButton::Left) + { + if (is_selecting_) + { + is_selecting_ = false; + GetWindow()->ReleaseCurrentMouseCapture(); + } + } + } + + void TextBlock::OnLoseFocusCore(events::FocusChangeEventArgs& args) + { + Control::OnLoseFocusCore(args); + if (is_selecting_) + { + is_selecting_ = false; + GetWindow()->ReleaseCurrentMouseCapture(); + } + if (!args.IsWindow()) // If the focus lose is triggered window-wide, then save the selection state. Otherwise, clear selection. + { + selected_range_ = std::nullopt; + Repaint(); + } + } + + Size TextBlock::OnMeasure(const Size& available_size) + { + const auto layout_params = GetLayoutParams(); + + if (layout_params->width.mode == MeasureMode::Stretch && layout_params->height.mode == MeasureMode::Stretch) + return available_size; + + auto&& get_measure_length = [](const LayoutSideParams& layout_length, const float available_length) -> float + { + switch (layout_length.mode) + { + case MeasureMode::Exactly: + { + return std::min(layout_length.length, available_length); + } + case MeasureMode::Stretch: + case MeasureMode::Content: + { + return available_length; + } + default: + UnreachableCode(); + } + }; + + const Size measure_size(get_measure_length(layout_params->width, available_size.width), + get_measure_length(layout_params->height, available_size.height)); + + ThrowIfFailed(text_layout_->SetMaxWidth(measure_size.width)); + ThrowIfFailed(text_layout_->SetMaxHeight(measure_size.height)); + + DWRITE_TEXT_METRICS metrics{}; + + ThrowIfFailed(text_layout_->GetMetrics(&metrics)); + + const Size measure_result(metrics.width, metrics.height); + + auto&& calculate_final_length = [](const LayoutSideParams& layout_length, const float measure_length, const float measure_result_length) -> float + { + if ((layout_length.mode == MeasureMode::Stretch || + layout_length.mode == MeasureMode::Exactly) + && measure_result_length < measure_length) + return measure_length; + else + return measure_result_length; + }; + + const Size result_size( + calculate_final_length(layout_params->width, measure_size.width, measure_result.width), + calculate_final_length(layout_params->height, measure_size.height, measure_result.height) + ); + + return result_size; + } + + void TextBlock::OnTextChangedCore(const String& old_text, const String& new_text) + { + RecreateTextLayout(); + Repaint(); + } + + void TextBlock::RecreateTextLayout() + { + assert(text_format_ != nullptr); + + const auto dwrite_factory = GetDWriteFactory(); + + const auto&& size = GetSize(); + + ThrowIfFailed(dwrite_factory->CreateTextLayout( + text_.c_str(), static_cast<UINT32>(text_.size()), + text_format_.Get(), + size.width, size.height, + &text_layout_ + )); + + std::for_each(text_layout_handlers_.cbegin(), text_layout_handlers_.cend(), [this](const TextLayoutHandlerPtr& handler) + { + (*handler)(text_layout_); + }); + } + } + } +} diff --git a/src/ui/controls/text_block.h b/src/ui/controls/text_block.h new file mode 100644 index 00000000..c87ffc51 --- /dev/null +++ b/src/ui/controls/text_block.h @@ -0,0 +1,116 @@ +#pragma once + +#include <memory> +#include <optional> + +#include "ui/control.h" + +namespace cru +{ + namespace ui + { + namespace controls + { + class TextBlock : public Control + { + public: + using TextLayoutHandlerPtr = FunctionPtr<void(Microsoft::WRL::ComPtr<IDWriteTextLayout>)>; + + static TextBlock* Create( + const String& text = L"", + const Microsoft::WRL::ComPtr<IDWriteTextFormat>& init_text_format = nullptr, + const Microsoft::WRL::ComPtr<ID2D1Brush>& init_brush = nullptr) + { + const auto text_block = new TextBlock(init_text_format, init_brush); + text_block->SetText(text); + return text_block; + } + + protected: + explicit TextBlock( + const Microsoft::WRL::ComPtr<IDWriteTextFormat>& init_text_format = nullptr, + const Microsoft::WRL::ComPtr<ID2D1Brush>& init_brush = nullptr + ); + public: + TextBlock(const TextBlock& other) = delete; + TextBlock(TextBlock&& other) = delete; + TextBlock& operator=(const TextBlock& other) = delete; + TextBlock& operator=(TextBlock&& other) = delete; + ~TextBlock() override; + + String GetText() const + { + return text_; + } + + void SetText(const String& text); + + Microsoft::WRL::ComPtr<ID2D1Brush> GetBrush() const + { + return brush_; + } + + void SetBrush(const Microsoft::WRL::ComPtr<ID2D1Brush>& brush); + + Microsoft::WRL::ComPtr<IDWriteTextFormat> GetTextFormat() const + { + return text_format_; + } + + void SetTextFormat(const Microsoft::WRL::ComPtr<IDWriteTextFormat>& text_format); + + + void AddTextLayoutHandler(TextLayoutHandlerPtr handler); + + void RemoveTextLayoutHandler(const TextLayoutHandlerPtr& handler); + + bool IsSelectable() const + { + return is_selectable_; + } + + void SetSelectable(bool is_selectable); + + std::optional<TextRange> GetSelectedRange() const + { + return selected_range_; + } + + void SetSelectedRange(std::optional<TextRange> text_range); + + protected: + void OnSizeChangedCore(events::SizeChangedEventArgs& args) override final; + void OnDraw(ID2D1DeviceContext* device_context) override; + + void OnMouseDownCore(events::MouseButtonEventArgs& args) override final; + void OnMouseMoveCore(events::MouseEventArgs& args) override final; + void OnMouseUpCore(events::MouseButtonEventArgs& args) override final; + + void OnLoseFocusCore(events::FocusChangeEventArgs& args) override final; + + Size OnMeasure(const Size& available_size) override final; + + private: + void OnTextChangedCore(const String& old_text, const String& new_text); + + void RecreateTextLayout(); + + private: + String text_; + + Microsoft::WRL::ComPtr<ID2D1Brush> brush_; + Microsoft::WRL::ComPtr<ID2D1Brush> selection_brush_; + Microsoft::WRL::ComPtr<IDWriteTextFormat> text_format_; + Microsoft::WRL::ComPtr<IDWriteTextLayout> text_layout_; + + Vector<TextLayoutHandlerPtr> text_layout_handlers_; + + bool is_selectable_ = false; + + bool is_selecting_ = false; + unsigned mouse_down_position_ = 0; + std::optional<TextRange> selected_range_ = std::nullopt; + }; + } + } +} diff --git a/src/ui/controls/text_box.cpp b/src/ui/controls/text_box.cpp new file mode 100644 index 00000000..a8d78398 --- /dev/null +++ b/src/ui/controls/text_box.cpp @@ -0,0 +1,244 @@ +#include "text_box.h" + +#include <cwctype> + +#include "graph/graph.h" +#include "exception.h" + +namespace cru::ui::controls +{ + using graph::CreateSolidBrush; + + inline Microsoft::WRL::ComPtr<IDWriteFactory> GetDWriteFactory() + { + return graph::GraphManager::GetInstance()->GetDWriteFactory(); + } + + TextBox::TextBox(const Microsoft::WRL::ComPtr<IDWriteTextFormat>& init_text_format, + const Microsoft::WRL::ComPtr<ID2D1Brush>& init_brush) : Control(false) + { + text_format_ = init_text_format == nullptr ? graph::CreateDefaultTextFormat() : init_text_format; + + RecreateTextLayout(); + + brush_ = init_brush == nullptr ? CreateSolidBrush(D2D1::ColorF(D2D1::ColorF::Black)) : init_brush; + + caret_brush_ = CreateSolidBrush(D2D1::ColorF(D2D1::ColorF::Black)); + + caret_action_ = CreateActionPtr([this] + { + is_caret_show_ = !is_caret_show_; + Repaint(); + }); + + //selection_brush_ = CreateSolidBrush(D2D1::ColorF(D2D1::ColorF::LightSkyBlue)); + } + + TextBox::~TextBox() = default; + + void TextBox::SetText(const String& text) + { + if (text_ != text) + { + const auto old_text = text_; + text_ = text; + OnTextChangedCore(old_text, text); + } + } + + void TextBox::SetBrush(const Microsoft::WRL::ComPtr<ID2D1Brush>& brush) + { + brush_ = brush; + Repaint(); + } + + void TextBox::SetTextFormat(const Microsoft::WRL::ComPtr<IDWriteTextFormat>& text_format) + { + text_format_ = text_format; + RecreateTextLayout(); + Repaint(); + } + + void TextBox::OnSizeChangedCore(events::SizeChangedEventArgs& args) + { + Control::OnSizeChangedCore(args); + text_layout_->SetMaxWidth(args.GetNewSize().width); + text_layout_->SetMaxHeight(args.GetNewSize().height); + Repaint(); + } + + void TextBox::OnDraw(ID2D1DeviceContext* device_context) + { + Control::OnDraw(device_context); + if (text_layout_ != nullptr) + { + device_context->DrawTextLayout(D2D1::Point2F(), text_layout_.Get(), brush_.Get()); + if (is_caret_show_) + { + const auto caret_half_width = Application::GetInstance()->GetCaretInfo().half_caret_width; + FLOAT x, y; + DWRITE_HIT_TEST_METRICS metrics{}; + ThrowIfFailed(text_layout_->HitTestTextPosition(position_, FALSE, &x, &y, &metrics)); + device_context->FillRectangle(D2D1::RectF(metrics.left - caret_half_width, metrics.top, metrics.left + caret_half_width, metrics.top + metrics.height), caret_brush_.Get()); + } + } + } + + namespace + { + std::optional<unsigned> TextLayoutHitTest(IDWriteTextLayout* text_layout, const Point& point, bool test_inside = true) + { + BOOL is_trailing, is_inside; + DWRITE_HIT_TEST_METRICS metrics{}; + text_layout->HitTestPoint(point.x, point.y, &is_trailing, &is_inside, &metrics); + if (!test_inside || is_inside) + return is_trailing == 0 ? metrics.textPosition : metrics.textPosition + 1; + else + return std::nullopt; + } + } + + void TextBox::OnMouseDownCore(events::MouseButtonEventArgs& args) + { + Control::OnMouseDownCore(args); + if (args.GetMouseButton() == MouseButton::Left) + { + position_ = TextLayoutHitTest(text_layout_.Get(), args.GetPoint(this), false).value(); + + Repaint(); + } + } + + void TextBox::OnGetFocusCore(events::FocusChangeEventArgs& args) + { + Control::OnGetFocusCore(args); + assert(caret_timer_ == nullptr); + is_caret_show_ = true; + caret_timer_ = SetInterval(Application::GetInstance()->GetCaretInfo().caret_blink_duration, caret_action_); + } + + void TextBox::OnLoseFocusCore(events::FocusChangeEventArgs& args) + { + Control::OnLoseFocusCore(args); + assert(caret_timer_ != nullptr); + caret_timer_->Cancel(); + is_caret_show_ = false; + } + + void TextBox::OnKeyDownCore(events::KeyEventArgs& args) + { + Control::OnKeyDownCore(args); + if (args.GetVirtualCode() == VK_LEFT && position_ > 0) + { + position_--; + Repaint(); + } + + if (args.GetVirtualCode() == VK_RIGHT && position_ < GetText().size()) + { + position_++; + Repaint(); + } + } + + void TextBox::OnCharCore(events::CharEventArgs& args) + { + Control::OnCharCore(args); + if (args.GetChar() == L'\b') + { + auto text = GetText(); + if (!text.empty() && position_ > 0) + { + const auto position = --position_; + text.erase(position); + SetText(text); + } + return; + } + + if (std::iswprint(args.GetChar())) + { + const auto position = position_++; + auto text = GetText(); + text.insert(text.cbegin() + position, { args.GetChar() }); + SetText(text); + } + } + + Size TextBox::OnMeasure(const Size& available_size) + { + const auto layout_params = GetLayoutParams(); + + if (layout_params->width.mode == MeasureMode::Stretch && layout_params->height.mode == MeasureMode::Stretch) + return available_size; + + auto&& get_measure_length = [](const LayoutSideParams& layout_length, const float available_length) -> float + { + switch (layout_length.mode) + { + case MeasureMode::Exactly: + { + return std::min(layout_length.length, available_length); + } + case MeasureMode::Stretch: + case MeasureMode::Content: + { + return available_length; + } + default: + UnreachableCode(); + } + }; + + const Size measure_size(get_measure_length(layout_params->width, available_size.width), + get_measure_length(layout_params->height, available_size.height)); + + ThrowIfFailed(text_layout_->SetMaxWidth(measure_size.width)); + ThrowIfFailed(text_layout_->SetMaxHeight(measure_size.height)); + + DWRITE_TEXT_METRICS metrics{}; + + ThrowIfFailed(text_layout_->GetMetrics(&metrics)); + + const Size measure_result(metrics.width, metrics.height); + + auto&& calculate_final_length = [](const LayoutSideParams& layout_length, const float measure_length, const float measure_result_length) -> float + { + if ((layout_length.mode == MeasureMode::Stretch || + layout_length.mode == MeasureMode::Exactly) + && measure_result_length < measure_length) + return measure_length; + else + return measure_result_length; + }; + + const Size result_size( + calculate_final_length(layout_params->width, measure_size.width, measure_result.width), + calculate_final_length(layout_params->height, measure_size.height, measure_result.height) + ); + + return result_size; + } + + void TextBox::OnTextChangedCore(const String& old_text, const String& new_text) + { + RecreateTextLayout(); + Repaint(); + } + + void TextBox::RecreateTextLayout() + { + assert(text_format_ != nullptr); + + const auto dwrite_factory = GetDWriteFactory(); + + const auto&& size = GetSize(); + + ThrowIfFailed(dwrite_factory->CreateTextLayout( + text_.c_str(), static_cast<UINT32>(text_.size()), + text_format_.Get(), + size.width, size.height, + &text_layout_ + )); + } +} diff --git a/src/ui/controls/text_box.h b/src/ui/controls/text_box.h new file mode 100644 index 00000000..b815ed1f --- /dev/null +++ b/src/ui/controls/text_box.h @@ -0,0 +1,85 @@ +#pragma once + +#include "ui/control.h" +#include "timer.h" + +namespace cru::ui::controls +{ + class TextBox : public Control + { + public: + static TextBox* Create( + const Microsoft::WRL::ComPtr<IDWriteTextFormat>& init_text_format = nullptr, + const Microsoft::WRL::ComPtr<ID2D1Brush>& init_brush = nullptr) + { + return new TextBox(init_text_format, init_brush); + } + + protected: + explicit TextBox( + const Microsoft::WRL::ComPtr<IDWriteTextFormat>& init_text_format = nullptr, + const Microsoft::WRL::ComPtr<ID2D1Brush>& init_brush = nullptr + ); + public: + TextBox(const TextBox& other) = delete; + TextBox(TextBox&& other) = delete; + TextBox& operator=(const TextBox& other) = delete; + TextBox& operator=(TextBox&& other) = delete; + ~TextBox() override; + + String GetText() const + { + return text_; + } + + void SetText(const String& text); + + Microsoft::WRL::ComPtr<ID2D1Brush> GetBrush() const + { + return brush_; + } + + void SetBrush(const Microsoft::WRL::ComPtr<ID2D1Brush>& brush); + + Microsoft::WRL::ComPtr<IDWriteTextFormat> GetTextFormat() const + { + return text_format_; + } + + void SetTextFormat(const Microsoft::WRL::ComPtr<IDWriteTextFormat>& text_format); + + protected: + void OnSizeChangedCore(events::SizeChangedEventArgs& args) override final; + void OnDraw(ID2D1DeviceContext* device_context) override; + + void OnMouseDownCore(events::MouseButtonEventArgs& args) override final; + + void OnGetFocusCore(events::FocusChangeEventArgs& args) override final; + void OnLoseFocusCore(events::FocusChangeEventArgs& args) override final; + + void OnKeyDownCore(events::KeyEventArgs& args) override final; + void OnCharCore(events::CharEventArgs& args) override final; + + Size OnMeasure(const Size& available_size) override final; + + private: + void OnTextChangedCore(const String& old_text, const String& new_text); + + void RecreateTextLayout(); + + private: + String text_; + + Microsoft::WRL::ComPtr<ID2D1Brush> brush_; + Microsoft::WRL::ComPtr<ID2D1Brush> caret_brush_; + //Microsoft::WRL::ComPtr<ID2D1Brush> selection_brush_; + Microsoft::WRL::ComPtr<IDWriteTextFormat> text_format_; + Microsoft::WRL::ComPtr<IDWriteTextLayout> text_layout_; + + unsigned position_ = 0; + + TimerTask caret_timer_; + ActionPtr caret_action_; + bool is_caret_show_; + }; +} diff --git a/src/ui/controls/toggle_button.cpp b/src/ui/controls/toggle_button.cpp new file mode 100644 index 00000000..68bd0fc9 --- /dev/null +++ b/src/ui/controls/toggle_button.cpp @@ -0,0 +1,150 @@ +#include "toggle_button.h" + +#include <fmt/format.h> + +#include "graph/graph.h" +#include "ui/animations/animation.h" + +namespace cru::ui::controls +{ + using graph::CreateSolidBrush; + using animations::AnimationBuilder; + + // ui length parameters of toggle button. + constexpr float half_height = 15; + constexpr float half_width = half_height * 2; + constexpr float stroke_width = 3; + constexpr float inner_circle_radius = half_height - stroke_width; + constexpr float inner_circle_x = half_width - half_height; + + ToggleButton::ToggleButton() : current_circle_position_(-inner_circle_x) + { + graph::GraphManager::GetInstance()->GetD2D1Factory()->CreateRoundedRectangleGeometry(D2D1::RoundedRect(D2D1::RectF(-half_width, -half_height, half_width, half_height), half_height, half_height), &frame_path_); + + on_brush_ = CreateSolidBrush(D2D1::ColorF(D2D1::ColorF::DeepSkyBlue)); + off_brush_ = CreateSolidBrush(D2D1::ColorF(D2D1::ColorF::LightGray)); + } + + inline D2D1_POINT_2F ConvertPoint(const Point& point) + { + return D2D1::Point2F(point.x, point.y); + } + + bool ToggleButton::IsPointInside(const Point& point) + { + const auto size = GetSize(); + const auto transform = D2D1::Matrix3x2F::Translation(size.width / 2, size.height / 2); + BOOL contains; + frame_path_->FillContainsPoint(ConvertPoint(point), transform, &contains); + if (!contains) + frame_path_->StrokeContainsPoint(ConvertPoint(point), stroke_width, nullptr, transform, &contains); + return contains != 0; + } + + void ToggleButton::SetState(const bool state) + { + if (state != state_) + { + state_ = state; + float destination_x; + + if (state) + destination_x = inner_circle_x; + else + destination_x = -inner_circle_x; + + const auto previous_position = current_circle_position_; + const auto delta = destination_x - current_circle_position_; + + constexpr auto total_time = FloatSecond(0.2); + + const auto time = total_time * (std::abs(delta) / (inner_circle_x * 2)); + + // ReSharper disable once CppExpressionWithoutSideEffects + AnimationBuilder(fmt::format(L"ToggleButton {}", reinterpret_cast<size_t>(this)), time) + .AddStepHandler(CreatePtr<animations::AnimationStepHandlerPtr>([=](animations::AnimationDelegatePtr, const double percentage) + { + current_circle_position_ = static_cast<float>(previous_position + delta * percentage); + Repaint(); + })).Start(); + + RaiseToggleEvent(state); + Repaint(); + } + } + + void ToggleButton::Toggle() + { + SetState(!GetState()); + } + + void ToggleButton::OnToggle(events::ToggleEventArgs& args) + { + + } + + void ToggleButton::OnDraw(ID2D1DeviceContext* device_context) + { + Control::OnDraw(device_context); + const auto size = GetSize(); + graph::WithTransform(device_context, D2D1::Matrix3x2F::Translation(size.width / 2, size.height / 2), [this](ID2D1DeviceContext* device_context) + { + if (state_) + { + device_context->DrawGeometry(frame_path_.Get(), on_brush_.Get(), stroke_width); + device_context->FillEllipse(D2D1::Ellipse(D2D1::Point2F(current_circle_position_, 0), inner_circle_radius, inner_circle_radius), on_brush_.Get()); + } + else + { + device_context->DrawGeometry(frame_path_.Get(), off_brush_.Get(), stroke_width); + device_context->FillEllipse(D2D1::Ellipse(D2D1::Point2F(current_circle_position_, 0), inner_circle_radius, inner_circle_radius), off_brush_.Get()); + } + }); + } + + void ToggleButton::OnMouseClickCore(events::MouseButtonEventArgs& args) + { + Control::OnMouseClickCore(args); + Toggle(); + } + + Size ToggleButton::OnMeasure(const Size& available_size) + { + const auto layout_params = GetLayoutParams(); + + auto&& get_measure_length = [](const LayoutSideParams& layout_length, const float available_length, const float fix_length) -> float + { + switch (layout_length.mode) + { + case MeasureMode::Exactly: + { + return std::max(std::min(layout_length.length, available_length), fix_length); + } + case MeasureMode::Stretch: + { + return std::max(available_length, fix_length); + } + case MeasureMode::Content: + { + return fix_length; + } + default: + UnreachableCode(); + } + }; + + const Size result_size( + get_measure_length(layout_params->width, available_size.width, half_width * 2 + stroke_width), + get_measure_length(layout_params->height, available_size.height, half_height * 2 + stroke_width) + ); + + return result_size; + } + + void ToggleButton::RaiseToggleEvent(bool new_state) + { + events::ToggleEventArgs args(this, this, new_state); + OnToggle(args); + toggle_event.Raise(args); + } +} diff --git a/src/ui/controls/toggle_button.h b/src/ui/controls/toggle_button.h new file mode 100644 index 00000000..d496f21a --- /dev/null +++ b/src/ui/controls/toggle_button.h @@ -0,0 +1,61 @@ +#pragma once + +#include "ui/control.h" + +namespace cru::ui::controls +{ + class ToggleButton : public Control + { + public: + static ToggleButton* Create() + { + return new ToggleButton(); + } + + protected: + ToggleButton(); + + public: + ToggleButton(const ToggleButton& other) = delete; + ToggleButton(ToggleButton&& other) = delete; + ToggleButton& operator=(const ToggleButton& other) = delete; + ToggleButton& operator=(ToggleButton&& other) = delete; + ~ToggleButton() override = default; + + bool IsPointInside(const Point& point) override; + + bool GetState() const + { + return state_; + } + + void SetState(bool state); + + void Toggle(); + + public: + events::ToggleEvent toggle_event; + + protected: + virtual void OnToggle(events::ToggleEventArgs& args); + + protected: + void OnDraw(ID2D1DeviceContext* device_context) override; + + void OnMouseClickCore(events::MouseButtonEventArgs& args) override; + + Size OnMeasure(const Size& available_size) override; + + private: + void RaiseToggleEvent(bool new_state); + + private: + bool state_ = false; + + float current_circle_position_; + + Microsoft::WRL::ComPtr<ID2D1RoundedRectangleGeometry> frame_path_; + Microsoft::WRL::ComPtr<ID2D1Brush> on_brush_; + Microsoft::WRL::ComPtr<ID2D1Brush> off_brush_; + }; +} diff --git a/src/ui/events/ui_event.cpp b/src/ui/events/ui_event.cpp new file mode 100644 index 00000000..59623bab --- /dev/null +++ b/src/ui/events/ui_event.cpp @@ -0,0 +1,19 @@ +#include "ui_event.h" + +#include "ui/control.h" + +namespace cru +{ + namespace ui + { + namespace events + { + Point MouseEventArgs::GetPoint(Control* control) const + { + if (point_.has_value()) + return control->AbsoluteToLocal(point_.value()); + return Point(); + } + } + } +} diff --git a/src/ui/events/ui_event.h b/src/ui/events/ui_event.h new file mode 100644 index 00000000..b042b706 --- /dev/null +++ b/src/ui/events/ui_event.h @@ -0,0 +1,317 @@ +#pragma once + +#include "system_headers.h" +#include <optional> + +#include "base.h" +#include "cru_event.h" +#include "ui/ui_base.h" + +namespace cru +{ + namespace ui + { + class Control; + + namespace events + { + class UiEventArgs : public BasicEventArgs + { + public: + UiEventArgs(Object* sender, Object* original_sender) + : BasicEventArgs(sender), original_sender_(original_sender) + { + + } + + UiEventArgs(const UiEventArgs& other) = default; + UiEventArgs(UiEventArgs&& other) = default; + UiEventArgs& operator=(const UiEventArgs& other) = default; + UiEventArgs& operator=(UiEventArgs&& other) = default; + ~UiEventArgs() override = default; + + Object* GetOriginalSender() const + { + return original_sender_; + } + + private: + Object* original_sender_; + }; + + + class MouseEventArgs : public UiEventArgs + { + public: + MouseEventArgs(Object* sender, Object* original_sender, const std::optional<Point>& point = std::nullopt) + : UiEventArgs(sender, original_sender), point_(point) + { + + } + MouseEventArgs(const MouseEventArgs& other) = default; + MouseEventArgs(MouseEventArgs&& other) = default; + MouseEventArgs& operator=(const MouseEventArgs& other) = default; + MouseEventArgs& operator=(MouseEventArgs&& other) = default; + ~MouseEventArgs() override = default; + + Point GetPoint(Control* control) const; + + private: + std::optional<Point> point_; + }; + + + class MouseButtonEventArgs : public MouseEventArgs + { + public: + MouseButtonEventArgs(Object* sender, Object* original_sender, const Point& point, const MouseButton button) + : MouseEventArgs(sender, original_sender, point), button_(button) + { + + } + MouseButtonEventArgs(const MouseButtonEventArgs& other) = default; + MouseButtonEventArgs(MouseButtonEventArgs&& other) = default; + MouseButtonEventArgs& operator=(const MouseButtonEventArgs& other) = default; + MouseButtonEventArgs& operator=(MouseButtonEventArgs&& other) = default; + ~MouseButtonEventArgs() override = default; + + MouseButton GetMouseButton() const + { + return button_; + } + + private: + MouseButton button_; + }; + + + class DrawEventArgs : public UiEventArgs + { + public: + DrawEventArgs(Object* sender, Object* original_sender, ID2D1DeviceContext* device_context) + : UiEventArgs(sender, original_sender), device_context_(device_context) + { + + } + DrawEventArgs(const DrawEventArgs& other) = default; + DrawEventArgs(DrawEventArgs&& other) = default; + DrawEventArgs& operator=(const DrawEventArgs& other) = default; + DrawEventArgs& operator=(DrawEventArgs&& other) = default; + ~DrawEventArgs() = default; + + ID2D1DeviceContext* GetDeviceContext() const + { + return device_context_; + } + + private: + ID2D1DeviceContext * device_context_; + }; + + + class PositionChangedEventArgs : public UiEventArgs + { + public: + PositionChangedEventArgs(Object* sender, Object* original_sender, const Point& old_position, const Point& new_position) + : UiEventArgs(sender, original_sender), old_position_(old_position), new_position_(new_position) + { + + } + PositionChangedEventArgs(const PositionChangedEventArgs& other) = default; + PositionChangedEventArgs(PositionChangedEventArgs&& other) = default; + PositionChangedEventArgs& operator=(const PositionChangedEventArgs& other) = default; + PositionChangedEventArgs& operator=(PositionChangedEventArgs&& other) = default; + ~PositionChangedEventArgs() override = default; + + Point GetOldPosition() const + { + return old_position_; + } + + Point GetNewPosition() const + { + return new_position_; + } + + private: + Point old_position_; + Point new_position_; + }; + + + class SizeChangedEventArgs : public UiEventArgs + { + public: + SizeChangedEventArgs(Object* sender, Object* original_sender, const Size& old_size, const Size& new_size) + : UiEventArgs(sender, original_sender), old_size_(old_size), new_size_(new_size) + { + + } + SizeChangedEventArgs(const SizeChangedEventArgs& other) = default; + SizeChangedEventArgs(SizeChangedEventArgs&& other) = default; + SizeChangedEventArgs& operator=(const SizeChangedEventArgs& other) = default; + SizeChangedEventArgs& operator=(SizeChangedEventArgs&& other) = default; + ~SizeChangedEventArgs() override = default; + + Size GetOldSize() const + { + return old_size_; + } + + Size GetNewSize() const + { + return new_size_; + } + + private: + Size old_size_; + Size new_size_; + }; + + class FocusChangeEventArgs : public UiEventArgs + { + public: + FocusChangeEventArgs(Object* sender, Object* original_sender, const bool is_window = false) + : UiEventArgs(sender, original_sender), is_window_(is_window) + { + + } + FocusChangeEventArgs(const FocusChangeEventArgs& other) = default; + FocusChangeEventArgs(FocusChangeEventArgs&& other) = default; + FocusChangeEventArgs& operator=(const FocusChangeEventArgs& other) = default; + FocusChangeEventArgs& operator=(FocusChangeEventArgs&& other) = default; + ~FocusChangeEventArgs() override = default; + + // Return whether the focus change is caused by the window-wide focus change. + bool IsWindow() const + { + return is_window_; + } + + private: + bool is_window_; + }; + + class ToggleEventArgs : public UiEventArgs + { + public: + ToggleEventArgs(Object* sender, Object* original_sender, bool new_state) + : UiEventArgs(sender, original_sender), new_state_(new_state) + { + + } + ToggleEventArgs(const ToggleEventArgs& other) = default; + ToggleEventArgs(ToggleEventArgs&& other) = default; + ToggleEventArgs& operator=(const ToggleEventArgs& other) = default; + ToggleEventArgs& operator=(ToggleEventArgs&& other) = default; + ~ToggleEventArgs() override = default; + + bool GetNewState() const + { + return new_state_; + } + + private: + bool new_state_; + }; + + struct WindowNativeMessage + { + HWND hwnd; + int msg; + WPARAM w_param; + LPARAM l_param; + }; + + class WindowNativeMessageEventArgs : public UiEventArgs + { + public: + WindowNativeMessageEventArgs(Object* sender, Object* original_sender, const WindowNativeMessage& message) + : UiEventArgs(sender, original_sender), message_(message), result_(std::nullopt) + { + + } + WindowNativeMessageEventArgs(const WindowNativeMessageEventArgs& other) = default; + WindowNativeMessageEventArgs(WindowNativeMessageEventArgs&& other) = default; + WindowNativeMessageEventArgs& operator=(const WindowNativeMessageEventArgs& other) = default; + WindowNativeMessageEventArgs& operator=(WindowNativeMessageEventArgs&& other) = default; + ~WindowNativeMessageEventArgs() override = default; + + WindowNativeMessage GetWindowMessage() const + { + return message_; + } + + std::optional<LRESULT> GetResult() const + { + return result_; + } + + void SetResult(const std::optional<LRESULT> result) + { + result_ = result; + } + + private: + WindowNativeMessage message_; + std::optional<LRESULT> result_; + }; + + class KeyEventArgs : public UiEventArgs + { + public: + KeyEventArgs(Object* sender, Object* original_sender, int virtual_code) + : UiEventArgs(sender, original_sender), virtual_code_(virtual_code) + { + } + KeyEventArgs(const KeyEventArgs& other) = default; + KeyEventArgs(KeyEventArgs&& other) = default; + KeyEventArgs& operator=(const KeyEventArgs& other) = default; + KeyEventArgs& operator=(KeyEventArgs&& other) = default; + ~KeyEventArgs() override = default; + + int GetVirtualCode() const + { + return virtual_code_; + } + + private: + int virtual_code_; + }; + + class CharEventArgs : public UiEventArgs + { + public: + CharEventArgs(Object* sender, Object* original_sender, wchar_t c) + : UiEventArgs(sender, original_sender), c_(c) + { + } + CharEventArgs(const CharEventArgs& other) = default; + CharEventArgs(CharEventArgs&& other) = default; + CharEventArgs& operator=(const CharEventArgs& other) = default; + CharEventArgs& operator=(CharEventArgs&& other) = default; + ~CharEventArgs() override = default; + + wchar_t GetChar() const + { + return c_; + } + + private: + wchar_t c_; + }; + + using UiEvent = Event<UiEventArgs>; + using MouseEvent = Event<MouseEventArgs>; + using MouseButtonEvent = Event<MouseButtonEventArgs>; + using DrawEvent = Event<DrawEventArgs>; + using PositionChangedEvent = Event<PositionChangedEventArgs>; + using SizeChangedEvent = Event<SizeChangedEventArgs>; + using FocusChangeEvent = Event<FocusChangeEventArgs>; + using ToggleEvent = Event<ToggleEventArgs>; + using WindowNativeMessageEvent = Event<WindowNativeMessageEventArgs>; + using KeyEvent = Event<KeyEventArgs>; + using CharEvent = Event<CharEventArgs>; + } + } +}
\ No newline at end of file diff --git a/src/ui/layout_base.cpp b/src/ui/layout_base.cpp new file mode 100644 index 00000000..a26379a0 --- /dev/null +++ b/src/ui/layout_base.cpp @@ -0,0 +1,79 @@ +#include "layout_base.h" + +#include "application.h" +#include "control.h" + +namespace cru::ui +{ + LayoutManager* LayoutManager::GetInstance() + { + static LayoutManager layout_manager; + return &layout_manager; + } + + void LayoutManager::InvalidateControlPositionCache(Control * control) + { + if (cache_invalid_controls_.count(control) == 1) + return; + + // find descendant then erase it; find ancestor then just return. + auto i = cache_invalid_controls_.cbegin(); + while (i != cache_invalid_controls_.cend()) + { + auto current_i = i++; + const auto result = IsAncestorOrDescendant(*current_i, control); + if (result == control) + cache_invalid_controls_.erase(current_i); + else if (result != nullptr) + return; // find a ancestor of "control", just return + } + + cache_invalid_controls_.insert(control); + + if (cache_invalid_controls_.size() == 1) // when insert just now and not repeat to "InvokeLater". + { + InvokeLater([this] { + + RefreshInvalidControlPositionCache(); // first refresh position cache. + for (const auto i : cache_invalid_controls_) // traverse all descendants of position-invalid controls and notify position change event + i->TraverseDescendants([](Control* control) + { + control->CheckAndNotifyPositionChanged(); + }); + cache_invalid_controls_.clear(); // after update and notify, clear the set. + + }); + } + } + + void LayoutManager::RefreshInvalidControlPositionCache() + { + for (const auto i : cache_invalid_controls_) + RefreshControlPositionCache(i); + } + + void LayoutManager::RefreshControlPositionCache(Control * control) + { + auto point = Point::Zero(); + auto parent = control; + while ((parent = parent->GetParent())) { + const auto p = parent->GetPositionRelative(); + point.x += p.x; + point.y += p.y; + } + RefreshControlPositionCacheInternal(control, point); + } + + void LayoutManager::RefreshControlPositionCacheInternal(Control * control, const Point & parent_lefttop_absolute) + { + const auto position = control->GetPositionRelative(); + Point lefttop( + parent_lefttop_absolute.x + position.x, + parent_lefttop_absolute.y + position.y + ); + control->position_cache_.lefttop_position_absolute = lefttop; + control->ForeachChild([lefttop](Control* c) { + RefreshControlPositionCacheInternal(c, lefttop); + }); + } +} diff --git a/src/ui/layout_base.h b/src/ui/layout_base.h new file mode 100644 index 00000000..163b99b2 --- /dev/null +++ b/src/ui/layout_base.h @@ -0,0 +1,136 @@ +#pragma once + +#include "system_headers.h" +#include <unordered_set> + +#include "base.h" +#include "ui_base.h" + +namespace cru +{ + namespace ui + { + class Control; + + enum class Alignment + { + Center, + Start, + End + }; + + enum class MeasureMode + { + Exactly, + Content, + Stretch + }; + + struct LayoutSideParams final + { + constexpr static LayoutSideParams Exactly(const float length, const Alignment alignment = Alignment::Center) + { + return LayoutSideParams(MeasureMode::Exactly, length, alignment); + } + + constexpr static LayoutSideParams Content(const Alignment alignment = Alignment::Center) + { + return LayoutSideParams(MeasureMode::Content, 0, alignment); + } + + constexpr static LayoutSideParams Stretch(const Alignment alignment = Alignment::Center) + { + return LayoutSideParams(MeasureMode::Stretch, 0, alignment); + } + + constexpr LayoutSideParams() = default; + + constexpr explicit LayoutSideParams(const MeasureMode mode, const float length, const Alignment alignment) + : length(length), mode(mode), alignment(alignment) + { + + } + + constexpr bool Validate() const + { + if (mode == MeasureMode::Exactly && length < 0.0) + { +#ifdef CRU_DEBUG + ::OutputDebugStringW(L"LayoutSideParams validation error: mode is Exactly but length is less than 0.\n"); +#endif + return false; + } + return true; + } + + float length = 0.0; + MeasureMode mode = MeasureMode::Content; + Alignment alignment = Alignment::Center; + }; + + struct BasicLayoutParams final + { + BasicLayoutParams() = default; + BasicLayoutParams(const BasicLayoutParams&) = default; + BasicLayoutParams(BasicLayoutParams&&) = default; + BasicLayoutParams& operator = (const BasicLayoutParams&) = default; + BasicLayoutParams& operator = (BasicLayoutParams&&) = default; + ~BasicLayoutParams() = default; + + bool Validate() const + { + if (!width.Validate()) + { +#ifdef CRU_DEBUG + ::OutputDebugStringW(L"Width(LayoutSideParams) is not valid."); +#endif + return false; + } + if (!height.Validate()) + { +#ifdef CRU_DEBUG + ::OutputDebugStringW(L"Height(LayoutSideParams) is not valid."); +#endif + return false; + } + return true; + } + + LayoutSideParams width; + LayoutSideParams height; + }; + + + class LayoutManager : public Object + { + public: + static LayoutManager* GetInstance(); + + public: + LayoutManager() = default; + LayoutManager(const LayoutManager& other) = delete; + LayoutManager(LayoutManager&& other) = delete; + LayoutManager& operator=(const LayoutManager& other) = delete; + LayoutManager& operator=(LayoutManager&& other) = delete; + ~LayoutManager() override = default; + + //Mark position cache of the control and its descendants invalid, + //(which is saved as an auto-managed list internal) + //and send a message to refresh them. + void InvalidateControlPositionCache(Control* control); + + //Refresh position cache of the control and its descendants whose cache + //has been marked as invalid. + void RefreshInvalidControlPositionCache(); + + //Refresh position cache of the control and its descendants immediately. + static void RefreshControlPositionCache(Control* control); + + private: + static void RefreshControlPositionCacheInternal(Control* control, const Point& parent_lefttop_absolute); + + private: + std::unordered_set<Control*> cache_invalid_controls_; + }; + } +} diff --git a/src/ui/ui_base.cpp b/src/ui/ui_base.cpp new file mode 100644 index 00000000..550432e4 --- /dev/null +++ b/src/ui/ui_base.cpp @@ -0,0 +1,6 @@ +#include "ui_base.h" + +namespace cru { + namespace ui { + } +} diff --git a/src/ui/ui_base.h b/src/ui/ui_base.h new file mode 100644 index 00000000..43f3c498 --- /dev/null +++ b/src/ui/ui_base.h @@ -0,0 +1,154 @@ +#pragma once + + +namespace cru +{ + namespace ui + { + struct Point + { + constexpr static Point Zero() + { + return Point(0, 0); + } + + constexpr Point() = default; + constexpr Point(const float x, const float y) : x(x), y(y) { } + + float x = 0; + float y = 0; + }; + + constexpr bool operator==(const Point& left, const Point& right) + { + return left.x == right.x && left.y == right.y; + } + + constexpr bool operator!=(const Point& left, const Point& right) + { + return !(left == right); + } + + struct Size + { + constexpr static Size Zero() + { + return Size(0, 0); + } + + constexpr Size() = default; + constexpr Size(const float width, const float height) : width(width), height(height) { } + + float width = 0; + float height = 0; + }; + + constexpr Size operator + (const Size& left, const Size& right) + { + return Size(left.width + right.width, left.height + right.height); + } + + constexpr Size operator - (const Size& left, const Size& right) + { + return Size(left.width - right.width, left.height - right.height); + } + + struct Rect + { + constexpr Rect() = default; + constexpr Rect(const float left, const float top, const float width, const float height) + : left(left), top(top), width(width), height(height) { } + constexpr Rect(const Point& lefttop, const Size& size) + : left(lefttop.x), top(lefttop.y), width(size.width), height(size.height) { } + + constexpr static Rect FromVertices(const float left, const float top, const float right, const float bottom) + { + return Rect(left, top, right - left, bottom - top); + } + + constexpr float GetRight() const + { + return left + width; + } + + constexpr float GetBottom() const + { + return top + height; + } + + constexpr Point GetLeftTop() const + { + return Point(left, top); + } + + constexpr Point GetRightBottom() const + { + return Point(left + width, top + height); + } + + constexpr Size GetSize() const + { + return Size(width, height); + } + + constexpr bool IsPointInside(const Point& point) const + { + return + point.x >= left && + point.x < GetRight() && + point.y >= top && + point.y < GetBottom(); + } + + float left = 0.0f; + float top = 0.0f; + float width = 0.0f; + float height = 0.0f; + }; + + struct Thickness + { + constexpr static Thickness Zero() + { + return Thickness(0); + } + + constexpr Thickness() : Thickness(0) { } + + constexpr explicit Thickness(const float width) + : left(width), top(width), right(width), bottom(width) { } + + constexpr explicit Thickness(const float horizontal, const float vertical) + : left(horizontal), top(vertical), right(horizontal), bottom(vertical) { } + + constexpr Thickness(const float left, const float top, const float right, const float bottom) + : left(left), top(top), right(right), bottom(bottom) { } + + + float left; + float top; + float right; + float bottom; + }; + + enum class MouseButton + { + Left, + Right, + Middle + }; + + struct TextRange + { + constexpr TextRange() = default; + constexpr TextRange(const int position, const int count) + : position(position), count(count) + { + + } + + unsigned position = 0; + unsigned count = 0; + }; + } +} diff --git a/src/ui/window.cpp b/src/ui/window.cpp new file mode 100644 index 00000000..34a54512 --- /dev/null +++ b/src/ui/window.cpp @@ -0,0 +1,606 @@ +#include "window.h" + +#include <fmt/format.h> + +#include "application.h" +#include "graph/graph.h" +#include "exception.h" + +namespace cru +{ + namespace ui + { + WindowClass::WindowClass(const String& name, WNDPROC window_proc, HINSTANCE h_instance) + : name_(name) + { + WNDCLASSEX window_class; + window_class.cbSize = sizeof(WNDCLASSEX); + + window_class.style = CS_HREDRAW | CS_VREDRAW; + window_class.lpfnWndProc = window_proc; + window_class.cbClsExtra = 0; + window_class.cbWndExtra = 0; + window_class.hInstance = h_instance; + window_class.hIcon = LoadIcon(NULL, IDI_APPLICATION); + window_class.hCursor = LoadCursor(NULL, IDC_ARROW); + window_class.hbrBackground = GetSysColorBrush(COLOR_BTNFACE); + window_class.lpszMenuName = NULL; + window_class.lpszClassName = name.c_str(); + window_class.hIconSm = NULL; + + atom_ = RegisterClassEx(&window_class); + if (atom_ == 0) + throw std::runtime_error("Failed to create window class."); + } + + LRESULT __stdcall GeneralWndProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam) { + auto window = Application::GetInstance()->GetWindowManager()->FromHandle(hWnd); + + LRESULT result; + if (window != nullptr && window->HandleWindowMessage(hWnd, Msg, wParam, lParam, result)) + return result; + + return DefWindowProc(hWnd, Msg, wParam, lParam); + } + + WindowManager::WindowManager() { + general_window_class_ = std::make_unique<WindowClass>( + L"CruUIWindowClass", + GeneralWndProc, + Application::GetInstance()->GetInstanceHandle() + ); + } + + void WindowManager::RegisterWindow(HWND hwnd, Window * window) { + const auto find_result = window_map_.find(hwnd); + if (find_result != window_map_.end()) + throw std::runtime_error("The hwnd is already in the map."); + + window_map_.emplace(hwnd, window); + } + + void WindowManager::UnregisterWindow(HWND hwnd) { + const auto find_result = window_map_.find(hwnd); + if (find_result == window_map_.end()) + throw std::runtime_error("The hwnd is not in the map."); + window_map_.erase(find_result); + + if (window_map_.empty()) + Application::GetInstance()->Quit(0); + } + + Window* WindowManager::FromHandle(HWND hwnd) { + const auto find_result = window_map_.find(hwnd); + if (find_result == window_map_.end()) + return nullptr; + else + return find_result->second; + } + + Vector<Window*> WindowManager::GetAllWindows() const + { + Vector<Window*> windows; + for (auto [key, value] : window_map_) + windows.push_back(value); + return windows; + } + + inline Point PiToDip(const POINT& pi_point) + { + return Point( + graph::PixelToDipX(pi_point.x), + graph::PixelToDipY(pi_point.y) + ); + } + + Window::Window() : Control(WindowConstructorTag{}, this), control_list_({ this }) { + const auto app = Application::GetInstance(); + hwnd_ = CreateWindowEx(0, + app->GetWindowManager()->GetGeneralWindowClass()->GetName(), + L"", WS_OVERLAPPEDWINDOW, + CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, + nullptr, nullptr, app->GetInstanceHandle(), nullptr + ); + + if (hwnd_ == nullptr) + throw std::runtime_error("Failed to create window."); + + app->GetWindowManager()->RegisterWindow(hwnd_, this); + + render_target_ = app->GetGraphManager()->CreateWindowRenderTarget(hwnd_); + } + + Window::~Window() { + Close(); + TraverseDescendants([this](Control* control) { + control->OnDetachToWindow(this); + }); + } + + void Window::Close() { + if (IsWindowValid()) + DestroyWindow(hwnd_); + } + + void Window::Repaint() { + if (IsWindowValid()) { + InvalidateRect(hwnd_, nullptr, false); + } + } + + void Window::Show() { + if (IsWindowValid()) { + ShowWindow(hwnd_, SW_SHOWNORMAL); + } + } + + void Window::Hide() { + if (IsWindowValid()) { + ShowWindow(hwnd_, SW_HIDE); + } + } + + Size Window::GetClientSize() { + if (!IsWindowValid()) + return Size(); + + const auto pixel_rect = GetClientRectPixel(); + return Size( + graph::PixelToDipX(pixel_rect.right), + graph::PixelToDipY(pixel_rect.bottom) + ); + } + + void Window::SetClientSize(const Size & size) { + if (IsWindowValid()) { + const auto window_style = static_cast<DWORD>(GetWindowLongPtr(hwnd_, GWL_STYLE)); + const auto window_ex_style = static_cast<DWORD>(GetWindowLongPtr(hwnd_, GWL_EXSTYLE)); + + RECT rect; + rect.left = 0; + rect.top = 0; + rect.right = graph::DipToPixelX(size.width); + rect.bottom = graph::DipToPixelY(size.height); + AdjustWindowRectEx(&rect, window_style, FALSE, window_ex_style); + + SetWindowPos( + hwnd_, nullptr, 0, 0, + rect.right - rect.left, + rect.bottom - rect.top, + SWP_NOZORDER | SWP_NOMOVE + ); + } + } + + Rect Window::GetWindowRect() { + if (!IsWindowValid()) + return Rect(); + + RECT rect; + ::GetWindowRect(hwnd_, &rect); + + return Rect::FromVertices( + graph::PixelToDipX(rect.left), + graph::PixelToDipY(rect.top), + graph::PixelToDipX(rect.right), + graph::PixelToDipY(rect.bottom) + ); + } + + void Window::SetWindowRect(const Rect & rect) { + if (IsWindowValid()) { + SetWindowPos( + hwnd_, nullptr, + graph::DipToPixelX(rect.left), + graph::DipToPixelY(rect.top), + graph::DipToPixelX(rect.GetRight()), + graph::DipToPixelY(rect.GetBottom()), + SWP_NOZORDER + ); + } + } + + bool Window::HandleWindowMessage(HWND hwnd, int msg, WPARAM w_param, LPARAM l_param, LRESULT & result) { + + if (!native_message_event.IsNoHandler()) + { + events::WindowNativeMessageEventArgs args(this, this, {hwnd, msg, w_param, l_param}); + native_message_event.Raise(args); + if (args.GetResult().has_value()) + { + result = args.GetResult().value(); + return true; + } + } + + switch (msg) { + case WM_PAINT: + OnPaintInternal(); + result = 0; + return true; + case WM_ERASEBKGND: + result = 1; + return true; + case WM_SETFOCUS: + OnSetFocusInternal(); + result = 0; + return true; + case WM_KILLFOCUS: + OnKillFocusInternal(); + result = 0; + return true; + case WM_MOUSEMOVE: + { + POINT point; + point.x = GET_X_LPARAM(l_param); + point.y = GET_Y_LPARAM(l_param); + OnMouseMoveInternal(point); + result = 0; + return true; + } + case WM_LBUTTONDOWN: + { + POINT point; + point.x = GET_X_LPARAM(l_param); + point.y = GET_Y_LPARAM(l_param); + OnMouseDownInternal(MouseButton::Left, point); + result = 0; + return true; + } + case WM_LBUTTONUP: + { + POINT point; + point.x = GET_X_LPARAM(l_param); + point.y = GET_Y_LPARAM(l_param); + OnMouseUpInternal(MouseButton::Left, point); + result = 0; + return true; + } + case WM_RBUTTONDOWN: + { + POINT point; + point.x = GET_X_LPARAM(l_param); + point.y = GET_Y_LPARAM(l_param); + OnMouseDownInternal(MouseButton::Right, point); + result = 0; + return true; + } + case WM_RBUTTONUP: + { + POINT point; + point.x = GET_X_LPARAM(l_param); + point.y = GET_Y_LPARAM(l_param); + OnMouseUpInternal(MouseButton::Right, point); + result = 0; + return true; + } + case WM_MBUTTONDOWN: + { + POINT point; + point.x = GET_X_LPARAM(l_param); + point.y = GET_Y_LPARAM(l_param); + OnMouseDownInternal(MouseButton::Middle, point); + result = 0; + return true; + } + case WM_MBUTTONUP: + { + POINT point; + point.x = GET_X_LPARAM(l_param); + point.y = GET_Y_LPARAM(l_param); + OnMouseUpInternal(MouseButton::Middle, point); + result = 0; + return true; + } + case WM_KEYDOWN: + OnKeyDownInternal(static_cast<int>(w_param)); + result = 0; + return true; + case WM_KEYUP: + OnKeyUpInternal(static_cast<int>(w_param)); + result = 0; + return true; + case WM_CHAR: + OnCharInternal(static_cast<wchar_t>(w_param)); + result = 0; + return true; + case WM_SIZE: + OnResizeInternal(LOWORD(l_param), HIWORD(l_param)); + result = 0; + return true; + case WM_ACTIVATE: + if (w_param == WA_ACTIVE || w_param == WA_CLICKACTIVE) + OnActivatedInternal(); + else if (w_param == WA_INACTIVE) + OnDeactivatedInternal(); + result = 0; + return true; + case WM_DESTROY: + OnDestroyInternal(); + result = 0; + return true; + default: + return false; + } + } + + Point Window::GetMousePosition() + { + POINT point; + ::GetCursorPos(&point); + ::ScreenToClient(hwnd_, &point); + return PiToDip(point); + } + + Point Window::GetPositionRelative() + { + return Point(); + } + + void Window::SetPositionRelative(const Point & position) + { + + } + + Size Window::GetSize() + { + return GetClientSize(); + } + + void Window::SetSize(const Size & size) + { + + } + + void Window::RefreshControlList() { + control_list_.clear(); + TraverseDescendants([this](Control* control) { + this->control_list_.push_back(control); + }); + } + + Control * Window::HitTest(const Point & point) + { + for (auto i = control_list_.crbegin(); i != control_list_.crend(); ++i) { + auto control = *i; + if (control->IsPointInside(control->AbsoluteToLocal(point))) { + return control; + } + } + return nullptr; + } + + bool Window::RequestFocusFor(Control * control) + { + if (control == nullptr) + throw std::invalid_argument("The control to request focus can't be null. You can set it as the window."); + + if (!IsWindowValid()) + return false; + + if (!window_focus_) + { + focus_control_ = control; + ::SetFocus(hwnd_); + return true; // event dispatch will be done in window message handling function "OnSetFocusInternal". + } + + if (focus_control_ == control) + return true; + + DispatchEvent(focus_control_, &Control::RaiseLoseFocusEvent, nullptr, false); + + focus_control_ = control; + + DispatchEvent(control, &Control::RaiseGetFocusEvent, nullptr, false); + + return true; + } + + Control* Window::GetFocusControl() + { + return focus_control_; + } + + Control* Window::CaptureMouseFor(Control* control) + { + if (control != nullptr) + { + ::SetCapture(hwnd_); + std::swap(mouse_capture_control_, control); + DispatchMouseHoverControlChangeEvent(control ? control : mouse_hover_control_, mouse_capture_control_, GetMousePosition()); + return control; + } + else + { + return ReleaseCurrentMouseCapture(); + } + } + + Control* Window::ReleaseCurrentMouseCapture() + { + if (mouse_capture_control_) + { + const auto previous = mouse_capture_control_; + mouse_capture_control_ = nullptr; + ::ReleaseCapture(); + DispatchMouseHoverControlChangeEvent(previous, mouse_hover_control_, GetMousePosition()); + return previous; + } + else + { + return nullptr; + } + } + +#ifdef CRU_DEBUG_DRAW_CONTROL_BORDER + void Window::SetDebugDrawControlBorder(const bool value) + { + if (debug_draw_control_border_ != value) + { + debug_draw_control_border_ = value; + Repaint(); + } + } +#endif + + RECT Window::GetClientRectPixel() { + RECT rect{ }; + GetClientRect(hwnd_, &rect); + return rect; + } + + bool Window::IsMessageInQueue(UINT message) + { + MSG msg; + return ::PeekMessageW(&msg, hwnd_, message, message, PM_NOREMOVE) != 0; + } + + void Window::OnDestroyInternal() { + Application::GetInstance()->GetWindowManager()->UnregisterWindow(hwnd_); + hwnd_ = nullptr; + } + + void Window::OnPaintInternal() { + render_target_->SetAsTarget(); + + auto device_context = render_target_->GetD2DDeviceContext(); + + device_context->BeginDraw(); + + //Clear the background. + device_context->Clear(D2D1::ColorF(D2D1::ColorF::White)); + + Draw(device_context.Get()); + + ThrowIfFailed( + device_context->EndDraw(), "Failed to draw window." + ); + + render_target_->Present(); + + ValidateRect(hwnd_, nullptr); + } + + void Window::OnResizeInternal(int new_width, int new_height) { + render_target_->ResizeBuffer(new_width, new_height); + Relayout(); + } + + void Window::OnSetFocusInternal() + { + window_focus_ = true; + DispatchEvent(focus_control_, &Control::RaiseGetFocusEvent, nullptr, true); + } + + void Window::OnKillFocusInternal() + { + window_focus_ = false; + DispatchEvent(focus_control_, &Control::RaiseLoseFocusEvent, nullptr, true); + } + + void Window::OnMouseMoveInternal(const POINT point) + { + const auto dip_point = PiToDip(point); + + //when mouse was previous outside the window + if (mouse_hover_control_ == nullptr) { + //invoke TrackMouseEvent to have WM_MOUSELEAVE sent. + TRACKMOUSEEVENT tme; + tme.cbSize = sizeof tme; + tme.dwFlags = TME_LEAVE; + tme.hwndTrack = hwnd_; + + TrackMouseEvent(&tme); + } + + //Find the first control that hit test succeed. + const auto new_control_mouse_hover = HitTest(dip_point); + const auto old_control_mouse_hover = mouse_hover_control_; + mouse_hover_control_ = new_control_mouse_hover; + + if (mouse_capture_control_) // if mouse is captured + { + DispatchEvent(mouse_capture_control_, &Control::RaiseMouseMoveEvent, nullptr, dip_point); + } + else + { + DispatchMouseHoverControlChangeEvent(old_control_mouse_hover, new_control_mouse_hover, dip_point); + DispatchEvent(new_control_mouse_hover, &Control::RaiseMouseMoveEvent, nullptr, dip_point); + } + } + + void Window::OnMouseLeaveInternal() + { + DispatchEvent(mouse_hover_control_, &Control::RaiseMouseLeaveEvent, nullptr); + mouse_hover_control_ = nullptr; + } + + void Window::OnMouseDownInternal(MouseButton button, POINT point) + { + const auto dip_point = PiToDip(point); + + Control* control; + + if (mouse_capture_control_) + control = mouse_capture_control_; + else + control = HitTest(dip_point); + + DispatchEvent(control, &Control::RaiseMouseDownEvent, nullptr, dip_point, button); + } + + void Window::OnMouseUpInternal(MouseButton button, POINT point) + { + const auto dip_point = PiToDip(point); + + Control* control; + + if (mouse_capture_control_) + control = mouse_capture_control_; + else + control = HitTest(dip_point); + + DispatchEvent(control, &Control::RaiseMouseUpEvent, nullptr, dip_point, button); + } + + void Window::OnKeyDownInternal(int virtual_code) + { + DispatchEvent(focus_control_, &Control::RaiseKeyDownEvent, nullptr, virtual_code); + } + + void Window::OnKeyUpInternal(int virtual_code) + { + DispatchEvent(focus_control_, &Control::RaiseKeyUpEvent, nullptr, virtual_code); + } + + void Window::OnCharInternal(wchar_t c) + { + DispatchEvent(focus_control_, &Control::RaiseCharEvent, nullptr, c); + } + + void Window::OnActivatedInternal() + { + events::UiEventArgs args(this, this); + activated_event.Raise(args); + } + + void Window::OnDeactivatedInternal() + { + events::UiEventArgs args(this, this); + deactivated_event.Raise(args); + } + + void Window::DispatchMouseHoverControlChangeEvent(Control* old_control, Control* new_control, const Point& point) + { + if (new_control != old_control) //if the mouse-hover-on control changed + { + const auto lowest_common_ancestor = FindLowestCommonAncestor(old_control, new_control); + if (old_control != nullptr) // if last mouse-hover-on control exists + DispatchEvent(old_control, &Control::RaiseMouseLeaveEvent, lowest_common_ancestor); // dispatch mouse leave event. + if (new_control != nullptr) + DispatchEvent(new_control, &Control::RaiseMouseEnterEvent, lowest_common_ancestor, point); // dispatch mouse enter event. + } + } + } +} diff --git a/src/ui/window.h b/src/ui/window.h new file mode 100644 index 00000000..40d81a06 --- /dev/null +++ b/src/ui/window.h @@ -0,0 +1,276 @@ +#pragma once + +#include "system_headers.h" +#include <map> +#include <list> +#include <memory> + +#include "control.h" +#include "events/ui_event.h" + +namespace cru { + namespace graph { + class WindowRenderTarget; + } + + namespace ui { + class WindowClass : public Object + { + public: + WindowClass(const String& name, WNDPROC window_proc, HINSTANCE h_instance); + WindowClass(const WindowClass& other) = delete; + WindowClass(WindowClass&& other) = delete; + WindowClass& operator=(const WindowClass& other) = delete; + WindowClass& operator=(WindowClass&& other) = delete; + ~WindowClass() override = default; + + + const wchar_t* GetName() const + { + return name_.c_str(); + } + + ATOM GetAtom() const + { + return atom_; + } + + private: + String name_; + ATOM atom_; + }; + + class WindowManager : public Object + { + public: + WindowManager(); + WindowManager(const WindowManager& other) = delete; + WindowManager(WindowManager&& other) = delete; + WindowManager& operator=(const WindowManager& other) = delete; + WindowManager& operator=(WindowManager&& other) = delete; + ~WindowManager() override = default; + + + //Get the general window class for creating ordinary window. + WindowClass* GetGeneralWindowClass() const + { + return general_window_class_.get(); + } + + //Register a window newly created. + //This function adds the hwnd to hwnd-window map. + //It should be called immediately after a window was created. + void RegisterWindow(HWND hwnd, Window* window); + + //Unregister a window that is going to be destroyed. + //This function removes the hwnd from the hwnd-window map. + //It should be called immediately before a window is going to be destroyed, + void UnregisterWindow(HWND hwnd); + + //Return a pointer to the Window object related to the HWND or nullptr if the hwnd is not in the map. + Window* FromHandle(HWND hwnd); + + Vector<Window*> GetAllWindows() const; + + private: + std::unique_ptr<WindowClass> general_window_class_; + std::map<HWND, Window*> window_map_; + }; + + + + class Window : public Control + { + friend class WindowManager; + public: + Window(); + Window(const Window& other) = delete; + Window(Window&& other) = delete; + Window& operator=(const Window& other) = delete; + Window& operator=(Window&& other) = delete; + ~Window() override; + + public: + //*************** region: handle *************** + + //Get the handle of the window. Return null if window is invalid. + HWND GetWindowHandle() const + { + return hwnd_; + } + + //Return if the window is still valid, that is, hasn't been closed or destroyed. + bool IsWindowValid() const + { + return hwnd_ != nullptr; + } + + + //*************** region: window operations *************** + + //Close and destroy the window if the window is valid. + void Close(); + + //Send a repaint message to the window's message queue which may make the window repaint. + void Repaint() override; + + //Show the window. + void Show(); + + //Hide thw window. + void Hide(); + + //Get the client size. + Size GetClientSize(); + + //Set the client size and repaint. + void SetClientSize(const Size& size); + + //Get the rect of the window containing frame. + //The lefttop of the rect is relative to screen lefttop. + Rect GetWindowRect(); + + //Set the rect of the window containing frame. + //The lefttop of the rect is relative to screen lefttop. + void SetWindowRect(const Rect& rect); + + //Handle the raw window message. + //Return true if the message is handled and get the result through "result" argument. + //Return false if the message is not handled. + bool HandleWindowMessage(HWND hwnd, int msg, WPARAM w_param, LPARAM l_param, LRESULT& result); + + Point GetMousePosition(); + + //*************** region: position and size *************** + + //Always return (0, 0) for a window. + Point GetPositionRelative() override final; + + //This method has no effect for a window. + void SetPositionRelative(const Point& position) override final; + + //Get the size of client area for a window. + Size GetSize() override final; + + //This method has no effect for a window. Use SetClientSize instead. + void SetSize(const Size& size) override final; + + + //*************** region: features *************** + + //Refresh control list. + //It should be invoked every time a control is added or removed from the tree. + void RefreshControlList(); + + //Get the most top control at "point". + Control* HitTest(const Point& point); + + + //*************** region: focus *************** + + //Request focus for specified control. + bool RequestFocusFor(Control* control); + + //Get the control that has focus. + Control* GetFocusControl(); + + + //*************** region: mouse capture *************** + + Control* CaptureMouseFor(Control* control); + Control* ReleaseCurrentMouseCapture(); + + //*************** region: debug *************** +#ifdef CRU_DEBUG_DRAW_CONTROL_BORDER + bool GetDebugDrawControlBorder() const + { + return debug_draw_control_border_; + } + + void SetDebugDrawControlBorder(bool value); +#endif + + public: + //*************** region: events *************** + events::UiEvent activated_event; + events::UiEvent deactivated_event; + + events::WindowNativeMessageEvent native_message_event; + + private: + //*************** region: native operations *************** + + //Get the client rect in pixel. + RECT GetClientRectPixel(); + + bool IsMessageInQueue(UINT message); + + + //*************** region: native messages *************** + + void OnDestroyInternal(); + void OnPaintInternal(); + void OnResizeInternal(int new_width, int new_height); + + void OnSetFocusInternal(); + void OnKillFocusInternal(); + + void OnMouseMoveInternal(POINT point); + void OnMouseLeaveInternal(); + void OnMouseDownInternal(MouseButton button, POINT point); + void OnMouseUpInternal(MouseButton button, POINT point); + + void OnKeyDownInternal(int virtual_code); + void OnKeyUpInternal(int virtual_code); + void OnCharInternal(wchar_t c); + + void OnActivatedInternal(); + void OnDeactivatedInternal(); + + //*************** region: event dispatcher helper *************** + + template<typename EventArgs> + using EventMethod = void (Control::*)(EventArgs&); + + // Dispatch the event. + // + // This will invoke the "event_method" of the control and its parent and parent's + // parent ... (until "last_receiver" if it's not nullptr) with appropriate args. + // + // Args is of type "EventArgs". The first init argument is "sender", which is + // automatically bound to each receiving control. The second init argument is + // "original_sender", which is unchanged. And "args" will be perfectly forwarded + // as the rest arguments. + template<typename EventArgs, typename... Args> + void DispatchEvent(Control* original_sender, EventMethod<EventArgs> event_method, Control* last_receiver, Args&&... args) + { + auto control = original_sender; + while (control != nullptr && control != last_receiver) + { + EventArgs event_args(control, original_sender, std::forward<Args>(args)...); + (control->*event_method)(event_args); + control = control->GetParent(); + } + } + + void DispatchMouseHoverControlChangeEvent(Control* old_control, Control * new_control, const Point& point); + + private: + HWND hwnd_ = nullptr; + std::shared_ptr<graph::WindowRenderTarget> render_target_{}; + + std::list<Control*> control_list_{}; + + Control* mouse_hover_control_ = nullptr; + + bool window_focus_ = false; + Control* focus_control_ = this; // "focus_control_" can't be nullptr + + Control* mouse_capture_control_ = nullptr; + +#ifdef CRU_DEBUG_DRAW_CONTROL_BORDER + bool debug_draw_control_border_ = false; +#endif + }; + } +} |